Dungeons:Wildfire

(Redirected from Dungeons:Hovering Inferno)
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  • Add animations to gallery

A wildfire is a powerful mob that can be found within the Flames of the Nether DLC of Minecraft Dungeons. It shoots burning debris of its shields, causes shockwaves, and summons blazes.

Wildfire
Wildfire (Dungeons).png: Infobox image for Wildfire the dungeons entity in Minecraft
Health points

Mob: 1500
Shield: 250 x 4 shield

Immunities

Fire damage

Behavior

Hostile

Classification

Powerful

Attack strength

90

Level ID

HoveringInferno

Spawning Edit

Behavior Edit

Wildfires are shielded mobs similar to royal guards, vanguards, and tower guards, where the mob's shield must be destroyed first. However, unlike most shielded mobs, wildfires have four shields protecting them, all of which must be destroyed before the hero can inflict damage, and the shields can also take multiple hits before breaking. When wildfires are low on health, they will retreat and heal themselves within fire like blazes, but can also regenerate damaged and destroyed shields.

Basic attack

Wildfires shoot shield debris at heroes, which deals damage upon hit.

Shockwave attack

Wildfires will slam the ground if a target gets too close, sending out a small shockwave that damages heroes and knocks back both heroes and mobs.

Summon

Wildfires are capable of summoning one or two blazes to assist it.

Sounds Edit

Music Edit

[hide]Sounds
SoundDescriptionResource location
Wildfire Boss Theme?
Wildfire Boss Theme End?

Wildfire Edit

[hide]Sounds
SoundDescriptionResource location
Shoot?
Shield Debris Impact?
Death?
Hurt?
Crackle?
Shoot Vocal?
Idle?
Shield Broken?
Shield Break Vocal?
Shockwave?
Step?
Stun?

Old sounds Edit

[hide]Sounds
SoundDescriptionResource location
Death?
Hurt?
Idle?
Shield Destroyed?
Shoot?
Step?

Achievements Edit

Main article: Achievement
Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Back From Whence You Came!
Defeat 10 wildfires.50GSilver

Data values Edit

  • In the game files, wildfires are referred to internally by the name HoveringInferno, their shields are referred to internally by the name HoveringInferno_Shield, and their projectiles are referred to internally by the name Shield_Debris.

History Edit

[hide]Minecraft Dungeons
1.8.0.0Added the wildfire statue.
Added wildfire assets to the game files.
April 4, 2022Wildfires were revealed to be returning to the game within the luminous night seasonal adventure.
April 15, 2022Wildfires were revealed to be powerful mobs. It was also revealed that they would spawn within the flames of the Nether missions in addition to within the tower.
1.14.1.0Added wildfires.
Changed the name of the old sound files.
Added new sounds.
1.16.2.0Regeneration in-fire moved from health to shields.
Regeneration in-fire set to 3x speed.
Initial shield regeneration increased from 6s to 8s.
Subsequent shield regeneration increased from 5s to 7s.
Shields health increased from 200 HP to 250 HP (to a combined total of 1,000).
Shields now regenerate at maximum HP.
Now has a small invincibility window when a shield is broken.
Chase speed increased from 0.5 to 0.7.
Increased size scaling from 1.5 to 1.7.

Gallery Edit

Renders Edit

Textures Edit

Screenshots Edit

In other media Edit

References Edit

Navigation Edit

Redirected from "Dungeons:Hovering Inferno"