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{{Development phase
{{Infobox development phase
|image=Pocket Edition v0.5.0 alpha.png
|image = Pocket Edition v0.1.0 alpha (Xperia Play).png
|startver=[[Pocket Edition v0.1.0 alpha|v0.1.0 alpha]] (August 16, 2011)
|image2 = Pocket Edition 0.16.2.png
|currentver=[[Pocket Edition v0.16.2 alpha|v0.16.2 alpha]] (November 18, 2016)
|startver = [[Pocket Edition v0.1.0 alpha|v0.1.0 alpha]] (August 16, 2011)
|currentver = [[Pocket Edition v0.16.2 alpha|v0.16.2 alpha]] (November 18, 2016)
|paid=Yes
|paid = Yes
|nextparent=Pocket Edition
|nextparentlink=Pocket Edition#Full Release
|nextparent = Pocket Edition
|latestver=[[Pocket Edition v0.16.2 alpha|v0.16.2]] (November 17, 2016)}}
|nextparentlink = Pocket Edition#Full Release
|latestver = [[Pocket Edition v0.16.2 alpha|v0.16.2]] (November 17, 2016)

}}
'''Alpha''' was the first development phase of ''[[Pocket Edition]]'', developed for over 5 years, from August 16, 2011, to November 17, 2016. Alpha was succeeded by the full release of [[Pocket Edition 1.0.0]] on December 19, 2016.
'''Alpha''' was the first development phase of ''[[Pocket Edition]]'', developed for over 5 years, from August 16, 2011, to November 17, 2016. Alpha was succeeded by the full release of [[Pocket Edition 1.0.0]] on December 19, 2016.


== Unique Features ==
== Unique Features ==
'''Blocks'''

; Blocks
* Water color can be changed in [[cauldron]]s by adding [[dye]]s. This dyed water can be used to dye items such as [[leather armor]].
* Water color can be changed in [[cauldron]]s by adding [[dye]]s. This dyed water can be used to dye items such as [[leather armor]].
* [[Cauldron]]s can store potions, and will make an explosion sound (not a real explosion) if potions are mixed, making the potions disappear. Potions in cauldrons can be used to make a tipped arrow.
* [[Cauldron]]s can store potions, and will make an explosion sound (not a real explosion) if potions are mixed, making the potions disappear. Potions in cauldrons can be used to make a tipped arrow.
* [[Chests]] are directional; adjacent chests will not connect to form a large chest if they are facing different directions. Chests can be placed next to a large chest horizontally.
* [[Chests]] are directional; adjacent chests will not connect to form a large chest if they are facing different directions. Chests can be placed next to a large chest horizontally.
* [[Glowing obsidian]], which replaced the [[nether reactor]] structure, except for the [[Nether Reactor Core]] block.
* [[Glowing obsidian]], which replaced the [[nether reactor]] structure, except for the [[nether reactor core]] block.
* [[Invisible bedrock]] which generates at the edges of the world.
* [[Invisible bedrock]] which generates at the edges of the world.
* [[Nether reactor core]], which was used to generate [[Nether reactor]]s before the addition of [[the Nether]].
* [[Nether reactor core]], which was used to generate nether reactors before the addition of [[the Nether]].
* [[Stonecutter/old|Stonecutters]], used to craft stone-related items as there was not enough space in the crafting system.
* [[Stonecutter/old|Stonecutters]], used to craft stone-related items as there was not enough space in the crafting system.
* [[Update game block]], which appears when a world with blocks added in a newer version is loaded in an older version.
* [[Update game block]], which appears when a world with blocks added in a newer version is loaded in an older version.


; Items
'''Items'''
* [[Leather armor]] can be dyed in [[cauldron]]s, instead of in the [[crafting grid]].
* [[Leather armor]] can be dyed in [[cauldron]]s, instead of in the [[crafting grid]].
* Leather [[horse armor]] can be dyed using a cauldron, and can be crafted using 7 [[leather]] in the shape of an "H".
* Leather [[horse armor]] can be dyed using a cauldron, and can be crafted using 7 [[leather]] in the shape of an "H".


