Vegetation

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For nether vegetations, see Nether Forest Vegetation.
Vegetation
Dandelion patch.png: Infobox image for Vegetation the structure in Minecraft
Biomes

Depends

Generates in
existing chunks

No

Consists of

See #Types

Vegetations are features composed of plants including grass, ferns, flowers, and mushrooms.

Types[edit | edit source]

Grass and Fern[edit | edit source]

Note that tall grass and grass can also be generated in flower patches in Meadow. See #Flowers.

Blocks JE Configured Feature Identifier BE Feature Identifier
Grass patch_grass tall_grass_feature
scatter_tall_grass_feature
scatter_tall_grass_around_forest_foliage_feature
scatter_tall_grass_around_tree_feature
Grass and Fern patch_grass_jungle
patch_taiga_grass
jungle_tall_grass_feature
taiga_tall_grass_feature
optional_ferns_feature
scatter_fern_feature
fern_feature
optional_tall_grass_feature
Biomes Blocks JE Configured Feature Identifier BE Feature Identifier

Dripstone Caves[JE only]
Lush Caves[JE only]
Meadow[JE only]
Deep Dark[JE only]
Cherry Grove
Plains
Sunflower Plains
Savanna
Savanna Plateau
Ice Spikes[BE only]
Snowy Plains[BE only]
Windswept Savanna[BE only]

Shattered Savanna Plateau[BE only](Unused)

Tall Grass patch_tall_grass grass_double_plant_lower_feature
grass_double_plant_upper_feature
fixup_grass_double_plant_upper_position_feature
grass_double_plant_feature
grass_double_plant_patch_feature

Old Growth Spruce Taiga
Old Growth Pine Taiga
Snowy Taiga
Taiga

Taiga Mountains[BE only](Unused)
Taiga Hills[BE only](Unused)
Giant Spruce Taiga Hills[BE only](Unused)
Giant Tree Taiga Hills[BE only](Unused)
Snowy Taiga Mountains[BE only](Unused)
Snowy Taiga Hills[BE only](Unused)

Large Fern patch_large_fern fern_double_plant_lower_feature
fern_double_plant_upper_feature
fixup_fern_double_plant_upper_position_feature
fern_double_plant_feature
fern_double_plant_patch_feature

Flowers[edit | edit source]

Biomes Blocks JE Configured Feature Identifier BE Feature Identifier
Flower Forest Dandelion[JE only]
Poppy
Allium
Azure Bluet
Red Tulip
Orange Tulip
White Tulip
Pink Tulip
Oxeye Daisy
Cornflower
Lily of the Valley
flower_flower_forest legacy:flower_forest_flower_feature
Flower Forest
Birch Forest
Dark Forest
Forest
Old Growth Birch Forest
Birch Forest Hills[BE only](Unused)
Tall Birch Hills[BE only](Unused)
Wooded Hills[BE only](Unused)
Dark Forest Hills[BE only](Unused)
Lilac
Rose Bush
Peony
Lily of the Valley
Dandelion[BE only]
forest_flowers legacy:forest_flower_feature
double_plant_feature
Beach
Deep Cold Ocean
Cold Ocean
Deep Frozen Ocean
Deep Ocean
Desert
Deep Lukewarm Ocean
Frozen River
Lukewarm Ocean
Frozen Ocean
Ocean
Old Growth Spruce Taiga
River
Ice Spikes
Snowy Plains
Snowy Taiga
Old Growth Pine Taiga
Snowy Beach
Stony Shore
Taiga
Warm Ocean
Windswept Forest
Windswept Gravelly Hills
Windswept Hills
Windswept Savanna


Birch Forest[JE only]
Dark Forest[JE only]
Forest[JE only]
Old Growth Birch Forest[JE only]
Stony Peaks[BE only]
Snowy Slopes[BE only]
Meadow[BE only]
Lush Caves[BE only]
Jagged Peaks[BE only]
Grove[BE only]
Frozen Peaks[BE only]
Dripstone Caves[BE only]
Deep Dark[BE only]
Snowy Taiga Hills[BE only](Unused)
Snowy Taiga Mountains[BE only](Unused)
Desert Hills[BE only](Unused)
Desert Lakes[BE only](Unused)
Gravelly Mountains+[BE only](Unused)
Snowy Mountains[BE only](Unused)
Mountain Edge[BE only](Unused)
Legacy Frozen Ocean[BE only](Unused)
Giant Tree Taiga Hills[BE only](Unused)
Giant Spruce Taiga Hills[BE only](Unused)
Shattered Savanna Plateau[BE only](Unused)
Taiga Hills[BE only](Unused)
Taiga Mountains[BE only](Unused)
Deep Warm Ocean[BE only](Unused)

