Copper Door
A copper door is a type of door made of copper that can be opened and closed by the player without redstone.
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
3 |
Hardness |
3 |
Luminous |
No |
Transparent |
Partial |
Waterloggable |
No (Java Edition) |
Flammable |
No |
Catches fire from lava |
No |
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Obtaining Edit
Breaking Edit
A copper door can be mined with anything, but pickaxes are the fastest. Pistons can also break doors by pushing the piston head or any block into the door.
Copper doors require a solid block beneath them for support. If that block is removed, the door breaks and drops itself.
Block | ![]() | |
---|---|---|
Hardness | 3 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 4.5 | |
![]() |
2.25 | |
![]() |
1.15 | |
![]() |
0.75 | |
![]() |
0.6 | |
![]() |
0.5 | |
![]() |
0.4 |
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Crafting Edit
Name | Ingredients | [hide]Crafting recipe |
---|---|---|
Copper Door | Copper Ingot | |
Waxed Copper Door | Matching Unwaxed Copper Door + Honeycomb |
Natural generation Edit
Copper doors generate naturally between the rooms of trial chambers.
Usage Edit
Copper doors can be opened and closed using a redstone signal, or by players, villagers[1], piglins, wandering traders[BE only], vindicators[JE only]. Copper doors are also affected by the wind burst of thrown wind charges, causing them to open if closed, or vice versa.
In Hard difficulty, copper doors can be broken by vindicators and all variants of zombies except drowned.
Barrier Edit

A copper door can be opened or closed by pressing the Use Item/Place Block control. When a door opens or closes, it immediately changes its orientation without affecting anything in the space it "swings through".
Some zombies can break copper doors in Hard difficulty. Zombies have a 5% chance to spawn with the ability to break doors. Vindicators spawned from a raid in Normal and Hard difficulty can also break copper doors, but they do so only to reach targeted players, villagers, or wandering traders. In Java Edition, some vindicators may sometimes open a copper door instead of breaking it. Both zombies and vindicators attempt to break a copper door only when the door is in its "closed" state; this is the case even when the door is placed in such a way as to allow passage in its "closed" state and block passage in its "open" state (for example, by facing sideways when placing the door).
Redstone component Edit
Copper doors can be controlled with redstone power.
A copper door is a redstone mechanism component and can be activated by weakly powering any cardinally adjacent block.
When activated, the copper door immediately opens. When deactivated, it immediately closes. Players and mobs can still open and close a door that is controlled by a redstone signal.
All methods of activating a door can be applied to either the top or bottom parts of a door.
Oxidation Edit
Non-waxed copper doors have four stages of oxidation (including the initial normal state).[2] Lightning bolts and axes can remove the oxidation on copper doors. They can be waxed with honeycomb to prevent oxidation from progressing.
As the block begins to oxidize (exposed), it gets discolored and green spots begin to appear. As the oxidation continues (weathered), the block is a green color with brown spots. In the last stage (oxidized), the block is teal with several green spots.
Air pockets Edit
Copper doors can be used as air pockets underwater in Java Edition. They can also be used as air pockets in lava in both Java and Bedrock editions, similarly to iron doors.
