Slime Block
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminous |
No |
Transparent | |
Flammable |
No |
Catches fire from lava |
No |
Map color (Java) |
|
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A slime block is a storage block equivalent to nine slimeballs. It has both sticky and bouncy properties making it useful in conjunction with pistons to move both blocks and entities.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Slime blocks can be broken instantly, regardless of held items, or when under the Mining Fatigue effect.
Block | ![]() | |
---|---|---|
Hardness | 0 | |
Breaking time (secs) | ||
Default | 0.05 |
- drops nothing
- drops something other than the block itself
- drops the block itself
- italicized can be instant mined
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Slimeball |
Usage[edit | edit source]
Landing on a slime block does not cause fall damage regardless of whether the player is sneaking.
Slime blocks are also slightly slippery, but less so than ice.
Slime blocks cause movement on top of them to slow down.
Bouncing[edit | edit source]
A player or mob that falls onto the top of a slime block bounces to a height proportional to the falling velocity. The bounce height quickly deteriorates. For example, a fall of 255 blocks produces a bounce height of about 50 blocks, while a fall of 50 blocks results in a bounce height of 22 blocks. The maximum bounce height is 57.625 blocks. Entities hitting the side of a slime block do not bounce, unless the slime block is moving using a piston.
A player holding sneak takes no fall damage and does not bounce at all.
Placing carpets, rails, trapdoors, redstone repeaters or redstone comparators on a slime block does not stop mobs from bouncing and not taking fall damage. Likewise, placing a pressure plate on a slime block does not stop mobs from bouncing, but the pressure plate still activates. Half-blocks such as cakes and slabs stop the bouncing effect.
Most mobs bounce off slime blocks. Exceptions are chickens, ghasts, bats, phantoms, bees, parrots, and vexes. Occasionally a horse may get stuck on a block when a player tries to spawn it on top of a slime block in Creative mode.
Items, falling blocks, minecarts and boats do not bounce on slime blocks. Particles, however, do bounce. Players can also get around the fact that falling blocks, minecarts, and boats don't bounce by having sticky pistons with slime blocks bounce them.
Pistons[edit | edit source]
A
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B
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When being pushed by a piston, entities (except ender dragons, item frames and paintings) that are ahead are launched into the direction the block is pushed into, at an initial speed of 20 blocks a second. When pulled by a piston, no entities are launched.
When a slime block is pushed or pulled by a piston, it attempts to move all adjacent blocks in the same direction. The types of blocks that can be moved are the same as those that can be pulled by a sticky piston. Blocks that cannot be pulled by a sticky piston (i.e. all the blocks listed on the table on the pistons page) stay in place. The blocks that are moved may in turn push other blocks. For example, a slime block sitting on the ground attempts to move the ground block underneath itself, which pushes additional ground blocks in the direction of motion just as if it were being pushed directly by a piston.
Blocks such as glazed terracotta and honey blocks are exceptions; they do not move when adjacent slime blocks are moved, even if they are normally pushable by a piston.
When the adjacent block that is moved is also a slime block, that block attempts to move all its adjacent blocks. For example, a 2×2×2 cube of slime blocks may be pushed or pulled as a unit by a single piston acting on any of the blocks in the cube and attempts to move all blocks adjacent to the cube.
A slime block adjacent to a block that cannot be moved by pistons ignores the immobile block. However, if an adjacent block could be moved but is prevented by the presence of an immobile block, the slime block is also prevented from moving. This includes slime blocks being pulled rather than pushed, in which case the piston retracts without pulling anything. Liquids are an exception: they aren't moved, but neither do they stop a piston from pushing or pulling blocks into their space (usually destroying the liquid, and in a rare case displacing it through the piston).
Slime blocks are not pulled by a non-sticky piston, nor are they moved if an adjacent (non-slime) block is moved by a piston.
The maximum of 12 blocks moved by a piston still applies. For example, a 2×2×3 of slime blocks may be pushed or pulled by a sticky piston as long as no other movable blocks are adjacent to it.
A piston cannot move itself via a "loop" constructed of slime blocks, but self-propelled contraptions can be created with multiple pistons.
