Experiments: Difference between revisions
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* Vanilla Experiments |
* Vanilla Experiments |
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* [[Sniffer]] |
* [[Sniffer]] |
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* Next Major Update |
* [[Trails & Tails|Next Major Update]] |
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* Recipe Unlocking |
* [[Recipe|Recipe Unlocking]] |
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* [[Crawling]] |
* [[Crawling]] |
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* Molang Features |
* Molang Features |
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* Creator Cameras: Focus Target Camera |
* Creator Cameras: Focus Target Camera |
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* [[Drop 1 2025]] |
* [[Drop 1 2025]] |
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* Aim Assist |
* [[/aimassist|Aim Assist]] |
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* Creator Cameras: New Third-Person Preset |
* Creator Cameras: New Third-Person Preset |
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Revision as of 14:26, 2 April 2025
Experiments (also known as Experimental Gameplay or Experimental Features in Bedrock Edition) are data packs in Java Edition or game options in Bedrock Edition. When an experiment is enabled, it allows players to test some experimental, unfinished or work-in-progress features that may or may not eventually be released in future updates.

Toggling
Experiments are found in the world options when creating or editing[Bedrock Edition only] a world. When turning an experiment on an existing world, a copy of the world is created automatically. In Bedrock Edition, turning an experiment on disables achievements for the world. Once the world is created with an experiment on, the experiment cannot be turned off again. Worlds with the experiments on have an "Experimental" tag next to the game mode name in the world menu.
Warnings
The point of experiments is for the player to look at some not-quite-finished or experimental features, which could crash, break, change, or stop working at any point in future updates. When the player attempts to load the experimental world, it shows a warning message before loading it. Attempting to disable experiments toggle via external tools could also crash and break the world.
It is recommended to create back up copies of the world before enabling any experiments to avoid breaking the world and having issues in future updates.
Features
Java Edition

On Java Edition, experiments are built-in data packs that can be enabled when creating a world. Java Edition features the following experiments:
- Villager Trade Rebalance
- Overhauled trades for villagers and wandering traders.
- ID:
minecraft:trade_rebalance
- Minecart Improvements
- Changes behavior of minecarts, allowing them to move faster and more smoothly (among other changes).
- ID:
minecraft:minecart_improvements
- Redstone Experiments
- Changes behavior of redstone circuits, tweaking some aspects based on directionality or randomness, and how the redstone wire interacts with other blocks.
- ID:
minecraft:redstone_experiments
Removed
Bedrock Edition
On Bedrock Edition, experiments are toggles on the world options menu. Experiments are split into two categories: "Gameplay" and "Add-On Creators." [1] Bedrock Edition features the following experiments:

Gameplay
- "Villager Trade Rebalancing"
- Overhauled trades for villagers and wandering traders.
- "Locator Bar"[upcoming BE 1.21.80]
- Adds a locator bar to show the positions of other players in multiplayer.
Add-On Creators
- "Custom biomes"
- Enables custom biomes by using add-ons.
- "Upcoming Creator Features"
- Used for Volume Driven Fog and entity properties and permutations.
- "Beta APIs"
- Enables the usage for "-beta" versions of API modules in add-on packs.
- Enables an "over the shoulder" camera preset.
- "Experimental Creator Camera Features"
- Enables custom camera features.
- "Render Dragon Features for Creators"
- Enables the deferred rendering pipeline, a set of cross-platform graphics features for creators.
- "Data-Driven Jigsaw Structures"
- Loads Jigsaw Structures from the behavior pack worldgen folder.
