Java Edition 15w47b: Difference between revisions
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This version was previously removed from the [[Minecraft launcher|launcher]] for some time, but was added back in September 2018. |
This version was previously removed from the [[Minecraft launcher|launcher]] for some time, but was added back in September 2018. |
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== |
==Additions== |
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===Gameplay=== |
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; [[Item]] pickup |
; [[Item]] pickup |
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* When the [[player]] picks up an item, the item entity will go transparent slightly when it moves into their inventory. |
* When the [[player]] picks up an item, the item entity will go transparent slightly when it moves into their inventory. |
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**See {{bug|92915}}. |
**See {{bug|92915}}. |
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===General=== |
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; [[Sound]]s |
; [[Sound]]s |
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* Added new sound event <code>entity.shulker.hurt_closed</code>. |
* Added new sound event <code>entity.shulker.hurt_closed</code>. |
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* Added new sound assets for many sound events added in previous versions. |
* Added new sound assets for many sound events added in previous versions. |
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** New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks. |
** New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks. |
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*** Uses the <code>entity.player.attack</code> sound events: <code>crit</code>, <code>knockback</code>, <code>nodamage</code>, <code>strong</code>, <code>sweep</code> and <code>weak</code> |
*** Uses the <code>entity.player.attack</code> sound events: <code>crit</code>, <code>knockback</code>, <code>nodamage</code>, <code>strong</code>, <code>sweep</code> and <code>weak</code>. |
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** New sounds for when an attack is blocked by [[shield]]s. |
** New sounds for when an attack is blocked by [[shield]]s. |
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*** Uses the sound event: <code>entity.shield.block</code> |
*** Uses the sound event: <code>entity.shield.block</code>. |
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** New sounds for [[witch]] idle behavior, death, drinking a potion, throwing a potion and taking damage. |
** New sounds for [[witch]] idle behavior, death, drinking a potion, throwing a potion and taking damage. |
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*** Uses the <code>entity.witch</code> sound events: <code>ambient</code>, <code>death</code>, <code>drink</code>, <code>throw</code> and <code>hurt</code> |
*** Uses the <code>entity.witch</code> sound events: <code>ambient</code>, <code>death</code>, <code>drink</code>, <code>throw</code> and <code>hurt</code>. |
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** New sounds for [[shulker]] idle behavior, death, being hit while their shell is closed, their bullet taking damage, and their bullet inflicting damage. |
** New sounds for [[shulker]] idle behavior, death, being hit while their shell is closed, their bullet taking damage, and their bullet inflicting damage. |
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*** Uses the <code>entity.shulker</code> sound events: <code>ambient</code>, <code>death</code> and <code>close</code> and the <code>entity.shulker_bullet</code> sound events <code>hurt</code> and <code>hit</code> |
*** Uses the <code>entity.shulker</code> sound events: <code>ambient</code>, <code>death</code> and <code>close</code> and the <code>entity.shulker_bullet</code> sound events <code>hurt</code> and <code>hit</code>. |
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** New sounds for the attack of the killer [[rabbit]]. |
** New sounds for the attack of the killer [[rabbit]]. |
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*** Uses the sound event: <code>entity.rabbit.attack</code> |
*** Uses the sound event: <code>entity.rabbit.attack</code>. |
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** New sounds for a [[horse]] eating food given by the player. |
** New sounds for a [[horse]] eating food given by the player. |
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*** Uses the sound event: <code>entity.horse.eat</code> |
*** Uses the sound event: <code>entity.horse.eat</code>. |
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** New sound for when a [[Brewing Stand|brewing]] operation is complete. |
** New sound for when a [[Brewing Stand|brewing]] operation is complete. |
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*** Uses the sound event: <code>block.brewing_stand.brew</code> |
*** Uses the sound event: <code>block.brewing_stand.brew</code>. |
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** New sounds for when the player is dealt thorns damage from guardians and armor. |
** New sounds for when the player is dealt thorns damage from guardians and armor. |
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*** Uses the sound event: <code>enchant.thorns.hit</code> |
*** Uses the sound event: <code>enchant.thorns.hit</code>. |
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== |
