Mountains: Difference between revisions
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The '''jagged peaks''' biome is more likely to generate in taller and more jagged and pointy peaks that often pass the clouds and can peak at Y=256. It is covered by a single layer of snow blocks with stone underneath often exposing ores such as coal, iron and emerald, and just like the snowy slopes, stone cliffs can generate in steep sides to the east or north with only a layer of snow covering them. Only goats spawn in this biome. {{IN|bedrock}}, rabbits and polar bears also spawn here. Jagged peaks generate in temperate, cold, and snowy biome temperature ranges. Jagged peaks generate in negative weirdness. This biome generates next to most [[plains]], [[sunflower plains]], [[flower forest]]s, most [[forest]]s, [[birch forest]]s, [[dark forest]]s, [[taiga]]s, [[old growth taiga]]s, [[snowy plains]], [[ice spikes]], and [[snowy taiga]]s. |
The '''jagged peaks''' biome is more likely to generate in taller and more jagged and pointy peaks that often pass the clouds and can peak at Y=256. It is covered by a single layer of snow blocks with stone underneath often exposing ores such as coal, iron and emerald, and just like the snowy slopes, stone cliffs can generate in steep sides to the east or north with only a layer of snow covering them. Only goats spawn in this biome. {{IN|bedrock}}, rabbits and polar bears also spawn here. Jagged peaks generate in temperate, cold, and snowy biome temperature ranges. Jagged peaks generate in negative weirdness. <ref>{{bug|MC-238912}}</ref>}}This biome generates next to most [[plains]], [[sunflower plains]], [[flower forest]]s, most [[forest]]s, [[birch forest]]s, [[dark forest]]s, [[taiga]]s, [[old growth taiga]]s, [[snowy plains]], [[ice spikes]], and [[snowy taiga]]s. |
||
The following mobs are naturally spawned here: |
The following mobs are naturally spawned here: |
Revision as of 04:32, 17 March 2024
Mountains refer to seven mountainous biomes.
Description
These are seven related sub-biomes that generate in mountainous terrain in areas with low erosion values. They all can generate pillager outposts, with the meadow also being able to generate villages and snowy slopes being able to generate igloos. Some of these biomes are the only places where goats can spawn in the game. Just like the windswept hills, emerald ores can be found in mountain biomes, especially at higher altitudes, and both coal and iron ores are commonly found in the mountains. Underground, below the sea level, infested block blobs naturally generate in mountain biomes. Mountains are cut off at Y=256.
Deep dark biomes generate beneath areas with low erosion values, making them a common occurrence under peak biomes and, to a lesser extent, meadows and groves.
Temperature
Groves, snowy slopes, jagged peaks, and frozen peaks don't always generate in temperatures of -0.450 and below and may generate up to temperatures of 0.200.
Variants
There are seven sub-biomes that can make up the mountains.
Slopes
These are the four biomes that can make up the slopes of mountains. These biomes usually generates in high altitudes beneath the peaks and hilltops but can also generate standalone in plateaus.
Meadow
The meadow is a grassy biome filled with patches of flowers and turquoise-green grass and tall grass, where sheep, donkeys and rabbits spawn. All small flowers generate except blue orchids, tulips, lilies of the valley or wither roses. Rarely, a lone oak or birch tree of any size can generate and always has a bee nest. Both pillager outposts and plains villages can generate in this biome, making this the only mountain biome where villages can generate. In Java Edition, unlike most overworld biomes, sugar canes and pumpkin patches cannot generate here. This biome is mainly next to plains, and separated from cherry groves, regular forests, regular birch forest, or regular taigas by rivers.
Cherry grove
Cherry groves are similar to meadows, but featuring pink petals and cherry trees identified by their striking pink leaves that drop petal particles. The cherry trees can generate densely enough create a cover of leaves. Bee nests with bees generate somewhat commonly on the side of the cherry trees. Cherry groves are mainly next to plains and separated from meadows by rivers.
Grove
Structures | |
---|---|
Blocks |
|
Climate | |
Temperature |
-0.2 |
Downfall |
0.8 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
{ "title": "Grove", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>", "label": "(link to Structures article, displayed as Structures)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "-0.2", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "0.8", "label": "(link to Biome#Downfall article, displayed as Downfall)" }, { "field": "Yes", "label": "(link to Biome#Precipitation article, displayed as Precipitation)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" } ], "invimages": [], "images": [ "Grove.png" ] }
The mountain grove creates a forest of spruce trees on the sides of a mountain, reminiscent of a snowy taiga but the surface is covered with snow layers, snow blocks, dirt and strips of powder snow instead of grass blocks. Rabbits, wolves and snow foxes can spawn in this biome. This biome generates next to snowy slopes, some snowy plains, snowy taigas, taigas, old growth taigas, forests, birch forests, and dark forests.