Removed
- Caves and Cliffs
- Additional Modding Capabilities
- Spectator Mode
- Wild Update
- Vanilla Experiments
- Sniffer
- Next Major Update
- Recipe Unlocking
- Crawling
- Molang Features
- Armadillo and Wolf Armor
- Update 1.21
- Experimental Cameras
- Holiday Creator Features
- Bundles
- Creator Cameras: Focus Target Camera
- Drop 1 2025
- Aim Assist
- Creator Cameras: New Third-Person Preset
History
Java Edition
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.19.3 | 22w42a | Added the "Update 1.20" and "Bundles" experimental data packs. | |||||
Added bamboo mosaic, bamboo planks, chiseled bookshelves, hanging signs, camels, bamboo rafts, and bamboo rafts with chests behind the "Update 1.20" experimental data pack. | |||||||
Moved bundles behind their own experimental data pack. | |||||||
22w45a | Added blocks of bamboo and stripped blocks of bamboo behind the "Update 1.20" experimental data pack. | ||||||
22w46a | Added piglin heads behind the "Update 1.20" experimental data pack. | ||||||
1.19.4 | 23w04a | Added smithing templates behind the "Update 1.20" experimental data pack. | |||||
23w07a | Added cherry wood, planks, logs, leaves, and saplings, as well as decorated pots, pink petals, suspicious sand, torchflowers, brushes, pottery shards, torchflower seeds, sniffers, cherry boats, cherry boats with chests, cherry blossom trees, and cherry groves behind the "Update 1.20" experimental data pack. | ||||||
1.20 | 23w12a | All features behind the "Update 1.20" experimental data pack have now been fully implemented. | |||||
Removed the "Update 1.20" experimental data pack. | |||||||
1.20.2 | 23w31a | Added the "Villager Trade Rebalance" experimental data pack. | |||||
1.20.3 | 23w42a | Added the "Update 1.21" experimental data pack. | |||||
Added crafters behind the "Update 1.21" experimental data pack. | |||||||
23w43a | Added chiseled copper, copper grates, bulbs, doors, and trapdoors, as well as tuff stairs, slabs, walls, and chiseled tuff, along with brick and polished variants, behind the "Update 1.21" experimental data pack. | ||||||
23w45a | Added trial chambers, trial spawners, trial keys and the breeze behind the "Update 1.21" experimental data pack. | ||||||
1.20.5 | 24w05a | Added vaults behind the "Update 1.21" experimental data pack. | |||||
24w07a | Added the bogged behind the "Update 1.21" experimental data pack. | ||||||
24w11a | Added the mace, breeze rods, heavy cores, two banner patterns, two smithing templates, and three pottery sherds behind the "Update 1.21" experimental data pack. | ||||||
24w12a | Added seven advancements behind the "Update 1.21" experimental data pack. | ||||||
24w13a | Added ominous trial spawners, ominous trial keys, ominous vaults, ominous bottles, four potions, six effects, and three enchantments behind the "Update 1.21" experimental data pack. | ||||||
1.20.5 Pre-Release 1 | Added the Revaulting advancement behind the "Update 1.21" experimental data pack. | ||||||
1.21 | 24w18a | All features behind the "Update 1.21" experimental data pack have now been fully implemented. | |||||
Removed the "Update 1.21" experimental data pack. | |||||||
1.21.2 | 24w33a | Added the "Minecart Improvements" and "Redstone Experiments" experimental data packs. | |||||
24w39a | Bundles have now been fully implemented. | ||||||
Removed the "Bundles" experimental data pack. | |||||||
24w40a | Added the "Winter Drop" experimental data pack. | ||||||
Added pale oak wood, planks, logs, leaves, and saplings, as well as pale moss carpet, pale moss blocks, pale hanging moss, pale oak boats, pale oak boat with chest, pale oak trees, pale gardens, the creaking heart, and the creaking behind the "Winter Drop" experimental data pack. | |||||||
1.21.4 | 24w44a | All features behind the "Winter Drop" experimental data pack have now been fully implemented. | |||||
Removed the "Winter Drop" experimental data pack. | |||||||
1.21.5 | 25w07a | The cartographer and wandering trader trades from the "Villager Trade Rebalance" experimental data pack have now been fully implemented. |
Bedrock Edition
[hide]Bedrock Edition | |||||||
---|---|---|---|---|---|---|---|
1.2.13 | beta 1.2.13.8 | Added the experimental gameplay option. | |||||
Turning on the experimental gameplay option gives the player access to the following features: stripped wood, prismarine stairs and slabs, tridents, drowned, and new swimming animations. | |||||||
