Bedrock Edition 1.17.0

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For Caves and Cliffs Part II, see Bedrock Edition 1.18.0.
v1.17.0
Bedrock Edition 1.17.0.jpg: Infobox image for v1.17.0 the version in Minecraft
Bedrock 1.17.0.png: Infobox image for v1.17.0 the version in Minecraft
Edition

Bedrock Edition

Official name

Caves & Cliffs: Part I

Release date

June 8, 2021[1]

Server version

1.17.0.03

Build version

6207851

Internal version

Android: 1.17.0.02
PlayStation: 2.24
Windows 10: 1.17.2.0
Xbox One: 1.17.2.70

Development versions
Downloads

Server
Windows Linux

Protocol version

440

There is a guide for this update!
 
See Bedrock Edition guides/Caves & Cliffs: Part I for a guide to all of the new features introduced in Caves & Cliffs: Part I.

1.17.0, the first release of Caves & Cliffs: Part I, is a major update to Bedrock Edition released on June 8, 2021.[1][2][3] It was first announced during Minecraft Live 2020 on October 3, 2020.[4] This update added amethyst geodes along with amethyst blocks and items, copper ore and its derived forms, deepslate and its variants, and the goat, glow squid and axolotl mobs. The development versions of 1.16.200, 1.16.210, and 1.16.220 contain some of the Caves & Cliffs features through Experimental Gameplay; however, they are not included in the full release of those versions.[5][6]

Development phases contained some of the Caves & Cliffs: Part II features through experimental gameplay, which was not included in the full release but are part of 1.18.0.

Additions[edit | edit source]