Sounds Edit
Generic Edit
[hide]![]() copper sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() copper sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.3 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Players | Jumping from the block | step | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | step | 0.22 | 1.0 |
Unique Edit
Waxing Edit
[hide] Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Wax off | Blocks | When an axe unwaxes a copper door | item | subtitles | 1.0 | Varies [sound 1] | 16 | |
Wax on | Blocks | When a honeycomb waxes a copper door | item | subtitles | 1.0 | Varies | 16 | |
Axe scrapes | Blocks | When an axe deoxidizes a copper door | item | subtitles | 1.0 | Varies | 16 |
- ↑ Jump up to: a b c Can be 1.0, 0.9, or 1.1 for each sound
[hide] Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Friendly Creatures | When an axe unwaxes a copper door | copper | 1.0 | 0.8-1.2 | |
Friendly Creatures | When a honeycomb waxes a copper door | copper | 1.0 | 0.8-1.2 | |
Friendly Creatures | When an axe deoxidizes a copper door | scrape | 1.0 | 0.8-1.2 |
Other Edit
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Door creaks | Blocks | When a copper door opens | block | subtitles | 1.0 | Varies | 16 | |
Door creaks | Blocks | When a copper door closes | block | subtitles | 1.0 | 0.9-1.0 | 16 | |
Door shakes | Hostile Creatures | When a zombie attacks a copper door | entity | subtitles | 2.0 | 0.8-1.2 | 16 | |
Door breaks | Hostile Creatures | When a zombie breaks a copper door | entity | subtitles | 2.0 | 0.8-1.2 | 16 |
- ↑ 0.9-1.0 for
toggle1
, the firsttoggle2
, and the firsttoggle3
, and 0.99-1.1 for the secondtoggle2
and the secondtoggle3
- ↑ Jump up to: a b MC-270960 — Zombies play wooden door breaking sounds when attacking copper doors
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | When a copper door opens | open_door | 1.0 | 1.0-1.1 | |
Blocks | When a copper door closes | close_door | 1.0 | 1.0 | |
Hostile Creatures | While a zombie is breaking a copper door | mob | 1.0 | 1.0 | |
Hostile Creatures | When a zombie breaks a copper door | mob | 1.0 | 1.0 |
Data values Edit
ID Edit
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | copper_door | Block & Item | doors mob_interactable_doors mineable/pickaxe | doors | block |
![]() | exposed_copper_door | Block & Item | doors mob_interactable_doors mineable/pickaxe | doors | block |
![]() | weathered_copper_door | Block & Item | doors mob_interactable_doors mineable/pickaxe | doors | block |
![]() | oxidized_copper_door | Block & Item | doors mob_interactable_doors mineable/pickaxe | doors | block |
![]() | waxed_copper_door | Block & Item | doors mob_interactable_doors mineable/pickaxe | doors | block |
![]() | waxed_exposed_copper_door | Block & Item | doors mob_interactable_doors mineable/pickaxe | doors | block |
![]() | waxed_weathered_copper_door | Block & Item | doors mob_interactable_doors mineable/pickaxe | doors | block |
![]() | waxed_oxidized_copper_door | Block & Item | doors mob_interactable_doors mineable/pickaxe | doors | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|
![]() | copper_door | 1039 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -784 ) | tile item |
![]() | exposed_copper_door | 1040 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -785 ) | tile item |
![]() | weathered_copper_door | 1041 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -786 ) | tile item |
![]() | oxidized_copper_door | 1042 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -787 ) | tile item |
![]() | waxed_copper_door | 1043 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -788 ) | tile item |
![]() | waxed_exposed_copper_door | 1044 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -789 ) | tile item |
![]() | waxed_weathered_copper_door | 1045 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -790 ) | tile item |
![]() | waxed_oxidized_copper_door | 1046 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -791 ) | tile item |
Block states Edit
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
facing | north | east north south west | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east occupies the west part of its block when closed. |
half | lower | lower upper | Identifies which part of the door the block is. |
hinge | left | left right | Identifies the side the hinge is on (when facing the same direction as the door's inside). |
open | false | false true | True if the door is currently open. |
powered | false | false true | True if the door is currently powered by redstone. |
Bedrock Edition:
Lower Door Block:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 3 | 0 1 2 3 | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east occupies the west part of its block when closed.
|
door_hinge_bit | — [sic] | false | false true | 0 0 [sic] | Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right. Lower door block has the same aux value when it is opened and closed. |
open_bit | 0x4 | false | false true | 0 1 | True if the door is currently open. |
upper_block_bit | 0x8 | false | false true | 0 1 | Always false for the lower part of a door. |
Upper Door Block:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
direction | — [sic] | 0 | 0 1 2 3 | 0 0 0 0 [sic] | The direction the door's "inside" is facing. The direction the player faces while placing the door. For example, a door facing east occupies the west part of its block when closed.
