Birch Forest
Blocks |
|
---|---|
Climate | |
Temperature |
0.6 |
Downfall |
0.6 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
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A birch forest is a lush biome that usually generates near other woodland biomes.
Description[edit | edit source]
Birch forests feature birch trees across the landscape that generate as densely as trees in regular forests. Unlike regular forest biomes, oak trees and wolves do not spawn here.
Between the birches, scattered bushes, rose bushes, lilacs, peonies, and lilies of the valley can be found, while wildflowers commonly cover the ground in patches. Bee nests housing 2–3 bees spawn on 0.2 %[Java Edition only] or 0.035 %[Bedrock Edition only] of birches. Lava lakes might generate like in other biomes, which can cause local forest fires.
Birch forest biomes are rarer than regular forest biomes. They border regular forests, dark forests, jungles, and taigas. Regular birch forests are most commonly separated from old growth birch forests or meadows by rivers. Lush caves may generate under birch forests because of its slightly high humidity, unless the birch forest generated far inland, in which case dripstone caves might generate beneath instead.
Like forests, this biome makes an excellent starter biome in a new world as logs are available in large quantities.
Mobs[edit | edit source]
The following mobs naturally spawn here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
![]() | 5⁄515 | 1 |
Creature category | ||
![]() | 12⁄40 | 4 |
![]() | 10⁄40 | 4 |
![]() | 10⁄40 | 4 |
![]() | 8⁄40 | 4 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 40, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 95⁄495 | 2–4 |
![]() | 80⁄495 | 1–2 |
![]() | 10⁄495 | 1–2 |
![]() | 5⁄495 | 1 |
![]() | 5⁄495 | 2–4 |
Creature category | ||
![]() | 12⁄50 | 2–3 |
![]() | 10⁄50 | 2–4 |
![]() | 10⁄50 | 2–4 |
![]() | 10⁄50 | 1–3 |
![]() | 8⁄50 | 2–3 |
Ambient category | ||
![]() | 1 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 50, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds[edit | edit source]
Music[edit | edit source]
These music tracks play while the player is in the birch forest.
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | [hide]Translation key |
---|---|---|
![]() | birch_forest | biome |
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | birch_forest | 27 |
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.7.2 | 13w36a | Added birch forests and flower forests, along with their variants and many other biomes. | |||||
1.14 | 18w43a | Added lilies of the valley, which can generate in birch forests. | |||||
1.15.2 | Pre-Release 1 | Birch forests now generate with bee nests. | |||||
1.16.2 | 20w28a | Birch trees now do not spawn correctly in the birch forest biome. | |||||
20w29a | Birch trees now spawn correctly in the birch forest biome. | ||||||
1.20 | 23w12a | Added trail ruins, which can generate in old growth birch forests.[more information needed] | |||||
23w17a | “A Familiar Room” can now be played in birch forests. | ||||||
1.21.5 | 25w02a | Added wildflowers, which can generate in birch forests. | |||||
25w05a | Added bushes, which can generate in birch forests. | ||||||
25w09a | Added fallen trees, which can generate in birch forests. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.9.0 | build 1 | Added birch forests, along with many other biomes. | |||||
[hide]Bedrock Edition | |||||||
1.9.0 | beta 1.9.0.0 | Added lilies of the valley, which can be found in birch forests. | |||||
1.16.0 | beta 1.16.0.57 | Bee nests now have a small chance to generate in birch forest biomes. | |||||
1.21.70 Experiment | Preview 1.21.70.20 | Added wildflowers, which can generate in birch forests. | |||||
Added bushes, which can generate in birch forests. | |||||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added birch forests, along with many other biomes. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version.[verify] |
Issues[edit | edit source]
Issues relating to "Birch Forest" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
Inside a birch forest.
-
Another view of a birch forest.
-
Yet another view of a birch forest.
-
A birch forest single biome world before 1.18.
-
A birch forest in the Forest Glade seed template thumbnail.
Artwork[edit | edit source]
-
Birch forest concept art.
-
Birch forest artwork.
See also[edit | edit source]
Old Growth Birch Forest
Tall Birch Hills
Birch Forest Hills
Forest
Dark Forest
Taiga
Old Growth Pine Taiga
External links[edit | edit source]
- "Around the Block: Birch Forest" by Duncan Geere – Minecraft.net, February 11, 2021.
[edit | edit source]
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