Java Edition 24w33a

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Minecraft 24w33a
24w33a.jpg: Infobox image for Minecraft 24w33a the version in Minecraft
Java Edition 24w33a.png: Infobox image for Minecraft 24w33a the version in Minecraft
Edition

Java Edition

Release date

August 15, 2024

Type

Snapshot

Snapshot for

1.21.2

Downloads

Client (.json)
Server

Obfuscation maps

Client
Server

Protocol version

 dec1073742029
 hex400000CD

Data version

4058

Resource pack format

35

Data pack format

49

Minimum Java version

Java SE 21

24w33a is the first snapshot for Java Edition 1.21.2, released on August 15, 2024,[1] which updates bundles, adds the Minecart Improvements and Redstone Experiments experimental data packs, makes various changes, and fixes bugs.

Additions

Items

Banner Patterns

Mobs

Dolphins, Glow Squid, Squid
  • Now have a baby variant.
    • Due to a bug, baby dolphins do not spawn naturally.[2]
Salmon
  • Now have small and large variants.

Non-mob entities

TNT and Minecart with TNT
  • Added optional field explosion_power.
    • Defaults to 4.
    • For TNT minecarts, field value is added to speed-based explosion power.

Gameplay

Attributes
  • Added tempt_range attribute which can be used to change the range at which temptable mobs can be tempted.
Death messages
  • Added a new death message for when killed by a mace smash attack.
    • <player/mob> was smashed by <player>
    • <player/mob> was smashed by <player> with <item>
Sounds
  • Added unique break, fall, hit, place, and step sounds for the Monster Spawner.

General

Data component format
  • Added minecraft:repairable.
  • [NBT Compound / JSON Object] repairable
    • [String][NBT List / JSON Array] items: Item, list of Items, or hash-prefixed Item Tag matching what can be used to repair this item.
  • Items with this component can be repaired, if damageable, in an anvil using the specified ingredient.
  • e.g. repairable={items:'stick'}
  • Added minecraft:enchantable.
  • [NBT Compound / JSON Object] enchantable
    • [Int] value: Positive integer, a higher value allows enchantments with a higher cost to be picked.
  • If present, and applicable enchantments are available, items with the component can be enchanted in an enchanting table.
  • e.g. enchantable={value:15}
Experiments
Goat horn instrument definition
  • Goat Horn instruments are now data-driven.
  • They are now defined in a data pack registry folder called instruments.
    • Like other registries, changing this content in data packs is considered experimental and requires a full world re-load to take effect.
    • Fields:
      • sound_event: The sound event the instrument plays.
      • range: The maximum range (in blocks) at which the sound can be heard.
      • use_duration: The amount of time (in seconds) the instrument is considered in use after triggering, which also serves as its cooldown.
      • description: A Text Component used as the description of the instrument in item tooltips.
Options
  • Added new video setting "Reduce FPS when" which controls when the game limits its maximum frame rate.
    • Options include:
      • AFK: FPS limited to 30 if the game hasn't received input for 1 minute, and further limits FPS to 10 after 9 minutes. Also limits FPS to 10 when the game is minimized.
      • Minimized: Only limits FPS to 10 when the game is minimized.
    • Defaults to AFK.
Painting variant definition
  • Added new optional fields author and title, holding text components to be displayed in the creative menu tooltip.
    • This replaces previous mechanism where those values were derived from variant name.
  • Author tooltip has been removed for earth, wind, fire, water and wither variants.
Tags
  • Added following item tags:
    • furnace_minecart_fuel: Items that can be used to refuel a furnace minecart.
    • villager_picks_up: Items that a villager will try to pick up from the ground.
    • Added new tags to control which items can be used to craft and repair various tool sets:
      • wooden_tool_materials
      • iron_tool_materials
      • gold_tool_materials
      • diamond_tool_materials
      • netherite_tool_materials
  • Added mace_smash damage tag. This tag is used to determine (among other things) if you reach the requirements for the updated over-overkill.

