Bedrock Edition Preview 1.19.0.25
Beta 1.19.0.24 (Windows, Android, Xbox) or Preview 1.19.0.25 (Windows, iOS, iPadOS, Xbox) is the second beta/Preview version for Bedrock Edition 1.19.0, released on April 14, 2022[1], which adds echo shards and recovery compasses, along with the Swift Sneak enchantment, the removal of copper horn, and bug fixes.
Edition | |||||||
---|---|---|---|---|---|---|---|
Release date |
Xbox, Windows, Android, iOS, iPadOS: April 14, 2022 | ||||||
Internal version |
Windows: 1.19.24.0 | ||||||
Type |
Preview | ||||||
Preview for | |||||||
Protocol version |
514 | ||||||
|
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Additions Edit
Items Edit
- Currently cannot be found in survival.
- Can be used to craft recovery compasses.
- A new type of compass which can point to the last place where player died.
- Randomly spins if not held by a player, the player hasn't died, or when the player is not in the same dimension of the death point.
- Can be crafted with a compass surrounded by 8 echo shards.
Gameplay Edit
- Added the Swift Sneak enchantment.
- Has three levels.
- Can be applied only on leggings.
- Allow the player to walk faster while sneaking.
- Can be found in ancient city chests.
Changes Edit
Blocks Edit
- Changed the model to match Java Edition.
- Now can convert into clay by placing mud above a block which has pointed dripstone underneath.
- Can no longer be pushed by pistons.
- Now drop experience when mined without Silk Touch.
- Added
can_summon
blockstate, which determines it summon a warden or not.- Set to
true
by default for sculk shriekers placed via worldgen. - Set to
false
by default for sculk shriekers placed by a player or generated via sculk spread.
- Set to
Mobs Edit
- Now have a health of 20HP, instead of 16 × 10HP. × 8
- Now have a natural health regeneration of 2HP per second.
- Now sells 1 mangrove propagule for 5 emeralds.
- Wardens now can sniff players from further away (from 16 to 24 blocks).
World generation Edit
- Biome size and placement now matches Java Edition.
- Mud now generates all the way from the surface down to stone.
- Tall mangroves are far more common than short mangroves now.
- Moss carpet now generates on top of some mangrove tree's roots.
- Tropical fish now spawn in water.
- Water color is now cyan instead of yellow like in the normal swamp.
General Edit
Upgrading of old worlds
- Several improvements to level chunk blending to match Java Edition.
- Changed to reflect The Wild Update, showing a mangrove swamp.
- The changes are not shown due to the beta/preview panorama showing instead.
Experimental Edit
These additions and changes are accessible by enabling the "Vanilla Experiments" experimental toggle.
Changes Edit
Items Edit
- Removed from the game.
- Sounds played with the tooting animation is now instant.
- Removed the "Fly" and "Dream" sound variant.
- More goat horn variations can be found inside pillager outposts chest.
Fixes Edit
Sculk Shrieker
- Tweaked the shrieking particles of the sculk shrieker. (MCPE-153007)
- Sculk shriekers should not be triggered by redstone activation.
- Added
can_summon
blockstate to sculk shriekers that determines whether a shrieker can trigger a warden to spawn. Only sculk shriekers placed during world generation in the deep dark and ancient cities have this state set to true. (MCPE-153801) - Running away from a sculk shrieker during shrieking is no longer a viable way of preventing the summoning of a warden.
- The Sculk shrieker no longer attempts to spawn the Warden in Peaceful mode.
- The Sculk shrieker now spreads the highest threat level among players in the vicinity, not the threat level of the closest player.
Warden
- Warden now has a hurt animation when taking damage. (MCPE-153575)
- Fixed a bug where the warden's ribcage UVs were overlapping their right tendril UVs. (MCPE-153797)
- Warden now prioritize players over mobs when angry.
- Improved warden suspect tracking gameplay behavior, and increased the warden's "sniff" range.
- Spawning a warden in Creative mode no longer applies the Darkness effect to the player. (MCPE-153536)
Reinforced Deepslate
- Reinforced deepslate can no longer be pushed by pistons. (MCPE-153548)
Frog
- Froglight and frogspawn blocks now have new sounds. (MCPE-153195, MCPE-153193)
- "Frog Spawn" is now called "Frogspawn". (MCPE-153210)
Goat Horn
- Goat Horn sound is now instant.
- Added goat horn variations to the pillager outposts.
Touch Controls
- Player can now change hotbar item slot while in a boat. (MCPE-153762)
Allay
- Fixed a crash that could occur if a non-owner player takes an item from the allay while it was chasing its owner.
- The allay now regenerates two health each second.
Boat with Chest
- The group of boats with chests now has the correct translation in inventory. (MCPE-153345)
- Mangrove boat with chest now has a crafting recipe. (MCPE-153738)
Mud Bricks
- Crafting mud bricks now correctly gives four mud bricks from one craft.
Gameplay
- Set stack limit for brewing station result slot to 1, as to avoid getting input stacks being overwritten when the brew is complete.
- Fix crash in block_placer component when the block parameter is an unknown block.
- Blocks affected by gravity now fall correctly on replaceable blocks. (MCPE-152937)
- Slabs can now be placed continuously. (MCPE-151887)
General
- Fixed an issue where clicking on the top row of pixels of a button in the new Create New World screen didn't properly trigger its action. (MCPE-153239)
Graphical
- Fixed a bug causing the fire animation to flicker when the player is standing in a lava cauldron while in creative mode. (MCPE-148999)
Items
- Fixed incorrect names for white dye, black dye, brown dye, and blue dye. (MCPE-153522)
Stability and Performance
- Fixed enchantment option on Pocket UI Profile not being displayed.
Technical
- Command selectors now correctly identify players by name instead of their name tag.
- Title commands fired before a client was done joining now show instead of being ignored.
- The
is_moving
filter now returns the correct value when an actor is moving. - Avoid crashes on certain devices when parsing Molang expressions with many OR or AND operators.
- Tie consume animation to consume duration.
References Edit
- ↑ "Minecraft Beta & Preview - 1.19.0.24/25" – feedback.minecraft.net, April 14, 2022.