Pocket Edition Alpha: Difference between revisions
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{{Infobox development phase |
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|image=Pocket Edition v0. |
|image = Pocket Edition v0.1.0 alpha (Xperia Play).png |
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|image2 = Pocket Edition 0.16.2.png |
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|startver = [[Pocket Edition v0.1.0 alpha|v0.1.0 alpha]] (August 16, 2011) |
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|currentver = [[Pocket Edition v0.16.2 alpha|v0.16.2 alpha]] (November 18, 2016) |
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|paid=Yes |
|paid = Yes |
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|nextparent = Pocket Edition |
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|nextparentlink = Pocket Edition#Full Release |
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|latestver = [[Pocket Edition v0.16.2 alpha|v0.16.2]] (November 17, 2016) |
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}} |
}} |
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'''Blocks''' |
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[[Pocket Edition 1.0.0|Edition 1.0.0]] on December 19, 3012 |
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; 56 |
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*Potions in cauldrons can be used to make a tipped arrow. |
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* [[Chests]] are directional; adjacent chests will not connect to form a large chest if they are facing different directions. Chests can be placed next to a large chest horizontally. |
* [[Chests]] are directional; adjacent chests will not connect to form a large chest if they are facing different directions. Chests can be placed next to a large chest horizontally. |
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* [[Glowing obsidian |
* [[Glowing obsidian]], which replaced the [[nether reactor]] structure, except for the [[nether reactor core]] block. |
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* [[Invisible bedrock |
* [[Invisible bedrock]] which generates at the edges of the world. |
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* [[Nether reactor core]], which was used to generate |
* [[Nether reactor core]], which was used to generate nether reactors before the addition of [[the Nether]]. |
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* [[Stonecutter/old|Stonecutters]], used to craft stone-related items as there was not enough space in the crafting system. |
* [[Stonecutter/old|Stonecutters]], used to craft stone-related items as there was not enough space in the crafting system. |
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* [[Update game block]], which appears when a world with blocks added in a newer version is loaded in an older version. |
* [[Update game block]], which appears when a world with blocks added in a newer version is loaded in an older version. |
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'''Items''' |
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* [[Leather |
* [[Leather armor]] can be dyed in [[cauldron]]s, instead of in the [[crafting grid]]. |
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* Leather [[horse armor]] can be dyed using a cauldron, and can be crafted using 7 [[leather]] in the shape of an "H". |
* Leather [[horse armor]] can be dyed using a cauldron, and can be crafted using 7 [[leather]] in the shape of an "H". |
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'''World generation''' |
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* Early versions used terrain and biome generation akin to that of [[Java Edition Beta]]. (more specifically, [[Java Edition Alpha v1.2.0|Alpha v1.2.0]] to [[Java Edition Beta 1.7.3|Beta 1.7.3]]) |
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** [[Pocket Edition v0.9.0 alpha|Alpha v0.9.0]] and subsequent versions brought both more in line with [[Java Edition 1.7.2]] and beyond. |
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* Biomes that would exceed the 128-block height are shrunk to fit in, although the maximum tall block is 256 block height limit. |
* Biomes that would exceed the 128-block height are shrunk to fit in, although the maximum tall block is 256 block height limit. |
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* [[Far lands]] in infinite worlds generate Far Lands since X/Z: ±12,550,821, like prior to [[Java Edition Beta 1.8|Java Beta 1.8]]. |
* [[Far lands]] in infinite worlds generate Far Lands since X/Z: ±12,550,821, like prior to [[Java Edition Beta 1.8|Java Beta 1.8]]. |
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* [[Old]] world |
* [[Old]] world type |
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*red |
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** Generates as a finite world 256 blocks in length and width, while 128 blocks in height. |
** Generates as a finite world 256 blocks in length and width, while 128 blocks in height. |
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** Nether and end portals cannot be activated. |
** Nether and end portals cannot be activated. |
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* [[Superflat|Flat]] world type |
* [[Superflat|Flat]] world type |
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'''Gameplay''' |
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* The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of [[Pocket Edition]] have the same gameplay<ref>{{tweet|kappische|142677729135968256}}</ref>). |
* The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of ''[[Pocket Edition]]'' have the same gameplay<ref>{{tweet|kappische|142677729135968256}}</ref>). |