Changes

Blocks

Loom
Nether Portal
  • Reduced teleport cooldown for minecarts and boats from 15 seconds to 0.5 seconds.
  • Reduced teleport cooldown for projectiles from 15 seconds to 0.1 seconds.
Redstone Comparators
  • The powered models for redstone comparators have changed.
Redstone Repeaters
  • The powered models for redstone repeaters have changed.

Items

Banner Patterns
  • Added unique item textures for each banner pattern, this should help make them more distinguishable!
  • Each banner pattern item now includes their pattern in their name instead of as a subtitle.
Bundle
  • Updated textures, models and sounds for bundles.
    • The bundle icon now has new models and textures.
    • The bundle UI has new textures and scaling.
    • Added a new sound for when failing to add an item to a bundle.
Redstone Torch
  • The textures and models were updated. The torch is actually red now!
Shield
  • Enchanted shields now have the same reduced glint as enchanted armor.
Smithing Templates
  • Smithing template items are now named after their template type instead of the generic "Smithing Template" name.
    • They instead specify that they are a smithing template through a subtitle in the hover text.
    • The coast armor trim is unaffected by this change.[3]
Suspicious Stew
  • Recipes for suspicious stew are now shown in recipe book.

Mobs

Bat
  • Can now spawn at any height, not just below sea level, as long as it is dark enough and there is a solid block to spawn on.
Bee
  • Bees now wander around randomly for less time after exiting a nest/hive.
  • If a bee has a known nest/hive, it will travel less far from it, thus being less likely to get lost.
  • Significantly increased the amount of time a bee can take to return to a known nest/hive before it gives up trying to return home.
  • Bees are now a lot less likely to get stuck on corners or when they are close to a nest/hive they are trying to return to.
  • Bees are also now a lot less likely to try and pathfind to a flower they cannot reach.
Breeze
  • No longer have a minimum distance required to attack a target.
Wolves
  • Can now also be fed cod, cooked cod, salmon, cooked salmon, tropical fish, pufferfish and rabbit stew to heal, breed them or speed up their growth.

World generation

Feature
  • Removed unused seagrass_simple feature.
Trial Chambers
  • Added new variations to the hallways, including "Encounters": short challenges leading to a larger chamber.
  • Numerous changes are made, such as removing the oak tree in corridor/entrance_1 and tweaking corridor/straight_6
  • Beds in intersections now have their colors randomized.
  • Replaced the empty chests at the entrance of chamber with a hopper and barrel to better show the players that these are meant for disposal and inventory management.

Gameplay

Advancements
  • The Over-Overkill advancement now requires a smash attack.
Attribute
  • Attribute IDs no longer have generic., player. and zombie. prefixes.
Raid
  • A triggered raid will no longer start if the raiders cannot find a place to spawn within a reasonable distance of the village they are trying to raid.
Rarity
  • Reevaluated rarity values for the following items:
Common
Uncommon
Rare
Epic

