Java Edition Infdev 20100413-1949
(Redirected from Java Edition Infdev 20100413)
This version does not have an official title.
This version is referred to only as "Minecraft Infdev" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page of this page.
If you believe you have a copy of this version, please post it on the talk page of this page.
Minecraft Infdev
Edition | ||||||
---|---|---|---|---|---|---|
Release date |
April 13, 2010 | |||||
Downloads |
Client not archived | |||||
Minimum Java version | ||||||
al_version |
1.121 | |||||
|
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A version of Minecraft Infdev was released on April 13, 2010, at 19:49 UTC[1]. It was announced by Notch at 19:51 UTC.[2] It was announced on TWoN at 19:59 UTC[3], by which time next version had already been released.
Additions[edit | edit source]
Changes[edit | edit source]
General
- The world generator has been updated to include sand and gravel.
- Arrows no longer spawn mobs upon hitting blocks.
- Leaves no longer decay.
Debug screen
- "All" and "Counted" have been added.
- "All" displays the total of loaded entities.
- "Counted" seemingly does the same.
Generated structures
- Naturally generated small trees now have a different shape.
Level format
- Removed the player's [String] id:LocalPlayer tag.
Fixes[edit | edit source]
6 bugs fixed
- Blocks can no longer be placed in the same space as the player.
- Placing blocks would sometimes cause two blocks to be placed, this has been fixed.
- Lighting code has been fixed. Light level in some areas used be too dark, unless block updated. This fix only applies to newly generated chunks.
- Dying in-game now doesn't leave the body, which doesn't leave until the player relogs into the world.
- Pressing the respawn button multiple times now doesn't spawn multiple players, which can't be controlled anymore.
- Saplings can now grow again.
Bugs[edit | edit source]
- Placing torches, saplings and flowers crashes the game.
- Pressing F5 results in water particles surrounding the player. Apparently, this seems to happen only when the player is at the same layer as the water. One possible explanation for why this glitch occurs is possibly due to some remaining code from previous versions where F5 used to toggle rain.
- Placing sand or gravel above the lava void causes the lava to go up to where that block is.
- Random lag spikes happen when updating chunks.
- As a result of the player now being removed from the level after death, the player's
deathTime
stops being incremented causing the death tilt and zoom to stop after a few seconds. This was never fixed and is one of the oldest bugs in the game.
Gallery[edit | edit source]
-
The big trees during development of this version.
References[edit | edit source]
- ↑ Uniju's IRC logs: "[4:49:09 PM] <Kokopure> alright, I'll try my hand at the new infdev"
- ↑ Adura's IRC logs: "(19:51:10) <Notch> I think infdev's been updated"..."(15:52:13) <revenant> nice new trees Notch..."
- ↑ Infdev update, time to sleep – The Word of Notch, April 13, 2010
- ↑ Paul Spooner's Minecraft Scripting Story
- ↑ Still going slow, but here's a new screenshot! – The Word of Notch, April 8, 2010