==Changes== |
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===Blocks=== |
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⚫ | |||
⚫ | |||
; [[Beacon]] |
; [[Beacon]] |
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* Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds). |
* Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds). |
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===Items=== |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
===Gameplay=== |
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; [[Enchantments]] |
; [[Enchantments]] |
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* [[Silk Touch]] can no longer be applied to [[shears]] in survival. |
* [[Silk Touch]] can no longer be applied to [[shears]] in survival. |
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** This makes [[cobweb]]s unobtainable in this snapshot. |
** This makes [[cobweb]]s unobtainable in this snapshot. |
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⚫ | |||
⚫ | |||
== Fixes == |
== Fixes == |
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Line 64: | Line 72: | ||
|;old |
|;old |
||
|8180|Silk touch Shears don't lose durability when mining grass, ice, etc. |
|8180|Silk touch Shears don't lose durability when mining grass, ice, etc. |
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|16834|horses don't have sounds for eating |
|16834|horses don't have sounds for eating. |
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|62975|Using pick block on any color banner gives a black banner |
|62975|Using pick block on any color banner gives a black banner. |
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|;dev |
|;dev |
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|88908|OS X - When {{key|CMD}}+{{key|A}} in the |
|88908|OS X - When {{key|CMD}}+{{key|A}} in the command block GUI/chat/... player will auto strafe when exiting GUI. |
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|;previous |
|;previous |
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|92906|Skins, entities and block entities become transparent |
|92906|Skins, entities and block entities become transparent. |
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}}</onlyinclude> |
}}</onlyinclude> |
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Revision as of 15:58, 22 March 2019
15w47b
Edition | |||||||
---|---|---|---|---|---|---|---|
Release date |
November 19, 2015 | ||||||
Type | |||||||
Snapshot for | |||||||
Downloads | |||||||
|
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15w47b[1] is the forty-second snapshot for 1.9, which was released to fix some issues with 15w47a, along with adding various new sounds.
This version was previously removed from the launcher for some time, but was added back in September 2018.
Additions
Gameplay
- Item pickup
- When the player picks up an item, the item entity will go transparent slightly when it moves into their inventory.
- See 92915.
General
- Added new sound event
entity.shulker.hurt_closed
. - Removed sound event
entity.guardian.thorns
. - Renamed sound event
entity.player.attack.parry
toentity.player.attack.nodamage
. - Added new sound assets for many sound events added in previous versions.
- New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks.
- Uses the
entity.player.attack
sound events:crit
,knockback
,nodamage
,strong
,sweep
andweak
.
- Uses the
- New sounds for when an attack is blocked by shields.
- Uses the sound event:
entity.shield.block
.
- Uses the sound event:
- New sounds for witch idle behavior, death, drinking a potion, throwing a potion and taking damage.
- Uses the
entity.witch
sound events:ambient
,death
,drink
,throw
andhurt
.
- Uses the
- New sounds for shulker idle behavior, death, being hit while their shell is closed, their bullet taking damage, and their bullet inflicting damage.
- Uses the
entity.shulker
sound events:ambient
,death
andclose
and theentity.shulker_bullet
sound eventshurt
andhit
.
- Uses the
- New sounds for the attack of the killer rabbit.
- Uses the sound event:
entity.rabbit.attack
.
- Uses the sound event:
- New sounds for a horse eating food given by the player.
- Uses the sound event:
entity.horse.eat
.
- Uses the sound event:
- New sound for when a brewing operation is complete.
- Uses the sound event:
block.brewing_stand.brew
.
- Uses the sound event:
- New sounds for when the player is dealt thorns damage from guardians and armor.
- Uses the sound event:
enchant.thorns.hit
.
- Uses the sound event:
- New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks.
Changes
Blocks
- Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).
Items
- Now bounce off of creative mode players, whereas before they would pass straight through.
- Now lose durability when used to break any block (formerly only lost durability on leaves, web, grass, vines, tripwire and wool).
Gameplay
- Silk Touch can no longer be applied to shears in survival.
- This makes cobwebs unobtainable in this snapshot.
Fixes
From released versions before 1.9
- MC-8180 – Silk touch Shears don't lose durability when mining grass, ice, etc.
- MC-16834 – horses don't have sounds for eating.
- MC-62975 – Using pick block on any color banner gives a black banner.
From the 1.9 development versions
- MC-88908 – OS X - When ⌘ Cmd+A in the command block GUI/chat/... player will auto strafe when exiting GUI.
From the previous development version
- MC-92906 – Skins, entities and block entities become transparent.
Video
Video made by slicedlime: