Dungeons:Non-attackable
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Note:
Note:
- Add a location table.
The term non-attackable refers to a type of mobs in Minecraft Dungeons that are not attackable but are somewhat aware of their environment and can interact with the hero in some way. Most of these mobs tend to be ambient animals, inanimate objects, projectiles, or even plants. They appear in many locations.
List of mobs[edit | edit source]
Ambient[edit | edit source]
Objective[edit | edit source]
Summonable[edit | edit source]
Missions[edit | edit source]
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Gallery[edit | edit source]
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An abomination vine.
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A baby panda.
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A bat.
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A blue nethershroom.
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A geomancer bomb.
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A geomancer wall.
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A horse.
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A llama.
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A minecart.
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An evoker fang.
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An ice chunk.
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A panda.
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A phantom.
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A pig.
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A redstone sentry.
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A turtle.
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A large tropical fish.
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A small tropical fish.
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A villager.
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A wolf.
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A woodland sentry.
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The captured blacksmith.
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The eponymous squid.
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The imperfect heart of ender.
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A strider.
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A starfish.
References[edit | edit source]