Husk

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For the mob in Minecraft Dungeons, see Dungeons:Husk.
Husk

Husk.png: Infobox image for Husk the entity in Minecraft

Adult

Baby Husk.png: Infobox image for Husk the entity in Minecraft

Baby

Invicon Husk Spawn Egg.png: Inventory sprite for Husk Spawn Egg in Minecraft as shown in-game with description: Husk Spawn Egg
Health points

20HP♥ × 10

Armor points

2 (🛡)

Behavior

Hostile

Mob type

Undead, Monster

Attack
strength

Easy: 2.5HP♥ × 1.25
Normal: 3HP♥♥
Hard: 4.5HP♥ × 2.25
Inflicts Hunger based on regional difficulty.

Hitbox size

In Java Edition:
Adult:
Height: 1.95 blocks
Width: 0.6 blocks
Baby:
Height: 0.975 blocks
Width: 0.3 blocks
In Bedrock Edition:
Adult:
Height: 1.9 blocks
Width: 0.6 blocks
Baby:
Height: 0.95 blocks
Width: 0.3 blocks

Knockback
resistance

0%–5%

Spawn
Natural
equipment

A husk is a variant of zombie that spawns in deserts. They function similarly to zombies, except they do not burn in sunlight, and they inflict Hunger with their unarmed attacks.

Spawning[edit | edit source]

Husks spawn at a light level of 0 in the desert, mostly replacing zombies in these biomes.

In Java Edition, husks spawn directly under the sky in groups of 4 in place of 80% of all zombies spawned in desert biomes.

In Bedrock Edition, husks spawn on the surface in groups of 2-4 in place of 70% of all zombies spawned in desert biomes.

Trial spawners[edit | edit source]

Husks have a 13 chance to be selected as the "melee" mob for trial spawners in trial chambers.

Reinforcements[edit | edit source]

This feature is exclusive to Java Edition.
 

On Hard difficulty, husks have a 5% chance to spawn as leaders. Leader husks spawn other husks as reinforcements.

Variants[edit | edit source]

Baby husks and chicken jockeys[edit | edit source]

Three adult husks and one baby husk.
All mobs that can be ridden by baby husks in Bedrock Edition.

In Java Edition, there is a 5% chance for husks to spawn as babies, and baby husks have a chance to spawn as a chicken jockey.

In Bedrock Edition, 15% of naturally spawned baby husks can start riding a mob and become a jockey when it tries attacking a villager, player, or golem. They can ride:

Husks spawn with random values of knockback resistance between 0% and 5%.

Behavior[edit | edit source]

A husk that drowns converts to a zombie (which can convert to a drowned).

Like zombies, husks are hostile toward the player, iron golems, villagers, baby turtles, and wandering traders. They pursue these mobs on sight from up to 40 blocks away, as opposed to 16 blocks like most other hostile mobs. If any other mob attacks a husk on purpose, all other husks and zombie variants (except zombified piglins) within a 67×67×21 to 111×111×21 area become hostile toward the attacker. They attempt to avoid obstacles, including sheer cliffs, water, and lava, and try to find the shortest path to the player.

Husks apply Hunger to any player or mob they hit using a melee attack, unless the husk is holding an item in its main hand or the player blocks the attack with a shield. This effect lasts for 7 × floor (regional difficulty) seconds.

Husks are one of the few undead mobs that are immune to burning in sunlight, which allows them to stay around during the day.

Husks have a chance to spawn with the ability to break down doors on Hard difficulty.

Husks seek out any nearby turtle eggs and trample them.

Husks can pick up items if the game rule mobGriefing is set to true, which prevents them from despawning.

Husks attempt to avoid water, only entering it when there is no other path to their target.

A husk that is fully submerged in water for 30 seconds begins converting to a normal zombie, which takes an additional 15 seconds and cannot be stopped even if the husk leaves water. Once this process finishes, the zombie that it becomes has full health even if the husk has been damaged, and may further convert into a drowned if it remains submerged.

Being an undead mob, they are:

Drops[edit | edit source]

On death[edit | edit source]

Item Roll Chance Quantity (Roll Chance)
Default Looting I Looting II Looting III
Invicon Rotten Flesh.png: Husk drops Rotten Flesh with quantity 0-2Rotten Flesh100%0–20–30–40–5

Rare drops[edit | edit source]

Husks may also drop one of the following when killed by a player or tamed wolf:

Item Roll Chance Quantity (Roll Chance)
Default Looting I Looting II Looting III
Invicon Iron Ingot.png: Husk drops Iron Ingot with quantity 1Iron Ingot0.83%–1.82%[d 1]1 (0.83%)1 (1.16%)1 (1.49%)1 (1.82%)
Invicon Carrot.png: Husk drops Carrot with quantity 1Carrot0.83%–1.82%[d 1]1 (0.83%)1 (1.16%)1 (1.49%)1 (1.82%)
Invicon Potato.png: Husk drops Potato with quantity 1Potato[d 2]0.83%–1.82%[d 1]1 (0.83%)1 (1.16%)1 (1.49%)1 (1.82%)
  1. Jump up to: a b c Dropped only when kill credit is given to the player
  2. Dropped as baked potato if on fire when killed. (Java Edition only)

Taken equipment[edit | edit source]

Any picked-up equipment has a 100% chance of dropping and drops with the same damage level it had when picked up.