General

Data component format
  • The title specified in the written_book_content component will now be prioritized over custom_name and item_name for any item with a non-empty title in this component
Data pack
  • The version is now 49.
Enchantment definition
  • Added support for enchantment trigger projectile_spawned in the following items:
    • Snowballs
    • Tridents
    • Small Fireballs
    • Thrown Potions
    • Ender Pearls
    • Fishing Rod
    • Firework Rocket
    • Wind Charge
    • Eggs
Loot table
  • Sheep shearing is now controlled by loot tables found as shearing/sheep/<color>.
  • Mooshroom shearing is now controlled by loot tables found as shearing/mooshroom/<variant>.
  • Snow golem shearing is now controlled by a loot table found as shearing/snow_golem.
Network Protocol
  • Added minecraft:client_tick_end serverbound packet during play phase, sent when the client finishes processing its current tick.
  • Added ability for custom servers to override the order that players appear in the 'tab list'.
    • This is controlled by a non-negative ordering index that is sorted highest to lowest.
  • The client now shares the state of the 'Particles' limiter option to be used by custom servers.
Performance
  • Improved server performance when the render distance of the server is high.
  • Reduced performance impact when loading and generating chunks.
Raw JSON text format
  • Invalid selector patterns in chat components will now cause commands to fail to parse, instead of resolving to an empty string.
Realms
  • Extended the text-filtering-config in order to support an internal migration for Realms profanity filtering.
    • Servers currently utilizing the text-filtering-config will be able to continue to do so without any changes.
Recipes
  • The crafting_special_suspiciousstew recipe type has been removed.
  • The format used for recipe ingredients has been simplified and aligned with other fields that accept item lists (like item predicates):
    • For items: { "item": "<item id>" } now becomes "<item id>".
    • For tags: { "tag": "<tag id>" } now becomes "#<tag id>".
    • Lists of items are still allowed, but tags can no longer appear in such list.
    • Remaining restrictions:
      • minecraft:air can't appear anywhere in ingredient.
      • ingredient must have at least one tag or item.
    • Fields template, base and addition in smithing_transform and smithing_trim recipes are now optional instead of accepting empty list.
Reporting
  • Added skin reporting reason "Sexually inappropriate" for skins that are graphic in nature relating to sexual acts, sexual organs, and sexual violence.
  • Removed skin reporting reason "Defamation" due to lack of relevance for skins.
  • Removed skin reporting reason "Threat of harm to others" due to already being covered by "Harassment or bullying" reporting reason
  • Added a text label above the name reporting description box to clarify that only the name of the player is subject to the report
Resource pack
  • The version is now 35.
  • Removals and renames of some deprecated translations is now automatically applied at startup.
    • Packs that used those translations will need to re-add them manually.
    • The full list is available in /assets/minecraft/lang/deprecated.json file inside the game's JAR file.
  • Updated the format of post-processing effect definitions.
    • The ChunkOffset uniform in terrain shaders has been renamed to ModelOffset
    • intarget and auxtargets have been merged into a single inputs list, as specified by the input format below.
    • outtarget has been renamed to output with the same format.
    • targets is now a map between target name and target definition, as opposed to a list.
      • Inline target names are replaced with an empty object.
        • For example, ["swap"] becomes {"swap": {}}
      • Target definitions with a specific size remain the same, with the name field moved into the map key.
        • For example, [{"name": "potato", "width": 16, "height": 16}] becomes {"potato": {"width": 16, "height": 16}}
  • Added support for emissive layers for block models.
    • Added an optional light_emission field to block model elements.
    • Integer value between 0 and 15, with 0 being the default value (no light emission).
    • If specified and non-zero, this will behave as the minimum light level that the element can receive.
  • The texture map for the arrow and bee stinger models have been updated.
  • The model and UV mapping of the Dragon Egg have been updated.
server.properties
  • Added the option pause-when-empty-seconds.
    • When set to a positive value, causes the server to pause when no player has been online for that many seconds.
    • Defaults 60
  • Removed the options: spawn-animals and spawn-npcs
Telemetry
  • Added some information about data pack structure (for example, data-driven registries) to generated reports.

Experimental

Note:

  • The additions and changes to bundles only take effect when the 'Bundles' experimental data pack is enabled.
  • The additions and changes to Redstone only take effect when the 'Redstone Experiments' experimental data pack is enabled.
  • The additions and changes to minecarts only take effect when the 'Minecart Improvements' experimental data pack is enabled.

Changes

Items

Bundles
  • The crafting recipe for bundles have been changed to one string and one leather.
  • Now have a tooltip that shows the items inside.
    • If a Bundle has less than 8 item types inside, the tooltip will show all of them.
    • Otherwise the tooltip will show the top two rows of items and the others will be hidden below.
  • When selecting an item to remove, the Bundle icon shows that item poking out of the Bundle.
  • When holding a Bundle in hand, the player can empty it onto the ground by right-clicking.
  • It is possible to select any of the visible items to pull out of the Bundle.
    • Right-clicking takes the first item.
    • Using the number keys or scroll wheel to select a different item, then right-click to take it.
Redstone Dust
  • The performance impact of Redstone wire (connected blocks of Redstone Dust) has been improved.
  • Redstone wire now only triggers block updates on blocks that may receive power from the wire.
  • Before a line of wire causes block updates, the new signal strength of all connected wires is set.
  • The update order around redstone wire has been changed.

