Deep Lukewarm Ocean
Jump to navigation
Jump to search
For other variants, see Ocean (disambiguation).
Deep Lukewarm Ocean
Structures | |
---|---|
Blocks | |
Climate | |
Temperature |
0.5 |
Downfall |
0.5 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color | |
Underwater fog color |
{ "title": "Deep Lukewarm Ocean", "rows": [ { "field": "(values exceeds 1000 characters...)", "label": "(link to Structures article, displayed as Structures)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "0.5", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "0.5", "label": "(link to Biome#Downfall article, displayed as Downfall)" }, { "field": "Yes", "label": "(link to Biome#Precipitation article, displayed as Precipitation)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8EB971; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.4em; margin-right: -0.1em\"><br></span> #8EB971</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #71A74D; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.4em; margin-right: -0.1em\"><br></span> #71A74D</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #45ADF2; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.4em; margin-right: -0.1em\"><br></span> #45ADF2</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #0D96DB; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.4em; margin-right: -0.1em\"><br></span> #0D96DB</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #041633; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.4em; margin-right: -0.1em\"><br></span> #041633</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #0E72B9; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.4em; margin-right: -0.1em\"><br></span> #0E72B9</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Underwater fog color" } ], "invimages": [], "images": [ "Deep_Lukewarm_Ocean.png" ] }
The deep lukewarm ocean is a deep lukewarm variant of oceans.
Description[edit | edit source]

The deep lukewarm ocean generates in deep waters. Since they are a deep ocean variant, they can generate ocean monuments and have more tall seagrass.
Mobs[edit | edit source]
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄520 | 4 |
![]() | 95⁄520 | 4 |
![]() | 5⁄520 | 1 |
![]() | 100⁄520 | 4 |
![]() | 100⁄520 | 4 |
![]() | 100⁄520 | 4 |
![]() | 10⁄520 | 1–4 |
![]() | 5⁄520 | 1 |
![]() | 5⁄520 | 1 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Water creature category | ||
![]() | 8⁄10 | 1–4 |
![]() | 2⁄10 | 1–2 |
Water ambient category | ||
![]() | 8⁄38 | 3–6 |
![]() | 5⁄38 | 1–3 |
![]() | 25⁄38 | 8 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Drowned", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "3": { "totalWeight": 10, "mobs": [ { "size": "1-4", "mob": "Squid", "weight": 8 }, { "size": "1-2", "mob": "Dolphin", "weight": 2 } ], "category": "watercreature" }, "4": { "totalWeight": 38, "mobs": [ { "size": "3-6", "mob": "Cod", "weight": 8 }, { "size": "1-3", "mob": "Pufferfish", "weight": 5 }, { "size": "8", "mob": "Tropical Fish", "weight": 25 } ], "category": "waterambient" }, "5": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄595 | 1 |
![]() | 100⁄595 | 2–4 |
![]() | 100⁄595 | 1 |
![]() | 100⁄595 | 1 |
![]() | 95⁄595 | 2–4 |
![]() | 80⁄595 | 1–2 |
![]() | 10⁄595 | 1–2 |
![]() | 5⁄595 | 1 |
![]() | 5⁄595 | 2–4 |
Creature category | ||
![]() | 10⁄25 | 2–4 |
![]() | 8⁄25 | 2–4 |
![]() | 7⁄25 | 3–5 |
Water creature category | ||
![]() | 75⁄201 | 4–7 |
![]() | 75⁄201 | 3–5 |
![]() | 26⁄201 | 3–5 |
![]() | 25⁄201 | 1–3 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Tropical Fish": "Tropical fish are spawned twice." }, "1": { "totalWeight": 595, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "size": "2-4", "mob": "Drowned", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 25, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "3-5", "mob": "Dolphin", "weight": 7 } ], "category": "creature" }, "3": { "totalWeight": 201, "mobs": [ { "size": "4-7", "mob": "Cod", "weight": 75 }, { "note": "Tropical fish are spawned twice.", "mob": "Tropical Fish", "weight": 75, "notename": "Tropical Fish", "size": "3-5" }, { "size": "3-5", "mob": "Salmon", "weight": 26 }, { "size": "1-3", "notename": "tropical fish", "mob": "Tropical Fish", "weight": 25 } ], "category": "watercreature" } }
Sounds[edit | edit source]
When in any ocean biome, unique ocean ambience play randomly. Normal overworld tracks also play, alongside "Axolotl", "Dragon Fish" and "Shuniji", as the requirements for those are merely to be underwater rather than biome-determined.