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
![]() | 5⁄515 | 1 |
Creature category | ||
![]() | 12⁄60 | 4 |
![]() | 10⁄60 | 4 |
![]() | 10⁄60 | 4 |
![]() | 8⁄60 | 4 |
![]() | 8⁄60 | 2–4 |
![]() | 8⁄60 | 4 |
![]() | 4⁄60 | 2–3 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Ambient category | ||
![]() | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Sheep": "Common creature mobs spawn rarely due to the lack of grass blocks" }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 60, "mobs": [ { "note": "Common creature mobs spawn rarely due to the lack of grass blocks", "mob": "Sheep", "weight": 12, "notename": "Sheep", "size": "4" }, { "size": "4", "notename": "sheep", "mob": "Chicken", "weight": 10 }, { "size": "4", "notename": "sheep", "mob": "Pig", "weight": 10 }, { "size": "4", "notename": "sheep", "mob": "Cow", "weight": 8 }, { "size": "2-4", "notename": "sheep", "mob": "Snow Fox", "weight": 8 }, { "size": "4", "notename": "sheep", "mob": "Snowy Wolf", "weight": 8 }, { "size": "2-3", "notename": "sheep", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 95⁄495 | 2–4 |
![]() | 80⁄495 | 1–2 |
![]() | 10⁄495 | 1–2 |
![]() | 5⁄495 | 1 |
![]() | 5⁄495 | 2–4 |
Creature category | ||
![]() | 10⁄34 | 2–4 |
![]() | 8⁄34 | 2–4 |
![]() | 8⁄34 | 2–3 |
![]() | 8⁄34 | 2–4 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 34, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Snow Fox", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 8 }, { "size": "2-4", "mob": "Snowy Wolf", "weight": 8 } ], "category": "creature" } }
Snowy slopes
Structures | |
---|---|
Blocks | |
Climate | |
Temperature |
-0.3 |
Downfall |
0.9 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
{ "title": "Snowy Slopes", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite igloo.png article, displayed as 16x16px|link=Igloo|alt=|class=pixel-image|)</span>(link to Igloo article, displayed as <span class=\"sprite-text\">Igloo</span>)</span>", "label": "(link to Structures article, displayed as Structures)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "-0.3", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "0.9", "label": "(link to Biome#Downfall article, displayed as Downfall)" }, { "field": "Yes", "label": "(link to Biome#Precipitation article, displayed as Precipitation)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" } ], "invimages": [], "images": [ "Snowy Slopes 1.18.png" ] }
The snowy slopes is almost the same of grove, except that there is no trees. It is a mostly barren biome covered in snow, multiple layers of snow blocks and strips of powder snow, with steep sides to the north or east also having stone cliffs covered with snow layers. Goats spawn in this biome alongside rabbits. This is the only mountain biome where igloos can generate. This biome generates next to groves, most snowy plains, ice spikes, plains, sunflower plains, and flower forests. Polar Bears can spawn in this biome[BE only].
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 5⁄515 | 1 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
Creature category | ||
![]() | 5⁄9 | 1–3 |
![]() | 4⁄9 | 2–3 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 9, "mobs": [ { "size": "1-3", "mob": "Goat", "weight": 5 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄535 | 1 |
![]() | 100⁄535 | 1 |
![]() | 100⁄535 | 1 |
![]() | 96⁄535 | 1–2 |
![]() | 95⁄535 | 2–4 |
![]() | 24⁄535 | 1–2 |
![]() | 10⁄535 | 1–2 |
![]() | 5⁄535 | 1 |
![]() | 5⁄535 | 2–4 |
Creature category | ||
![]() | 10⁄24 | 2–4 |
![]() | 8⁄24 | 2–3 |
![]() | 5⁄24 | 1–3 |
![]() | 1⁄24 | 1–2 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 535, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 24, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-3", "mob": "Rabbit", "weight": 8 }, { "size": "1-3", "mob": "Goat", "weight": 5 }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" } }
Peaks
There are three peak biomes that generate in areas with low erosion, high PV value, and high continentalness value, which means they generate only at the tops of the mountains that are tall enough to generate them. Jagged peaks and frozen peaks often generate on the peaks on different sides of large valleys.
Jagged peaks
Structures | |
---|---|
Blocks | |
Climate | |
Temperature |
-0.7 |
Downfall |
0.9 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
{ "title": "Jagged Peaks", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>", "label": "(link to Structures article, displayed as Structures)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "-0.7", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "0.9", "label": "(link to Biome#Downfall article, displayed as Downfall)" }, { "field": "Yes", "label": "(link to Biome#Precipitation article, displayed as Precipitation)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" } ], "invimages": [], "images": [ "Jagged Peaks 1.18.png" ] }
The jagged peaks biome is more likely to generate in taller and more jagged and pointy peaks that often pass the clouds and can peak at Y=256. It is covered by a single layer of snow blocks with stone underneath often exposing ores such as coal, iron and emerald, and just like the snowy slopes, stone cliffs can generate in steep sides to the east or north with only a layer of snow covering them. Only goats spawn in this biome. In Bedrock Edition, rabbits and polar bears also spawn here. Jagged peaks generate in temperate, cold, and snowy biome temperature ranges. Jagged peaks generate in negative weirdness. [1]}}This biome generates next to most plains, sunflower plains, flower forests, most forests, birch forests, dark forests, taigas, old growth taigas, snowy plains, ice spikes, and snowy taigas.