1.4.0 | beta 1.2.14.2 | Stripped wood, prismarine stairs and slabs, tridents, and the new swimming animation are no longer available only behind experimental gameplay. | |||||
beta 1.2.20.1 | Added nautilus shells, which are available only behind experimental gameplay. | ||||||
1.5.0 | beta 1.5.0.0 | Drowned and nautilus shells are no longer available only behind experimental gameplay. | |||||
1.7.0 | beta 1.7.0.2 | Added the scoreboard command and basic scoreboards, which are available only behind experimental gameplay. | |||||
beta 1.7.0.7 | Scoreboards are no longer available only behind experimental gameplay. | ||||||
1.8.0 | beta 1.8.0.10 | Added crossbows and their enchantments, which are available only behind experimental gameplay. | |||||
1.9.0 | beta 1.9.0.0 | Added pillagers and bamboo jungles, which are available only behind experimental gameplay. | |||||
beta 1.9.0.2 | Added lanterns and many new job site blocks, which are available only through experimental gameplay. | ||||||
beta 1.9.0.3 | Added Minecraft script engine, available only through experimental gameplay. | ||||||
1.10.0 | beta 1.10.0.3 | Added composters, campfires, a new stonecutter block, sweet berries, ravagers, wandering traders, pillager outposts, new village structures, villager_v2, and zombie_villager_v2, which are available only through experimental gameplay. | |||||
Crossbows, pillagers, lanterns, and entity scripting function are no longer available only behind experimental gameplay. | |||||||
1.11.0 | beta 1.11.0.1 | Added raid captains, raids, the Bad Omen status effect and the Hero of the Village status effect, which are available only through experimental gameplay. | |||||
Bamboo jungles are no longer available only behind experimental gameplay. | |||||||
beta 1.11.0.3 | Fletching tables, smithing tables, sweet berries, ravagers, the new villagers, pillager outposts, new zombie villagers and the new villages are no longer available only behind experimental gameplay. | ||||||
beta 1.11.0.4 | Wandering traders are no longer available only behind experimental gameplay. | ||||||
release | Raid captains, raids, the Bad Omen status effect and the Hero of the Village status effect are no longer available only behind experimental gameplay. | ||||||
1.13.0 | beta 1.13.0.1 | Added structure voids, save and load mode for structure blocks, which are available only through experimental gameplay. | |||||
1.16.0 | beta 1.16.0.51 | Added targets, which are available only behind experimental gameplay. | |||||
beta 1.16.0.57 | Target, structure void and structure block functionality are no longer available only behind experimental gameplay. | ||||||
Added Lodestones, which are available only behind experimental gameplay. | |||||||
beta 1.16.0.63 | Lodestones functionality are no longer available only behind experimental gameplay. | ||||||
1.16.100 | beta 1.16.100.55 | Experimental Gameplay toggle has been revamped and expanded. | |||||
Added "Custom Biome Add-Ons", "Experimental Scripting Add-Ons", "Experimental Molang Features", and "Next Gameplay Update" toggle. | |||||||
beta 1.16.100.56 | Added "Experimental Add-On Features" toggle. | ||||||
beta 1.16.100.57 | Added "Holiday Creator Features" toggle. | ||||||
"Experimental Scripting Add-Ons", "Experimental Molang Features", and "Experimental Add-On Features" toggle are merged into "Additional Modding Capabilities" toggle. | |||||||
Changed "Custom Biome Add-Ons" toggle name to "Creation of Custom Biomes". | |||||||
Removed "Next Gameplay Update" toggle in preparation for "Caves and Cliffs" toggle. | |||||||
1.16.200 | beta 1.16.200.52 | Added "Caves and Cliffs" toggle. | |||||
Added goats, goat horns and powder snow, which are available only behind experimental gameplay. | |||||||
1.16.200 | release | Removed "Caves and Cliffs" toggle in the full release. | |||||
Goats, goat horns and powder snow have been made inaccessible in the full release. | |||||||
1.16.210 | beta 1.16.210.53 | Added powder snow buckets, which are available only behind experimental gameplay. | |||||
beta 1.16.210.56 | Added pointed dripstone and sculk sensor, which are available only behind experimental gameplay. | ||||||
beta 1.16.210.57 | Added all copper block variants, copper ingot, copper ore, and lightning rod, which are available only behind experimental gameplay. | ||||||
beta 1.16.210.59 | Added glow ink sacs, glow item frames and glow squids, which are available only behind experimental gameplay. | ||||||