Poppy[JE only]
Dandelion
flower_default legacy:overworld_flower_feature
Bamboo Jungle
Jungle
Savanna
Savanna Plateau
Sparse Jungle
Bamboo Jungle Hills[BE only](Unused)
Jungle Hills[BE only](Unused)
Modified Jungle[BE only](Unused)
Modified Jungle Edge[BE only](Unused)
Dripstone Caves[Java Edition only]
Deep Dark[Java Edition only]
Plains
Sunflower Plains
Dandelion
Poppy
Azure Bluet
Oxeye Daisy
Cornflower
Orange Tulip
Red Tulip
Pink Tulip
White Tulip
flower_plain legacy:plains_flower_feature
Swamp
Swamp Hills[BE only](Unused)
Blue Orchid flower_swamp legacy:swamp_flower_feature
Meadow Tall Grass
Allium
Poppy
Azure Bluet
Dandelion
Cornflower
Oxeye Daisy
Grass
flower_meadow meadow_flower_feature
Sunflower Plains
Ice Spikes[BE only]
Sunflower patch_sunflower sunflower_double_plant_lower_feature
sunflower_double_plant_upper_feature
fixup_sunflower_double_plant_upper_position_feature
sunflower_double_plant_feature
sunflower_double_plant_patch_feature

Underground[edit | edit source]

Biomes Blocks JE Configured Feature Identifier BE Feature Identifier
Lush Caves Spore Blossom

spore_blossom

spore_blossom_feature
spore_blossom_snap_to_ceiling_feature

Lush Caves Cave Vines

cave_vine

cave_vine_feature
cave_vine_snap_to_ceiling_feature

Lush Caves

Cave Vines
Moss Block
Flowering Azalea
Azalea
Moss Carpet
Grass
Tall Grass

cave_vine_in_moss
moss_vegetation
moss_patch
moss_patch_bonemeal
moss_patch_ceiling

moss_vegetation_feature
moss_patch_feature
moss_patch_bonemeal_feature
moss_patch_snap_to_floor_feature
cave_vine_in_moss_feature
moss_ceiling_feature
moss_ceiling_snap_to_ceiling_feature

Lush Caves

Big Dripleaf
Small Dripleaf
Clay
Water

dripleaf
clay_with_dripleaves
clay_pool_with_dripleaves

big_dripleaf_north_feature
big_dripleaf_south_feature
big_dripleaf_west_feature
big_dripleaf_east_feature
dripleaf_feature
clay_with_dripleaves_feature
clay_pool_with_dripleaves_feature

Others[edit | edit source]

Biomes Blocks JE Configured Feature Identifier BE Feature Identifier
Old Growth Pine Taiga
Old Growth Spruce Taiga
Taiga
Snowy Taiga
Taiga Hills[BE only](Unused)
Taiga Mountains[BE only](Unused)
Snowy Taiga Hills[BE only](Unused)
Snowy Taiga Mountains[BE only](Unused)
Sweet Berry Bush

patch_berry_bush

sweet_berry_bush_feature

Swamp
Mangrove Swamp
Old Growth Pine Taiga
Old Growth Spruce Taiga
Badlands
Eroded Badlands
Wooded Badlands
Desert
Desert Hills[BE only](Unused)
Desert Lakes[BE only](Unused)
Badlands Plateau[BE only](Unused)
Modified Badlands Plateau[BE only](Unused)
Modified Wooded Badlands Plateau[BE only](Unused)
Giant Tree Taiga Hills[BE only](Unused)
Giant Spruce Taiga Hills[BE only](Unused)
Dead Bush

patch_dead_bush

dead_bush_feature

Badlands
Eroded Badlands
Wooded Badlands
Desert
Desert Hills[BE only](Unused)
Desert Lakes[BE only](Unused)
Badlands Plateau[BE only](Unused)
Modified Badlands Plateau[BE only](Unused)
Modified Wooded Badlands Plateau[BE only](Unused)
Cactus

patch_cactus

cactus_feature

All Overworld biomes in Bedrock Edition

All Overworld biomes except Frozen Peaks, Jagged Peaks,Lush Caves, Mangrove Swamp, Meadow and Stony Peaks in Java Edition.