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 5⁄515 | 1 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
Creature category | ||
![]() | 1 | 1–3 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 5, "mobs": [ { "size": "1-3", "mob": "Goat", "weight": 5 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄535 | 1 |
![]() | 100⁄535 | 1 |
![]() | 100⁄535 | 1 |
![]() | 96⁄535 | 1–2 |
![]() | 95⁄535 | 2–4 |
![]() | 24⁄535 | 1–2 |
![]() | 10⁄535 | 1–2 |
![]() | 5⁄535 | 1 |
![]() | 5⁄535 | 2–4 |
Creature category | ||
![]() | 10⁄20 | 2–4 |
![]() | 5⁄20 | 1–3 |
![]() | 4⁄20 | 2–3 |
![]() | 1⁄20 | 1–2 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 535, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 20, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Goat", "weight": 5 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" } }
Frozen peaks
Structures | |
---|---|
Blocks | |
Climate | |
Temperature |
-0.7 |
Downfall |
0.9 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
{ "title": "Frozen Peaks", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>", "label": "(link to Structures article, displayed as Structures)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "-0.7", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "0.9", "label": "(link to Biome#Downfall article, displayed as Downfall)" }, { "field": "Yes", "label": "(link to Biome#Precipitation article, displayed as Precipitation)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" } ], "invimages": [], "images": [ "Frozen Peaks 1.18.png" ] }
The frozen peaks are covered by snow, snow blocks, with glaciers of packed ice and occasional small blobs of ice. Packed ice cliffs can generate in steep sides to the east or north with only a layer of snow covering them. Because this biome generates in positive weirdness, this biome usually generates in smaller and smoother hills, but it can also generate on taller and more jagged and pointy peaks but less compared to the jagged peaks biome. Frozen peaks generate in temperate, cold, and snowy biome temperature ranges. Frozen peaks generate in positive weirdness. This biome generates next to most plains, sunflower plains, flower forests, most forests, birch forests, dark forests, taigas, old growth taigas, snowy plains, ice spikes, and snowy taigas.
Frozen peaks use the same mob spawning chances as jagged peaks.
Stony peaks
Structures | |
---|---|
Blocks |
|
Climate | |
Temperature |
1.0 |
Downfall |
0.3 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
{ "title": "Stony Peaks", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>", "label": "(link to Structures article, displayed as Structures)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "1.0", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "0.3", "label": "(link to Biome#Downfall article, displayed as Downfall)" }, { "field": "Yes", "label": "(link to Biome#Precipitation article, displayed as Precipitation)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #9ABE4B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #9ABE4B</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #82AC1E; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #82AC1E</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" } ], "invimages": [], "images": [ "Stony Peaks 1.18.png" ] }
The stony peaks are a warmer variation of both the jagged peaks and the frozen peaks biomes that generates when a mountain peak is in the lukewarm biome temperature range. It generates in savannas, some forests, some plains, and jungles, and it doesn't generate snowy slopes, groves, meadows or cherry groves in the slopes of the mountain, instead, savanna plateaus, forests, and jungles often generate around it. It is mainly covered by stone with large strips of calcite and exposed ores.
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 5⁄515 | 1 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Ambient category | ||
![]() | 1 | 8 |
{ "notes": [], "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Slime", "weight": 100 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 95⁄495 | 2–4 |
![]() | 80⁄495 | 1–2 |
![]() | 10⁄495 | 1–2 |
![]() | 5⁄495 | 1 |
![]() | 5⁄495 | 2–4 |
Creature category | ||
![]() | 1 | 2–4 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 } ], "category": "creature" } }
Badlands biomes generating on mountain peaks
Sometimes, all types of badlands can generate on mountain peaks. This may result on weird and strange generation, since badlands biomes are not mountain biomes. This occurs when badlands and all variants generate on very low erosion. They can generate up to Y=256.
Sometimes, when wooded badlands generate on mountain peaks, their trees may peak up to Y=263.
