Dead Coral
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminous |
No |
Transparent |
Yes |
Waterloggable |
Yes |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
{ "title": "Dead Coral", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "0", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "0", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "No", "label": "(link to Light article, displayed as Luminous)" }, { "field": "Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "Yes", "label": "(link to Waterlogging article, displayed as Waterloggable)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(76, 76, 76)\n; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 21 COLOR_GRAY\n</span>", "label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as Java))</small>" } ], "invimages": [ "Dead Tube Coral", "Dead Brain Coral", "Dead Bubble Coral", "Dead Fire Coral", "Dead Horn Coral" ], "images": [ "Dead Tube Coral.png", "Dead Brain Coral.png", "Dead Bubble Coral.png", "Dead Fire Coral.png", "Dead Horn Coral.png" ] }
A dead coral is the dead variant of coral. There are five variants total: tube, brain, bubble, fire, and horn.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Dead coral can be broken instantly with any tool. In Bedrock Edition it can be obtained only when mined with a Silk Touch enchanted tool. In Java Edition a Silk Touch pickaxe is required to obtain dead coral.[1]
Block | ![]() | |
---|---|---|
Hardness | 0 | |
Breaking time (secs) | ||
Default | 0.05 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
Post-generation[edit | edit source]
Dead coral is created when coral is placed out of water. When live coral is placed outside of water, it dies and transforms into its respective dead coral after 3 to 5 seconds. Coral dies even when the game rule randomTickSpeed
is set to 0
.[2]
Usage[edit | edit source]
Dead coral can be used as a building or decoration block.
Dead coral cannot be turned back into living coral.
Note blocks[edit | edit source]
All types of dead coral can be placed under note blocks to produce "bass drum" sounds.
Pushing with pistons[edit | edit source]
In Java Edition dead coral can be moved by pistons as long as it's still "supported" in the new position (not floating).
Sounds[edit | edit source]
![]() stone sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
![]() stone sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
![]() | dead_tube_coral | Block & Item | mineable/pickaxe | block |
![]() | dead_brain_coral | Block & Item | mineable/pickaxe | block |
![]() | dead_bubble_coral | Block & Item | mineable/pickaxe | block |
![]() | dead_fire_coral | Block & Item | mineable/pickaxe | block |
![]() | dead_horn_coral | Block & Item | mineable/pickaxe | block |
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|---|
![]() | dead_tube_coral | coral / 8 | 840 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -585 ) | tile |
![]() | dead_brain_coral | coral / 9 | 841 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -586 ) | tile |
![]() | dead_bubble_coral | coral / 10 | 842 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -587 ) | tile |
![]() | dead_fire_coral | coral / 11 | 843 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -588 ) | tile |
![]() | dead_horn_coral | coral / 12 | 844 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -589 ) | tile |
Block state[edit | edit source]
Name | Default value | Allowed values | Description |
---|---|---|---|
waterlogged | true | false true | Whether or not there's water in the same place as this coral. |
History[edit | edit source]
Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13.1 | 18w32a | ![]() ![]() ![]() ![]() ![]() | |||||
1.19.3 | 22w42a | Due to the Creative inventory reorganization, dead coral variants are sorted differently from live corals. | |||||
1.20 | pre2 | Variants of dead coral are now listed in the same order as the live corals in the Creative inventory.[3] | |||||
Bedrock Edition | |||||||
1.13.0 | beta 1.13.0.9 | ![]() ![]() ![]() ![]() ![]() | |||||
1.16.0 | beta 1.16.0.51 | Dead coral can now be collected using Silk Touch. | |||||
1.20.0 | Preview 1.20.0.20 | The different block states for the coral ID have been split into their own IDs. | |||||
Minecraft Education | |||||||
1.14.31 | ![]() ![]() ![]() ![]() ![]() |
Issues[edit | edit source]
Issues relating to "Dead Coral" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- On the Legacy Console Edition (except Xbox One and Nintendo Switch), only the live variants of coral are available. This is due to dead coral being added on Bedrock Edition in Bedrock Edition 1.13.0, several weeks after the last final update was released on PlayStation 4.
- Although dead coral is unavailable on Legacy Console Edition, dead variants of coral blocks and coral fans are available on the respective platforms with Update Aquatic or newer.