Java Edition Indev 20100206-2034: Difference between revisions
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* Added diamond armor sprites. |
* Added diamond armor sprites. |
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* Removed studded armor sprites. |
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=== General === |
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; Performance |
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* Huge performance improvements. |
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=== General === |
=== General === |
Revision as of 09:34, 17 January 2025
This version does not have an official title.
This version is referred to only as "Minecraft Indev" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page of this page.
If you believe you have a copy of this version, please post it on the talk page of this page.
Minecraft Indev
Edition | ||||||
---|---|---|---|---|---|---|
Release date |
February 6, 2010 | |||||
Downloads |
Client not archived | |||||
Minimum Java version | ||||||
al_version |
1.083 | |||||
|
{ "title": "Minecraft Indev", "images": [ "NotchFarming.png" ], "rows": [ { "field": "''(link to Java Edition article, displayed as Java Edition)''", "label": "(link to Edition article, displayed as Edition)" }, { "field": "February 6, 2010", "label": "Release date" }, { "field": "Client not archived", "label": "(link to Tutorial:Installing a snapshot#Manual version installation article, displayed as Downloads)" }, { "field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_5 Java SE 5]</span>", "label": "<span style=\"white-space: normal;\">Minimum Java version</span>" }, { "field": "1.083", "label": "(link to al_version article, displayed as al_version)" } ], "invimages": [], "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' Indev 20100206-2034'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition Indev 0.31 20100206-1437|◄ 0.31 20100206-1437]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Java Edition Indev 20100206-2103| 20100206-2103 ►]]\n</td>\n</tr>\n</table>" }
The initial version of Minecraft Indev was released on February 6, 2010.[1] It introduced farming, hoes, seeds, wheat crops and bread.
Additions
Blocks
- Made by right-clicking a grass block or dirt block using a hoe.
- Become moisted by water, lava[2], water spawners and lava spawners.
- Can turn back to dirt by walking on it.
- Farmland item is unobtainable by normal means.
Items
- New food item.
- Restores 5HP health.
- Can be used to create farmland blocks.
- Can be grown into a wheat crop by planting it on farmland.
- Can be used to craft bread.
- Collected by destroying stage 8 wheat crops.
Gameplay
- Added food farming into the game.
- Added 6 recipes for a total of 43.
- Opening the inventory now shows the player.
Name | Ingredients | [hide]Crafting recipe |
---|---|---|
Hoes | Oak Planks or Cobblestone or Iron Ingot or Diamond or Gold Ingot + Stick |
|
Bread | Wheat |
General
- Added new splashes:
- "Exploding creepers!"
- "That's not a moon!"
- "l33t!"
- "Create!"
- "Survive!"
- "Dungeon!"
- "Exclusive!"
- "The bee's knees!"
- "Down with O.P.P.!"
- "Closed source!"
- "Classy!"
- "Wow!"
- "Not on steam!"
- "9.95 euro!"
- "Half price!"
- "Oh man!"
- "Check it out!"
- "Awesome community!"
- "Pixels!"
- "Teetsuuuuoooo!"
- "Kaaneeeedaaaa!"
- "Now with difficulty!"
- "Enhanced!"
- "90% bug free!"
- "Pretty!"
- "12 herbs and spices!"
- "Fat free!"
- "Absolutely no memes!"
- "Free dental!"
- "Ask your doctor!"
- "Minors welcome!"
- "Cloud computing!"
- "Legal in Finland!"
- "Hard to label!"
- "Technically good!"
Changes
Textures
- Added gold armor sprites.
- Added diamond armor sprites.
- Removed studded armor sprites.
General
- Performance
- Huge performance improvements.
General
- Game version is no longer 0.31, but has been renamed to just "Minecraft Indev".
- Added "C", "F", "O", "B", "I", and "T".[3]
- C is rendered/total chunks.
- F is chunks outside the field of view.
- O is chunks culled by occlusion culling.
- E is rendered/total entities.
- B is entities culled by being in a chunk that can't be seen.
- I is individually culled entities.
- T is "terrain and lighting data".
- Removed "LT".
- General[verify for Java Edition]
- Load level screen has a dirt background.
- Pressing ESC pauses the game.
- When mining, switching to the right tool no longer causes blocks to be instantly mined.
- Removed very faint fog effects when render distance is set to "Far".
- Mushroom stew now restores 10HP health.
- Blocks[verify for Java Edition]
- Changed block place animation.
- The dirt background on the title screen no longer moves upwards.
- Plants can no longer be placed without the right block under them.
- Plants now get removed when the block under them is removed.
- The game attempts to place a block on every right click.
- If a block cannot be placed, it still plays the arm swing animation if the target is within reach.
Fixes
- 1 bug fixed
- Mobs walking backwards is fixed.
Gallery
-
Notch experimenting with occlusion queries.
-
Ditto.
References
- ↑ Farming in minecraft – The Word of Notch, February 6, 2010
- ↑ File: Moisted farmland by lava.png
- ↑ "Do we know what the upper-left values mean?" by Meren, quoting Notch – Minecraft Forum, February 15, 2010. "That's a bunch of internal debugging. C = rendered/total chunks. F = chunks that were outside the view fustum, O = chunks that culled by occlusion testing. E = rendered/total entities. B = entities culled by implication of the chunks (an entity inside a hidden chunk cannot be seen), I = individually culled entities. P = Partices. T = a bunch of terrain and lighting data, this varies a lot per release."