Disk
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This article is about the feature. For the item that can be used to play music, see Music Disc. For disk-like ice feature, see Ice patch.
Disk
Biomes |
Depends |
---|---|
Generates in existing chunks |
No |
Consists of |
Or Or Or |
{ "title": "Disk", "rows": [ { "field": "Depends", "label": "(link to Biome article, displayed as Biomes)" }, { "field": "No", "label": "Generates in<br>existing chunks" }, { "field": "(values exceeds 1000 characters...)", "label": "Consists of" } ], "invimages": [], "images": [] }
A disk is a feature consisting of a naturally generated roughly circular deposit of a soil-like block under or next to bodies of water.
Description[edit | edit source]
Disks are generated at the Euclidean distance n (i.e. x2+y2=n2) from a given central block, creating a circular-looking pattern of the given block with a radius of n. They are commonly seen throughout rivers, shallow oceans, swamps and mangrove swamps.
List[edit | edit source]
Block | Replaces blocks | Minimum size (n) | Maximum size (n) | Biomes |
---|---|---|---|---|
![]() ![]() |
![]() ![]() |
2 | 6 | All Overworld biomes except ![]() ![]() ![]() |
![]() |
![]() ![]() |
2 | 5 | All Overworld biomes except ![]() ![]() ![]() |
![]() |
![]() ![]() |
2 | 3 | All Overworld biomes |
![]() ![]() ![]() |
![]() ![]() |
2 | 6 | ![]() |
Data values[edit | edit source]
ID[edit | edit source]
Feature type | Identifier |
---|---|
![]() | disk |
Configured feature | Identifier |
---|---|
![]() | disk_clay |
![]() | disk_grass |
![]() | disk_gravel |
![]() | disk_sand |
Feature | Identifier |
---|---|
![]() | clay_feature |
![]() | gravel_feature |
![]() | sand_feature |
![]() | grass_disc_feature |
Config[edit | edit source]
Main article: Configured feature
- [NBT Compound / JSON Object] config
- [NBT Compound / JSON Object] state_provider The block to use.
- [NBT Compound / JSON Object] fallback The block to use when all the rules' predicates are not passed.
- Block state provider see Template:Nbt inherit/block state provider/template
- [NBT List / JSON Array] rules (Required, but can be empty) Rules of the block to use.
- [NBT Compound / JSON Object] One rule.
- [NBT Compound / JSON Object] if_true The predicate of this rule.
- Block predicate see Template:Nbt inherit/block predicate/template
- [NBT Compound / JSON Object] then The block to use when the predicate is passed.
- Block state provider see Template:Nbt inherit/block state provider/template
- [NBT Compound / JSON Object] if_true The predicate of this rule.
- [NBT Compound / JSON Object] One rule.
- [NBT Compound / JSON Object] fallback The block to use when all the rules' predicates are not passed.
- [Int][NBT Compound / JSON Object] radius The radius of this disk. Value between 0 and 8 (inclusive).
- Int provider see Template:Nbt inherit/int_provider/template
- [Int] half_height Half of the height of this disk. Value between 0 and 4 (inclusive).
- [NBT Compound / JSON Object] target This predicate must be passed to generate this feature.
- Block predicate see Template:Nbt inherit/block predicate/template
- [NBT Compound / JSON Object] state_provider The block to use.
An example
{
"type": "minecraft:disk",
"config": {
"half_height": 1,
"radius": {
"type": "minecraft:uniform",
"value": {
"max_inclusive": 3,
"min_inclusive": 2
}
},
"state_provider": {
"fallback": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:clay"
}
},
"rules": []
},
"target": {
"type": "minecraft:matching_blocks",
"blocks": [
"minecraft:dirt",
"minecraft:clay"
]
}
}
}
History[edit | edit source]
Java Edition Beta | |||||||
---|---|---|---|---|---|---|---|
1.8 | Pre-release | Added disks. | |||||
Java Edition | |||||||
1.13 | 18w06a | Disks no longer generate in and around water lakes.[1] | |||||
1.19 | 22w14a | Added grass disk in mangrove swamp. | |||||
Pocket Edition Alpha | |||||||
v0.9.0 | build 1 | Added disks. | |||||
Bedrock Edition | |||||||
1.19.0 | beta 1.19.0.20 | Added grass disk in mangrove swamp. |
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
A lake in a flower forest with overlapping disks of sand, clay, gravel, and dirt.
-
A disk generated in a swamp biome.
-
A gravel disk next to a river.
See Also[edit | edit source]
- Clay blob a terrain feature before beta 1.8 Pre-release
References[edit | edit source]
[edit | edit source]
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