Java Edition Indev 0.31 20100104-2154: Difference between revisions

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(→‎Bugs: This has been existed as far back as indev 20091231-2255 as a people tested that generating new world in a huge size causes client error to appear)
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== Bugs ==
== Bugs ==
* Player can hear sounds even if in options they're off.
* Player can hear sounds even if in options they're off.
* Generating new world in a huge size may cause client error to appear.


== Gallery ==
== Gallery ==

Revision as of 09:15, 17 January 2025

This version does not have an official title.
 
This version is referred to only as "0.31" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
The pre-reupload version of this release is lost.
 
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page of this page.
0.31
Indev 0.31 20100104.png: Infobox image for 0.31 the version in Minecraft
Edition

Java Edition

Release date

January 4, 2010

Downloads

Pre-reupload unavaliable
Client (.json)

Minimum Java version

Java SE 5

al_version

Unknown

A version of Indev 0.31 was released on January 4, 2010, at 21:54 UTC[1]. It was announced on TWoN at 23:06 UTC [2]. This is the first version released in 2010.

This version was reuploaded at 22:58 UTC[3].

Additions

Gameplay

Sounds
  • Added new sounds from the Freesound project.[2]

Changes

General

Gameplay

Sounds
  • Switched to Paul Lamb's sound engine.[2]

Bugs

  • Player can hear sounds even if in options they're off.

Gallery

References

  1. IRC logs: "P3:54:23 <Notch> /indev/ has been updated"
  2. Jump up to: a b c New sound engine implemented – The Word of Notch, January 5, 2010
  3. IRC logs: "P5:00:28 <Notch> THERE we go"..."P5:00:32 <Notch> it should work in /indev/ now"

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