Java Edition 15w47b: Difference between revisions

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{{version nav
{{Infobox version
|title=15w47b
|title=15w47b
|edition=computer
|edition=Java
|image=15w47a.png
|image=15w47a.png
|image2=Java Edition 15w47b.png
|type=Snapshot
|type=Snapshot
|date=November 19, 2015
|date=November 19, 2015
|parent=1.9
|parent=1.9
|clienthash=517438322f119b3bec2490aada10ec3fcd2e8774
|download=1
|jsonhash=c52201eca7acd017743fb9b9a66700c729c8fe78
|serverhash=80cfe2c26ef21e10feb1458c46c244caa07ebcf1
|exehash=ec09e6643fe8e57967d92c92b1fce7cb4b12fd6b
|prevparent=1.8.9
|prevparent=1.8.9
|prev=15w47a
|prev=15w47a
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}}<onlyinclude>
}}<onlyinclude>


'''15w47b'''<ref>http://mojang.com/2015/11/minecraft-snapshot-15w47a/</ref> is the forty-second snapshot for [[1.9]], and was released to fix some issues with [[15w47a]], along with adding various new sounds.
'''15w47b''' is the forty-second [[snapshot]] for [[Java Edition 1.9]], released on November 19, 2015<ref>{{link|url=https://www.mojang.com/2015/11/minecraft-snapshot-15w47a/|archive-url=https://web.archive.org/web/20151120063535/https://www.mojang.com/2015/11/minecraft-snapshot-15w47a/|title=Minecraft snapshot 15w47b|author=Searge|website=Mojang.com|date=Nov 19, 2015}}</ref> to fix some issues with [[15w47a]], along with adding various new sounds.


== Additions ==
== Additions ==
=== Command format ===
; Item pickup
'''[[Sound]] events'''
* When you pick up an item, the item entity will go transparent slightly when it moves into your inventory.
* Added <code>entity.shulker.hurt_closed</code>.
**See {{bug|92915}}.
* Removed <code>entity.guardian.thorns</code>.

* Renamed <code>entity.player.attack.parry</code> to <code>entity.player.attack.nodamage</code>.
; [[Sounds]]
* Added new sound event <code>entity.shulker.hurt_closed</code>.
* Added new sound assets for many sound events added in previous versions.
* Removed sound event <code>entity.guardian.thorns</code>.
* Renamed sound event <code>entity.player.attack.parry</code> to <code>entity.player.attack.nodamage</code>.
* Added new sound assets for many sound events added in previous versions.{{verify|Are these really even changes in 15w47b? Or is it just changes to the 1.9 assets download that happened to be pushed out at around the same time?}}
** New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks.
** New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks.
*** Uses the <code>entity.player.attack</code> sound events: <code>crit</code>, <code>knockback</code>, <code>nodamage</code>, <code>strong</code>, <code>sweep</code> and <code>weak</code>
*** Uses the <code>entity.player.attack</code> sound events: <code>crit</code>, <code>knockback</code>, <code>nodamage</code>, <code>strong</code>, <code>sweep</code> and <code>weak</code>.
** New sounds for when an attack is blocked by [[shield]]s.
** New sounds for when an attack is blocked by [[shield]]s.
*** Uses the sound event: <code>entity.shield.block</code>
*** Uses the sound event: <code>entity.shield.block</code>.
** New sounds for [[witch]] idle behavior, death, drinking a potion, throwing a potion and taking damage.
** New sounds for [[witch]] idle behavior, death, drinking a potion, throwing a potion and taking damage.
*** Uses the <code>entity.witch</code> sound events: <code>ambient</code>, <code>death</code>, <code>drink</code>, <code>throw</code> and <code>hurt</code>
*** Uses the <code>entity.witch</code> sound events: <code>ambient</code>, <code>death</code>, <code>drink</code>, <code>throw</code> and <code>hurt</code>.
** New sounds for [[shulker]] idle behavior, death, being hit while their shell is closed, their bullet taking damage, and their bullet inflicting damage.
** New sounds for [[shulker]] idle behavior, death, being hit while their shell is closed, their bullet taking damage, and their bullet inflicting damage.
*** Uses the <code>entity.shulker</code> sound events: <code>ambient</code>, <code>death</code> and <code>close</code>{{verify|Is the 'being hit with shell closed' sound new, or is the 'closing shell' sound new?}} and the <code>entity.shulker_bullet</code> sound events <code>hurt</code> and <code>hit</code>
*** Uses the <code>entity.shulker</code> sound events: <code>ambient</code>, <code>death</code> and <code>close</code> and the <code>entity.shulker_bullet</code> sound events <code>hurt</code> and <code>hit</code>.
** New sounds for the attack of the killer [[rabbit]].
** New sounds for the attack of the [[killer bunny]].
*** Uses the sound event: <code>entity.rabbit.attack</code>
*** Uses the sound event: <code>entity.rabbit.attack</code>.
** New sounds for a [[horse]] eating food given by the player.
** New sounds for a [[horse]] eating food given by the player.
*** Uses the sound event: <code>entity.horse.eat</code>
*** Uses the sound event: <code>entity.horse.eat</code>.
** New sound for when a [[Brewing Stand|brewing]] operation is complete.
** New sound for when a [[Brewing Stand|brewing]] operation is complete.
*** Uses the sound event: <code>block.brewing_stand.brew</code>
*** Uses the sound event: <code>block.brewing_stand.brew</code>.
** New sound for placing a [[boat]].
*** Uses the sound event: <code>block.boat.place</code>
** New sounds for when the player is dealt thorns damage from guardians and armor.
** New sounds for when the player is dealt thorns damage from guardians and armor.
*** Uses the sound event: <code>enchant.thorns.hit</code>
*** Uses the sound event: <code>enchant.thorns.hit</code>.