Sugar Cane

patch_sugar_cane

reeds_feature

Swamp
Mangrove Swamp

Lily Pad

patch_waterlily

fixup_waterlily_position_feature
waterlily_feature

Bamboo Jungle
Jungle
Sparse Jungle
Bamboo Jungle Hills[BE only](Unused)
Jungle Hills[BE only](Unused)
Modified Jungle[BE only](Unused)
Modified Jungle Edge[BE only](Unused)

Melon

patch_melon

melon_feature

All Overworld biomes in Bedrock Edition

All Overworld biomes except Frozen Peaks, Jagged Peaks,Lush Caves, Mangrove Swamp, Meadow and Stony Peaks in Java Edition.

Pumpkin

patch_pumpkin

pumpkin_feature

Cherry Grove

Pink Petals

flower_cherry

pink_petals_feature pink_petals_scatter_feature

Small Mushrooms[edit | edit source]

Blocks JE Configured Feature Identifier BE Feature Identifier

Brown Mushroom
Red Mushroom

patch_brown_mushroom
patch_red_mushroom

brown_mushroom_feature
red_mushroom_feature
legacy:small_mushrooms_feature
[No ID][1]

The Nether[edit | edit source]

For nether forest vegetations, see Nether Forest Vegetation.
For twisting vines, see Twisting Vines (feature).
For weeping vines, see Weeping Vines (feature).
Biomes Blocks JE Configured Feature Identifier BE Feature Identifier
Soul Sand Valley
Crimson Forest
Warped Forest[Java Edition only]
Crimson Roots patch_crimson_roots crimson_roots_feature
crimson_roots_scatter_feature

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

Feature type[hide]Identifier
EnvSprite vegetation.png: Sprite image for vegetation in Minecraft [No displayed name]flower
EnvSprite vegetation.png: Sprite image for vegetation in Minecraft [No displayed name]no_bonemeal_flower
EnvSprite vegetation.png: Sprite image for vegetation in Minecraft [No displayed name]random_patch

Config[edit | edit source]

Main article: Configured feature

Java Edition:

  • [NBT Compound / JSON Object] config
    • [Int] tries: (optional, defaults to 128) The number of attempts to generate. Must be a positive integer.
    • [Int] xz_spread: (optional, defaults to 7) The horizontal spread range. Must be a non-negative integer.
    • [Int] y_spread: (optional, defaults to 3) The vertical spread range. Must be a non-negative integer.
    • [String][NBT Compound / JSON Object] feature: One placed feature (an [String] ID, or a new [NBT Compound / JSON Object] placed feature definition) — The placed feature that this patch generates.

History[edit | edit source]

This article is missing information about: sculk patch have been added in 1.19 and moss patch have been added in 1.17 (or 1.18).
 
