Java Edition 25w05a: Difference between revisions

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Tag: Rollback
(→‎Blocks: Add renders of new blocks)
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== Additions ==
== Additions ==
=== Blocks ===
=== Blocks ===
'''[[Firefly bush]]'''
; [[File:Firefly Bush JE1.png|32px]] [[Firefly bush]]
* Generates in Swamps and near Rivers.
* Generates in Swamps and near Rivers.
* When it's dark, glowing firefly particles appear around the firefly bush.
* When it's dark, glowing firefly particles appear around the firefly bush.
Line 29: Line 29:
* Emits a light level of 2.
* Emits a light level of 2.


; [[File:Bush JE1.png|32px]] [[Bush]]
'''[[Bush]]'''
* Generates in the following biomes:
* Generates in the following biomes:
**{{BiomeLink|Plains}}
**{{BiomeLink|Plains}}

Revision as of 17:39, 29 January 2025

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Minecraft 25w05a
25w05a.jpg: Infobox image for Minecraft 25w05a the version in Minecraft
Java Edition 25w05a.png: Infobox image for Minecraft 25w05a the version in Minecraft
Edition

Java Edition

Release date

January 29, 2025

Type

Snapshot

Snapshot for

1.21.5

Protocol version

 dec1073742056
 hex400000E8

Data version

4310

Resource pack format

50

Data pack format

65

Minimum Java version

Java SE 21

25w05a is the fourth snapshot for Java Edition 1.21.5,[unofficial name], released on January 29, 2025.[1]

Additions

Blocks

Firefly bush
  • Generates in Swamps and near Rivers.
  • When it's dark, glowing firefly particles appear around the firefly bush.
  • Using bone meal on a firefly bush will spawn another firefly bush item.
  • Emits a light level of 2.
Bush

Mobs

Cow

General

Sound

  • Dead bush blocks have a chance of playing ambient sounds when placed on top of two blocks that are any color of terracotta, sand or red sand blocks in any biome.
  • Sand, red sand and terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks away.
    • block.sand.idle can be played in any biome.
    • block.sand.wind only plays when in desert or badlands biomes.

Tag

  • Added the #plays_ambient_desert_block_sounds block tag.
    • Contains blocks that will play ambient desert block sounds.

Changes

Blocks

Beacons

  • Beacons and their beams now render beyond 16 chunks up to the client render distance.
    • To keep it easily visible at large distances, the beam is rendered thicker the further away it is from the player.
    • The beam now renders up to 2048 blocks high, up from 1024.
Powder Snow
  • Landing on powder snow with leather boots equipped after falling further than 2.5 blocks will now make entities fall through the snow.
    • Jumping or falling less than 2.5 blocks allows the entity to land on top of the snow like before.

Command format

/bossbar, /scoreboard and /team

  • Text component arguments are now resolved before use in context of entity held in @s.

General

Data component format

  • blocks_attacks
    • Added the bypassed_by field - hashtagged damage type tag (optional)
      • If specified, blocking is bypassed by these damage types.
    • The objects within the damage_reductions list now have a new field:
      • horizontal_blocking_angle - angle in degrees as a positive float
      • Default: 90
        • The maximum angle between the user's facing and the incoming attack for the block to be effective.

Entity variant components

  • Cow variants can be data-driven adding entries to data/<namespace>/cow_variant/<id>.json.
    • This feature is experimental.
    • Fields in file:
      • model - one of: normal, cold, warm.
      • asset_id - namespaced id for this variant asset, resolves to assets/<namespace>/textures/<path>.png.
      • spawn_conditions - field described in uniform variant selection above.

Data pack

Resource pack

  • Added new textures for cow variants.
    • cold_cow
    • warm_cow
  • Changed the size of temperate_cow texture.
  • Changed the size of red_mooshroom and brown_mooshroom textures.
  • The temperate Cow has an updated model and texture.
    • Cow models now have a snout.
    • Cow models now have their legs mirrored.
  • The texture cow has been renamed to temperate_cow.
  • The texture pig has been renamed to temperate_pig.
  • The version is now 50.

Tag

  • #bypasses_blocking was renamed to #bypasses_shield.

Fixes

22 issues fixed

From released versions before 1.21.5

  • MC-108495 – Non-LivingBase entities can be on a team (and show color) but can't be targeted using team=.
  • MC-165711 – Eye of ender hitbox always lags behind the animation.

From 1.21.2

  • MC-279390 – Baby zombified piglin helmet clipping.

From 1.21.4

  • MC-279857 – Piglins summoned by the /summon command do not pick up gold items.

From the 1.21.5 development versions

  • MC-279257crafting_transmute recipes don't give output if the resulting item has the same ID as the input item.
  • MC-279280windswept_hills is in both the warm and cold variant farm animal biome tags.
  • MC-279315 – Warm pigs do not spawn in windswept savannas.
  • MC-279353 – The minecraft:fall_damage_multiplier attribute doesn't function when riding specific rideable mobs.
  • MC-279497 – Structure preview outline breaks for max integer-length sizes.
  • MC-279531 – GameTest entrypoint doesn't report failures to spawn the structure.
  • MC-279534 – Display entities use interpolation duration value for teleport duration.
  • MC-279543 – Neutral Mobs don't attack the player back when attacked under certain conditions.
  • MC-279556 – The "/execute on attacker" command does not target an entity previously targeted by the "/data" command.
  • MC-279577 – Test blocks are restricted to one within a block-based structure.

From the previous development version

  • MC-279684 – Shield blocking animation no longer plays when blocking an attack.
  • MC-279685 – Shields no longer consume durability when blocking attacks.
  • MC-279688 – Sprinting is canceled upon flying with elytra.
  • MC-279692 – Instrument component crashes the game.
  • MC-279693 – Summoned lingering potions render as splash potions.
  • MC-279697 – Llamas show a non-interactive saddle slot.
  • MC-279698provides_banner_pattern component does not use hash prefix.
  • MC-279760 – Typing an inline definition in the provides_trim_material component crashes the game.

Video

References

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