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** [[Crafting]] uses the [[Crafting/Before Pocket Edition v0.9.0 alpha|MATTIS]] system, and items are disposed of by long-tapping their icon on the toolbar. |
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** For better visibility, blocks being aimed at are highlighted rather than outlined. |
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** Curiously, these versions of Pocket Edition have the fewest amount of inventory slots for use, that being three. |
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** Note that the [[Java Edition 22w13oneBlockAtATime|One Block At A Time]] April Fools joke of 2022 is not the one to have the fewest slots, as via riding a horse, donkey, mule or llama, you can access its inventory, and in turn your own. |
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* [[Windows 10 Edition]]'s crafting menu is similar to [[Java Edition|Java]]'s and [[Legacy Console Edition|Console]]'s crafting menus. |
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* [[Multiplayer]] allows for four ways of player connection: |
* [[Multiplayer]] allows for four ways of player connection: |
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** Through LAN, which allows 5 players to be on a single world. |
** Through LAN, which allows 5 players to be on a single world. |
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** Through [[Pocket Realms]]; Pocket Realms was closed in [[Pocket Edition v0.7.6 alpha|Alpha v0.7.6]] and was available again in |
** Through [[Pocket Realms]]; Pocket Realms was closed in [[Pocket Edition v0.7.6 alpha|Alpha v0.7.6]] and was available again in [[Pocket Edition v0.15.0 alpha|Alpha v0.15.0]]. |
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** Through a user-created external server. |
** Through a user-created external server. |
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** Through Xbox Live. |
** Through Xbox Live. |
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'''General''' |
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* [[Add- |
* [[Add-on]]s, used to change the way things in the game look and behave. |
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* Behavior packs, which are used to change the behavior of entities. |
* Behavior packs, which are used to change the behavior of entities. |
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* World templates, which can be used to import the world from outside. |
* World templates, which can be used to import the world from outside. |
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* To comply with the disadvantages of touchscreen gameplay, several features of [[crafting]] were revised. For instance, crafting uses the [[MATTIS]] system, and items are disposed of by long-tapping their icon on the toolbar. For better visibility on mobile screens, blocks being aimed at are highlighted rather than outlined. Unlike mobile's crafting menu, [[Windows 10 Edition]]'s crafting menu is similar to [[Java Edition|Java]]'s and [[Legacy Console Edition|Console]]'s crafting menus. |
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* The game was released with graphics akin to that of [[Java Edition Alpha|Java Alpha]], such as bright green grass blocks. Later on in development, the graphics were updated to be more like [[Java Edition|Java]]'s. |
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== References == |
== References == |
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{{ |
{{reflist}} |
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== Navigation == |
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{{Navbox Bedrock Edition versions|Alpha}} |
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{{Navbox version history}} |
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[[es:Pocket Edition Alpha]] |
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[[ko:포켓 에디션 알파]] |
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{{Version history nav}} |
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[[el:Pocket Edition Alpha]] |
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[[es:Edición Pocket Alpha]] |
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[[pt:Edição Pocket Alpha]] |
[[pt:Edição Pocket Alpha]] |
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[[tr:Pocket Versiyonu Alfa]] |
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[[th:รุ่นพ็อกเก็ตแอลฟา]] |
[[th:รุ่นพ็อกเก็ตแอลฟา]] |
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[[zh:携带版Alpha]] |
[[zh:携带版Alpha]] |
Latest revision as of 03:17, 13 April 2025
Pocket Edition Alpha
Starting version |
v0.1.0 alpha (August 16, 2011) |
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Latest version |
v0.16.2 alpha (November 18, 2016) |
Paid |
Yes |
{ "title": "Pocket Edition Alpha", "images": [ "Pocket Edition v0.1.0 alpha (Xperia Play).png", "Pocket Edition 0.16.2.png" ], "rows": [ { "field": "(link to Pocket Edition v0.1.0 alpha article, displayed as v0.1.0 alpha) (August 16, 2011)", "label": "Starting version" }, { "field": "(link to Pocket Edition v0.16.2 alpha article, displayed as v0.16.2 alpha) (November 18, 2016)", "label": "Latest version" }, { "field": "Yes", "label": "Paid" } ], "invimages": [], "footer": "<div style=\"display:inline-block\">\n\n<div style=\"display:inline-block;padding:0 .4em\">[[Pocket Edition#Full Release|Pocket Edition <span style=\"margin-right:-0.35em\">►</span>►]]</div>\n</div>" }
Alpha was the first development phase of Pocket Edition, developed for over 5 years, from August 16, 2011, to November 17, 2016. Alpha was succeeded by the full release of Pocket Edition 1.0.0 on December 19, 2016.