Please expand the article to include this information. Further details may exist on the talk page.
[hide]Java Edition Classic
August 25, 2009Notch showed random patches of flowers and mushrooms generating naturally in worlds.
0.24_SURVIVAL_TESTAdded random patches of flowers and mushrooms.
[hide]Java Edition Indev
?Mushroom patches are now generated in rare instances under trees or in the shadows of other floating continents in the "Floating" map type.
[hide]Java Edition Infdev
20100327Random patches no longer generate, due to changes in the terrain generator.
20100616Random patches naturally generate again.
[hide]Java Edition Alpha
v1.0.6Added cacti patches that could generate on any sand.
v1.0.11Added sugar cane patches that can only generate next to water.
v1.2.0Added the Nether, which has random fire and mushroom patches in it.
Added carved pumpkin patches.
Cacti patches now only generate in deserts.
[hide]Java Edition Beta
1.6Test Build 3Added random patches of grass, ferns, and dead bushes.
1.8Pre-releaseDandelion patches are now more common.
Fern patches no longer generate due to changes in the terrain generator.
[hide]Java Edition
1.2.112w03aAdded jungle biomes, which fern patches can generate in.
1.7.213w36aAdded melon patches in jungle biomes.
Added mesa biomes, which cacti and dead bush patches can generate in.
Fern patches can now generate in taiga biomes.
Added flower forest biomes, which use a noise generator to determine what type of flower generates in each flower patch.
Added allium patches, which can generate in flower forest biomes.
Added azure bluet, tulip, and oxeye daisy patches, which can generate in plains and flower forest biomes.
Plains biomes now use a noise generator to determine whether tulips or other flower types spawn in each flower patch.
Added sunflower patches, which can generate in sunflower plains biomes.
Added blue orchid patches, which can generate in swamp biomes.
Dandelion and rose/poppy patches no longer generate in swamp biomes.
Added lilac, rose bush, and peony patches, which can generate in forest biomes.
1.814w17aDandelion patches can now generate in flower forest biomes.
1.1317w47aCarved pumpkin patches have been replaced with uncarved pumpkin patches.
18w07aAdded kelp and seagrass patches, which can generate in oceans.
18w14aKelp patches no longer generate in warm ocean biomes.
Seagrass patches can now generate in rivers and swamps.
18w19aSeagrass patches can now generate in underwater caves.
1.1418w43aAdded cornflower patches, which can generate in plains and flower forest biomes.
Added lily of the valley patches, which can generate in forest biomes.
Added bamboo patches, which can generate in jungle biomes.
18w50aAdded sweet berry bush patches, which can generate in taiga biomes.
1.1620w06aAdded soul fire patches, which can generate in soul sand valley biomes.
[hide]Pocket Edition Alpha
v0.1.0Added random patches of flowers and mushrooms.
v0.1.3Added random patches of cacti.
v0.5.0Mushroom patches can now only generate in areas with a low light level.
v0.9.0Added random patches of grass, ferns, carved pumpkins, melons, dead bushes, blue orchids, alliums, azure bluets, tulips, oxeye daisies, sunflowers, lilacs, rose bushes, and peonies.
Added mesa biomes, which cacti patches can generate in.
v0.12.1build 1Added the Nether, which has random fire and mushroom patches in it.
[hide]Bedrock Edition
1.4.0beta 1.2.14.2Added random patches of kelp and seagrass.
Carved pumpkin patches have been replaced with uncarved pumpkin patches.
beta 1.2.20.1Seagrass patches can now generate in underwater caves.
1.9.0beta 1.9.0.0Added random patches of bamboo, cornflowers, and lilies of the valley.
1.10.0beta 1.10.0.3Added random patches of sweet berry bushes. They only generate when Experimental Gameplay is on.
1.11.0beta 1.11.0.3Sweet berry bush generation is no longer locked behind the Experimental Gameplay toggle.
1.16.0beta 1.16.0.51Added random patches of soul fire.
1.21.60Preview 1.21.60.23The vegetation of many Overworld biomes has been updated to more closely match Java Edition.
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1Added all vegetation from and prior to Java Edition Beta 1.6.6.[verify]
TU5Dandelion patches are now more common.[verify]
Fern patches no longer generate due to changes in the terrain generator.[verify]
TU12Added jungle biomes, which fern patches can generate in.
TU31CU191.221.221.22Patch 3Added melon patches in jungle biomes.[verify]
Added mesa biomes, which cacti and dead bush patches can generate in.
Fern patches can now generate in taiga biomes.
Added flower forest biomes, which use a noise generator to determine what type of flower generates in each flower patch.[verify]
Added allium patches, which can generate in flower forest biomes.[verify]
Added azure bluet, tulip, and oxeye daisy patches, which can generate in plains and flower forest biomes.[verify]
Plains biomes now use a noise generator to determine whether tulips or other flower types spawn in each flower patch.[verify]
Added sunflower patches, which can generate in sunflower plains biomes.
Added blue orchid patches, which can generate in swamp biomes.
Dandelion and rose/poppy patches no longer generate in swamp biomes.[verify]
Added lilac, rose bush, and peony patches, which can generate in forest biomes.
Dandelion patches can now generate in flower forest biomes.[verify]
TU69 1.761.761.76Patch 38 Carved pumpkin patches have been replaced with uncarved pumpkin patches.
Added kelp and seagrass patches, which can generate in oceans.
1.88 Added random patches of bamboo[is this the correct version?], cornflowers, and lilies of the valley.
1.91Added sweet berry bush patches, which can generate in taiga biomes.

Issues[edit | edit source]

Issues relating to "Vegetation" are maintained on the bug tracker. Issues should be reported and viewed there.

Navigation[edit | edit source]

  1. Mushroom features in the Nether have no ID.