Non-mob entities

Minecart
  • Minecarts will articulate their movement better when going fast, riding on the rail all the time.
    • Minecarts will now smoothly turn along with the track and are less likely to halt or derail.
  • Can now jump better.
    • They keep their vertical momentum when the track ends with a slope.
    • Minecarts will tilt to visually articulate while in the air.
    • No rail grinding sound is played when Minecarts are flying through the air.
  • Can no longer be placed within another Minecart by the player or a dispenser
  • Can now consistently be placed next to each other along a track
  • Can now pick up mobs more consistently when moving along a track

General

Game rule
  • Added new gamerule minecartMaxSpeed that changes the maximum speed of Minecarts
    • Defaults to 8 and goes up to 1000 blocks per second.
    • Setting it to a specific value does not guarantee that a minecart will reach that particular max speed - there are built in air resistances and similar effects that the speed added through slopes or powered rails need to overcome.
    • This gamerule only exists in worlds with the experiment Minecart Improvements enabled.
Options
  • Added a new accessibility setting that makes players follow the rotation of Minecarts they ride.

Fixes

220 issues fixed

From released versions before 1.21

  • MC-379spawn-animals and spawn-npcs=false removes all villagers and prevents summoning new mobs.
  • MC-1673 – Several mobs can pop off paintings, item frames and leads and destroy minecarts, armor stands and anything in item form even when mobGriefing is turned off.
  • MC-3266 – The player's experience level overflows once it exceeds the integer limit.
  • MC-3697 – TNT submerged in water can destroy item frames, paintings, armor stands, and other similar entities.
  • MC-4665 – Anvil consuming two unbroken items of the same kind when renaming them.
  • MC-14800 – When zombie villagers, husks, drowned or zombified piglins are damaged, they spawn regular zombie reinforcements.
  • MC-39263 – Cannot set horizontal motion for squid on land.
  • MC-49628 – When in Spectator mode, the head overlay shows even if it is set not to show in the skin customization options.
  • MC-53602 – Projectiles don't collide with the world border.
  • MC-58294 – Squids and glow squids do not collide properly with solid blocks.
  • MC-59471 – String can be duplicated using tripwire hooks.
  • MC-72494 – In Statistics screen "m" is the same unit for both minutes and meters.
  • MC-75494 – Lead item drop is not affected by doEntityDrops gamerule.
  • MC-86252 – Shields can continue to block after entity changes dimensions due to client and server desync.
  • MC-89883 – Squid and glow squid collision error and rubberbanding.
  • MC-101376 – Elytra appearance doesn't update in first-person mode; only in third-person.
  • MC-112257 – Some NBT tags require the correct suffix.
  • MC-120417 – The dragon egg block model is incorrect.
  • MC-121013 – "follow_range" attribute only targets mobs on (roughly) the same Y level.
  • MC-125642 – Bone meal is consumed when used on fern, grass and seagrass even if it cannot grow.
  • MC-127995 – The player can use bone meal on sea pickles in situations where no sea pickles will grow.
  • MC-129055 – Issues breaking tripwire with shears.
  • MC-129826["shade": false] is missing from potted cross models, resulting in most potted plants appearing darker than they should.
  • MC-130097 – Tropical fish fin UV mapping is wrong.
  • MC-132804 – Low follow range attribute also affects mobs' idle wandering range.
  • MC-133862 – Optimize world screen backup button has inaccurate text.
  • MC-135971 – Can't use Ctrl+Q in crafting table.
  • MC-137053 – The player cannot set the "CanBreakDoors" NBT tag of drowneds to "1b".
  • MC-144761 – Animated texture interpolation ignores alpha channel during transition from/to transparent pixels.
