Sculk patch
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{ "title": "Sculk patch", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BiomeSprite deep-dark.png article, displayed as 16x16px|link=Deep Dark|alt=|class=pixel-image|)</span>(link to Deep Dark article, displayed as <span class=\"sprite-text\">Deep Dark</span>)</span>", "label": "(link to Biome article, displayed as Biomes)" }, { "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite sculk-catalyst.png article, displayed as 16x16px|link=Sculk Catalyst|alt=|class=pixel-image|)</span>(link to Sculk Catalyst article, displayed as <span class=\"sprite-text\">Sculk Catalyst</span>)</span>\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:BlockSprite sculk-shrieker.png article, displayed as 16x16px|link=Sculk Shrieker|alt=|class=pixel-image|)</span>(link to Sculk Shrieker article, displayed as <span class=\"sprite-text\">Sculk Shrieker</span>)</span>", "label": "Consists of" } ], "invimages": [], "images": [ "Sculk group generated.png" ] }
A sculk patch is a feature that places sculk catalysts and sculk shriekers in patches in the deep dark biome.
Data values[edit | edit source]
ID[edit | edit source]
Feature type | [hide]Identifier |
---|---|
![]() | sculk_patch |
Configured feature | [hide]Identifier |
---|---|
![]() | sculk_patch_ancient_city |
![]() | sculk_patch_deep_dark |
Config[edit | edit source]
Main article: Configured feature
[NBT Compound / JSON Object] config
- [Int] charge_count The number of charges. Value between 1 and 32 (inclusive).
- [Int] amount_per_charge The initial value of each charge. Value between 1 and 500 (inclusive).
- [Int] spread_attempts The number of attempts to spread. Value between 1 and 64 (inclusive).
- [Int] growth_rounds The number of times to generate. Value between 0 and 8 (inclusive).
- [Int] spread_rounds The number of times to spread. Value between 0 and 8 (inclusive).
- [Int][NBT Compound / JSON Object] extra_rare_growths The number of extra shriekers generated.
- Int provider see Template:Nbt inherit/int_provider/template
- [Float] catalyst_chance The probability of generating a catalyst. Value between 0.0 and 1.0 (inclusive).
An example[show]
{
"type": "minecraft:sculk_patch",
"config": {
"amount_per_charge": 32,
"catalyst_chance": 0.5,
"charge_count": 10,
"extra_rare_growths": {
"type": "minecraft:uniform",
"value": {
"max_inclusive": 3,
"min_inclusive": 1
}
},
"growth_rounds": 0,
"spread_attempts": 64,
"spread_rounds": 1
}
}
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.19 | Deep Dark Experimental Snapshot 1 | Added sculk patches. | |||||
[hide]Bedrock Edition | |||||||
1.18.30 Experiment | Preview 1.18.30.33 | Added sculk patches behind the "Wild Update" experimental toggle. |
Issues[edit | edit source]
Issues relating to "Sculk patch" are maintained on the bug tracker. Issues should be reported and viewed there.
[edit | edit source]
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