Legacy Frozen Ocean
Structures | |
---|---|
Blocks | |
Climate | |
Temperature |
0.0 |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
|
Underwater fog color |
|
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The legacy frozen ocean is an unused frozen variant of oceans.
Description[edit | edit source]
The legacy frozen ocean variant is similar to frozen ocean biomes, but without icebergs, making it look like flatlands of ice. Rabbits, polar bears and strays spawn here. Rabbits have their snowy texture. No monsters other than drowned, strays and skeletons can spawn here. This biome also generates kelp. Those biomes were much smaller and existed prior in Pocket Edition v0.9.0 alpha. This biome does not naturally generate, though it can be generated using a biome editor or add-ons.
Mobs[edit | edit source]
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄635 | 1 |
![]() | 100⁄635 | 2–4 |
![]() | 100⁄635 | 1 |
![]() | 100⁄635 | 1 |
![]() | 96⁄635 | 1–2 |
![]() | 95⁄635 | 2–4 |
![]() | 24⁄635 | 1–2 |
![]() | 10⁄635 | 1–2 |
![]() | 5⁄635 | 1 |
![]() | 5⁄635 | 2–4 |
Creature category | ||
![]() | 10⁄27 | 2–4 |
![]() | 8⁄27 | 2–4 |
![]() | 5⁄27 | 1–2 |
![]() | 4⁄27 | 2–3 |
Water creature category | ||
![]() | 75⁄101 | 4–7 |
![]() | 26⁄101 | 3–5 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 635, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "size": "2-4", "mob": "Drowned", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 27, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "1-2", "mob": "Polar Bear", "weight": 5 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 101, "mobs": [ { "size": "4-7", "mob": "Cod", "weight": 75 }, { "size": "3-5", "mob": "Salmon", "weight": 26 } ], "category": "watercreature" } }
Sounds[edit | edit source]
When in any ocean biome, unique ocean ambience play randomly. Normal overworld tracks also play, alongside "Axolotl", "Dragon Fish" and "Shuniji", as the requirements for those are merely to be underwater rather than biome-determined.
Ambience[edit | edit source]
Name | Sound | Group |
---|---|---|
Underwater Ambience | Loop | |
Bubbles 1 | Loop Additions | |
Bubbles 2 | ||
Bubbles 3 | ||
Bubbles 4 | ||
Bubbles 5 | ||
Bubbles 6 | ||
Water 1 | ||
Water 2 | ||
Animal 1 | Rare Loop Additions | |
Bass Whale 1 | ||
Bass Whale 2 | ||
Crackles 1 | ||
Crackles 2 | ||
Driplets 1 | ||
Driplets 2 | ||
Earth Crack | ||
Animal 2 | Ultra Rare Loop Additions | |
Dark 1 | ||
Dark 2 | ||
Dark 3 | ||
Dark 4 |
Music[edit | edit source]
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview |
---|---|---|---|---|
Axolotl | Underwater | "Axolotl" | — | |
Dragon Fish | Underwater | "Dragon Fish" | — | |
Shuniji | Underwater | "Shuniji" | — |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | legacy_frozen_ocean | 43 |
History[edit | edit source]
[hide]Pocket Edition Alpha | |||||||
---|---|---|---|---|---|---|---|
v0.9.0 | build 1 | Added the frozen ocean biome, although it remained unused like in Java Edition 1.7.2. | |||||
[hide]Bedrock Edition | |||||||
1.4.0 | beta 1.2.14.2 | Added shipwrecks. | |||||
Changed ID of old frozen ocean to legacy_frozen_ocean . | |||||||
beta 1.2.20.1 | Added underwater ruins. | ||||||
1.17.0 Experiment | beta 1.16.230.56 | All oceans generate with a stone floor below Y=51 instead of a sand or gravel floor behind the Caves & Cliffs experimental gameplay toggle.[1] This does not occur in the Old world type. | |||||
1.17.30 Experiment | beta 1.17.30.23 | All oceans generate with a sand or gravel floor once again. |
Issues[edit | edit source]
Issues relating to "Legacy Frozen Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.
See also[edit | edit source]
References[edit | edit source]
- ↑ MCPE-125235 — Ocean floors are generated with stone floors
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