; World generation
'''World generation'''
* Early versions used terrain and biome generation akin to that of [[Java Edition Beta]]. (more specifically, [[Java Edition Alpha v1.2.0|Alpha v1.2.0]] to [[Java Edition Beta 1.7.3|Beta 1.7.3]])
** [[Pocket Edition v0.9.0 alpha|Alpha v0.9.0]] and subsequent versions brought both more in line with [[Java Edition 1.7.2]] and beyond.
* Biomes that would exceed the 128-block height are shrunk to fit in, although the maximum tall block is 256 block height limit.
* Biomes that would exceed the 128-block height are shrunk to fit in, although the maximum tall block is 256 block height limit.
* [[Far lands]] in infinite worlds generate Far Lands since X/Z: ±12,550,821, like prior to [[Java Edition Beta 1.8|Java Beta 1.8]].
* [[Far lands]] in infinite worlds generate Far Lands since X/Z: ±12,550,821, like prior to [[Java Edition Beta 1.8|Java Beta 1.8]].
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* [[Superflat|Flat]] world type
* [[Superflat|Flat]] world type


; Gameplay
'''Gameplay'''
* The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of [[Pocket Edition]] have the same gameplay<ref>{{tweet|kappische|142677729135968256}}</ref>).
* The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of ''[[Pocket Edition]]'' have the same gameplay<ref>{{tweet|kappische|142677729135968256}}</ref>).
** [[Crafting]] uses the [[Crafting/Before Pocket Edition v0.9.0 alpha|MATTIS]] system, and items are disposed of by long-tapping their icon on the toolbar.
** For better visibility, blocks being aimed at are highlighted rather than outlined.
** Curiously, these versions of Pocket Edition have the fewest amount of inventory slots for use, that being three.
** Curiously, these versions of Pocket Edition have the fewest amount of inventory slots for use, that being three.
** Note that the [[Java Edition 22w13oneBlockAtATime|One Block At A Time]] April Fools joke of 2022 is not the one to have the fewest slots, as via riding a horse, donkey, mule or llama, you can access its inventory, and in turn your own.
** Note that the [[Java Edition 22w13oneBlockAtATime|One Block At A Time]] April Fools joke of 2022 is not the one to have the fewest slots, as via riding a horse, donkey, mule or llama, you can access its inventory, and in turn your own.
* [[Windows 10 Edition]]'s crafting menu is similar to [[Java Edition|Java]]'s and [[Legacy Console Edition|Console]]'s crafting menus.
* [[Multiplayer]] allows for four ways of player connection:
* [[Multiplayer]] allows for four ways of player connection:
** Through LAN, which allows 5 players to be on a single world.
** Through LAN, which allows 5 players to be on a single world.
** Through [[Pocket Realms]]; Pocket Realms was closed in [[Pocket Edition v0.7.6 alpha|Alpha v0.7.6]] and was available again in Alpha [[Pocket Edition v0.15.0 alpha|v0.15.0]].
** Through [[Pocket Realms]]; Pocket Realms was closed in [[Pocket Edition v0.7.6 alpha|Alpha v0.7.6]] and was available again in [[Pocket Edition v0.15.0 alpha|Alpha v0.15.0]].
** Through a user-created external server.
** Through a user-created external server.
** Through Xbox Live.
** Through Xbox Live.


; General
'''General'''
* [[Add-ons]], used to change the way things in the game look and behave.
* [[Add-on]]s, used to change the way things in the game look and behave.
* Behavior packs, which are used to change the behavior of entities.
* Behavior packs, which are used to change the behavior of entities.
* World templates, which can be used to import the world from outside.
* World templates, which can be used to import the world from outside.
* [[Skin]]s have extra pixels on the skin model, and multiple skin packs are available.
* To comply with the disadvantages of touchscreen gameplay, several features of [[crafting]] were revised. For instance, crafting uses the [[MATTIS]] system, and items are disposed of by long-tapping their icon on the toolbar. For better visibility on mobile screens, blocks being aimed at are highlighted rather than outlined. Unlike mobile's crafting menu, [[Windows 10 Edition]]'s crafting menu is similar to [[Java Edition|Java]]'s and [[Legacy Console Edition|Console]]'s crafting menus.
* The game was released with graphics akin to that of [[Java Edition Alpha|Java Alpha]], such as bright green grass blocks. Later on in development, the graphics were updated to be more like [[Java Edition|Java]]'s.
* [[Skins]] have extra pixels on the skin model, and multiple skin packs are available.