1.17.0 block and item additionsInvicon Small Amethyst Bud.png: Inventory sprite for Small Amethyst Bud in Minecraft as shown in-game linking to Small Amethyst Bud with description: Small Amethyst BudInvicon Medium Amethyst Bud.png: Inventory sprite for Medium Amethyst Bud in Minecraft as shown in-game linking to Medium Amethyst Bud with description: Medium Amethyst BudInvicon Large Amethyst Bud.png: Inventory sprite for Large Amethyst Bud in Minecraft as shown in-game linking to Large Amethyst Bud with description: Large Amethyst BudInvicon Amethyst Cluster.png: Inventory sprite for Amethyst Cluster in Minecraft as shown in-game linking to Amethyst Cluster with description: Amethyst ClusterInvicon Block of Amethyst.png: Inventory sprite for Block of Amethyst in Minecraft as shown in-game linking to Block of Amethyst with description: Block of AmethystInvicon Budding Amethyst.png: Inventory sprite for Budding Amethyst in Minecraft as shown in-game linking to Budding Amethyst with description: Budding AmethystInvicon Azalea.png: Inventory sprite for Azalea in Minecraft as shown in-game linking to Azalea with description: AzaleaInvicon Azalea Leaves.png: Inventory sprite for Azalea Leaves in Minecraft as shown in-game linking to Azalea Leaves with description: Azalea LeavesInvicon Flowering Azalea.png: Inventory sprite for Flowering Azalea in Minecraft as shown in-game linking to Flowering Azalea with description: Flowering AzaleaInvicon Flowering Azalea Leaves.png: Inventory sprite for Flowering Azalea Leaves in Minecraft as shown in-game linking to Flowering Azalea Leaves with description: Flowering Azalea LeavesInvicon Block of Copper.png: Inventory sprite for Block of Copper in Minecraft as shown in-game linking to Block of Copper with description: Block of CopperInvicon Exposed Copper.png: Inventory sprite for Exposed Copper in Minecraft as shown in-game linking to Exposed Copper with description: Exposed CopperInvicon Weathered Copper.png: Inventory sprite for Weathered Copper in Minecraft as shown in-game linking to Weathered Copper with description: Weathered CopperInvicon Oxidized Copper.png: Inventory sprite for Oxidized Copper in Minecraft as shown in-game linking to Oxidized Copper with description: Oxidized CopperInvicon Waxed Block of Copper.png: Inventory sprite for Waxed Block of Copper in Minecraft as shown in-game linking to Waxed Block of Copper with description: Waxed Block of CopperInvicon Waxed Exposed Copper.png: Inventory sprite for Waxed Exposed Copper in Minecraft as shown in-game linking to Waxed Exposed Copper with description: Waxed Exposed CopperInvicon Waxed Weathered Copper.png: Inventory sprite for Waxed Weathered Copper in Minecraft as shown in-game linking to Waxed Weathered Copper with description: Waxed Weathered CopperInvicon Waxed Oxidized Copper.png: Inventory sprite for Waxed Oxidized Copper in Minecraft as shown in-game linking to Waxed Oxidized Copper with description: Waxed Oxidized CopperInvicon Cut Copper.png: Inventory sprite for Cut Copper in Minecraft as shown in-game linking to Cut Copper with description: Cut CopperInvicon Exposed Cut Copper.png: Inventory sprite for Exposed Cut Copper in Minecraft as shown in-game linking to Exposed Cut Copper with description: Exposed Cut CopperInvicon Weathered Cut Copper.png: Inventory sprite for Weathered Cut Copper in Minecraft as shown in-game linking to Weathered Cut Copper with description: Weathered Cut CopperInvicon Oxidized Cut Copper.png: Inventory sprite for Oxidized Cut Copper in Minecraft as shown in-game linking to Oxidized Cut Copper with description: Oxidized Cut CopperInvicon Waxed Cut Copper.png: Inventory sprite for Waxed Cut Copper in Minecraft as shown in-game linking to Waxed Cut Copper with description: Waxed Cut CopperInvicon Waxed Exposed Cut Copper.png: Inventory sprite for Waxed Exposed Cut Copper in Minecraft as shown in-game linking to Waxed Exposed Cut Copper with description: Waxed Exposed Cut CopperInvicon Waxed Weathered Cut Copper.png: Inventory sprite for Waxed Weathered Cut Copper in Minecraft as shown in-game linking to Waxed Weathered Cut Copper with description: Waxed Weathered Cut CopperInvicon Waxed Oxidized Cut Copper.png: Inventory sprite for Waxed Oxidized Cut Copper in Minecraft as shown in-game linking to Waxed Oxidized Cut Copper with description: Waxed Oxidized Cut CopperInvicon Cut Copper Slab.png: Inventory sprite for Cut Copper Slab in Minecraft as shown in-game linking to Cut Copper Slab with description: Cut Copper SlabInvicon Exposed Cut Copper Slab.png: Inventory sprite for Exposed Cut Copper Slab in Minecraft as shown in-game linking to Exposed Cut Copper Slab with description: Exposed Cut Copper SlabInvicon Weathered Cut Copper Slab.png: Inventory sprite for Weathered Cut Copper Slab in Minecraft as shown in-game linking to Weathered Cut Copper Slab with description: Weathered Cut Copper SlabInvicon Oxidized Cut Copper Slab.png: Inventory sprite for Oxidized Cut Copper Slab in Minecraft as shown in-game linking to Oxidized Cut Copper Slab with description: Oxidized Cut Copper SlabInvicon Waxed Cut Copper Slab.png: Inventory sprite for Waxed Cut Copper Slab in Minecraft as shown in-game linking to Waxed Cut Copper Slab with description: Waxed Cut Copper SlabInvicon Waxed Exposed Cut Copper Slab.png: Inventory