Crafting ingredient[edit | edit source]
Name | Ingredients | [hide]Crafting recipe |
---|---|---|
Slimeball | Slime Block |
Brewing ingredient[edit | edit source]
Name | Ingredients | [hide]Brewing recipe |
---|---|---|
Mundane Potion | Slime Block + Water Bottle |
|
Potion of Oozing | Slime Block + Awkward Potion |
Sounds[edit | edit source]
[hide]![]() slime_block sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 |
[hide]![]() slime sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Hostile Creatures | Once the block has broken | mob | 1.0 | 0.8-1.0 | |
Hostile Creatures | When the block is placed | mob | 1.0 | 0.8-1.0 | |
Blocks | While the block is in the process of being broken | hit | 0.25 | 0.5 | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0 | |
Players | Walking on the block | step | 0.3 | 1.0 | |
Blocks | Jumping from the block | jump | 0.12 | 1.0 | |
Blocks | Falling on the block without fall damage | land | 0.22 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | [hide]Translation key |
---|---|---|---|
![]() | slime_block | Block & Item | block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | [hide]Translation key |
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![]() | slime | 165 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
Achievements[edit | edit source]
[hide] | |||||||
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Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Trampoline | Bounce 30 blocks upward off a slime block. | — | 15 | Bronze |
History[edit | edit source]
[hide]Java Edition | |||||||
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1.8 | December 20, 2013 | Jeb posts the first image of the slime block. At this stage, slime blocks are known as "Bouncy Blocks". | |||||
14w02a | ![]() | ||||||
14w18a | Slime blocks can now move adjacent blocks when moved by pistons. | ||||||
Slime blocks pushed upward by a piston now launch entities vertically into the air. | |||||||
14w18b | Sneaking now prevents players from bouncing on slime blocks and results in players taking fall damage when landing on them. | ||||||
14w19a | Slime blocks can now push entities sideways and downward when attached to a piston. | ||||||
14w25a | The texture of the inside block originally used the 10×10 center of the 16×16 slime.png file, however, since the addition of explicit texture referencing in block models in this snapshot, the center 10×10 section now has its own texture, due to limitations of the custom models not being able to access non-square texture files. However this change did not affect the actual appearance. | ||||||
14w32c | The breaking/placing sound of slime blocks has been changed to the hurt sound of slimes. | ||||||
1.12 | 17w16a | Slime blocks no longer pull glazed terracotta attached to its side when pulled by sticky pistons. | |||||
pre3 | Slime blocks no longer pull glazed terracotta attached on any side, moved by any type of piston. | ||||||
1.14 | 18w43a | ![]() | |||||
1.15 | 19w42a | Slime blocks no longer stick to honey blocks when pushed by pistons. | |||||
1.17 | 21w08a | Slime blocks have been moved to the redstone tab of the Creative inventory. | |||||
1.20 | 23w12a | The inventory icon of the slime block has been changed from ![]() ![]() | |||||
23w18a | Entities landing on the edge of a slime block now properly bounces without taking fall damage.[1] | ||||||
1.20.5 Experiment | 24w13a | Slime blocks are now used as a brewing ingredient for the potion of oozing after combining it with an awkward potion. | |||||
1.21.2 | 24w33a | Bounce effect of slime blocks can no longer be overwritten by jumping in the moment when hitting the ground.[2] | |||||
pre2 | Slime blocks now cancel fall damage when sneaking.[3] | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.14.0 | build 1 | ![]() | |||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | ![]() | |||||
1.14.0 | beta 1.14.0.2 | ![]() | |||||
Slime blocks no longer stick to honey blocks when pushed by pistons. | |||||||
1.21.0 Experiment | Preview 1.21.0.20 | Slime blocks are now used as a brewing ingredient for the potion of oozing after combining it with an awkward potion. | |||||
1.21.50 | Preview 1.21.50.26 | Slime blocks now cancel fall damage when sneaking. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | ![]() |
Slime blocks are a lot more see-through on this edition. | |||||||
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Glazed terracotta no longer sticks to moving slime blocks. |
1.90 | ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | The ID has been changed from slime to slime_block .
| |||||
Prior to The Flattening, this block's numeral ID was 165. |
Issues[edit | edit source]
Issues relating to "Slime Block" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- A minecart leaving a rail onto a slime block can continue on a rail on the opposite side if it has sufficient momentum leaving the initial rail.
- Slime blocks under soul sand make the player move slower than if the player was just walking on soul sand. This is also apparent with ice.
- Entities launched upward by a slime block on top of a piston achieve slightly more than 6.4 blocks of lift, including the lift from the piston. Entities launched sideways across normal blocks or air are moved 3.510 blocks in the direction of the launch.
- While falling, placing a slime block while just before impact prevents all fall damage.
- Slime blocks are invisible if seen from the clouds.
- Players walking on slime blocks move at 1.359 m/s, a speed reduction of around 70% from the normal walking speed.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
A zombie bouncing on a slime block.
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An image showcasing a slime block posted by Jeb.
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Testing of bounce heights. X axis is the start height in half blocks. Y axis is the return height in half blocks. Red line at the top is maximum possible bounce height in half blocks.
In other media[edit | edit source]
-
Crafting a slime block in Minecraft: Story Mode.
Notes[edit | edit source]
- ↑ Like leaves, this block diffuses sky light only from directly above.
References[edit | edit source]
- ↑ MC-1133 — Whether or not a player experiences some effect is calculated based on the block under the center of the player — resolved as "Fixed".
- ↑ MC-275834 — resolved as "fixed".
- ↑ MC-54532 — Sneaking while falling on Slime Blocks inflicts fall damage — resolved as "Fixed".
- ↑ https://web.archive.org/web/0/https://www.mojang.com/2014/01/minecraft-snapshot-14w02a/
External links[edit | edit source]
- Block of the Week: Slime – Minecraft.net on March 10, 2017
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