Sounds
Music
These music tracks play while the player is in the Meadow.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
hal4.ogg | The Overworld | "Danny" | Minecraft - Volume Alpha No. 21 | 1 | |
left_to_bloom.ogg | Lush Caves, Meadow, the Overworld, and Menu screen | "Left to Bloom" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 | 2 | |
one_more_day.ogg | Lush Caves, Meadow, Snowy Slopes, Frozen Peaks, the Overworld, and Menu screen | "One More Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 | 1 |
These music tracks play while the player is in the Grove.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
piano3.ogg | The Overworld | "Mice on Venus" | Minecraft - Volume Alpha No. 11 | 1 | |
calm1.ogg | The Overworld | "Minecraft" | Minecraft - Volume Alpha No. 8 | 1 | |
calm2.ogg | The Overworld | "Clark" | Minecraft - Volume Alpha No. 14 | 1 | |
calm3.ogg | The Overworld | "Sweden" | Minecraft - Volume Alpha No. 18 | 1 | |
nuance1.ogg | The Overworld | "Key" | Minecraft - Volume Alpha No. 1 | 1 | |
nuance2.ogg | The Overworld | "Oxygène" | Minecraft - Volume Alpha No. 9 | 1 | |
wending.ogg | Dripstone Caves, Grove, Jagged Peaks, Stony Peaks, and Menu screen | "Wending" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 | 1 | |
infinite_amethyst.ogg | Dripstone Caves, Grove, and Menu screen | "Infinite Amethyst" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 5 | 1 | |
comforting_memories.ogg | Grove and the Overworld | "Comforting Memories" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 9 | 1 |
These music tracks play while the player is in the Snowy Slopes.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
an_ordinary_day.ogg | Dripstone Caves, Snowy Slopes, and Menu screen | "An Ordinary Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 10 | 1 | |
stand_tall.ogg | Stony Peaks, Snowy Slopes, Jagged Peaks, Frozen Peaks, and Menu screen | "Stand Tall" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 1 | 1 | |
one_more_day.ogg | Lush Caves, Meadow, Snowy Slopes, Frozen Peaks, the Overworld, and Menu screen | "One More Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 | 1 |
These music tracks play while the player is in the Jagged Peaks.
These music tracks play while the player is in the Frozen Peaks.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
piano1.ogg | The Overworld | "Dry Hands" | Minecraft - Volume Alpha No. 12 | 1 | |
piano2.ogg | The Overworld | "Wet Hands" | Minecraft - Volume Alpha No. 13 | 1 | |
piano3.ogg | The Overworld | "Mice on Venus" | Minecraft - Volume Alpha No. 11 | 1 | |
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
hal4.ogg | The Overworld | "Danny" | Minecraft - Volume Alpha No. 21 | 1 | |
stand_tall.ogg | Stony Peaks, Snowy Slopes, Jagged Peaks, Frozen Peaks, and Menu screen | "Stand Tall" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 1 | 2 | |
one_more_day.ogg | Lush Caves, Meadow, Snowy Slopes, Frozen Peaks, the Overworld, and Menu screen | "One More Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 | 1 |
These music tracks play while the player is in the Stony Peaks.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
piano1.ogg | The Overworld | "Dry Hands" | Minecraft - Volume Alpha No. 12 | 1 | |
piano2.ogg | The Overworld | "Wet Hands" | Minecraft - Volume Alpha No. 13 | 1 | |
piano3.ogg | The Overworld | "Mice on Venus" | Minecraft - Volume Alpha No. 11 | 1 | |
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
hal4.ogg | The Overworld | "Danny" | Minecraft - Volume Alpha No. 21 | 1 | |
stand_tall.ogg | Stony Peaks, Snowy Slopes, Jagged Peaks, Frozen Peaks, and Menu screen | "Stand Tall" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 1 | 2 | |
wending.ogg | Dripstone Caves, Grove, Jagged Peaks, Stony Peaks, and Menu screen | "Wending" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 | 1 |
Data values
ID
Name | Identifier | [hide]Translation key |
---|---|---|
![]() | meadow | biome |
![]() | grove | biome |
![]() | snowy_slopes | biome |
![]() | jagged_peaks | biome |
![]() | frozen_peaks | biome |
![]() | stony_peaks | biome |
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | meadow | 186 |
![]() | grove | 185 |
![]() | snowy_slopes | 184 |
![]() | jagged_peaks | 182 |
![]() | frozen_peaks | 183 |
![]() | stony_peaks | 189 |
Achievements
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Sound of Music | Make the Meadows come alive with the sound of music from a jukebox. | Use a music disc on a jukebox in the Meadow biome. | 10 | Bronze |
Advancements
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Light as a Rabbit | Walk on Powder Snow... without sinking in it | Walk on powder snow while wearing leather boots. |
![]() ![]() | Sound of Music | Make the Meadows come alive with the sound of music from a Jukebox | Use a music disc on a jukebox that stands within a meadow biome. |
History
September 28, 2019 | During MINECON Live 2019, the mountains won the community biome vote; additions were improved terrain generation, powder snow, and goats.
{"type": "", "version": "September 28, 2019", "exp": "", "snap": "", "content": "During (link to MINECON Live 2019 article, displayed as MINECON Live 2019), the mountains won the community (link to biome article, displayed as biome) vote; additions were improved terrain generation, powder snow, and goats."} | ||||||
---|---|---|---|---|---|---|---|
October 3, 2020 | The Caves & Cliffs update was announced at Minecraft Live 2020, showing a sneak peek at goats and the new mountain generation.
{"type": "", "version": "October 3, 2020", "exp": "", "snap": "", "content": "The (link to Caves & Cliffs article, displayed as Caves & Cliffs) update was announced at (link to Minecraft Live 2020 article, displayed as Minecraft Live 2020), showing a sneak peek at goats and the new mountain generation."} | ||||||
[hide]Java Edition | |||||||
1.18 | Experimental Snapshot 1 | Added the meadow, grove, snowy slopes, lofty peaks and snowcapped peaks biomes.
