Light (block)

(Redirected from Light Block)
Jump to navigation Jump to search
This article is about the invisible light-producing block. For light producing blocks in general, see Light § Light level.
Light

Light 15.png: Infobox image for Light the block in Minecraft

Java Edition

Light 15 BE1.png: Infobox image for Light the block in Minecraft

Bedrock Edition

Invicon Light.png: Inventory sprite for Light in Minecraft as shown in-game with description:
Invicon Light 15 BE.png: Inventory sprite for Light 15 BE in Minecraft as shown in-game with description: Light
Rarity tier
  • Epic ‌[JE only]
  • Common ‌[BE only]
Renewable

No

Stackable

Yes (64)

Tool

None

Blast resistance

3,600,000.75

Hardness

-1

Luminous

See § Usage

Transparent

Yes

Waterloggable

Yes

Flammable

No

Catches fire from lava

No

Lights are invisible blocks, primarily intended for map makers, that can produce any light level from 0 to 15.

Obtaining[edit | edit source]

Light blocks cannot be mined, similar to air, and can be targeted only if the player is holding a Light item in the main hand. Light blocks with a light level of 0 are functionally identical to air.

They do not attach to any block, meaning that breaking an adjacent block does not remove the light block. However, they can be broken by replacing them with another block.[1] The exception is water (including, in Bedrock Edition, flowing water), which can occupy the same space as a light block. See Waterlogging for more information.

In Java Edition, light blocks are available in the Creative inventory. Across both Java Edition and Bedrock Edition, they can also be obtained by using commands such as /give. In Bedrock Edition, specifying the data value from 0 to 15 determines the block's light level; if the data value is not specified, the light block emits a light level of 0. The command is: /give <target> light_block [amount: int] [data: int (0 - 15)] [components: json]. In Java Edition, using /give <target> light[block_state={level:"<int>"}] can give a light block with a specific light level and corresponding texture. If the level is below 0, the non-bulb texture is used, and above 15 the level 15 texture. If the block state is not specified or not between 0 and 15, the light block emits a light level of 15.

Usage[edit | edit source]

The difference between air (top left) and light (bottom right) when "show invisible blocks" is enabled.
A light block with a light level of 9.

Each light block has an associated light level, which can be anything from 0 to 15. In the player's inventory, light blocks display their light level in the top-left corner with a unique sprite for each light level.

Light blocks are not visible, and have no hitbox unless the player is holding another light block in their main hand. When the player holds a light block, any placed light block become interactive, displaying a small icon in the center indicating the block's location and current light level. The block icon is a particle, and does not become visible if particles are set to their lowest setting, although the hitbox remains visible and interactive until the light block leaves the player's main hand.

When holding a light block in the main hand, clicking 'use' on a light block that is already placed on the ground causes the light level of the light block to increase by one. If the light level is already 15, it resets to 0. If a light block's level has been modified, it can be copied back into the player's hotbar by using the 'pick block' button while holding another light block.

Liquids such as water and lava cannot pass through light blocks unless they are waterlogged (either with the debug stick or by placing water on either side of the block.) but falling blocks like sand, gravel, and anvils pass through the Light block as if it is air. If a falling block lands on a light block, or another block is placed over it, the light block is destroyed.

Light blocks are detected by observers, and in Bedrock Edition they can be pushed and pulled by pistons.

Light source[edit | edit source]

Light blocks produce their associated light level.

Sounds[edit | edit source]

Java Edition:

[hide]BlockSprite stone.png: Sprite image for stone in Minecraft stone sound type
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.stone.breaksubtitles.block.generic.break1.00.816
​Block placedBlocksWhen the block is placedblock.stone.placesubtitles.block.generic.place1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.stone.hitsubtitles.block.generic.hit0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.stone.fallsubtitles.block.generic.fall0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.stone.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

[hide]BlockSprite stone.png: Sprite image for stone in Minecraft stone sound type
SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.stone1.00.8-1.0
BlocksWhen the block is placeddig.stone1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.stone0.370.5
PlayersFalling on the block with fall damagefall.stone0.41.0
PlayersWalking on the blockstep.stone0.31.0
BlocksJumping from the blockjump.stone0.121.0
BlocksFalling on the block without fall damageland.stone0.221.0

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifierFormBlock tags[hide]Translation key
BlockSprite light.png: Sprite image for light in Minecraft LightlightBlock & Itemdragon_transparent
wither_immune
block.minecraft.light

Bedrock Edition:

