Java Edition Classic 0.24_SURVIVAL_TEST
(Redirected from 0.24 SURVIVAL TEST)
For developmental versions of 0.24, see Java Edition Classic 0.24 SURVIVAL TEST/Development.
This version is currently lost.
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page of this page.
Note: Numerous fake copies of this version exist, so please consider checking the dates of the files inside.
If you believe you have a copy of this version, please post it on the talk page of this page.
Note: Numerous fake copies of this version exist, so please consider checking the dates of the files inside.
0.24_SURVIVAL_TEST
Edition | ||||||
---|---|---|---|---|---|---|
Release date |
September 1, 2009 | |||||
Downloads |
Client not archived | |||||
Protocol version |
6 | |||||
Minimum Java version | ||||||
al_version |
Unknown | |||||
|
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0.24_SURVIVAL_TEST[1] is a version of Java Edition Classic and the first version of Survival Test, released on September 1, 2009,[2] at 16:54 UTC.[3]
Additions[edit | edit source]
Mobs[edit | edit source]
- Hostile mob.
- Has 20HP health points. × 10
- Return to bright when hit.
- Explode on death.
- They make melee attacks.
- Deal 2HP to 6HP damage upon hit and up to 12HP damage upon death in its explosion.[ × 6verify for Java Edition]
- Passive mob.
- Has 20HP health points. × 10
- They wander aimlessly around the world.
- Hostile mob.
- Has 20HP health points. × 10
- They make melee attacks.
- Deal 1HP to 6HP damage.
- At this time, skeletons did not shoot arrows, instead, they hit the player directly.
- Hostile mob.
- Has 20HP health points. × 10
- They make melee attacks.
- Deal 1HP to 6HP damage.
Non-mob entities[edit | edit source]
- Visual feature only.
- Provides no protection.
- Can only be worn as a helmet or chestplate by zombies and skeletons.
- The model and the texture not used.
- Visual feature only.
- Provides no protection.
- Can be shot by pressing Tab ↹.
- Deal 3HP damage.
- Does not deal damage after flying for more than 1 second.
- Blocks and mobs are now able to drop items:
- Most blocks drop themselves, with exceptions:
- Leaves drop saplings (1⁄10 chance).
- Grass block drops dirt.
- Logs drop 3-5 planks.
- Added the player's fist in the lower right corner.
- Added as an entity.
- Can be spawned by pressing B.
- Cannot be edited.
- Always says: "This is a test of the signs. Each line can be 15 chars!".
Gameplay[edit | edit source]
- Mobs and players jump back and flash white when taking damage and have a dying animation.
- Taking damage would cause the player's camera to tilt toward the damage source, acting as a directional damage indicator.
- Enemies fall over when killed.
Damage after falling
- The players and mobs take fall damage after falling more than 3 blocks.
- At the same time, they take about 1HP damage for every block fallen over their safe fall distance.
Drowning
- The players can drown and has limited breath indicated by bubbles.
- A player who runs out of air underwater begins drowning, taking 2HP damage per second.
- Has 20HP health points. × 10
- Each heart is 2 health points.
- When the player reaches 0HP health points, they die and are shown a Game over screen with the option to generate a new level.
- Re-added sapling particles, although they are now darker than before.[verify for Java Edition]
Score points
- Added score.
Survival mode
- Players can not respawn and the level needed to be restarted.
Changes[edit | edit source]
Blocks[edit | edit source]
- No longer decay in darkness.
- No longer decay in darkness.
- Now grows into a tree if there is enough space and it is placed on grass.
- No longer decay in darkness.
Items[edit | edit source]
- Heal 5HP when eaten.
- No longer decay in darkness.
- Deplete 3HP when eaten.
- No longer decay in darkness.
Mobs[edit | edit source]
World generation[edit | edit source]
General
- More cliffs.
- Longer and narrower caves.
- The deeper down in the world, the bigger the caves are.
- A layer of lava now generates above the bedrock layer.[5]
Gameplay[edit | edit source]
- Right-click to build and left-click to mine.
- The player can auto-jump again.
- Player reach reduced by 1 block.
General[edit | edit source]
Options menu
- Bobbing and the "View Bobbing" option added.
- 3D anaglyph added.
- Level size options under "Generate New Level" are now closer together.
Technical[edit | edit source]
Performance
- Faster rendering.
Removals[edit | edit source]
Blocks[edit | edit source]
General
Gameplay[edit | edit source]
Creative mode
- Removed.
General[edit | edit source]
- White block selection box removed.
- Pressing R key no longer sends the player back to spawn point.
- Removed the ability to spawn mobs by pressing G key.
Bugs[edit | edit source]
11 bugs reported
- If a creeper blows up a liquid, the liquid drops itself.[1][6]
- Cracking animation only shows on one side of a block.[7]
- Skeletons can enter 1-block high holes.[verify for Java Edition]
- Minecraft crashed upon loading for some users.[8]
- OpenGL invalid value bug.[9]
- Arrows do not deal damage after flying for more than 1 second.
- Players cannot damage themselfs with arrows.
- Middle-clicking a block (pick-block) adds it into the player's inventory even when they do not yet have that block.[10]
- Only works on blocks that could previously be copied.[11]
- Doing so replaces the block type of whatever you are holding, but not its amount.
- Placing a block at the build limit consumes the block, destroying it without placing anything.
- Looking at glass no longer makes glass textures directly behind it disappear.[verify for Java Edition]
- Walking on the very edge of a block causes the amount of sounds required to play to build up. Once the player stands on a block, those sounds play every 0.125 seconds.
Gallery[edit | edit source]
-
The world flooded with lava by a player.
-
A captured pig.
-
Mushrooms generated in a cave.
-
"Game over!" screen.
-
Thumbnail from a dead 0.24st video.
References[edit | edit source]
- IRC logs on Archive.org; #minecraft.20090901.log. September 1, 2009 (UTC−5).
- ↑ Jump up to: a b "Minecraft Survival Mode - Reaper Creeper" – Telkir on YouTube, September 1, 2009
- ↑ "Survival Mode Test Released" – The Word of Notch
- ↑ IRC logs: "A11:54:53 <08Notch> http://www.minecraft.net/survivaltest/" (16:54:53 UTC)
- ↑ "Minecraft Survival development update" – Internet Video Archive on YouTube
- ↑ IRC logs: "P1:23:30 <Drakim> yeah, guys, the bottom is all lava"
- ↑ IRC logs: "A11:57:36 <Sharkz> creeper took out loads of water and it dropped water blocks i can place to raise water level"
- ↑ IRC logs: "A11:59:28 <liq3> Notch: Cracks are only drawning on one face. :("
- ↑ IRC logs: "P12:00:12 <darkparadox> it says the game broke :\"
- ↑ IRC logs: "P12:02:40 <Zarigani> OpenGL Exception: invalid value 1281"
- ↑ IRC logs: "P12:47:58 <AnnihilatorBeta> if you middle mouse click on a block, you'll get it added to your inventory [...] P12:52:31 <Mikeh> I had 42 soil chunks, Middle clicked a mushroom and now I have 42 red mushrooms, Wooooo"
- ↑ IRC logs: "P12:53:08 <Snowman> You can't clone ore [...] P12:53:47 <setveen> Well notch, not really a problem with survivor, but when you middle click an admin block, nothing happenes"