Java Edition 1.0.0
Edition | ||||||
---|---|---|---|---|---|---|
Official name |
Adventure Update (Part 2) | |||||
Release date |
November 18, 2011 | |||||
Compilation date |
November 14, 2011 | |||||
Development versions | ||||||
Downloads |
Minecon Build: | |||||
Protocol version |
22 | |||||
Minimum Java version | ||||||
|
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1.0.0 (displayed as release 1.0 in the launcher), is the second and last release of the Adventure Update, and the first full version of the game, was released on November 18, 2011,[1] during MINECON 2011, marking the game as officially released after two and a half years (916 days)[note 1] of development. This version adds brewing, enchanting, the End, Hardcore mode, breeding and more. It is the last version of Minecraft Notch developed before he gave the creative development position to Jens Bergensten.
Initially named "Beta 1.9", Mojang instead opted to release this update under the name "Minecraft 1.0.0", but this decision was made after development versions tagged as Beta 1.9 were already released, so all pre-releases for this version are labeled as "Beta 1.9".
A build of this version made specifically for showcase at MINECON 2011 exists, published inside a password-protected 7z file called tominecon.7z
, which differs from the release build by one line of code to fix an authentication bug caused by parsing the server Id as decimal, instead of hexadecimal. The file was put up on the assets.minecraft.net
file server before the Mojang employees flew from Sweden to the USA so that they could access a build of 1.0.0 from there before the official release of the version.[2]
Additions[edit | edit source]
Blocks[edit | edit source]
- Used to brew potions.
- Can be filled with a water bucket.
- Generate after the ender dragon is killed.
- Can be picked up by placing a non-full block, such as a torch, under a block and breaking it.
- Teleports when you try to mine it.
- When an entity makes contact with it, they teleport into the End or back to the Overworld respectively.
- Generates in strongholds.
- Used to generate end portals when activated.
- Cannot be broken in Survival mode.
- Similar to cobblestone, but more resistant.
- Generates in the End dimension.
- Cannot be destroyed by the ender dragon.
- Is an inverted version of cobblestone.
- Spawn in swamps.
- Generates in mushroom island biomes.
Nether bricks,
Nether brick fences, and
Nether brick stairs.
- Makes up nether fortresses.
- Generates naturally in nether fortresses.
- Can be farmed only in the Nether.
Items[edit | edit source]
- Can be used to craft eyes of ender and magma cream.
- Ingredient for brewing potions.
- Crafted from blaze rods.
- Drops from blazes.
- Ingredient to brewing potions.
- Activates ender portal frames.
- Can be used to find strongholds.
- Crafted from blaze powder and ender pearls.
- Ingredient for brewing potions.
- Makes negative versions of potions.
- Can be used to collect water, turning it into a
water bottle.
- Ingredient for brewing potions.
- Cannot be eaten.
- Drops from zombie pigmen.
- Drops from magma cubes.
- Ingredient for brewing potions.
- Can be used for brewing.
- Provide status effects after drinking.
- Drop from spiders.
- Ingredient for brewing negative potions.
- Created by brewing an existing potion with gunpowder.
- Like potions, but can be thrown and have a splash effect after hitting something.
Mobs[edit | edit source]
- Passive mob.
- A mushroom covered variant of the cow.
- Can be milked for mushroom stew and sheared for its mushrooms, but will revert back to a regular cow in the latter case.
- Exclusive to the rare mushroom island biome, being the only mob that naturally spawns there.
- Baby version of Chicken.
- Baby version of Cow.
- Baby version of Pig.
- Baby version of Sheep
- Hostile Nether mob.
- Flies and throws fireballs at players.
- Immune to fire damage.
- Weak to water and snowballs.
- Hostile Nether mob.
- Behaves similarly to slimes, but immune to fire damage.
- Doesn't take any fall damage.
- Can be crafted by placing two snow blocks vertically and a pumpkin on top.
- Melts in hot biomes.
- Spreads snow around when it walks.
- Passive to the player, but throws snowballs at enemies.
- Has the same mob AI as pigs.
- They have professions.
- Spawn in villages.
World generation[edit | edit source]
Biomes
Frozen ocean
- Generates as an ocean with a solid layer of ice at the surface.
Frozen river
- Only generates within ice plains biomes.
Ice mountains
- A mountainous variation of ice plains.
Ice plains
- Re-added into the game.
- Similar to old tundras but with tall grass and oak trees.
Mushroom island
- Very rare biome that spawns in oceans.
- Naturally generated huge mushrooms.
- Spawns mooshrooms.
Mushroom island shore
- A variation of mushroom islands.
The End
- New dimension.
- Replaces the previously planned Sky Dimension.
- Endermen and the ender dragon spawn there.
Structures
End portal room
- Added to strongholds.
- At most 12 eyes of ender to activate.
- Takes the player to the End.
Nether fortress
- Generates in the Nether.
- Blazes spawn here.
Gameplay[edit | edit source]
Wheat attracts and feed animals.
- Feeding animals makes them enter "love mode".
- Hearts will come out of animals while in love mode.
- Breeding will produce baby animals.
- Smaller versions of the parents with large heads that have faster movement and higher-pitched sounds.
- Produces potions.
- Can now give armor, tools, and weapons special properties.
- Appears after entering the exit portal in the End.
- Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon.
General[edit | edit source]
- Added DIAMONDS!, We Need to Go Deeper, Return to Sender, Into Fire, Local Brewery, The End?, The End., Enchanter, Overkill and Librarian.
Hardcore mode
- Locks the difficulty to Hard and forces users to delete the world's save data upon death.
- The health bar changes appearance to indicate the game is in Hardcore mode.
Options
- Video settings
- Added "Clouds" setting, which can be used to enable/disable clouds.
- Added "Particles" setting
- "All", rendering all particle effects.
- "Decreased", rendering half of all particle effects.
- "Minimal", rendering no particle effects (except for those created when breaking blocks).
- New settings:
debug
enable-query
enable-rcon
query.port
rcon.password
rcon.port
- Added new splashes:
- "Made by Jeb!"
- "Has an ending!"
- "Finally complete!"
- "Feature packed!"
- "Boots with the fur!"
- "Stop, hammertime!"
- "Testificates!"
- "Conventional!"
- "Homeomorphic to a 3-sphere!"
- "Doesn't avoid double negatives!"
- "Place ALL the blocks!"
- "Does barrel rolls!"
- "Meeting expectations!"
- "PC gaming since 1873!"
- "Ghoughpteighbteau tchoghs!"
- "Déjà vu!"
- "Déjà vu!"[note 2]
- "Got your nose!"
- "Haley loves Elan!"
- "Afraid of the big, black bat!"
- "Doesn't use the U-word!"
- "Child's play!"
- "See you next Friday or so!"
- "From the streets of Södermalm!"
- "150 bpm for 400000 minutes!"
- "Technologic!"
- "Funk soul brother!"
- "Pumpa kungen!"
Changes[edit | edit source]
Blocks[edit | edit source]
- No longer spawns monsters when the player is sleeping.
- Instead, trying to sleep when monsters are around displays a message saying You may not rest now, there are monsters nearby.
- When destroyed, drops 3 books.
- Changed the top texture from
to
as a result of the new planks texture.
- Can now be smelted to obtain coal.
Detector rails, powered rails, and rails
- Are now mined faster using pickaxes.
- New sounds.
- Changed the texture from
to
as a result of the new planks texture.
- Now connect to solid blocks.
- No longer blocks players from moving onto their space.
- Players can now stand next to them, similar to glass panes and iron bars.
- Fire on bedrock in the End now burns forever.
- Texture changed from
to
.
- Changed material type from "glass" to "stone".
- A pickaxe is now needed to drop items.
- Redstone, torches, levers, etc. can now be placed on the block.
- No longer acts as a redstone vertical (downward) diode.
- Every type of grass now has their own name:
- The dead bush variant is now called "Shrub".
- The fern variant is now called "Fern".
- The normal variant keeps the same name ("Grass").
- Can now be smelted to obtain
lapis lazuli.
- When flowing lava hits a water source directly from above, it creates stone.
- Previously, lava would flow through the water.
- If lava is above a ceiling that is a single block thick, particles of lava will drip through, provided the player is within 13 blocks of the ceiling.
- To offset the advantage of pickaxes mining stone-related blocks faster, their "hardness" value has been changed from 10 to 50.
- This means that their mining time has been decreased from 15 to 10 seconds.
- Can now be smelted to obtain
redstone dust.
- Is now mined faster using pickaxes.
- If water is above a ceiling that is a single block thick, particles of the water will drip through, provided the player is within 13 blocks of the ceiling.
Items[edit | edit source]
General
- now plays when an item that has durability, breaks.
- Now break all (previously only a few) wood-related blocks faster than by hand.
- Appears larger in third person view when held.
- No longer need arrows for ammo in Creative mode.
- No longer have an infinite number of uses (385 shots before breaking).
- Changed how full charged bows behave.
- Full charged bows now deals 9HP damage, with a rare chance of dealing 10HP.
- Added additional bow sounds.
- Can now be used to craft eyes of ender.
- Now are able to be thrown.
- The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage.
- Unable to be thrown in creative mode.
- Ignite sound changed.
- Now has a glint in the inventory (Looks enchanted).
- Is now drinkable.
- Drinking milk resets all potion effects currently afflicted upon the player.
- Can now break all (previously only a few) stone-related blocks faster than by hand, including:
- Can now be used as a brewing ingredient.