  • MC-145656 – Attribute "follow_range" is not working for hostile mobs before they find the target.
  • MC-148041 – Two separate translation lines for the same thing, "Bells Rung" statistic.
  • MC-151828 – Woodland mansion structure "1x1_b3" has dark oak leaf block with persistent tag set to "false".
  • MC-156579 – Creative players can fly through portals when going quickly enough using elytra or Riptide trident.
  • MC-158389 – Raid results in victory if it cannot find a valid spawn point.
  • MC-161913 – Misalignment on edges/corners of clouds.
  • MC-162713 – Clouds are generated with offset to east and south.
  • MC-165182 – Inventory/GUI textures no longer handle translucent pixels correctly.
  • MC-166880 – Pufferfish spikes model seems to be broken.
  • MC-170863 – Dropping item stacks from the player's hotbar in any creative inventory tab other than "Survival Inventory" deletes items.
  • MC-174732 – Semi-transparent status effect textures do not render correctly in the inventory or beacon UI.
  • MC-176937 – Deleting items using the drop key while a tab is open in the Creative inventory plays hand animation, even if the item isn't dropped.
  • MC-177452 – Unneeded faces inside repeater models.
  • MC-177453 – Unneeded faces inside comparator models.
  • MC-179629 – Faces in between cloud "blocks" can still render from outside of the cloud.
  • MC-180272en_us.json contains unused strings.
  • MC-182478 – Mob armor generates starting with boots rather than helmet.
  • MC-182877 – Piglins use one hand to hold a loaded crossbow.
  • MC-183518 – High CPU usage on hypervisor host possibly due to excessive syscall usage by Minecraft server.
  • MC-183636follow_range attribute not working for piglins.
  • MC-187920 – Bees sometimes give up when returning home.
  • MC-188217 – Bees circle above flowers that are covered by all sides.
  • MC-190163 – Zoglin spawn eggs don't occasionally spawn baby zoglins on their own accord.
  • MC-190484 – Sneaking players' name tags are partly invisible depending on what angle you're facing.
  • MC-195754 – Illagers in raids continuously try and fail to pick up ominous banners if they can't reach them.
  • MC-199238 – Unneeded faces and missing cullface in dragon egg model.
  • MC-203748 – Filled lava cauldrons are able to be put under water.
  • MC-206074 – Survival tab of Creative inventory desyncs if changed manually after an external change.
  • MC-209947minecraft:block/scaffolding_unstable has incorrect cullfaces.
  • MC-212213 – Squids unable to be affected by Knockback enchantment.
  • MC-214662 – Redstone torches on repeaters and comparators are shaded differently from normal redstone torches.
  • MC-215332 – Glow squids lack a baby variant.
  • MC-215752 – Z-fighting with paintings and item frames in solid blocks.
  • MC-224035 – Small dripleaf's model is inconsistent.
  • MC-224454 – Entities don't recognize azaleas or flowering azaleas as obstacles when pathfinding.
  • MC-225270 – Goats can move armor stands even with mobGriefing turned off.
  • MC-225422 – Squids and glow squids do not move smoothly in the water compared to other aquatic mobs.
  • MC-226038 – Scheduled functions are part of weather in profile results.
  • MC-226687 – Sea Level is assumed to be Y=63 in numerous parts of Minecraft.
  • MC-227139 – Sky fog stutters.
  • MC-233603 – HUD / Hotbar rendering can heavily impact frame rate performance.
  • MC-234318 – Small dripleaf stems intersect its leaves.
  • MC-239581 – Bees do not become angry at the closest player when hive is exploded.
  • MC-240948 – Filled powder snow cauldrons are able to be put under water.
  • MC-241873 – Ravagers can move armor stands even with mobGriefing turned off.
  • MC-243413 – Some explorer maps are missing their icon.
  • MC-244720 – "Erased cached data" button in Optimize World is not labeled in the right order when using Tab ↹.
  • MC-245510 – Piglin brute's generic.follow_range attribute functions oddly.