== References ==
== References ==
{{Reflist}}
{{reflist}}


== Navigation ==
{{Bedrock Edition versions|Alpha}}
{{Navbox Bedrock Edition versions|Alpha}}
{{Version history nav}}
{{Navbox version history}}


[[es:Pocket Edition Alpha]]
[[es:Pocket Edition Alpha]]
[[ko:포켓 에디션 알파]]
[[pt:Edição Pocket Alpha]]
[[pt:Edição Pocket Alpha]]
[[th:รุ่นพ็อกเก็ตแอลฟา]]
[[th:รุ่นพ็อกเก็ตแอลฟา]]

Latest revision as of 03:17, 13 April 2025

Pocket Edition Alpha
Pocket Edition v0.1.0 alpha (Xperia Play).png: Infobox image for Pocket Edition Alpha the development phase in Minecraft
Pocket Edition 0.16.2.png: Infobox image for Pocket Edition Alpha the development phase in Minecraft
Starting version

v0.1.0 alpha (August 16, 2011)

Latest version

v0.16.2 alpha (November 18, 2016)

Paid

Yes

Alpha was the first development phase of Pocket Edition, developed for over 5 years, from August 16, 2011, to November 17, 2016. Alpha was succeeded by the full release of Pocket Edition 1.0.0 on December 19, 2016.

Unique Features[edit | edit source]

Blocks

  • Water color can be changed in cauldrons by adding dyes. This dyed water can be used to dye items such as leather armor.
  • Cauldrons can store potions, and will make an explosion sound (not a real explosion) if potions are mixed, making the potions disappear. Potions in cauldrons can be used to make a tipped arrow.
  • Chests are directional; adjacent chests will not connect to form a large chest if they are facing different directions. Chests can be placed next to a large chest horizontally.
  • Glowing obsidian, which replaced the nether reactor structure, except for the nether reactor core block.
  • Invisible bedrock which generates at the edges of the world.
  • Nether reactor core, which was used to generate nether reactors before the addition of the Nether.
  • Stonecutters, used to craft stone-related items as there was not enough space in the crafting system.
  • Update game block, which appears when a world with blocks added in a newer version is loaded in an older version.

Items

World generation

  • Early versions used terrain and biome generation akin to that of Java Edition Beta. (more specifically, Alpha v1.2.0 to Beta 1.7.3)
  • Biomes that would exceed the 128-block height are shrunk to fit in, although the maximum tall block is 256 block height limit.
  • Far lands in infinite worlds generate Far Lands since X/Z: ±12,550,821, like prior to Java Beta 1.8.
  • Old world type
    • Generates as a finite world 256 blocks in length and width, while 128 blocks in height.
    • Nether and end portals cannot be activated.
  • Nether reactor, which was used before the addition of the Nether: generates a large spire made of netherrack.
  • Fallen trees, which are composed of a trunk lying on its side, sometimes with vines and mushrooms, and a stump one to two blocks away in the direction the rings are facing.
  • Flat world type

Gameplay

  • The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of Pocket Edition have the same gameplay[1]).
    • Crafting uses the MATTIS system, and items are disposed of by long-tapping their icon on the toolbar.
    • For better visibility, blocks being aimed at are highlighted rather than outlined.
    • Curiously, these versions of Pocket Edition have the fewest amount of inventory slots for use, that being three.
    • Note that the One Block At A Time April Fools joke of 2022 is not the one to have the fewest slots, as via riding a horse, donkey, mule or llama, you can access its inventory, and in turn your own.
  • Windows 10 Edition's crafting menu is similar to Java's and Console's crafting menus.
  • Multiplayer allows for four ways of player connection:
    • Through LAN, which allows 5 players to be on a single world.
    • Through Pocket Realms; Pocket Realms was closed in Alpha v0.7.6 and was available again in Alpha v0.15.0.
    • Through a user-created external server.
    • Through Xbox Live.

General

  • Add-ons, used to change the way things in the game look and behave.
  • Behavior packs, which are used to change the behavior of entities.
  • World templates, which can be used to import the world from outside.
  • Skins have extra pixels on the skin model, and multiple skin packs are available.

References[edit | edit source]

Navigation[edit | edit source]