- Can now be brewed in a water bottle to create a mundane potion.
- Now extends the potions of Fire Resistance, Slowness, Swiftness, Poison, Weakness, and Strength.
- Redstone placed alone now have a
"•" shape rather than
"+".
- Added shear sounds.
- Now mine
soul sand faster than by hand.
- The Stone, Iron and Diamond swords now deal less damage:
Material | Wooden | Golden | Stone | Iron | Diamond | |||||
---|---|---|---|---|---|---|---|---|---|---|
Before | After | Before | After | Before | After | Before | After | Before | After | |
Damage | 4HP | 4HP | 4HP | 4HP | 6HP | 5HP | 8HP | 6HP | 10HP | 7HP |
Mobs[edit | edit source]
- Now drop 0-1 spider eye.
- Now have 12HP. × 6
- Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks).
- True sounds of Endermen are added, and its zombie placeholder is removed.
- Now have 10HP.
- Can now be killed by their own fireballs.
- Now drop 0-1 ghast tears.
- Now have 8HP.
- True sounds of silverfish are added.
- Improved walking sounds.
- Now spawn on levels 0-40 rather than 0-16, making them much more common.
- Big slimes (size +4 slimes) have deeper jump sounds.
- Now drop 0-1
spider eye.
- Now have 16HP. × 8
- Now have 20HP and 2 ( × 10 ).
Non-mob entities[edit | edit source]
- Entities under a status effect will produce swirl particles.
World generation[edit | edit source]
General
- Borders between landmasses and oceans have changed, making landmasses smaller and closer together.
Biomes
Structures
Stronghold
- Random "altar" loot chests now generate.
Gameplay[edit | edit source]
Armor system
- New/improved system.
- Increased armor durability.
- Now moves the player's arm, rather than the sword floating right in front of the player.
Death
- Amount of experience orbs dropped by players on death now limited.
- A proper score is given based on how many experience orbs players have collected.
- Old death sound removed
- Can be used for enchantments.
- Each experience orb is worth one score point.
- Slight delay between jumps when holding down the jump button.
- Players no longer bounce between ceiling and floor in two-block-high spaces.
- Toggling third-person view twice now switches the camera to the front of the player, while it now takes a third press of F5 to switch back into first-person view.[note 3]
General[edit | edit source]
- The version number at the top-left corner is displayed only in the debug screen again.
Performance
- Performance improvements.
- Active status effects now appear in the inventory as sprites.
Item tooltips
- Labels for items have a blue border
- Font color for rare items (golden apples and music discs) are now pink.
- "Mods and Texture Packs" button changed to "Texture Packs".
- Added "Minceraft" easter egg.
- Now rise in the east and set in the west.
- Added moon phases.
- Changed some splashes:
- "OpenGL 1.1!" to "OpenGL 1.2!".
- "Coming soon!" to "It's here!".
- "When it's finished!" to "It's finished!".
- "That's not a moon!" to "That's no moon!".
- "Absolutely dragon free!" to "Kind of dragon free!".
- "Superfragilisticexpialidocious!" to "Supercalifragilisticexpialidocious!".
- "Tyrian would love it!" to "Tyrion would love it!".
- ""Noun" is an autonym!" to ""Autological" is!".
- The player can reload the texture pack by pressing F3 + T.
Trivia[edit | edit source]
- Originally, this update was planned to be released as Beta 1.9, but after six pre-releases were pushed out, it was decided that 1.0.0 would be the version name, and to push the release date back to during MINECON 2011.
- The 2014 April Fools joke references the version villagers were implemented in as Beta 1.9, even though they were technically a 1.0.0 implementation.
- Aside from marking the "true" release of the game, this is the last update to be developed by Notch before he left the Minecraft team.
- 1.0.0 was the only version with release candidates until 1.16.
- 1.0.0 is the only major update with no snapshots, as snapshots didn't exist yet.
- 1.0.0 introduced more new mobs than any other update, adding 10 mobs.
- 1.0.0 was released manually by developers behind the stage at MINECON 2011 as Notch pulled the "lever" on stage, since the team couldn't schedule the update to be released at an exact moment.[3]
Notes[edit | edit source]
- ↑ Days from May 13, 2009 (Cave game tech test was built) to November 18, 2011 (release of this version).
- ↑ This splash is intentionally a duplicate, and is part of the joke; see MC-75202.
- ↑ This change occurred in Beta 1.9 Prerelease 2.
References[edit | edit source]
- ↑ "Getting Started With Minecraft" (Archive) – PCWorld, November 18, 2011.
- ↑ "The Full Story of tominecon.7z and its Conclusion" (Archive) – Reddit, May 19, 2024.
- ↑ "The Beginning - Part 1: 15 Years of Minecraft" – Minecraft on YouTube, June 3, 2024