=== Gameplay ===
'''[[Item]] pickup'''
* When the [[player]] picks up an item, the item entity goes slightly transparent when it moves into their inventory.
** See {{bug|MC-92915}}.


== Changes ==
== Changes ==
=== Blocks ===
; [[Arrow]]s
'''[[Beacon]]'''
* Now bounce off of creative mode players, whereas before they would pass straight through.
; [[Beacon]]
* Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).
* Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).
; [[Enchantments]]
* [[Silk Touch]] can no longer be applied to [[shears]] in survival.
** This makes cobwebs unobtainable in this snapshot.
; [[Shears]]
* Now lose durability when used to break any block (formerly only lost durability on [[leaves]], [[web]], [[grass]], [[vines]], [[tripwire]], and [[wool]]).


== Fixes ==
=== Items ===
'''[[Arrow]]s'''
* Now bounce off of Creative mode [[player]]s, whereas before they would pass straight through.


'''[[Shears]]'''
{{fixes|fixedin=15w47b
* Now lose durability when used to break any block (formerly only lost durability on [[leaves]], [[cobweb]], [[grass]], [[vines]], [[tripwire]] and [[wool]]).

=== Gameplay ===
'''[[Enchantments]]'''
* [[Silk Touch]] can no longer be applied to [[shears]] in Survival.
** This makes [[cobweb]]s unobtainable in this snapshot.

== Fixes ==
{{fixes|fixedin=15w47b|prefix=Minecraft
|;old
|;old
|8180|Silk touch Shears don't lose durability when mining grass, ice, etc.
|8180|Silk touch Shears don't lose durability when mining grass, ice, etc.
|16834|horses don't have sounds for eating
|16834|horses don't have sounds for eating.
|62975|Using pick block on any colour banner gives a black banner
|62975|Using pick block on any color banner gives a black banner.

|;dev
|;dev
|88908|OS X - When {{key|CMD}}+{{key|A}} in the Commandblock GUI/chat/... you auto strafe when exiting GUI
|88908|OS X - When {{key|CMD}}+{{key|A}} in the command block GUI/chat/... player will auto strafe when exiting GUI.

|;previous
|;previous
|92906|Skins, entities and block entities become transparent
|92906|Skins, entities and block entities become transparent.
}}</onlyinclude>
}}</onlyinclude>


== References ==
== Video ==
Video made by [[slicedlime]]:
{{yt|r96qhrEsIOA}}


== Trivia ==
* 15w47b was previously removed from the [[launcher]] for some time, but was added back in September 2018.

== References ==
{{reflist}}
{{reflist}}


== Navigation ==
{{computer versions|1.0}}
{{Navbox Java Edition versions|1.0}}


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[[zh:15w47b]]

Latest revision as of 12:19, 7 February 2025

15w47b is the forty-second snapshot for Java Edition 1.9, released on November 19, 2015[1] to fix some issues with 15w47a, along with adding various new sounds.

Additions[edit | edit source]

Command format[edit | edit source]

Sound events

  • Added entity.shulker.hurt_closed.
  • Removed entity.guardian.thorns.
  • Renamed entity.player.attack.parry to entity.player.attack.nodamage.
  • Added new sound assets for many sound events added in previous versions.
    • New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks.
      • Uses the entity.player.attack sound events: crit, knockback, nodamage, strong, sweep and weak.
    • New sounds for when an attack is blocked by shields.
      • Uses the sound event: entity.shield.block.
    • New sounds for witch idle behavior, death, drinking a potion, throwing a potion and taking damage.
      • Uses the entity.witch sound events: ambient, death, drink, throw and hurt.
    • New sounds for shulker idle behavior, death, being hit while their shell is closed, their bullet taking damage, and their bullet inflicting damage.
      • Uses the entity.shulker sound events: ambient, death and close and the entity.shulker_bullet sound events hurt and hit.
    • New sounds for the attack of the killer bunny.
      • Uses the sound event: entity.rabbit.attack.
    • New sounds for a horse eating food given by the player.
      • Uses the sound event: entity.horse.eat.
    • New sound for when a brewing operation is complete.
      • Uses the sound event: block.brewing_stand.brew.
    • New sounds for when the player is dealt thorns damage from guardians and armor.
      • Uses the sound event: enchant.thorns.hit.

Gameplay[edit | edit source]

Item pickup

  • When the player picks up an item, the item entity goes slightly transparent when it moves into their inventory.

Changes[edit | edit source]

Blocks[edit | edit source]

Beacon

  • Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).

Items[edit | edit source]

Arrows

  • Now bounce off of Creative mode players, whereas before they would pass straight through.

Shears

Gameplay[edit | edit source]

Enchantments

Fixes[edit | edit source]

5 issues fixed

From released versions before 1.9

  • MC-8180 – Silk touch Shears don't lose durability when mining grass, ice, etc.
  • MC-16834 – horses don't have sounds for eating.
  • MC-62975 – Using pick block on any color banner gives a black banner.

From the 1.9 development versions

  • MC-88908 – OS X - When ⌘ Cmd+A in the command block GUI/chat/... player will auto strafe when exiting GUI.

From the previous development version

  • MC-92906 – Skins, entities and block entities become transparent.

Video[edit | edit source]

Video made by slicedlime:

Trivia[edit | edit source]

  • 15w47b was previously removed from the launcher for some time, but was added back in September 2018.

References[edit | edit source]

  1. "Minecraft snapshot 15w47b" (Archive) by Searge – Mojang.com, Nov 19, 2015.

Navigation[edit | edit source]