|
door_hinge_bit | — [sic] | false | false true | 0 Unsupported | Identifies the side the hinge is on (when facing the same direction as the door's inside). false if hinge is on the left (the default), true if on the right. Upper door block doesn't support aux value when its hinge is on the right. |
open_bit | — [sic] | false | false true | 0 0 [sic] | True if the door is currently open. Lower door block has the same aux value when it is opened and closed. |
upper_block_bit | 0x8 | false | false true | 0 1 | Always true for the upper part of a door. |
Achievements Edit
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Wax on, Wax off | Apply and remove Wax from all the Copper blocks!!! | Wax and de-wax each oxidation stage of the 4 original copper blocks in the game: blocks of copper, cut copper blocks, cut copper stairs, and cut copper slabs. | 30 | Silver |
Advancements Edit
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Wax Off | Scrape Wax off of a Copper block! | Use an axe to revert any of these 9 waxed variants of copper blocks:
|
![]() ![]() | Wax On | Apply Honeycomb to a Copper block! | Wax any of these 9 waxable copper block variants using a honeycomb:
|
History Edit
October 15, 2023 | Copper doors were announced at Minecraft Live 2023. | ||||||
---|---|---|---|---|---|---|---|
October 24, 2023 | More oxidized variants of the copper door were shown off. | ||||||
[hide]Java Edition | |||||||
1.20.3 Experiment | 23w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
The crafting recipe was originally six matching blocks of copper.
| |||||||
23w44a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
23w45a | Copper doors now generate naturally within trial chambers. | ||||||
1.20.3 Pre-Release 3 | ![]() ![]() ![]() ![]() | ||||||
1.21 | 24w18a | Copper doors are now available without using the "Update 1.21" experimental data pack. | |||||
The crafting recipe for copper doors has been changed:
| |||||||
Crafting recipes for all other variants of copper doors have been removed. | |||||||
1.21 Pre-Release 2 | Copper doors are no longer part of the #wooden_doors block and item tags.[3]
| ||||||
Because of this, copper doors can no longer be broken with an axe or be used as fuel in a furnace. | |||||||
Copper doors are instead part of the newly introduced #mob_interactable_doors block tag. | |||||||
1.21.4 | 24w44a | Now drop when broken with any tool. | |||||
[hide]Bedrock Edition | |||||||
1.20.50 Experiment | Preview 1.20.50.22 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
The crafting recipe was originally six matching blocks of copper.
| |||||||
Preview 1.20.50.23 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Added crafting table recipes for all oxidization levels of waxed copper doors. | |||||||
1.20.60 Experiment | Preview 1.20.60.20 | Copper doors now generate naturally within trial chambers. | |||||
Preview 1.20.60.22 | ![]() ![]() ![]() ![]() | ||||||
1.21.0 | Preview 1.21.0.22 | Copper doors are now available without using the "Update 1.21" experimental toggle. | |||||
Preview 1.21.0.24 | The crafting recipe for copper doors has been changed:
| ||||||
Crafting recipes for all other variants of copper doors have been removed. | |||||||
1.21.50 | Preview 1.21.50.24 | All types of copper doors no longer require a stone pickaxe to drop themselves, and are mined faster when using an improper tool. |
Data history Edit
[hide]Bedrock Edition | |||||||
---|---|---|---|---|---|---|---|
1.21.60 | Preview 1.21.60.24 | Doors now use the block state cardinal_direction (uses string values) instead of direction (uses integer values). |
Issues Edit
Issues relating to "Copper Door" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery Edit
Screenshots Edit
-
All blocks that can oxidize, including copper doors.
In other media Edit
-
Artwork featuring a copper door.
References Edit
- ↑ MC-266155 — Villagers and vindicators can open copper doors — resolved as "Works As Intended".
- ↑ "Test new decorative blocks" by Sophie Austin – Minecraft.net, October 24, 2023.
- ↑ MC-266113 — Copper Doors are in the #minecraft:wooden_doors tag — resolved as "Fixed".
Edit
[hide] | |
---|---|
Material | |
Block of Copper | |
Chiseled Copper | |
Copper Grate | |
Cut Copper | |
Cut Copper Stairs | |
Cut Copper Slab | |
Copper Door | |
Copper Trapdoor | |
Copper Bulb | |
Miscellaneous | |
April Fools' Day jokes | |
Unimplemented or Removed |