Naturally-spawned equipment[edit | edit source]

Husk have an 8.5% chance of dropping their naturally-spawned equipment (other than Halloween pumpkins), with random durability. Each level of Looting increases the chance 1 percentage point (11.5% with Looting III). These items include:

Experience[edit | edit source]

Adult husks drop 5XP and an additional 1–3XP per naturally-spawned equipment. Baby husks drop 12XP.

Sounds[edit | edit source]

Java Edition:
Husks use the Hostile Creatures sound category for entity-dependent sound events.

[hide]Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Husk groansHostile CreaturesRandomlyentity.husk.ambientsubtitles.entity.husk.ambient1.00.8-1.2
(Baby: 1.3-1.7)
16
​Husk hurtsHostile CreaturesWhen a husk is damagedentity.husk.hurtsubtitles.entity.husk.hurt1.00.8-1.2
(Baby: 1.3-1.7)
16
​Husk diesHostile CreaturesWhen a husk diesentity.husk.deathsubtitles.entity.husk.death1.00.8-1.2
(Baby: 1.3-1.7)
16
​FootstepsHostile CreaturesWhile a husk is walkingentity.husk.stepsubtitles.block.generic.footsteps0.151.016
​Zombie infectsHostile CreaturesWhen a husk infects a villagerentity.zombie.infectsubtitles.entity.zombie.infect2.00.8-1.216
​Door shakesHostile CreaturesWhile a husk is breaking a wooden doorentity.zombie.attack_wooden_doorsubtitles.entity.zombie.attack_wooden_door2.00.8-1.216
​Door breaksHostile CreaturesWhen a husk breaks a wooden doorentity.zombie.break_wooden_doorsubtitles.entity.zombie.break_wooden_door2.00.8-1.216
​Turtle Egg stompedHostile CreaturesWhen a husk is jumping on turtle eggsentity.zombie.destroy_eggsubtitles.entity.zombie.destroy_egg0.50.9-1.116
​Husk converts to ZombieHostile CreaturesWhen a husk is drowned, converting to a zombieentity.husk.converted_to_zombiesubtitles.entity.husk.converted_to_zombie1.60.8-1.216
​Block broken [sound 1]?Unused sound event[sound 2]entity.zombie.attack_iron_doorsubtitles.block.generic.break​​[sound 1]NoneNoneNone

Bedrock Edition:

[hide]Sounds
SoundSourceDescriptionResource locationVolumePitch
Hostile CreaturesRandomlymob.husk.ambient1.00.8-1.2 (Baby: 1.3-1.7)
Hostile CreaturesWhen a husk is damagedmob.husk.hurt1.00.8-1.2 (Baby: 1.3-1.7)
Hostile CreaturesWhen a husk diesmob.husk.death1.00.8-1.2 (Baby: 1.3-1.7)
Hostile CreaturesWhile a husk is walkingmob.husk.step0.351.0 (Baby: 1.5)
Hostile CreaturesWhile a husk is breaking a wooden doormob.zombie.wood1.01.0
Hostile CreaturesWhen a husk breaks a wooden doormob.zombie.woodbreak1.01.0
PlayersWhen a husk is jumping on turtle eggsfall.egg0.50.9-1.0
Hostile CreaturesWhen a husk is drowned, converting to a zombiemob.husk.convert_to_zombie1.00.8-1.2

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifierEntity tags[hide]Translation key
EntitySprite husk.png: Sprite image for husk in Minecraft Huskhuskcan_breathe_under_water
ignores_poison_and_regen
inverted_healing_and_harm
no_anger_from_wind_charge
undead
wither_friends
zombies
entity.minecraft.husk

Bedrock Edition:

NameIdentifierNumeric ID [hide]Translation key
EntitySprite husk.png: Sprite image for husk in Minecraft Huskhusk47entity.husk.name

Entity data[edit | edit source]

Husks have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements[edit | edit source]

[hide]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
It SpreadsKill a mob next to a catalyst10Bronze
Monster HunterAttack and destroy a monster.Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider.15Bronze
OverkillDeal nine hearts of damage in a single hit.Damage can be dealt to any mob, even those that do not have nine hearts of health overall.30Bronze
Over-OverkillDeal 50 hearts of damage in a single hit using the Mace20Silver

Advancements[edit | edit source]

IconAdvancementIn-game descriptionActual requirements (if different)
A Throwaway JokeThrow a Trident at something.
Note: Throwing away your only weapon is not a good idea.
Hit a mob with a thrown trident.
AdventureAdventure, exploration and combatKill any mob, or be killed by any living entity.
ArbalisticKill five unique mobs with one crossbow shotArmor Stand also counts for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
It SpreadsKill a mob near a Sculk Catalyst Mobs that drop no experience as well as the ender dragon are ignored for this advancement.
Monster HunterKill any hostile monster Other mobs may be killed, but are ignored for this advancement.
Monsters HuntedKill one of every hostile monster Other mobs may be killed, but are ignored for this advancement.
Over-OverkillDeal 50 hearts of damage in a single hit using the Mace
Take AimShoot something with an ArrowUsing a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow.

