Cooked food
Reason: Convert this list into a broad concept article named Cooking
Cooking produces cooked food from raw food by using a furnace, smoker or on a campfire or by killing certain mobs with fire. Cooked food gives more hunger points when consumed than their raw food variant. Cooked food can also be obtained via trading, and in certain loot chests in some generated structures.
Methods[edit | edit source]
Fire[edit | edit source]
The following cooked food is dropped from their respective mob when killed while on fire:
Cooked Cod, an item dropped by igniting
cod
Cooked Salmon, an item dropped by igniting
salmon
Cooked Chicken, an item dropped by igniting
chickens
Steak, an item dropped by igniting
cows and
mooshrooms
Cooked Porkchop, an item dropped by igniting
pigs and
hoglins
Cooked Mutton, an item dropped by igniting
sheep
Cooked Rabbit, an item dropped by igniting
rabbits
Campfire[edit | edit source]
The campfire or soul campfire has four slots on the block and does not contain an interface. Items are added to the campfire slots by pressing the use button. Up to four uncooked food items can be placed on a campfire, and they are cooked simultaneously. Cooking takes 30 seconds (600 game ticks) for each added item. The items drop from the campfire or soul campfire automatically after they finish cooking.
Campfires do not require any kind of fuel to cook. As long as the campfire is lit, it can cook an infinite amount of food.
If the campfire is extinguished while cooking food, the remaining cooking time quickly counts back up. Food items can be placed on an unlit campfire. Any items cooking on a campfire always drop when the campfire block is broken.
Furnace[edit | edit source]
Cooking with a furnace uses cooked food recipes to turn raw food into cooked food when combined with fuel. The furnace is a utility block with two functions: besides cooking, it also uses fuel to smelt materials. Each item takes 10 seconds to process.
Smoker[edit | edit source]
Smokers are used to cook food items twice as fast as a furnace, taking only 5 seconds per item instead of 10. Fuel is also used twice as fast, so the rate of cooked items per fuel item remains the same.
Uncooked food[edit | edit source]
Uncooked food are food items which can be cooked using a furnace, smoker, or campfire.
Raw Cod, an item dropped by
cod
Raw Salmon, an item dropped by
salmon
Raw Chicken, an item dropped by
chickens
Raw Beef, an item dropped by
cows and
mooshrooms
Raw Porkchop, an item dropped by
pigs and
hoglins
Raw Mutton, an item dropped by
sheep
Raw Rabbit, an item dropped by
rabbits
Fuel[edit | edit source]
Cooked food recipes[edit | edit source]
All cooked food recipes can be used in a furnace or smoker and would require a source of fuel.
Product | Ingredient | Exp | Usage |
---|---|---|---|
![]() Baked Potato |
![]() Potato |
0.35 | Fills 5 (, while raw fills )1 (. ) |
![]() Dried Kelp |
![]() Kelp |
0.1 | Fills 1 ( and can be eaten faster than other )foods; while uncooked kelp is inedible. Can also be used to craft dried kelp block. |
![]() Steak |
![]() Raw Beef |
0.35 | Fills 8 (, while raw fills )3 (. ) |
![]() Cooked Porkchop |
![]() Raw Porkchop |
0.35 | Fills 8 (, while raw fills )3 (. ) |
![]() Cooked Mutton |
![]() Raw Mutton |
0.35 | Fills 6 (, while raw fills )2 (. ) |
![]() Cooked Chicken |
![]() Raw Chicken |
0.35 | Fills 6 (, while raw fills )2 ( and has a 30% chance to give the )Hunger status effect. |
![]() Cooked Rabbit |
![]() Raw Rabbit |
0.35 | Fills 5 (, while raw fills )3 (. ) |
![]() Cooked Cod |
![]() Raw Cod |
0.35 | Fills 5 (, while raw fills )2 (. ) |
![]() Cooked Salmon |
![]() Raw Salmon |
0.35 | Fills 6 (, while raw fills )2 (. ) |
Issues[edit | edit source]
Issues relating to "Cooking" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
-
The Java Edition GUI for the smoker
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The Java Edition GUI for the furnace
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In game encyclopedia entry on Furnace
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In game encyclopedia entry on Food
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A screenshot of raw beef cooking on a soul campfire
[edit | edit source]
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