Unique Features[edit | edit source]
Blocks
- Water color can be changed in cauldrons by adding dyes. This dyed water can be used to dye items such as leather armor.
- Cauldrons can store potions, and will make an explosion sound (not a real explosion) if potions are mixed, making the potions disappear. Potions in cauldrons can be used to make a tipped arrow.
- Chests are directional; adjacent chests will not connect to form a large chest if they are facing different directions. Chests can be placed next to a large chest horizontally.
- Glowing obsidian, which replaced the nether reactor structure, except for the nether reactor core block.
- Invisible bedrock which generates at the edges of the world.
- Nether reactor core, which was used to generate nether reactors before the addition of the Nether.
- Stonecutters, used to craft stone-related items as there was not enough space in the crafting system.
- Update game block, which appears when a world with blocks added in a newer version is loaded in an older version.
Items
- Leather armor can be dyed in cauldrons, instead of in the crafting grid.
- Leather horse armor can be dyed using a cauldron, and can be crafted using 7 leather in the shape of an "H".
World generation
- Early versions used terrain and biome generation akin to that of Java Edition Beta. (more specifically, Alpha v1.2.0 to Beta 1.7.3)
- Alpha v0.9.0 and subsequent versions brought both more in line with Java Edition 1.7.2 and beyond.
- Biomes that would exceed the 128-block height are shrunk to fit in, although the maximum tall block is 256 block height limit.
- Far lands in infinite worlds generate Far Lands since X/Z: ±12,550,821, like prior to Java Beta 1.8.
- Old world type
- Generates as a finite world 256 blocks in length and width, while 128 blocks in height.
- Nether and end portals cannot be activated.
- Nether reactor, which was used before the addition of the Nether: generates a large spire made of netherrack.
- Fallen trees, which are composed of a trunk lying on its side, sometimes with vines and mushrooms, and a stump one to two blocks away in the direction the rings are facing.
- Flat world type
Gameplay
- The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of Pocket Edition have the same gameplay[1]).
- Crafting uses the MATTIS system, and items are disposed of by long-tapping their icon on the toolbar.
- For better visibility, blocks being aimed at are highlighted rather than outlined.
- Curiously, these versions of Pocket Edition have the fewest amount of inventory slots for use, that being three.
- Note that the One Block At A Time April Fools joke of 2022 is not the one to have the fewest slots, as via riding a horse, donkey, mule or llama, you can access its inventory, and in turn your own.
- Windows 10 Edition's crafting menu is similar to Java's and Console's crafting menus.
- Multiplayer allows for four ways of player connection:
- Through LAN, which allows 5 players to be on a single world.
- Through Pocket Realms; Pocket Realms was closed in Alpha v0.7.6 and was available again in Alpha v0.15.0.
- Through a user-created external server.
- Through Xbox Live.
General
- Add-ons, used to change the way things in the game look and behave.
- Behavior packs, which are used to change the behavior of entities.
- World templates, which can be used to import the world from outside.
- Skins have extra pixels on the skin model, and multiple skin packs are available.
References[edit | edit source]
[edit | edit source]
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Java Edition |
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Bedrock Edition |
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Minecraft Education |
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Legacy Console Edition | |||||
New Nintendo 3DS Edition |