Cobblestone Wall
(Redirected from Cobblestone wall)
Cobblestone Wall
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
6 |
Hardness |
2 |
Luminous |
No |
Transparent |
Yes |
Waterloggable |
Yes |
Flammable |
No |
Catches fire from lava |
No |
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A cobblestone wall is a cobblestone variant of a wall.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Cobblestone walls can be mined using any pickaxe. If mined without a pickaxe, they drop nothing.
Block | ![]() | |
---|---|---|
Hardness | 2 | |
Tool | ![]() | |
Breaking time (sec)[A] | ||
Default | 10 | |
![]() |
1.5 | |
![]() |
0.75 | |
![]() |
0.5 | |
![]() |
0.4 | |
![]() |
0.35 | |
![]() |
0.25 |
Legend
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore other influential factors (e.g. Mining Fatigue), and are measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit | edit source]
Cobblestone walls generate in woodland mansions. They also generate in pillager outpost towers, and in some houses in plains, taiga, and snowy tundra villages. They can also generate in snowy taiga villages in Bedrock Edition.
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Cobblestone |
Stonecutting[edit | edit source]
Ingredients | [hide]Cutting recipe |
---|---|
Cobblestone |
Usage[edit | edit source]
For information about the placement mechanics of all walls, see Wall § Usage.
Note blocks[edit | edit source]
Cobblestone walls can be placed under note blocks to produce "bass drum" sounds.
Sounds[edit | edit source]
[hide]![]() stone sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() stone sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0 | |
Blocks | When the block is placed | dig | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.37 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | Item tags | [hide]Translation key |
---|---|---|---|---|---|
![]() | cobblestone_wall | Block & Item | walls | walls | block |
Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
---|---|---|---|---|---|---|
![]() | cobblestone_wall | cobblestone_wall / 0 | 139 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Block states[edit | edit source]
Name | Default value | Allowed values | [hide]Description |
---|---|---|---|
east | none | low none tall | How the wall extends from the center post to the east. |
north | none | low none tall | How the wall extends from the center post to the north. |
south | none | low none tall | How the wall extends from the center post to the south. |
up | true | false true | When true, the wall has a center post. |
waterlogged | false | false true | Whether or not there's water in the same place as this wall. |
west | none | low none tall | How the wall extends from the center post to the west. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
[hide]Description |
---|---|---|---|---|---|
wall_connection_type_east | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the east. |
wall_connection_type_north | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the north. |
wall_connection_type_south | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the south. |
wall_connection_type_west | Not Supported | none | none short tall | Unsupported | How the wall extends from the center post to the west. |
wall_post_bit | Not Supported | true | false true | Unsupported | Whether or not the wall has a center post. |
History[edit | edit source]
August 16, 2012 | Jeb tweets the first image of cobblestone walls. | ||||||
---|---|---|---|---|---|---|---|
August 17, 2012 | Dinnerbone tweets another image of cobblestone walls. | ||||||
[hide]Java Edition | |||||||
1.4.2 | 12w34a | ![]() ![]() | |||||
12w40a | Mob AI no longer considers cobblestone walls to be one block tall. | ||||||
1.8 | 14w10a | ![]() | |||||
14w25a | ![]() | ||||||
1.11 | 16w38a | Moved cobblestone walls from the Building Blocks tab to the Decoration Blocks tab in the Creative inventory.[1] | |||||
16w39a | Cobblestone walls now generate in woodland mansions. | ||||||
1.12 | 17w15a | Cobblestone walls now connect to the solid back sides of stairs. | |||||
1.13 | 18w10c | Cobblestone walls can now be waterlogged. | |||||
1.14 | 18w47a | Cobblestone walls now generate naturally within pillager outposts. | |||||
18w48a | Cobblestone walls now generate in the updated plains villages. | ||||||
18w49a | Cobblestone walls now generate in the new snowy tundra villages. | ||||||
18w50a | ![]() | ||||||
1.16 | 20w06a | Cobblestone walls no longer have gaps when stacked vertically. Their blockstates now use "none" "low" and "tall" for east/west/north/south directional values. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.8.0 | build 1 | ![]() | |||||
The inventory models of cobblestone walls show two posts. | |||||||
[hide]Pocket Edition | |||||||
1.1.0 | alpha 1.1.0.0 | Cobblestone walls now generate in woodland mansions. | |||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
Cobblestone walls now generate in pillager outposts and the new villages. | |||||||
1.16.0 | beta 1.16.0.51 | Cobblestone walls no longer have gaps when stacked vertically. | |||||
1.21.30 | Preview 1.21.30.21 | The different wall block type block states for the cobblestone_wall ID have been split up into their own IDs. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU14 | CU1 | 1.04 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() |
TU19 | CU7 | 1.12 | 1.12 | 1.12 | Moved cobblestone walls from the Miscellaneous tab to the Building Blocks tab in the Creative inventory. | ||
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Cobblestone Walls now generate in woodland mansions. |
Moved cobblestone walls from the Building Blocks tab to the Decorations tab in the Creative inventory. | |||||||
1.90 | ![]() | ||||||
1.91 | Cobblestone walls now generate in pillager outposts and the new villages. | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() | ||||||
1.9.19 | Cobblestone walls now generate in woodland mansions. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.9 | 15w43b | The "up" block state is now active even if there is no block above a cobblestone wall. This means that some wall models became unused. | |||||
1.13 | 17w47a | The different block states for the cobblestone_wall ID have been split up into their own IDs.
| |||||
Prior to The Flattening, this block's numeral ID was 139. |
Issues[edit | edit source]
Issues relating to "Cobblestone Wall" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- A stack of cobblestone crafted into cobblestone walls (which use only 60 of the 64 cobblestones) makes exactly enough walls to fence off one chunk. However, using a stonecutter can make 64 cobblestone walls without any cobblestone left, rather than 60.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
First ever released image of cobblestone walls by Jeb.
-
Cobblestone walls raise at corners and when a block is placed above.
References[edit | edit source]
[edit | edit source]
[hide] | |
---|---|
Stone-based | |
From the Overworld | |
From the Nether/the End | |
April Fools' Day jokes |