Java Edition Indev 0.31 20091223-0040

For private development updates of this version labelled "0.30", see Java Edition Indev 0.31 20091223-0040/Development.
This version does not have an official title.
 
This version is referred to only as "0.31" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
 
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page of this page.

The first version of Indev 0.31 was released on December 23, 2009 at 00:40 UTC.[1][2]

0.31
Indev 0.31 20091223-1.png: Infobox image for 0.31 the version in Minecraft
Edition

Java Edition

Release date

December 23, 2009

Downloads

Client not archived
No corresponding server

Minimum Java version

Java SE 5

al_version

Unknown

This is the first version of the Indev development cycle of Minecraft, and the first paid version of Minecraft (available at €5.00), as Notch released this version for paid users to test out new features.[1]

Additions Edit

General Edit

Lighting

  • Added dynamic lighting.
  • There are 9 different light levels.
    • Due to this, caves have now been made darker.
  • Blocks in the inventory and hotbar are affected by lighting - upon generating a new world they appear dark, then go back to normal brightness after a while.
  • Shadows appear below mobs.
  • Changed shading on the sides of blocks.

Changes Edit

Blocks Edit

Brown Mushroom

  • Changed texture from .

TNT

  • Placing a TNT block, and then destroying it, causes the layer below to turn to wood, but only blocks made of the same material get replaced.[3] This was used by Notch to debug flooding.[4]

Red Mushroom

  • Changed texture from .

Mobs Edit

Mob

  • Uses a new model and texture, known as "Rana".
  • Can now spawn again.

Gameplay Edit

Game modes

Hotbar

  • TNT was removed from hotbar.
  • The player now spawns with 99 stone slabs, stone, water blocks and lava blocks.
    • These changes can only be found by modding as the game runs in Creative by default.

Survival mode

  • As a side effect of the entity removal, blocks no longer drop items when mined and attempting to fire arrows doesn't do anything.
  • The player only has one bubble of air bubble when breathing underwater, down from 10.
  • Flowers in the build screen are now shown with both sprites crossed.[5]
    • These changes can only be found by modding as the game runs in Creative by default.

General Edit

  • New work-in-progress level format.
    • Level saving/loading no longer works.
  • Rain now goes through glass.
  • The world is now generated as a small size by default.[6]
  • Grass block no longer spreads.
  • Leaf particles fall at the normal speed again.[verify for Java Edition]
  • The size of the .jar file has been changed on 1765K instead of 285K because of 4 new .md3 files. [7]

Removals Edit

Mobs Edit

Creepers

  • Removed.

Pigs

  • Removed.

Sheep

  • Removed.

Skeletons

  • Removed.

Zombies

  • Removed.

Non-mob entities Edit

Armor

  • Deleted plate armor.
  • Deleted chain armor.

Drops

  • Removed.

Player

  • The player's fist no longer displays.

Gameplay Edit

Multiplayer

  • Now partially inaccessible (although the multiplayer code still exists and can be re-enabled).
    • Connecting to a multiplayer server causes players to spawn in a bedrock cube.[citation needed]
    • The game acts as if it is in singleplayer – chat is inaccessible and the player list cannot be opened.

Music

  • No longer plays.

Survival mode[verify for Java Edition]

  • Can be enabled via modding.

Sound

  • No longer plays.

Bugs Edit

4 bugs reported

  • Generating new world in a huge size sometimes causes a lot of Rana to spawn close to the player, resulting sometimes the game freezing.
  • Placing a block on a slab causes the space between to be completely dark.
  • The top of the map is completely dark.
  • Block breaking particles are pitch black.[8]

Gallery Edit

References Edit

  • IRC logs on Archive.org; #minecraft.20091222.log. December 22, 2009 (UTC−6).
  1. Jump up to: a b Oh, ok! Here, play with a version! – The Word of Notch, December 23, 2009
  2. IRC logs: "P6:40:14 <�08Notch�> http://www.minecraft.net/indev/" (00:40 UTC)
  3. Minecraft 0.31 Plank Glitch
  4. IRC logs: "P6:58:46 <�08Notch�> if you place tnt above ground and destroy it you can make roofs very fast" (00:58 UTC)
  5. IRC logs: "P6:48:18 <Iguana> Plants and such look very squished in the inventory. :P" (00:48 UTC)
  6. IRC logs: "P6:57:25 <�08Notch�> oh yeah, I made it default to small while I was developing for quicker map regeneration times. =)" (00:57 UTC)
  7. Java Edition Indev 0.31 20091223-0040/Development
  8. IRC logs: "P6:45:39 <Snowman> Block breaking particles are pitch black" (00:45 UTC)

Navigation Edit