{"type": "java", "version": "1.18", "exp": "", "snap": "Experimental Snapshot 1", "content": "Added the meadow, grove, snowy slopes, lofty peaks and snowcapped peaks biomes."} | |||||
experimental snapshot 2 | Blue orchids no longer spawn in meadows.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 2", "content": "(link to Blue orchid article, displayed as Blue orchids) no longer spawn in meadows."} | ||||||
Oaks and Birches can now have a small chance of generating in meadows, oftentimes with a bee nest on them.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 2", "content": "(link to Oak article, displayed as Oaks) and (link to Birch article, displayed as Birches) can now have a small chance of generating in meadows, oftentimes with a (link to bee nest article, displayed as bee nest) on them."} | |||||||
Infested stone and emerald ore now generate in the new mountain biomes.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 2", "content": "(link to Infested stone article, displayed as Infested stone) and (link to emerald ore article, displayed as emerald ore) now generate in the new mountain biomes."} | |||||||
experimental snapshot 3 | Added the stony peaks biome.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 3", "content": "Added the stony peaks biome."} | ||||||
Meadows and peaks are less likely to generate in flat, low elevation areas.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 3", "content": "Meadows and peaks are less likely to generate in flat, low elevation areas."} | |||||||
Snow capped peaks and snowy slopes no longer generate with dirt under snow layer.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 3", "content": "Snow capped peaks and snowy slopes no longer generate with dirt under (link to snow article, displayed as snow) layer."} | |||||||
Pillager outposts now generate in all the new mountain biomes.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 3", "content": "(link to Pillager outpost article, displayed as Pillager outposts) now generate in all the new mountain biomes."} | |||||||
Villages now generate in mountain meadows.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 3", "content": "(link to Village article, displayed as Villages) now generate in mountain meadows."} | |||||||
Goats now spawn in the new mountain biomes.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 3", "content": "(link to Goat article, displayed as Goats) now spawn in the new mountain biomes."} | |||||||
experimental snapshot 4 | Snowy slopes no longer generate with dirt under the surface layer.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 4", "content": "Snowy slopes no longer generate with dirt under the surface layer."} | ||||||
Strips of andesite, calcite and granite now generate in stony peaks.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 4", "content": "(link to Strip article, displayed as Strips) of (link to andesite article, displayed as andesite), (link to calcite article, displayed as calcite) and (link to granite article, displayed as granite) now generate in stony peaks."} | |||||||
experimental snapshot 5 | Mountain tops are now more jagged and pointy.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 5", "content": "Mountain tops are now more jagged and pointy."} | ||||||
Mountain areas and peak biomes now are slightly larger on average.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 5", "content": "Mountain areas and peak biomes now are slightly larger on average."} | |||||||
Raised the average mountain height.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 5", "content": "Raised the average mountain height."} | |||||||
Fixed an unintentional change from snapshot 4 that made mountains lower and smoother.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 5", "content": "Fixed an unintentional change from snapshot 4 that made mountains lower and smoother."} | |||||||
experimental snapshot 6 | Groves and snowy slopes are less likely to generate on mountain peaks.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 6", "content": "Groves and snowy slopes are less likely to generate on mountain peaks."} | ||||||
Groves and snowy slopes start generating lower down in cold areas and higher up in warmer areas.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 6", "content": "Groves and snowy slopes start generating lower down in cold areas and higher up in warmer areas."} | |||||||
21w37a | Strips of andesite, granite, and gravel no longer generate in stony peaks.[2]
{"type": "java", "version": "1.18", "exp": "", "snap": "21w37a", "content": "Strips of andesite, granite, and gravel no longer generate in stony peaks."} | ||||||
Spruce trees no longer generate in mountain groves.[3]
{"type": "java", "version": "1.18", "exp": "", "snap": "21w37a", "content": "Spruce trees no longer generate in mountain groves."} | |||||||
21w38a | Spruce trees once again generate in mountain groves.
{"type": "java", "version": "1.18", "exp": "", "snap": "21w38a", "content": "Spruce trees once again generate in mountain groves."} | ||||||
21w39a | Trees in mountain meadows now always contain a bee nest.
{"type": "java", "version": "1.18", "exp": "", "snap": "21w39a", "content": "Trees in mountain meadows now always contain a bee nest."} | ||||||
21w40a | Goats no longer spawn in the stony peaks biome.
{"type": "java", "version": "1.18", "exp": "", "snap": "21w40a", "content": "Goats no longer spawn in the stony peaks biome."} | ||||||
"Lofty Peaks" has been renamed to "Jagged Peaks".
{"type": "java", "version": "1.18", "exp": "", "snap": "21w40a", "content": "\"Lofty Peaks\" has been renamed to \"Jagged Peaks\"."} | |||||||
"Snowcapped Peaks" has been renamed to "Frozen Peaks".
