Not to be confused with Pale moss patch.

Vegetation patch is a feature that places some vegetation in the lush caves biome.

Vegetation patch
Underground vegetation ground.png: Infobox image for Vegetation patch the structure in Minecraft

Ground vegetation

Underground vegetation ceiling.png: Infobox image for Vegetation patch the structure in Minecraft

Ceiling vegetation

Biomes
Generates in
existing chunks

Yes

Consists of

Data values Edit

ID Edit

Java Edition:

Feature type[hide]Identifier
[No displayed name]vegetation_patch
[No displayed name]waterlogged_vegetation_patch
Configured feature[hide]Identifier
BlockSprite clay.png: Sprite image for clay in Minecraft [No displayed name]clay_with_dripleaves
BlockSprite moss-block.png: Sprite image for moss-block in Minecraft [No displayed name]moss_patch
BlockSprite moss-block.png: Sprite image for moss-block in Minecraft [No displayed name]moss_patch_bonemeal
BlockSprite moss-block.png: Sprite image for moss-block in Minecraft [No displayed name]moss_patch_ceiling

Bedrock Edition:

Feature[hide]Identifier
BlockSprite clay.png: Sprite image for clay in Minecraft [No displayed name]clay_with_dripleaves_feature
BlockSprite moss-block.png: Sprite image for moss-block in Minecraft [No displayed name]moss_patch_feature
BlockSprite moss-block.png: Sprite image for moss-block in Minecraft [No displayed name]moss_patch_bonemeal_feature
BlockSprite moss-block.png: Sprite image for moss-block in Minecraft [No displayed name]moss_patch_snap_to_floor_feature
BlockSprite moss-block.png: Sprite image for moss-block in Minecraft [No displayed name]moss_ceiling_feature
BlockSprite moss-block.png: Sprite image for moss-block in Minecraft [No displayed name]moss_ceiling_snap_to_ceiling_feature

Config Edit

Main article: Configured feature

Java Edition:

  • [NBT Compound / JSON Object] config
    • [String] surface The surface to place on. One of floor, or ceiling
    • [Int][NBT Compound / JSON Object] depth Value between 1 and 128 (inclusive).
    • [Int] vertical_range Value between 1 and 256 (inclusive).
    • [Float] extra_bottom_block_chance Value between 0.0 and 1.0 (inclusive).
    • [Float] extra_edge_column_chance Value between 0.0 and 1.0 (inclusive).
    • [Float] vegetation_chance Value between 0.0 and 1.0 (inclusive). The chance of placing a vegetation feature is evaluated for each block.
    • [Int][NBT Compound / JSON Object] xz_radius The radius of the patch.
    • [String] replaceable A block tag with # specifying what blocks this feature can replace.
    • [Int][NBT Compound / JSON Object] ground_state The block to use for the ground of the patch.
    • [String][NBT Compound / JSON Object] vegetation_feature The placed feature to place on top of the patch. Can be a placed feature ID, or a placed feature object.

Navigation Edit