History[edit | edit source]

[hide]Java Edition
1.1016w20a Added husks and baby husks.
Added husk spawn eggs, which husks can be spawned from.
Husks share the same entity ID as zombies.
pre2The husk spawn egg has been removed.
releaseAdded exclusive sounds for husks: their sounds are a more raspy version of regular zombie sounds. Before this, husks used to sound like regular zombies.
1.1116w32aThe husk spawn egg has been re-added.
Husks now avoid water.
Husks can no longer spawn from zombie spawn eggs used in the desert.
1.1318w19aHusks now sink underwater.
Husks no longer drown underwater.
18w21b Husks now convert into zombies when submerged for some time.
Husks now have sounds when converting to zombies.
1.1418w43a The textures of husks and baby husks have been changed.
1.1519w37aMobs that spawn wearing carved pumpkins or jack o'lanterns on Halloween no longer drop them.
19w46aBaby husks can now be spawned using their spawn egg on it.[1]
1.1721w13aHusks drop baked potatoes instead of normal potatoes if on fire when killed or killed by a fire source.
1.17.1Pre-release 1Husks no longer pick up glow ink sacs.
1.20.3
Experiment
Update 1.21
23w45aHusks now spawn in trial chambers behind the "Update 1.21" experimental data pack.
1.20.5
Experiment
Update 1.21
24w04aHusks no longer retaliate against attacks from the breeze.
1.21.224w33aHusks now spawn more husks as zombie reinforcements instead of regular zombies and can only do that in the overworld.[2]
24w36aZombies converted from husk now has equal percentage of health as the husk's before conversion.
24w37aThe change in 24w36a has been reverted
[hide]Pocket Edition Alpha
v0.15.0build 1 Added husks and baby husks.
v0.16.0build 5Husks now have their own sounds.
[hide]Pocket Edition
1.0.4alpha 1.0.4.0Husks are now slightly taller than zombies.
[hide]Bedrock Edition
1.5.0beta 1.5.0.0Husks now sink underwater.
Husks now convert into zombies when submerged.
beta 1.5.0.4Husks now try to stomp turtle eggs.
1.8.0beta 1.8.0.8Baby husks can now ride adult stray cats and pandas.
1.10.0beta 1.10.0.3 The textures of husks and baby husks have been changed.
Husks are now hostile toward wandering traders.
1.16.0beta 1.16.0.51Husks can now pick up items.
1.17.30beta 1.17.30.20Husks no longer pick up glow ink sacs.
1.20.30Preview 1.20.30.21Husks now have sounds when converting to zombies.
1.20.60
Experiment
Update 1.21
Preview 1.20.60.20Husks now spawn in trial chambers behind the "Update 1.21" experimental toggle.
1.20.70
Experiment
Update 1.21
Preview 1.20.70.21Husks no longer retaliate against attacks from breezes.
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU46CU361.381.381.38Patch 151.0.1 Added husks and baby husks.
TU54CU441.521.521.52Patch 241.0.4Added husk spawn eggs, which husks can be spawned from.
Husks can no longer spawn from zombie spawn eggs used in the desert.
TU60CU511.641.641.64Patch 301.0.11Baby husks now have a 15% chance of becoming a jockey. Before becoming a jockey, upon nearing the player, they check for one of the following to mount prior attacking: adult chickens, adult ocelots, adult wolves, adult zombies, cows, pigs, sheep, spiders or cave spiders.
TU69 1.761.761.76Patch 38 Husks now sink underwater.
Husks now convert into zombies when submerged.
Husks now try to stomp turtle eggs.
1.83 Baby husks can now ride adult stray cats and pandas.
1.91Husks are now hostile toward wandering traders.
[hide]New Nintendo 3DS Edition
0.1.0 Added husks and baby husks.

Data history[edit | edit source]

[hide]Java Edition
1.1116w32aHusks now have their own entity ID separate from zombies.
1.1317w47aNumeric IDs for entities were presumably deprecated in this version.​[more information needed]
1.20.323w40aHusks are now part of the #can_breathe_under_water, #undead and #zombies tags.

Issues[edit | edit source]

Issues relating to "Husk" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia[edit | edit source]

Gallery[edit | edit source]

Screenshots[edit | edit source]

Mojang images[edit | edit source]

Textures[edit | edit source]

In other media[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

External links[edit | edit source]

Navigation[edit | edit source]