beta 1.16.210.60 | Removed glow ink sacs, glow item frames and glow squids temporarily. | ||||||
Added GameTest framework to the experimental gameplay, by enabling "Enable GameTest Framework” toggle to test the new GameTest automation tool. | |||||||
release | Removed "Caves and Cliffs" toggle in the full release. | ||||||
All Caves and Cliffs content was removed in the full release. | |||||||
1.16.220 | beta 1.16.220.50 | Added the new mountain biomes: lofty peaks, snow capped peaks, snowy slopes, mountain grove, and mountain meadow behind experimental gameplay. | |||||
Increased height limits to 320 blocks behind experimental gameplay. | |||||||
Re-added glow ink sacs, glow item frames and glow squids. | |||||||
Added dripstone blocks, which are available only behind experimental gameplay. | |||||||
Changed and updated the textures of the ores behind experimental gameplay. | |||||||
beta 1.16.220.52 | Added azaleas, azalea leaves, big dripleaves, cave vines, hanging roots, moss blocks, moss carpets, rooted dirt, small dripleaf and spore blossom, which are available only behind experimental gameplay. | ||||||
Added glow berries, which are available only behind experimental gameplay. | |||||||
Extended the build limit to 64 blocks down, to a total range of 384 blocks behind experimental gameplay. | |||||||
release | Removed "Caves and Cliffs" toggle in the full release. | ||||||
All Caves and Cliffs content was removed in the full release. | |||||||
1.17.0 | beta 1.16.230.50 | Added glow lichen, which is available only behind experimental gameplay. | |||||
beta 1.16.230.52 | Added axolotls and deepslate and its variants, which are available only behind experimental gameplay. | ||||||
Added "Upcoming Creator Features" toggle. | |||||||
beta 1.16.230.56 | Revamped cave generation by adding cheese caves, spaghetti caves, and flooded aquifer caves behind experimental gameplay. | ||||||
beta 1.17.0.50 | Added amethyst geodes, amethyst blocks, budding amethyst, amethyst clusters, amethyst shards, tinted glass, tuff, calcite, smooth basalt, spyglasses, raw metals, lush cave biomes and raw metal blocks, which are available only behind experimental gameplay. | ||||||
Glow lichen, powder snow and powder snow buckets are no longer available only behind experimental gameplay. | |||||||
beta 1.17.0.52 | All above features and changes, except for the revamped cave generation, new mountain biomes, sculk sensor, and goat horns, are no longer available only behind experimental gameplay. | ||||||
beta 1.17.0.56 | Added lava aquifers, which are available only behind experimental gameplay. | ||||||
Added description for Experimental features in the world creation screen. | |||||||
Added a warning message when attempting to load an experimental world. | |||||||
Added "Experimental" label to indicate the world is experimental in the world menu. | |||||||
beta 1.17.0.58 | Description changes in the previous beta were removed. | ||||||
release | Removed "Caves and Cliffs" toggle in the full release. | ||||||
All Caves and Cliffs: Part II content were removed in the full release. | |||||||
1.17.10 | beta 1.17.10.20 | Description changes in beta 1.17.0.56 was re-added. | |||||
release | Added "Caves and Cliffs" toggle in the full release for all platforms. | ||||||
1.17.30 | beta 1.17.20.22 | Hostile mob spawning has been changed to spawn at light level 0 behind experimental gameplay. | |||||
beta 1.17.30.21 | Re-added "Experimental Molang Features" toggle. | ||||||
beta 1.17.30.23 | Terrain now generates using the multi-noise biome source type behind experimental gameplay. | ||||||
Added noodle caves behind experimental gameplay. | |||||||
Added ore veins behind experimental gameplay. | |||||||
1.17.40 | beta 1.17.40.20 | Deepslate now generates below Y=0, gradually replacing stone and then fully replaces it at Y=-8 behind experimental gameplay. | |||||
Added the stony peaks biome behind experimental gameplay. | |||||||
Clouds now float between layers 192 and 196 behind experimental gameplay. | |||||||
1.18.0 | beta 1.18.0.20 | All above features and changes related to new world generation, new mountain biomes, revamped cave generation, sculk sensors, and goat horns are no longer available only behind experimental gameplay. | |||||
Removed the "Caves and Cliffs" toggle as the result. | |||||||
beta 1.18.0.22 | Added "Vanilla Experiments" toggle. | ||||||