{"type": "java", "version": "1.18", "exp": "", "snap": "21w40a", "content": "\"Snowcapped Peaks\" has been renamed to \"Frozen Peaks\"."} | |||||||
The ID lofty_peaks has been changed to jagged_peaks .
{"type": "java", "version": "1.18", "exp": "", "snap": "21w40a", "content": "The ID <code>lofty_peaks</code> has been changed to <code>jagged_peaks</code>."} | |||||||
The ID snowcapped_peaks has been changed to frozen_peaks .
{"type": "java", "version": "1.18", "exp": "", "snap": "21w40a", "content": "The ID <code>snowcapped_peaks</code> has been changed to <code>frozen_peaks</code>."} | |||||||
21w41a | The snowy slopes and jagged peaks surfaces have been fixed to work like they did in the experimental snapshots, where steep sides of the peaks that facing the east or north are exposed stone.[4]
{"type": "java", "version": "1.18", "exp": "", "snap": "21w41a", "content": "The snowy slopes and jagged peaks surfaces have been fixed to work like they did in the experimental snapshots, where steep sides of the peaks that facing the east or north are exposed (link to stone article, displayed as stone)."} | ||||||
The sky color of jagged peaks and frozen peaks changes from #79a6ff to #859dff. {"type": "java", "version": "1.18", "exp": "", "snap": "21w41a", "content": "The sky color of jagged peaks and frozen peaks changes from <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #79a6ff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #79a6ff</span> to <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #859dff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #859dff</span>."} | |||||||
The sky color of groves changes from #79a6ff to #81a0ff. {"type": "java", "version": "1.18", "exp": "", "snap": "21w41a", "content": "The sky color of groves changes from <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #79a6ff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #79a6ff</span> to <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #81a0ff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #81a0ff</span>."} | |||||||
The sky color of meadows changes from #79a6ff to #7ba4ff. {"type": "java", "version": "1.18", "exp": "", "snap": "21w41a", "content": "The sky color of (link to meadow article, displayed as meadows) changes from <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #79a6ff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #79a6ff</span> to <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #7ba4ff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #7ba4ff</span>."} | |||||||
The sky color of snowy slopes changes from #79a6ff to #829fff. {"type": "java", "version": "1.18", "exp": "", "snap": "21w41a", "content": "The sky color of snowy slopes changes from <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #79a6ff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #79a6ff</span> to <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #829fff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #829fff</span>."} | |||||||
The sky color of stone peaks changes from #7da2ff to #76a8ff. {"type": "java", "version": "1.18", "exp": "", "snap": "21w41a", "content": "The sky color of stone peaks changes from <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #7da2ff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #7da2ff</span> to <span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #76a8ff; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #76a8ff</span>."} | |||||||
21w44a | Powder snow strips are now exposed to the surface, instead of covering by a layer of snow blocks.[5]
{"type": "java", "version": "1.18", "exp": "", "snap": "21w44a", "content": "(link to Powder snow article, displayed as Powder snow) (link to strip article, displayed as strips) are now exposed to the surface, instead of covering by a layer of (link to snow block article, displayed as snow blocks)."} | ||||||
1.19.4 Experiment | 23w07a | Added cherry groves as an experimental feature.
{"type": "java", "version": "1.19.4", "exp": "Update 1.20", "snap": "23w07a", "content": "Added cherry groves as an experimental feature."} | |||||
1.19.4-pre1 | Pigs can now spawn naturally in cherry groves.
{"type": "java", "version": "1.19.4", "exp": "Update 1.20", "snap": "1.19.4-pre1", "content": "Pigs can now spawn naturally in cherry groves."} | ||||||
Donkeys no longer spawn naturally in cherry groves.
{"type": "java", "version": "1.19.4", "exp": "Update 1.20", "snap": "1.19.4-pre1", "content": "(link to Donkey article, displayed as Donkeys) no longer spawn naturally in cherry groves."} | |||||||
1.20 | 23w12a | Cherry groves are now available without using the "Update 1.20" experimental datapack.
{"type": "java", "version": "1.20", "exp": "", "snap": "23w12a", "content": "Cherry groves are now available without using the \"Update 1.20\" experimental datapack."} | |||||
23w17a | "A Familiar Room" can now be played in meadows, groves, snowy slopes, jagged peaks, frozen peaks, and stoney peaks.
{"type": "java", "version": "1.20", "exp": "", "snap": "23w17a", "content": "\"A Familiar Room\" can now be played in meadows, groves, snowy slopes, jagged peaks, frozen peaks, and stoney peaks."} | ||||||
"A Familiar Room", "Bromeliad", and "Echo in the Wind" can now be played in cherry groves.
{"type": "java", "version": "1.20", "exp": "", "snap": "23w17a", "content": "\"A Familiar Room\", \"Bromeliad\", and \"Echo in the Wind\" can now be played in cherry groves."} | |||||||
[hide]Upcoming Java Edition | |||||||
1.20.5 | 24w10a | Rabbits, wolves, and foxes are now the only passive mobs spawning in the grove biome.
