Dungeons:Vulture
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Note:
Note:
- Add the idle behavior of vultures.
{ "title": "Vulture", "rows": [ { "field": "Passive", "label": "Behavior" }, { "field": "(link to MCD:Animal article, displayed as Animal)", "label": "Classification" } ], "invimages": [], "images": [ "Vulture (Dungeons).png" ] }
A vulture is a non-attackable entity that can be found within the various missions of Minecraft Dungeons. They hover far above the ground, and are only visible by cast shadows. They do not have a texture.
Spawning[edit | edit source]
Behavior[edit | edit source]
- Flap
Vultures fly aimlessly around the hero, giving the appearance of tracking the hero's movement. The only purpose of vultures is to enhance the mission ambiance.
- Idle
Vultures have an idle behavior.
Sounds[edit | edit source]
- In the Cacti Canyon ambient music, vultures can be heard in it.
[hide]Sounds | ||
---|---|---|
Sound | Description | Resource location |
Vulture (caw) | sfx env vulture | |
Distant (caw) | sfx env vultureDistant | |
Wing Flap | sfx env vultureWingFlap |
Data value[edit | edit source]
- In the game files, vultures are referred to internally by the names
Vultures
,VultureShadowCaster
, andVultureStatic
.
History[edit | edit source]
[hide]Minecraft Dungeons | |||||||
---|---|---|---|---|---|---|---|
Dungeons Beta | ![]() |
Trivia[edit | edit source]
- The vulture was one of the mobs that was part of the 2019 biome vote for the original game where it would have spawned in badlands. The mob would have been a scavenger, swooping down from the sky to pick up dropped items.
Gallery[edit | edit source]
-
Vulture pixel art for Minecraft.
-
Vulture model in the game files. This model cannot be seen in-game however as it doesn't have any texture or animations.
-
Vultures flying within the Pumpkin Pastures.
References[edit | edit source]