  • MC-247238 – Sky fog is not cylindrical.
  • MC-249067 – Ominous banners lose their rarity color when renamed using anvils.
  • MC-249901 – Frogs don't play the frog eating sound when given a slime ball.
  • MC-256422 – Some words within some strings use right single quotation marks instead of apostrophes.
  • MC-257309 – Monster spawner tries to spawn wardens and zoglins when the difficulty is Peaceful.
  • MC-257318 – Non-transparent toasts and some buttons that should be transparent in custom Resource Pack.
  • MC-258971ClientboundUpdateRecipesPacket breaks after multiple recipes use big tags.
  • MC-259687 – "Distance by Elytra" statistic is approximately doubled.
  • MC-259798 – Block hitboxes cause semi-transparent blocks not to render behind them in lower than "Fabulous" graphics settings.
  • MC-260013 – Baby llama's head has incorrect scale method.
  • MC-260858 – The word "ticks" within a "/schedule" command feedback message is always pluralized.
  • MC-260859 – Some words within a tick profiling feedback message are always pluralized.
  • MC-260860 – Some words within some chat delay strings are always pluralized.
  • MC-260913 – The word "blocks" within some "/spreadplayers" command feedback messages is always pluralized.
  • MC-260914 – "/spreadplayers" strings for entities consist of inconsistent noun usage.
  • MC-261691 – Bees get stuck while trying to pathfind to inaccessible flowers.
  • MC-262112 – Wither skull's bounding box is wrongly positioned in the first tick, and cannot be selected with volume checks in commands.
  • MC-262175 – The "advancements.adventure.trim_with_any_armor_pattern.description" text contains incorrect English grammar.
  • MC-262498 – Underground seagrass feature files exist despite never generating.
  • MC-262652 – Dragon egg's side texture is mapped strangely as of 1.8 (and the model is also unoptimized).
  • MC-263838doLimitedCrafting gamerule does not work on suspicious stew.
  • MC-263858 – Text displays are rendered differently compared to name tags.
  • MC-264886 – Geode features ignore the invalid_blocks field.
  • MC-264986 – Item count of fuel slot affects the way smelting recipe book moves ingredients.
  • MC-265554 – Aaron Cherof listed as "Aaron Cherof\u00a0" in credits.json.
  • MC-265693 – Movement does not reset a player's last action time.
  • MC-265695 – The feedback for setting the idle timeout to 0 minutes does not reflect the actual behavior.
  • MC-265703BrushableBlock's codec misspells "completed" as "comleted".
  • MC-265990 – Burning arrows can light candles and cakes with candles outside the world border.
  • MC-266441 – Multiple trial chambers templates have missing or incorrect blocks.
  • MC-266949 – Monster spawner tries to spawn breezes when the difficulty is Peaceful.
  • MC-267006 – The "Distance Flown" statistic rapidly increases when standing in ender dragon's hitbox.
  • MC-267107 – Spawners unsuccessfully try to summon hostile entities on Peaceful difficulty.
  • MC-267308 – Profiling with F3 + L while game is frozen spams output with errors.
  • MC-267401 – All the player skin report's category descriptions use the chat message ones.
  • MC-267838 – Projectile yaw rotations have incorrect interpolation, causing flickering.
  • MC-268045 – The name of entity argument is plural in query literal node of the /experience command.
  • MC-268220 – Zoglins ignore monster spawning requirements when spawning naturally.
  • MC-268241 – The bottom faces of vaults aren't culled when covered by blocks.
  • MC-268518 – Attribute generic.luck only affects players.
  • MC-268528 – Cave vines can be pollinated infinitely (instead of limit of 10).
  • MC-268645 – Scheduling a macro function silently fails.
  • MC-268929pack.png does not support translucent pixels.
  • MC-269083 – Effect background texture in inventory renders translucent pixels as opaque.
  • MC-269152nine_slice texture scaling will cause ridiculous levels of lag when used on small textures.