{"type": "java upcoming", "version": "1.20.5", "exp": "", "snap": "24w10a", "content": "(link to Rabbit article, displayed as Rabbits), (link to wolves article, displayed as wolves), and (link to fox article, displayed as foxes) are now the only passive mobs spawning in the grove biome."} | |||||
[hide]Bedrock Edition | |||||||
1.16.200 Experiment | beta 1.16.200.52 | Added goats, which currently spawn in extreme hills as a placeholder.
{"type": "bedrock", "version": "1.16.200", "exp": "Caves and Cliffs", "snap": "beta 1.16.200.52", "content": "Added (link to goat article, displayed as goats), which currently spawn in extreme hills as a placeholder."} | |||||
1.16.220 Experiment | beta 1.16.220.50 | Added the mountain biome variants: mountain meadow, mountain grove, snowy slopes, jagged peaks, and snow capped peaks.
{"type": "bedrock", "version": "1.16.220", "exp": "Caves and Cliffs", "snap": "beta 1.16.220.50", "content": "Added the mountain biome variants: mountain meadow, mountain grove, snowy slopes, jagged peaks, and snow capped peaks."} | |||||
Goats now spawn in the snowy slopes biome.
{"type": "bedrock", "version": "1.16.220", "exp": "Caves and Cliffs", "snap": "beta 1.16.220.50", "content": "(link to Goat article, displayed as Goats) now spawn in the snowy slopes biome."} | |||||||
? | ? | The terrain of the new mountains is now cut off at Y=256.
{"type": "bedrock", "version": "?", "exp": "", "snap": "?", "content": "The terrain of the new mountains is now cut off at Y=256."} | |||||
1.17.30 Experiment | beta 1.17.20.22 | Goats now spawn only in snowy slopes biome.
{"type": "bedrock", "version": "1.17.30", "exp": "Caves and Cliffs", "snap": "beta 1.17.20.22", "content": "(link to Goat article, displayed as Goats) now spawn only in snowy slopes biome."} | |||||
beta 1.17.20.23 | Hostile mobs can now spawn in the new mountains and cave biomes.
{"type": "bedrock", "version": "1.17.30", "exp": "Caves and Cliffs", "snap": "beta 1.17.20.23", "content": "(link to Hostile mob article, displayed as Hostile mobs) can now spawn in the new mountains and cave biomes."} | ||||||
1.17.40 Experiment | beta 1.17.40.20 | Villages now spawn in meadows.
{"type": "bedrock", "version": "1.17.40", "exp": "Caves and Cliffs", "snap": "beta 1.17.40.20", "content": "(link to Village article, displayed as Villages) now spawn in meadows."} | |||||
Meadows now spawn a lone oak or birch tree, often with bee nests.
{"type": "bedrock", "version": "1.17.40", "exp": "Caves and Cliffs", "snap": "beta 1.17.40.20", "content": "Meadows now spawn a lone oak or birch tree, often with bee nests."} | |||||||
Infested stone now generates in the new mountain biomes.
{"type": "bedrock", "version": "1.17.40", "exp": "Caves and Cliffs", "snap": "beta 1.17.40.20", "content": "(link to Infested stone article, displayed as Infested stone) now generates in the new mountain biomes."} | |||||||
Added stony peaks.
{"type": "bedrock", "version": "1.17.40", "exp": "Caves and Cliffs", "snap": "beta 1.17.40.20", "content": "Added stony peaks."} | |||||||
Goats now spawn only in snowy slopes, jagged peaks, stony peaks, and snowcapped peaks.
{"type": "bedrock", "version": "1.17.40", "exp": "Caves and Cliffs", "snap": "beta 1.17.40.20", "content": "(link to Goat article, displayed as Goats) now spawn only in snowy slopes, jagged peaks, stony peaks, and snowcapped peaks."} | |||||||
Rabbits can now spawn in meadows and snowy slopes.
{"type": "bedrock", "version": "1.17.40", "exp": "Caves and Cliffs", "snap": "beta 1.17.40.20", "content": "(link to Rabbit article, displayed as Rabbits) can now spawn in meadows and snowy slopes."} | |||||||
Donkeys and sheeps can now spawn in the meadow biome.
{"type": "bedrock", "version": "1.17.40", "exp": "Caves and Cliffs", "snap": "beta 1.17.40.20", "content": "(link to Donkey article, displayed as Donkeys) and (link to sheep article, displayed as sheeps) can now spawn in the meadow biome."} | |||||||
Foxes can now spawn in grove biome.
{"type": "bedrock", "version": "1.17.40", "exp": "Caves and Cliffs", "snap": "beta 1.17.40.20", "content": "(link to Fox article, displayed as Foxes) can now spawn in grove biome."} | |||||||
1.18.0 | beta 1.18.0.20 | The new mountain biomes can now generate by default without enabling experimental gameplay.
