Dungeons:Gildsmith: Difference between revisions

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{{Quote|Not everything that's gilded is gold... and the Gildsmith is not what it seems.|In-game description}}
{{Quote|Not everything that's gilded is gold... and the Gildsmith is not what it seems.|In-game description}}


The '''gildsmith''' is a [[MCD:Tower Keeper|tower keeper]] that can be found within the {{MCD|Tower}} of ''[[Minecraft Dungeons]]''.
The '''gildsmith''' is a [[MCD:Tower Keeper|tower keeper]] that can be found within {{MCD|The Tower}} in ''[[Minecraft Dungeons]]''.


== Spawning ==
== Spawning ==
* {{DuLevelLink|Tower}}
* {{DuLevelLink|The Tower}}
** [[MCD:Gildsmith Tower Merchant Floor|Gildsmith Tower Merchant Floor]]
** {{MCD|Gildsmith Merchant Floor}}


== Interaction ==
== Interaction ==

Latest revision as of 20:10, 11 April 2025

Gildsmith
Gildsmith.png: Infobox image for Gildsmith the dungeons entity in Minecraft
Health points

Non-attackable

Behavior

Passive

Classification

Tower Keeper
MerchantGolem

Level ID

Gilder

Not everything that's gilded is gold... and the Gildsmith is not what it seems.

In-game description

The gildsmith is a tower keeper that can be found within The Tower in Minecraft Dungeons.

Spawning[edit | edit source]

Interaction[edit | edit source]

The gildsmith makes any chosen gear gilded, the enchantment that is applied is random as well as which tier the enchantment will be.

Sounds[edit | edit source]

[hide]Sounds
SoundDescriptionResource location
Idle 1S1_sfx_npc_gilder_idle_01
Idle 2S1_sfx_npc_gilder_idle_02
Idle 3S1_sfx_npc_gilder_idle_03
Idle varient 1S1_sfx_npc_gilder_idle_varient_01
Idle varient 2S1_sfx_npc_gilder_idle_varient_02
Idle varient 3S1_sfx_npc_gilder_idle_varient_03

History[edit | edit source]

[hide]Minecraft Dungeons
1.12.0.0Added the gildsmith.

Data values[edit | edit source]

  • In the game files, the gildsmith is referred to internally as the Gilder

Gallery[edit | edit source]

Screenshots[edit | edit source]

Textures[edit | edit source]

References[edit | edit source]


Navigation[edit | edit source]