Java Edition Indev 0.31 20091231-1856: Difference between revisions
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{{Version conjecture|0.31}} |
{{Version conjecture|0.31}} |
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{{Lost version}} |
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{{Infobox version |
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|title=0.31 |
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Revision as of 13:26, 17 January 2025
This version does not have an official title.
This version is referred to only as "0.31" in-game. The current title of this version is unofficial and has not been used by Mojang.
Please update the name if confirmed by reliable sources, such as in the launcher.
Please update the name if confirmed by reliable sources, such as in the launcher.
This version is currently lost.
While this release is known to exist, it has not been archived in the launcher or elsewhere, and is therefore considered lost.
If you believe you have a copy of this version, please post it on the talk page of this page.
If you believe you have a copy of this version, please post it on the talk page of this page.
0.31
Edition | ||||||
---|---|---|---|---|---|---|
Release date |
December 31, 2009 | |||||
Downloads |
Client not archived | |||||
Minimum Java version | ||||||
al_version |
Unknown | |||||
|
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A version of Indev 0.31 was released on December 31, 2009, at 18:56 UTC[1]. It was announced on TWoN at 20:42 UTC.[2]
This version was reuploaded for the first time at 20:04 UTC to fix mouse issue; this fix was unsuccessful.[3]
This version was soon reuploaded for the second time at 20:13 UTC to fixing mouse issue again; this fix was almost unsuccessful.[4]
This version was reuploaded for the final time at 20:33 UTC to fixing mouse issue.[5]
Additions
Gameplay
- Inventory screen
- Player statistics are added as a placeholder in the inventory screen.
- Rana is shown in the inventory screen as the player's character as a placeholder.
- Pressing F7 takes an isometric screenshot.
Changes
Gameplay
- The game is now in Survival mode by default.
- Now spawns with 99 stone, TNT, bookshelves and leaves.[6]
- Changed shading of blocks in the hotbar.
- Dynamic lighting no longer affects inventory and hotbar items.[verify for Java Edition]
- Now has 10 air bubbles again instead of 1.[verify for Java Edition]
- World generation
- Grass block can exist in slightly darker areas, meaning that there is no more dirt around trees.
Gamemodes
- Creative inventory is no longer accessible, as the key-bind for it has been removed, and there is no way to set a key-bind for it in the options menu. Its class file has also been removed.
- No Creative build of this version was released, so this change goes unused, and can only be found via modifying the game.
Textures
Trivia
- Until Beta 1.8, all versions, with the exception of Indev 0.31 20100113-Creative are in Survival mode only.
- Note that the Creative mode inventory was still in the code right up to Beta 1.7. (Creative mode was re-added in Beta 1.8 Pre-release, 618 days later). As a result, Creative mode could be still be enabled in these versions via mods.
Gallery
-
An edited screenshot showing the inventory.
References
- IRC logs, Adura.7z (UTC−5)
- ↑ IRC logs: "(13:56:48) <Notch> indev = updated"..."(13:57:21) <Notch> you can use the inventory and F7, but you can't look around"
- ↑ Partial update on /indev/, more to come – The Word of Notch, December 31, 2009
- ↑ IRC logs: "(15:04:54) <Notch> ok, the indev version works better now.. BUT.. mouse look doesn't work at all"
- ↑ IRC logs: "(15:13:36) <Notch> ok, mouselook is working in indev now. :D"..."(15:14:00) <Notch> except poorly.."
- ↑ IRC logs: "(15:33:46) <Notch> YAY, mouse look is working properly in indev now"
- ↑ "Minecraft. TNT Bug." – willempieeploeg on YouTube, December 31, 2009