{"type": "bedrock", "version": "1.18.0", "exp": "", "snap": "beta 1.18.0.20", "content": "The new mountain biomes can now generate by default without enabling experimental gameplay."} | |||||
Villagers, rabbits, and foxes spawned in the Frozen and Jagged Peaks biomes now spawn as their respective snowy variants.[6]
{"type": "bedrock", "version": "1.18.0", "exp": "", "snap": "beta 1.18.0.20", "content": "Villagers, rabbits, and foxes spawned in the Frozen and Jagged Peaks biomes now spawn as their respective snowy variants."} | |||||||
Goats now spawn in the jagged peaks and frozen peaks.[7]
{"type": "bedrock", "version": "1.18.0", "exp": "", "snap": "beta 1.18.0.20", "content": "Goats now spawn in the jagged peaks and frozen peaks."} | |||||||
beta 1.18.0.24 | Changed some biome IDs: lofty_peaks to jagged_peaks, mountain_grove to grove, mountain_meadow to meadow, snow_capped_peaks to frozen_peaks.
{"type": "bedrock", "version": "1.18.0", "exp": "", "snap": "beta 1.18.0.24", "content": "Changed some biome IDs: lofty_peaks to jagged_peaks, mountain_grove to grove, mountain_meadow to meadow, snow_capped_peaks to frozen_peaks."} | ||||||
1.19.40 | Preview 1.19.40.20 | Grove biome now classified as "Cold" and villagers spawned there will be the snow variant.
{"type": "bedrock", "version": "1.19.40", "exp": "", "snap": "Preview 1.19.40.20", "content": "Grove biome now classified as \"Cold\" and villagers spawned there will be the snow variant."} | |||||
[hide]Upcoming Bedrock Edition | |||||||
1.20.80 | Preview 1.20.80.21 | Foxes now spawn less frequently in groves.
{"type": "bedrock upcoming", "version": "1.20.80", "exp": "", "snap": "Preview 1.20.80.21", "content": "(link to Fox article, displayed as Foxes) now spawn less frequently in groves."} | |||||
Rabbits now spawn more frequently in groves.
{"type": "bedrock upcoming", "version": "1.20.80", "exp": "", "snap": "Preview 1.20.80.21", "content": "(link to Rabbit article, displayed as Rabbits) now spawn more frequently in groves."} | |||||||
[hide]Minecraft Education | |||||||
1.18.32 | 1.18.10.04 | Added new mountain biomes.
{"type": "education", "version": "1.18.32", "exp": "", "snap": "1.18.10.04", "content": "Added new mountain biomes."} |
Issues
Issues relating to "Mountains", "Meadow", "Snowy Slopes", "Grove", "Frozen Peaks", "Jagged Peaks", or "Stony Peaks" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
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Large mountains.
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A mountains generated right next to a badlands biome in Bedrock Edition.
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A perspective shot of an updated mountain with the moon above it.
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A screenshot from a tall mountain peak. Note the elevation.
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Preview of mountain generation.
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Preview of mountain generation.
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Jagged peaks and ice spikes.
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A ruined portal generated in a meadow hill.
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Meadow showcase from Minecraft.net website.
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Mountains seen in Minecraft Live 2020.
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Mountains rising above the clouds.
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Snowy mountain biomes would generate directly next to hot biomes in early caves and cliffs development - this is why the stony peaks biome was added.
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Frozen and stony peaks surrounded by cliffs and forests.
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Frozen and stony peaks surrounded by cliffs and forests.
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Frozen and stony peaks surrounded by cliffs and forests.
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A river valley flanked by groves.
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Extremely huge cliff from Caves & Cliffs development.
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A small snowy mountain biome.
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Very large mountains covered in spruce trees and snow.
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A snowy peak in the distance.
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A mountaintop sunset.
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High mountains in the distance.
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A mountain with several large cave entrances on its side.
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A lake in a crater surrounded by mountains.
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Stony peaks near stony shores and jungles.
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Mountains with taiga slopes.
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Mountains in development.
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A jagged peaks biome in java and bedrock.
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Mountains next to a frozen ocean.
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A sunset in a mountain valley.
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A frozen peaks mountaintop.
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A small patch of greenery surrounded by foreboding peaks.
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A cabin in a forest surrounded by mountains.
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The same mountains in java and bedrock.
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Stony peaks at sunset.
See also
References
- ↑ MC-238912
- ↑ MC-236816 — Granite, andesite and gravel strips no longer generate in stony peaks, as well as diorite, granite and andesite strips for stone shores — resolved as "Works As Intended".
- ↑ MC-236698 — Big Spruce Trees don't generate in Groves — resolved as "Fixed".
- ↑ MC-237457
- ↑ MC-238912
- ↑ MCPE-119561
- ↑ MCPE-146886
External links
- Around the Block: Meadow – Minecraft.net on April 14, 2022
- Around the Block: Frozen Peaks – Minecraft.net on October 10, 2022
- Around the Block: Jagged Peaks – Minecraft.net on May 6, 2022
- Around the Block: Snowy Slopes – Minecraft.net on October 5, 2023
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