Ambience[edit | edit source]
Name | Sound | Group |
---|---|---|
Underwater Ambience | Loop | |
Bubbles 1 | Loop Additions | |
Bubbles 2 | ||
Bubbles 3 | ||
Bubbles 4 | ||
Bubbles 5 | ||
Bubbles 6 | ||
Water 1 | ||
Water 2 | ||
Animal 1 | Rare Loop Additions | |
Bass Whale 1 | ||
Bass Whale 2 | ||
Crackles 1 | ||
Crackles 2 | ||
Driplets 1 | ||
Driplets 2 | ||
Earth Crack | ||
Animal 2 | Ultra Rare Loop Additions | |
Dark 1 | ||
Dark 2 | ||
Dark 3 | ||
Dark 4 |
Music[edit | edit source]
Previews of tracks in Minecraft have been shortened to 30 seconds on this wiki in accordance with fair use rationale. "11" and "calm4.ogg" are exempt from this.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview |
---|---|---|---|---|
Axolotl | Underwater | "Axolotl" | — | |
Dragon Fish | Underwater | "Dragon Fish" | — | |
Shuniji | Underwater | "Shuniji" | — |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | [hide]Translation key |
---|---|---|
![]() | deep_lukewarm_ocean | biome |
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | deep_lukewarm_ocean | 48 |
Achievements[edit | edit source]
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Sail the 7 Seas | Visit all ocean biomes | Visit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused). | 40 | Gold |
Video[edit | edit source]
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 18w08a | Added ocean variants, including lukewarm deep ocean. | |||||
18w08b | Lukewarm ocean now generates with sand floors. | ||||||
18w09a | Added underwater ruin structures, which generate in all oceans. | ||||||
18w10a | Lukewarm deep ocean is now required for the "Adventuring Time" advancement. | ||||||
18w11a | Added shipwrecks, which generate in all oceans. | ||||||
18w15a | Ocean variants now have their own water colors. | ||||||
18w19a | Renamed Lukewarm Deep Ocean to Deep Lukewarm Ocean. | ||||||
1.16 | 20w06a | Underwater ruins and shipwrecks are now rarer. | |||||
1.17 | 21w06a | All ocean biomes generate with a stone floor below Y=50 instead of a sand or gravel floor.[1] | |||||
21w15a | All oceans generate with a sand or gravel floor once again. | ||||||
[hide]Bedrock Edition | |||||||
1.4.0 | beta 1.2.14.2 | Added ocean variants, including lukewarm deep oceans. | |||||
Added shipwrecks. | |||||||
beta 1.2.20.1 | Added underwater ruins. | ||||||
1.17.0 Experiment | beta 1.16.230.56 | All oceans generate with a stone floor below Y=51 instead of a sand or gravel floor behind the Caves & Cliffs experimental gameplay toggle.[2] This does not occur in the Old world type. | |||||
1.17.30 Experiment | beta 1.17.30.23 | All oceans generate with a sand or gravel floor once again. | |||||
1.21.60 | Preview 1.21.60.23 | Kelp now generates more frequently and in denser patches. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added ocean variants, including lukewarm deep oceans. | ||
Added shipwrecks, and underwater ruins. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | pre5 | Changed the ID lukewarm_deep_ocean to deep_lukewarm_ocean . |
Issues[edit | edit source]
Issues relating to "Deep Lukewarm Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
View of a deep lukewarm ocean.
-
A deep lukewarm ocean single biome world before 1.18.
See also[edit | edit source]
References[edit | edit source]
- ↑ MC-214783 — Oceans generate with stone floors — resolved as "Fixed".
- ↑ MCPE-125235 — Ocean floors are generated with stone floors
External links[edit | edit source]
- "Around the Block: Deep Lukewarm Ocean" by Duncan Geere – Minecraft.net, September 22, 2023.
[edit | edit source]
[hide] | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||
| |||||||||||||||||||||
| |||||||||||||||||||||
|