Swimming


Swimming is a form of transportation that allows the player to move in water.
Control[edit | edit source]


Swimming is activated by pressing forward while in water.
Sprint-swimming can also be activated. To do this, the player can press sprint for 1 block gap while moving, or double tap forward. The player cannot sprint-swim if the hunger bar is at 6 ( or below, or when affected by )Blindness.
Sneaking when swimming allows the player to sink faster.
Usage[edit | edit source]
When swimming on the surface of still water, the player moves at 2.20 blocks per second. If the player is partially submerged in water, the player moves at 1.97 blocks per second. The player moves at 1.81 blocks per second when swimming downstream underwater, and moves at a slower 0.39 blocks per second while swimming upstream underwater.
Sprint-swimming[edit | edit source]

Sprint-swimming allows the player to move at around 5.612 meters/second, which is 30 percent faster than the normal walking speed of around 4.317 m/s. The player can turn while sprint-swimming at a slightly reduced speed.
Sneaking while sprint-swimming allows the player to descend faster, and jumping allows the player to ascend faster. Therefore, the fastest way to descend underwater is to look directly downward, sprint-swim and sneak at the same time, and the fastest way to ascend underwater is to look directly upward, sprint-swim and jump at the same time.
With sprinting while swimming, it is possible to swim across the water horizontally.[1] This allows the player to fit through one-block gaps, in a similar method to crawling.
By maneuvering the angle of swimming, it is possible to sprint-swim at the surface of a body of water, while still being able to breathe.
Sprint-swimming reduces the player's saturation, and upon reaching zero it depletes the hunger bar at a rate of 1⁄2 every 40 meters, or 7 seconds.
When a player attacks any mob (excluding squid) while sprint-swimming, the mob suffers a larger knockback than usual.
Sprint-swimming, like normal sprinting, ends when the player collides with a solid block, sneaks, blocks or attacks a mob. Additionally, sprint-swimming also ends if the hunger bar decreases to 6 ( or below. )
History[edit | edit source]
[hide]Java Edition Classic | |||||||
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0.0.12a | Added water, allowing the ability for the player to swim. | ||||||
[hide]Java Edition | |||||||
1.4.2 | 12w38a | Changed the sound when swimming in water. | |||||
1.13 | 18w07a | Added the ability to sprint while in water, which causes the player to dive to the ground and swim much faster. | |||||
18w15a | Sprinting at the surface of water no longer makes the player swim, instead the player stays at the same altitude constantly. | ||||||
Swimming through 1 block holes is now possible.[2] | |||||||
18w19a | Added the Dolphin's Grace status effect, creating a new way for the player to swim faster. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.1.0 | Added water and swimming. | ||||||
? | Changed the sound when swimming in water. | ||||||
[hide]Bedrock Edition | |||||||
1.2.13 Experiment | beta 1.2.13.8 | Added the ability to sprint while in water, which causes the player to dive to the ground and swim much faster. | |||||
Added new swimming animations. | |||||||
The new swimming features are currently behind Experimental Gameplay. | |||||||
1.4.0 | beta 1.2.14.2 | When swimming near a dolphin, the player is granted an instant speed boost without the status effect for several seconds. | |||||
The new swimming features are no longer behind Experimental Gameplay. | |||||||
beta 1.2.20.1 | Players can now swim through 1x1 gaps. | ||||||
1.5.0 | beta 1.5.0.0 | Improved player swimming at the surface of water. | |||||
1.14.0 | beta 1.14.0.1 | Players can no longer start swimming in 1-block deep water. | |||||
1.17.0 | beta 1.16.230.56 | Improved visibility when swimming in underwater caves. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added water and swimming. |
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Most mobs can now swim in water. | |
TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added the ability to sprint while in water, which causes the player to dive to the ground and swim much faster. |
Issues[edit | edit source]
Issues relating to "Swimming" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
Renders[edit | edit source]
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Alex with wide arms
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Ari with slim arms
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Efe with wide arms
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Kai with slim arms
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Makena with wide arms
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Noor with wide arms
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Steve with slim arms
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Sunny with slim arms
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Zuri with slim arms
Screenshots[edit | edit source]
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Animation of a player swimming around in an ocean monument.
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The first image of a player swimming in Bedrock Edition.
Trivia[edit | edit source]
- Sprinting and jumping while under a 1 block gap high ceiling causes a player to move at a speed almost twice as fast as regular sprinting speed, but it consumes a hunger point every second.
- When affected by Dolphin's Grace[Java Edition only], a player's speed is increased significantly while swimming.
References[edit | edit source]
See also[edit | edit source]
[edit | edit source]
[hide] | |
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General mechanics | |
Survival |
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Combat | |
Environment | |
Movement | |
User interface | |
Visuals | |
Outdated | ![]() |