Goat horns and sculk sensors have been moved behind the new experimental gameplay toggle. | |||||||
Added sculk blocks, sculk catalysts, sculk shriekers, and sculk veins, which are available only behind experimental gameplay. | |||||||
1.18.10 | beta 1.18.10.21 | Added "Wild Update" toggle. | |||||
Sculk blocks, sculk catalysts, sculk sensors, sculk shriekers, and sculk veins have been moved behind the new Wild Update experimental toggle. | |||||||
beta 1.18.10.24 | Added frogs, tadpoles, frog egg, and bucket of tadpole, which are available only behind experimental gameplay. | ||||||
beta 1.18.10.26 | Added froglight blocks, which are available only behind experimental gameplay. | ||||||
1.18.30 | Preview 1.18.20.22 | Removed the "Additional Modding Capabilities" toggle. | |||||
Preview 1.18.30.23 | Added allays behind experimental gameplay. | ||||||
Preview 1.18.30.27 | Added copper horns behind experimental gameplay. | ||||||
Preview 1.18.30.29 | Added boats with chests and the deep dark behind the "Wild Update" toggle. | ||||||
Preview 1.18.30.33 | Added the warden, ancient cities, and reinforced deepslate behind experimental gameplay. | ||||||
1.18.31 | Added "Spectator Mode" toggle and moved Spectator mode behind it. | ||||||
1.19.0 | Preview 1.19.0.21 | All above features with the exception of goat horns, copper horns, and spectator mode are no longer behind experimental gameplay. | |||||
Preview 1.19.0.25 | Copper horns have been removed. | ||||||
Preview 1.19.0.29 | Goat horns are no longer behind experimental gameplay. | ||||||
1.19.10 | Preview 1.19.10.20 | Updated the /execute command syntax to closer resemble that of Java Edition, which are available only behind experimental gameplay. | |||||
Preview 1.19.10.24 | Removed the "Wild Update" and "Vanilla Experiments" toggles. | ||||||
1.19.40 | Preview 1.19.40.22 | Renamed the "GameTest Framework" experimental toggle to "Beta APIs". | |||||
1.19.50 | Preview 1.19.50.20 | Spectator mode is no longer behind experimental gameplay. | |||||
Removed the "Spectator Mode" experimental toggle. | |||||||
Preview 1.19.50.21 | Added the "Next Major Update" experimental toggle. | ||||||
Added camels, chiseled bookshelves, bamboo planks, bamboo mosaics, rafts, and hanging signs behind the "Next Major Update" experimental toggle. | |||||||
Preview 1.19.50.23 | The updated /execute command syntax, more similar to Java Edition, is no longer behind experimental gameplay. | ||||||
1.19.60 | Preview 1.19.60.20 | Added block of bamboo, stripped block of bamboo, and the piglin head behind the "Next Major Update" experimental toggle. | |||||
1.19.70 | Preview 1.19.70.23 | Added the "Sniffer" experimental toggle. | |||||
Added the brush, decorated pot, pottery shards, and suspicious sand behind the "Next Major Update" experimental toggle. | |||||||
Added the sniffer, sniffer spawn egg, torchflowers, and torchflower seeds behind the "Sniffer" experimental toggle. | |||||||
1.19.80 | Preview 1.19.80.20 | Added the cherry grove behind experimental gameplay. | |||||
Added the "Short Sneaking" experimental toggle. | |||||||
Preview 1.19.80.21 | Added suspicious gravel and smithing templates behind the "Next Major Update" experimental toggle. | ||||||
Preview 1.19.80.22 | Added calibrated sculk sensors and trail ruins behind the "Next Major Update" experimental toggle. | ||||||
1.20.0 | Preview 1.20.0.20 | All "Next Major Update" and "Sniffer" features are no longer behind experimental gameplay. | |||||
Removed the "Sniffer" experimental toggle. | |||||||
Preview 1.20.0.21 | Removed the "Next Major Update" experimental toggle. | ||||||
Preview 1.20.0.22 | Added the "Experimental Cameras" experimental toggle. | ||||||
1.20.10 | Preview 1.20.10.20 | Added crawling behind experimental gameplay. | |||||
Renamed the "Short Sneaking" experimental toggle to "Short Sneaking and Crawling". | |||||||
Preview 1.20.10.21 | Added the "Recipe Unlocking" experimental toggle. | ||||||
Added the new recipe unlocking system and /recipe behind experimental gameplay. | |||||||
Preview 1.20.10.23 | Renamed the "Short Sneaking and Crawling" experimental toggle to "Crawling". | ||||||
Sneaking under 1.5 block gaps is no longer behind experimental gameplay. | |||||||
1.20.30 | Preview 1.20.20.21 | Removed the "Recipe Unlocking" toggle. | |||||
Preview 1.20.20.22 | Crawling is no longer behind experimental gameplay. | ||||||
Removed the "Crawling" toggle. | |||||||