NameIdentifierAlias ID Numeric ID FormItem ID[i 1][hide]Translation key
BlockSprite light-0-be.png: Sprite image for light-0-be in Minecraft Lightlight_block_0light_block / 0470Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -215)
tile.light_block.name
BlockSprite light-1-be.png: Sprite image for light-1-be in Minecraft Lightlight_block_1light_block / 11184Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -929)
tile.light_block.name
BlockSprite light-2-be.png: Sprite image for light-2-be in Minecraft Lightlight_block_2light_block / 21185Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -930)
tile.light_block.name
BlockSprite light-3-be.png: Sprite image for light-3-be in Minecraft Lightlight_block_3light_block / 31186Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -931)
tile.light_block.name
BlockSprite light-4-be.png: Sprite image for light-4-be in Minecraft Lightlight_block_4light_block / 41187Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -932)
tile.light_block.name
BlockSprite light-5-be.png: Sprite image for light-5-be in Minecraft Lightlight_block_5light_block / 51188Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -933)
tile.light_block.name
BlockSprite light-6-be.png: Sprite image for light-6-be in Minecraft Lightlight_block_6light_block / 61189Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -934)
tile.light_block.name
BlockSprite light-7-be.png: Sprite image for light-7-be in Minecraft Lightlight_block_7light_block / 71190Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -935)
tile.light_block.name
BlockSprite light-8-be.png: Sprite image for light-8-be in Minecraft Lightlight_block_8light_block / 81191Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -936)
tile.light_block.name
BlockSprite light-9-be.png: Sprite image for light-9-be in Minecraft Lightlight_block_9light_block / 91192Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -937)
tile.light_block.name
BlockSprite light-10-be.png: Sprite image for light-10-be in Minecraft Lightlight_block_10light_block / 101193Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -938)
tile.light_block.name
BlockSprite light-11-be.png: Sprite image for light-11-be in Minecraft Lightlight_block_11light_block / 111194Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -939)
tile.light_block.name
BlockSprite light-12-be.png: Sprite image for light-12-be in Minecraft Lightlight_block_12light_block / 121195Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -940)
tile.light_block.name
BlockSprite light-13-be.png: Sprite image for light-13-be in Minecraft Lightlight_block_13light_block / 131196Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -941)
tile.light_block.name
BlockSprite light-14-be.png: Sprite image for light-14-be in Minecraft Lightlight_block_14light_block / 141197Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -942)
tile.light_block.name
BlockSprite light-15-be.png: Sprite image for light-15-be in Minecraft Lightlight_block_15light_block / 151198Block & Giveable Item[i 2]Identical[i 3]
(Numeric: -943)
tile.light_block.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Jump up to: a b c d e f g h i j k l m n o p Available with /give command.
  3. Jump up to: a b c d e f g h i j k l m n o p The block's direct item form has the same ID as the block.

Block states[edit | edit source]

See also: Block states

Java Edition:

Name Default value Allowed values [hide]Description
waterloggedfalsetrue
false
Whether or not there's water in the same place as this light block.
level150
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
The amount of light this block outputs.

History[edit | edit source]

[hide]Java Edition
1.1721w13a Added lights.
Unlike in Bedrock Edition, while a player is holding the item, a particle is displayed similar to a barrier.
21w18a Textures of lights have been changed.
21w20a The textures of lights have been changed once again.
1.1821w42aThe respective item texture of lights is now used as the particle instead of four yellow stars, matching Bedrock Edition.[2]
The texture for the four stars now used only as placeholder texture by item model.[3]
1.1922w11aWithers and ender dragons can no longer break light blocks.
1.19.322w44aLight blocks are now available in the Creative inventory, but only if cheats are enabled.
22w45aMoved light blocks behind the "Operator Utilities" tab in the Creative inventory. The tab is available only if cheats are enabled and the "Operator Items Tab" option in the controls menu is turned on.
[hide]Bedrock Edition
1.13.0beta 1.13.0.4Added textures for Light Blocks.
Added Light Blocks.
Light blocks have a second form with an ID of -215 and the following identifier: item.light_block. They also use the placeholder texture.
1.13.0beta 1.13.0.13The second form of the light block has been removed.
1.17.30beta 1.17.20.22Light blocks now reveal a particle when the player is holding the item, showing the respective item texture as the particle.
beta 1.17.30.20Right-clicking a light block with another now changes its light level by 1.
Left-clicking a light block while holding a light block now removes it.
1.18.0beta 1.18.0.22Light blocks are now invulnerable to explosions.
1.20.30Preview 1.20.20.21Increased the blast resistance of light blocks from 3,600,000 to 3,600,000.8.
1.20.70Preview 1.20.70.22Light block no longer drops itself when breaking.
1.21.20Preview 1.21.20.21The different block states for the light_block ID have been split up into their own IDs.
1.21.30Preview 1.21.30.22Changed name from "Light Block" to "Light" to match Java Edition.

Gallery[edit | edit source]

Renders[edit | edit source]

Java Edition
Bedrock Edition

Screenshots[edit | edit source]

Issues[edit | edit source]

Issues relating to "\"light block\"" or "\"light blocks\"" are maintained on the bug tracker. Issues should be reported and viewed there.

References[edit | edit source]

  1. MC-263398 — resolved as "Works As Intended".
  2. MC-233771
  3. MC-239401

Navigation[edit | edit source]