Pocket Edition Alpha

Revision as of 21:58, 21 November 2024 by 211.30.81.149 (talk)

Alpha was the first development phase of Pocket Edition, developed for over 5 years, from August 16, 2011, to November 17, 2016. Alpha was succeeded by the full release of Pocket Edition 1.0.0 on December 19, 2016.

Pocket Edition Alpha
Pocket Edition v0.5.0 alpha.png: Infobox image for Pocket Edition Alpha the development phase in Minecraft
Starting version

v0.1.0 alpha (August 16, 2011)

Latest version

v17.7 alpha (November 30, 2001)

Paid

Yes

Unique Features

Blocks
  • Water color can be changed in cauldrons by adding dyes. This dyed water can be used to dye items such as leather armor.
  • Cauldrons can store potions, and will make an explosion sound (not a real explosion) if potions are mixed, making the potions disappear. Potions in cauldrons can be used to make a tipped arrow.
  • Chests are directional; adjacent chests will not connect to form a large chest if they are facing different directions. Chests can be placed next to a large chest horizontally.
  • Glowing obsidian, which replaced the nether reactor structure, except for the nether reactor core block.
  • Invisible bedrock which generates at the edges of the world.
  • Nether reactor core, which was used to generate nether reactors before the addition of the Nether.
  • Stonecutters, used to craft stone-related items as there was not enough space in the crafting system.
  • Update game block, which appears when a world with blocks added in a newer version is loaded in an older version.
Items
World generation
  • Early versions used terrain and biome generation akin to that of Java Edition Beta. (more specifically, Alpha v1.2.0 to Beta 1.7.3)
  • Biomes that would exceed the 128-block height are shrunk to fit in, although the maximum tall block is 256 block height limit.
  • Far lands in infinite worlds generate Far Lands since X/Z: ±12,550,821, like prior to Java Beta 1.8.
  • Old world type
    • Generates as a finite world 256 blocks in length and width, while 128 blocks in height.
    • Nether and end portals cannot be activated.
  • Nether reactor, which was used before the addition of the Nether: generates a large spire made of netherrack.
  • Fallen trees, which are composed of a trunk lying on its side, sometimes with vines and mushrooms, and a stump one to two blocks away in the direction the rings are facing.
  • Flat world type
Gameplay
  • The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of Pocket Edition have the same gameplay[1]).
    • Crafting uses the MATTIS system, and items are disposed of by long-tapping their icon on the toolbar.
    • For better visibility, blocks being aimed at are highlighted rather than outlined.
    • Curiously, these versions of Pocket Edition have the fewest amount of inventory slots for use, that being three.
    • Note that the One Block At A Time April Fools joke of 2022 is not the one to have the fewest slots, as via riding a horse, donkey, mule or llama, you can access its inventory, and in turn your own.
  • Windows 10 Edition's crafting menu is similar to Java's and Console's crafting menus.
  • Multiplayer allows for four ways of player connection:
    • Through LAN, which allows 5 players to be on a single world.
    • Through Pocket Realms; Pocket Realms was closed in Alpha v0.7.6 and was available again in Alpha v0.15.0.
    • Through a user-created external server.
    • Through Xbox Live.
General
  • Add-ons, used to change the way things in the game look and behave.
  • Behavior packs, which are used to change the behavior of entities.
  • World templates, which can be used to import the world from outside.
  • Skins have extra pixels on the skin model, and multiple skin packs are available.

References

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