Preview 1.20.30.20 | Added the "Villager Trade Rebalancing" and "Render Dragon Features for Creators" experimental toggles. | ||||||
1.20.50 | Preview 1.20.50.21 | Added the "Update 1.21" experimental toggle. | |||||
Added crafters behind experimental gameplay. | |||||||
Preview 1.20.50.22 | Added chiseled copper, copper grates, bulbs, doors, and trapdoors, as well as tuff stairs, slabs, walls, and chiseled tuff, along with brick and polished variants, behind the "Update 1.21" experimental toggle. | ||||||
1.20.60 | Preview 1.20.60.23 | Added the "Armadillo and Wolf Armor" experimental toggle. | |||||
Added armadillos, armadillo scutes, and wolf armor behind this toggle. | |||||||
1.20.70 | Preview 1.20.70.21 | Added vaults behind the "Update 1.21" experimental toggle. | |||||
1.20.70 | Preview 1.20.70.22 | Removed the "Molang Features" experimental toggle. | |||||
1.20.70 | Preview 1.20.70.24 | Added the bogged behind the "Update 1.21" experimental toggle. | |||||
1.20.80 | Preview 1.20.80.20 | Armadillos, armadillo scutes, and wolf armor are no longer behind experimental gameplay. | |||||
Removed the "Armadillo and Wolf Armor" experimental toggle. | |||||||
Preview 1.20.80.22 | Added the mace, breeze rods, heavy cores, two banner patterns, two smithing templates, and three pottery sherds behind the "Update 1.21" experimental toggle. | ||||||
Preview 1.20.80.23 | Added trial chambers explorer maps behind the "Update 1.21" experimental toggle. | ||||||
1.21.0 | Preview 1.21.0.20 | Added ominous trial spawners, ominous trial keys, ominous vaults, ominous bottles, four potions, and five effects behind the "Update 1.21" experimental toggle. | |||||
Preview 1.21.0.21 | Added Raid Omen, three enchantments for the mace, and five paintings behind the "Update 1.21" experimental toggle. | ||||||
Preview 1.21.0.22 | All features behind the "Update 1.21" experimental toggle have now been fully implemented. | ||||||
Removed the "Update 1.21" experimental toggle. | |||||||
Removed the "Experimental Cameras" toggle. | |||||||
1.21.20 | Preview 1.21.10.20 | Added the "Creator Cameras: New Third-Person Presets" experimental toggle. | |||||
Preview 1.21.20.23 | Added the "Creator Cameras: Focus Target Camera" experimental toggle. | ||||||
Removed the "Holiday Creator Features" experimental toggle. | |||||||
1.21.30 | Preview 1.21.30.23 | Added the "Bundles" experimental toggle. | |||||
1.21.40 | Preview 1.21.40.23 | Bundles have now been fully implemented. | |||||
Removed the "Bundles" experimental toggle. | |||||||
1.21.50 | Preview 1.21.50.25 | Added the "Aim Assist" experimental toggle. | |||||
Preview 1.21.50.26 | Added the "Data-Driven Jigsaw Structures" experimental toggle. | ||||||
1.21.60 | Preview 1.21.60.25 | Added the "Drop 1 2025" experimental toggle. | |||||
Added the pig variants, leaf particles, and the updated lodestone crafting recipe behind this toggle. | |||||||
Removed the "Creator Cameras: Focus Target Camera" experimental toggle. | |||||||
1.21.70 | Preview 1.21.70.20 | Added leaf litter, bushes, firefly bushes, wildflowers, cow variants, and ambient sounds for deserts and badlands behind the "Drop 1 2025" experimental toggle. | |||||
Preview 1.21.70.22 | Added cactus flowers, chicken variants, ambient sounds for firefly bushes, and short and tall dry grass behind the "Drop 1 2025" experimental toggle. | ||||||
Preview 1.21.70.23 | All features behind the "Drop 1 2025" experimental toggle have now been fully implemented. | ||||||
Removed the "Drop 1 2025" experimental toggle. | |||||||
Removed the "Aim Assist" experimental toggle. | |||||||
The cartographer and wandering trader trades from the "Villager Trade Rebalancing" experimental toggle have now been fully implemented. | |||||||
Preview 1.21.70.24 | Removed the "Creator Cameras: New Third-Person Presets" experimental toggle. | ||||||
Added the "Experimental Creator Camera Features" experimental toggle. | |||||||
[hide]Upcoming Bedrock Edition | |||||||
1.21.80 | Preview 1.21.80.20 | Added the "Locator Bar" experimental toggle. |
References
- ↑ "Experimental Features in Minecraft: Bedrock Edition" – docs.microsoft.com.
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Java Edition |
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Bedrock Edition |
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Minecraft Education |
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Legacy Console Edition | |||||
New Nintendo 3DS Edition |