Java Edition Indev 0.31 20100128-2200
(Redirected from Java Edition Indev 0.31 20100128)
This version does not have an official title.
This version is referred to only as "0.31" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page of this page.
If you believe you have a copy of this version, please post it on the talk page of this page.
0.31
Edition | ||||||
---|---|---|---|---|---|---|
Release date |
January 28, 2010 | |||||
Downloads |
Client not archived | |||||
Minimum Java version | ||||||
al_version |
1.048 | |||||
|
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A version of Indev 0.31 was released on January 28, 2010, at 22:00 UTC[1], which added new tools, blocks and items. It was announced on TWoN at 22:31 UTC.[2]
Additions[edit | edit source]
Blocks[edit | edit source]
- Drops 1-3 diamonds.
- Currently unobtainable without world editors.
- Can only be obtained by inventory editing and initially invisible in the inventory.[3]
- A gear's sprite consiste of two parts; the center rod and the animated gear itself.
- When hacked into the game, a gear can be placed anywhere, but would show nothing in its block space and invisible unless horizontally adjacent to one or more blocks.
- The placed gear would then show a gear sprite on the near side of each of those blocks.
- A placed gear can not be destroyed by mining a block that its gear sprite shown on, because the place gear actually adjacent to that block.
- If the block a gear sprite shown on destroyed, the adjacent placed gear would no longer show that sprite.
- Removing all blocks adjacent to a placed gear would remove all of its visible gear sprites, leaving the placed gear invisible.
- Placed gears can not be destroyed directly by the player; attempts to do so would phase through to the block behind it, much like water.
- A placed gear can only be removed by explosions.
Items[edit | edit source]
- 1-3 are dropped from coal ore.
- 1-3 are dropped from diamond ore.
- There are 100 of them in the Indev house, but is otherwise unobtainable.
- There are 100 of them in the Indev house, but is otherwise unobtainable.
Diamond axe, pickaxe, shovel and sword[4]
Stone axe, pickaxe, shovel and sword[4]
Wooden axe, pickaxe, shovel and sword[4]
Gameplay[edit | edit source]
Changes[edit | edit source]
Blocks[edit | edit source]
- Now drop themselves.
- Now drop themselves.
Items[edit | edit source]
General
- Swords mine 1.5 times faster than by hand.
World generation[edit | edit source]
- Size of starting item stacks in Indev house chests increased from 99 to 100.[4]
- Items added to the tool chest.[4]
- Iron sword.
- All 16 new item types.
Gameplay[edit | edit source]
- Fullscreen mode no longer affects the hotbar.
- Fullscreen mode no longer affects GUI's or displayed text.
- Armor sprites no longer display in their respective slots even if the level is reloaded.
General[edit | edit source]
- Right-clicking on a stack picks up or puts down a single item.[2]
- Left-clicking on a stack picks up or puts down the entire stack.[2]
- It does not deposit more items than would create an item stack larger than the maximum stack size.
- The remainder remains hovering at the pointer.
- The player can no longer walk while having a chest open.
- Maximum item stack size changed from 99 to 50 for items in the inventory, and 100 for items inside chests.[4]
Fixes[edit | edit source]
1 bug fixed
From Indev 0.31 20091231-2255
- Due to the removal of armor sprites from in-game play, it is no longer possible to grab the sprites out.
Bugs[edit | edit source]
5 bugs reported
- Crafting menu does not open when pressed B[5]
- Blocks and arrows each form separate stacks in the inventory[7]
- Graphical glitch when game starts.[2]
- Clicking corrects it.
- Pressing a movement key at the same time as opening a chest causes that movement key to get "stuck".
- The game progressively degrades in performance.
Gallery[edit | edit source]
-
First image of a diamond axe, posted by Notch on his blog the day this version released.
Notes[edit | edit source]
- ↑ Evidence of gear introduction in this version:
- The in-20100125 jar contains no gear textures.
- The in-20100128-2304 jar does contain gear textures, which are dated January 26, 2010 1:13-1:15 UTC.
- Notch's January 26, 2010 1:36 UTC YouTube video displays functioning gears.
- This is evidence that functional gears were in any version released between January 26, 2010 1:15 UTC and January 29, 2010 14:53 UTC.
- That includes this version.
References[edit | edit source]
- IRC logs, Adura.7z (UTC−5)
- ↑ IRC logs: "(16:59:39) <Notch> Ah, I'll just update now"..."17:02:50 <Notch> ok, it's updated now"
- ↑ Jump up to: a b c d e f Phew, got the inventory cleaned up – The Word of Notch, January 28, 2010 22:31 UTC
- ↑ "Minecraft particles, chests and spitting lava blobs. And a surprise." by Nizzotch. January 26, 2010 1:36 UTC. Archived from the original on April 22, 2018.
- ↑ Jump up to: a b c d e f g h i j k "/Indev/ Test" by LegacyMinecraft. January 29, 2010 10:32 UTC.
- ↑ Jump up to: a b IRC logs: "(17:31:49) <Notch> press b in indev for a sneak preview (it doesn't work)"
- ↑ Published Image - The Word of Notch, January 28, 2010
- ↑ IRC logs: "(17:40:06) <Eztuzt> Notch, got a problem with the bow/arrow"..."(17:40:19) <HAL9000> Anyone else's blocks not stacking properly?"..."(17:40:24) <Eztuzt> And instead of forming a stack, they spread out in individual piles"..."(17:40:51) <Notch> oh, 1 arrow in each.."