Mob Trophy: Difference between revisions
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The tag <code>type:"ender_dragon"</code> will set the trophy's mob to an [[Ender Dragon]]. |
The tag <code>type:"ender_dragon"</code> will set the trophy's mob to an [[Ender Dragon]]. |
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== Sounds == |
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{{Stub}} |
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{{Wip}} |
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== Grades == |
== Grades == |
Revision as of 18:22, 12 April 2025

Renewable |
Yes |
---|---|
Stackable |
Yes (16) |
Tool |
Any tool |
Blast resistance | |
Hardness | |
Luminous |
? |
Transparent |
? |
Flammable |
No |
Catches fire from lava |
No |
{ "title": "Mob Trophy", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (16)", "label": "Stackable" }, { "field": "Any tool", "label": "Tool" }, { "field": "(link to Template:blast resistance values#Missing value article, displayed as ?)(link to Category:Missing blast resistance article, displayed as Category:Missing blast resistance)", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "(link to Template:hardness values#Missing value article, displayed as ?)(link to Category:Missing hardness article, displayed as Category:Missing hardness)", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "? (link to Category:Missing luminance article, displayed as Category:Missing luminance)", "label": "(link to Light article, displayed as Luminous)" }, { "field": "? (link to Category:Missing transparency article, displayed as Category:Missing transparency)", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "No", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Mob Trophy" ], "images": [] }
Obtaining
Any mob has a 10% chance to drop its corresponding trophy when killed by a player. Also, in the labyrinth room, there is a chest filled with 18 diamond grade lightning mob trophies.
Trophies can also be obtained with the give command, using components to display specific mobs. Below is an example command to spawn a shiny, netherite grade ender dragon mob trophy:
/give @s mob_trophy[minecraft:mob_trophy/type={shiny:1b,type:"ender_dragon"},minecraft:block_state={grade:"netherite"}]
The tag shiny:1b
will give the trophy the 'shiny' trait. Replace with shiny:0b
to remove shininess.
The tag {grade:"netherite"}
will make the trophy netherite-grade.
The tag type:"ender_dragon"
will set the trophy's mob to an Ender Dragon.
Sounds
Grades
Every mob trophy has a grade when it drops. The probabilities of the different grades are:
- 100/181 ≈ 55.2% chance of grass grade
- 50/181 ≈ 27.6% chance of stone grade
- 25/181 ≈ 13.8% chance of gold grade
- 5/181 ≈ 2.8% chance of diamond grade
- 1/181 ≈ 0.6% chance of netherite grade
Additionally, there is a 1% chance that a mob trophy will be shiny. The rarest mob trophy, a shiny netherite grade mob trophy, has only a 1/181,000 ≈ 0.0006% chance of dropping from any mob kill.
Usage
Issues
Issues relating to "Mob Trophy" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".
Gallery
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All possible grades that a mob trophy can have.
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The lightning mob trophy found in a chest in the labyrinth room.
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How it looks in hand and in the hotbar.
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Shiny netherite grade ender dragon trophy
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