  • MC-269352 – The breeze rod uses an incorrect model for holding.
  • MC-269375 – Breeze's wind charge attack can move or break armor stands when mobGriefing is disabled.
  • MC-269428 – Mace fall damage multiplier does not apply to mobs.
  • MC-269440 – Text fields render translucent pixels as opaque.
  • MC-269441 – Difficulty lock button renders translucent pixels as opaque.
  • MC-269445 – Some empty slot icons render translucent pixels as opaque.
  • MC-269528 – Recipe book tabs are rendered over items held by the mouse cursor.
  • MC-269549 – Items held in cursor are rendered behind recipe book UI elements.
  • MC-269622 – Previous/Next Page buttons render translucent pixels as opaque.
  • MC-269627 – Toasts render translucent pixels as opaque.
  • MC-269656 – Feeding parrots poison while holding mace grants Over-Overkill challenge.
  • MC-269738 – Recipe book cannot quick-move oversized item stacks into applicable recipe slots.
  • MC-269751 – Advancement frames render translucent pixels as opaque.
  • MC-269814 – Can’t feed fish to wolves.
  • MC-269832 – Gamemode switcher sprites render translucent pixels as opaque.
  • MC-269834 – Statistics screen sprites render translucent pixels as opaque.
  • MC-269895 – Breezes missing higher fidelity jump animation from Bedrock Edition.
  • MC-269936 – Transferable list (resource pack, data pack) screen buttons render translucent pixels as opaque.
  • MC-269937 – World list buttons render translucent pixels as opaque.
  • MC-269996 – Custom names of interaction entities render at wrong location.
  • MC-270051 – Recipe book button renders translucent pixels as opaque.
  • MC-270299 – New data pack component crafting doesn't work with suspicious stews.
  • MC-270348 – Some slime trial spawners in trial chambers won't spawn slimes without player intervention.
  • MC-270510youJustLostTheGame is not the first item in the mappings.
  • MC-270518 – Scrollers in block UIs render translucent pixels as opaque.
  • MC-270519 – "Error" textures in block/entity GUIs do not support translucent textures.
  • MC-270563 – Furnace, blast furnace and smoker smelting progress and burn time indicators do not support translucent textures.
  • MC-270564 – Brewing stand fuel, bubbles and progress sprites do not support translucent textures.
  • MC-270570 – TPS chart uses OS locale specific number formatting.
  • MC-270571/tick command uses OS locale specific number formatting.
  • MC-270614 – A trapdoor in chamber_8 is rotated the wrong way.
  • MC-270640 – Anvil text field does not support translucent textures.
  • MC-270641 – Crafter UI sprites do not support translucent pixels.
  • MC-270678 – Tabs in recipe book and Creative inventory do not support translucent pixels.
  • MC-270680 – Buttons in the beacon GUI do not support translucent pixels.
  • MC-270692 – Textures for empty slots do not support translucent pixels.
  • MC-270696 – Traps are generated behind walls in trial chambers.
  • MC-270697 – Stonecutter recipe buttons render translucent pixels as opaque.
  • MC-270698 – Loom recipe buttons render translucent pixels as opaque.
  • MC-270726 – Advancement backgrounds render translucent pixels as opaque.
  • MC-270741 – Realms main menu icons do not render translucent pixels correctly, but accessibility/language icons do.
  • MC-270764 – Recipe book buttons and icons do not render translucent pixels correctly.
  • MC-270765 – Bundle background does not handle translucent pixels correctly.
  • MC-270775 – Ominous vaults sometimes fail to generate.
  • MC-271113 – Bees occasionally freeze right before they enter the hives.
  • MC-271191 – Poor saving performance due to large amount of item frames.
  • MC-272020 – Players' capes don't move with the yaw of their bodies when swinging.
  • MC-272414 – Redundant calculation causes 2x lag during explosions.
  • MC-272506 – Fast switching between servers causes disconnect.

From 1.21

  • MC-271486 – The tree in the "entrance_1" room of trial chambers is not removed.
  • MC-271628 – Enchantment effect "projectile_spawned" doesn't trigger for fishing rods and tridents.
  • MC-272207 – Trial chambers no longer generate a bed in the secret room nearing the entrance.
  • MC-272327 – Attribute effects not properly postfixed with slot name.
  • MC-272603 – Riding an entity into the end fountain skips the credits.
  • MC-272649 – After a chest with the item component "container_loot" is opened, it will appear on the subsequent pick block.
  • MC-272670 – Crash while saving entity NBT - Cannot encode empty ItemStack.
  • MC-272766 – When riding a minecart through a portal, the direction the player is facing after they go through the portal is not the same as when they entered.
  • MC-272802 – Ender pearls deal no damage to their owners after switching dimensions and landing.
  • MC-272804 – The mining fatigue animation plays in reverse.
  • MC-272805 – Command blocks made from pick block still do not activate when placed near sources of power.
  • MC-272821 – Wind charges incorrectly negate fall damage.
  • MC-272932 – Auto-save text in the pause menu is rendered at the wrong position.
  • MC-273076 – Breeze immediately forgets the player once line of sight is lost, even through transparent blocks.
  • MC-273239 – Trial spawners rapidly change block state when switching gamerule "doMobSpawning" from false to true.
  • MC-273263 – Attributes are retained even if destroyed by "damage_item".
  • MC-273281 – "projectile_spawned" enchantment component runs predicates and effects on projectiles before all of their data has been assigned.
  • MC-273288 – Dropping a stack of items while in the Creative mode inventory deletes them.
  • MC-273311 – Taking near Float.MAX_VALUE damage from mob attack through commands on Hard causes NaN Absorption and Health.
  • MC-273328 – Stars are smaller than supposed to.
  • MC-273361 – Entities teleported to the player from a force loaded chunk are not rendered.
  • MC-273377 – Blocks can be edited without having a debug stick in the player's hand.
  • MC-273400 – Baby zombified piglin chicken jockeys immediately teleport.
  • MC-273427 – Respawn anchor loses charges when returning from the End.
  • MC-273464 – Incorrect partial tick during screen render.
  • MC-273489 – Sneaking players' name tags are barely visible.
  • MC-273578 – Interaction entities position passengers incorrectly.
  • MC-273662 – Trial spawners cannot spawn silverfish at all/have unusually long delays between spawns.
  • MC-273672 – When spectatorsGenerateChunks is set to false, the player cannot stop spectating an entity without running /spectate.
  • MC-273758 – Ominous item spawner's animation breaks if the level.dat "Time" value is over a certain number.
  • MC-273771 – Passengers can glitch into walls when their mounts are killed.
  • MC-273811 – Ender pearls don't teleport the player if they haven't been in the pearl's dimension after relog.
  • MC-273822 – The words "forwards" and "backwards" within two movement key bind strings aren't spelled in American English.
  • MC-273828 – Movement predicate is incorrect for stationary players until either mouse is moved or one second elapses.
  • MC-273850 – Shield enchantment glint is too bright to clearly see banner patterns.
  • MC-273914 – Client game options that do not constitute sending a network packet will send one anyway.
  • MC-273939 – Capes clip through the player when taking knockback.
  • MC-273960 – The NBT data stored in the world affects copying a decorated pot in Creative mode.
  • MC-274030 – Item stacks with a count over 99 cause the player to get kicked from their world in Creative mode.
  • MC-274244minecraft:villager_plantable_seeds tag does not allow farmer villagers to pick up items.
  • MC-274371 – Depleting a respawn anchor doesn't play any sound.
  • MC-274372using_item advancement trigger keeps being activated even after the item stops being used, after teleporting to another dimension.
  • MC-274400 – Dispensers firing a wind charge play the crafter crafting world event, showing incorrect particles beneath the block.
  • MC-274519 – Minecraft resaves all maps with every autosave.
  • MC-274657 – Ominous banner's orange name is handled as a custom text color, rather than as a rarity.
  • MC-274708 – Exiting the end portal first time removes player attribute modifiers.
  • MC-274852 – "item_name" component has priority over signed book title.
  • MC-274960 – Registries allow duplicate entries.

Private bugs

  • MC-273555 – Using a crossbow enchanted with Quick Charge 0 crashes the game.[4]

Trivia

  • 24w33a currently holds the record for the largest number of bug fixes in a single snapshot, as well as in any development version, at 220.

Videos

Videos made by Slicedlime:

References

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