sprite for Waxed Exposed Cut Copper Slab in Minecraft as shown in-game linking to Waxed Exposed Cut Copper Slab with description: Waxed Exposed Cut Copper SlabInvicon Waxed Weathered Cut Copper Slab.png: Inventory sprite for Waxed Weathered Cut Copper Slab in Minecraft as shown in-game linking to Waxed Weathered Cut Copper Slab with description: Waxed Weathered Cut Copper SlabInvicon Waxed Oxidized Cut Copper Slab.png: Inventory sprite for Waxed Oxidized Cut Copper Slab in Minecraft as shown in-game linking to Waxed Oxidized Cut Copper Slab with description: Waxed Oxidized Cut Copper SlabInvicon Cut Copper Stairs.png: Inventory sprite for Cut Copper Stairs in Minecraft as shown in-game linking to Cut Copper Stairs with description: Cut Copper StairsInvicon Exposed Cut Copper Stairs.png: Inventory sprite for Exposed Cut Copper Stairs in Minecraft as shown in-game linking to Exposed Cut Copper Stairs with description: Exposed Cut Copper StairsInvicon Weathered Cut Copper Stairs.png: Inventory sprite for Weathered Cut Copper Stairs in Minecraft as shown in-game linking to Weathered Cut Copper Stairs with description: Weathered Cut Copper StairsInvicon Oxidized Cut Copper Stairs.png: Inventory sprite for Oxidized Cut Copper Stairs in Minecraft as shown in-game linking to Oxidized Cut Copper Stairs with description: Oxidized Cut Copper StairsInvicon Waxed Cut Copper Stairs.png: Inventory sprite for Waxed Cut Copper Stairs in Minecraft as shown in-game linking to Waxed Cut Copper Stairs with description: Waxed Cut Copper StairsInvicon Waxed Exposed Cut Copper Stairs.png: Inventory sprite for Waxed Exposed Cut Copper Stairs in Minecraft as shown in-game linking to Waxed Exposed Cut Copper Stairs with description: Waxed Exposed Cut Copper StairsInvicon Waxed Weathered Cut Copper Stairs.png: Inventory sprite for Waxed Weathered Cut Copper Stairs in Minecraft as shown in-game linking to Waxed Weathered Cut Copper Stairs with description: Waxed Weathered Cut Copper StairsInvicon Waxed Oxidized Cut Copper Stairs.png: Inventory sprite for Waxed Oxidized Cut Copper Stairs in Minecraft as shown in-game linking to Waxed Oxidized Cut Copper Stairs with description: Waxed Oxidized Cut Copper StairsInvicon Copper Ore.png: Inventory sprite for Copper Ore in Minecraft as shown in-game linking to Copper Ore with description: Copper OreInvicon Block of Raw Iron.png: Inventory sprite for Block of Raw Iron in Minecraft as shown in-game linking to Block of Raw Iron with description: Block of Raw IronInvicon Block of Raw Gold.png: Inventory sprite for Block of Raw Gold in Minecraft as shown in-game linking to Block of Raw Gold with description: Block of Raw GoldInvicon Block of Raw Copper.png: Inventory sprite for Block of Raw Copper in Minecraft as shown in-game linking to Block of Raw Copper with description: Block of Raw CopperInvicon Calcite.png: Inventory sprite for Calcite in Minecraft as shown in-game linking to Calcite with description: CalciteInvicon Deepslate.png: Inventory sprite for Deepslate in Minecraft as shown in-game linking to Deepslate with description: DeepslateInvicon Cobbled Deepslate.png: Inventory sprite for Cobbled Deepslate in Minecraft as shown in-game linking to Cobbled Deepslate with description: Cobbled DeepslateInvicon Cobbled Deepslate Slab.png: Inventory sprite for Cobbled Deepslate Slab in Minecraft as shown in-game linking to Cobbled Deepslate Slab with description: Cobbled Deepslate SlabInvicon Cobbled Deepslate Stairs.png: Inventory sprite for Cobbled Deepslate Stairs in Minecraft as shown in-game linking to Cobbled Deepslate Stairs with description: Cobbled Deepslate StairsInvicon Cobbled Deepslate Wall.png: Inventory sprite for Cobbled Deepslate Wall in Minecraft as shown in-game linking to Cobbled Deepslate Wall with description: Cobbled Deepslate WallInvicon Polished Deepslate.png: Inventory sprite for Polished Deepslate in Minecraft as shown in-game linking to Polished Deepslate with description: Polished DeepslateInvicon Polished Deepslate Slab.png: Inventory sprite for Polished Deepslate Slab in Minecraft as shown in-game linking to Polished Deepslate Slab with description: Polished Deepslate SlabInvicon Polished Deepslate Stairs.png: Inventory sprite for Polished Deepslate Stairs in Minecraft as shown in-game linking to Polished Deepslate Stairs with description: Polished Deepslate StairsInvicon Polished Deepslate Wall.png: Inventory sprite for Polished Deepslate Wall in Minecraft as shown in-game linking to Polished Deepslate Wall with description: Polished Deepslate WallInvicon Deepslate Bricks.png: Inventory sprite for Deepslate Bricks in Minecraft as shown in-game linking to Deepslate Bricks with description: Deepslate BricksInvicon Cracked Deepslate Bricks.png: Inventory sprite for Cracked Deepslate Bricks in Minecraft as shown in-game linking to Cracked Deepslate Bricks with description: Cracked Deepslate BricksInvicon Deepslate Brick Slab.png: Inventory sprite for Deepslate Brick Slab in Minecraft as shown in-game linking to Deepslate Brick Slab with description: Deepslate Brick SlabInvicon Deepslate Brick Stairs.png: Inventory sprite for Deepslate Brick Stairs in Minecraft as shown in-game linking to Deepslate Brick Stairs with description: Deepslate Brick StairsInvicon Deepslate Brick Wall.png: Inventory sprite for Deepslate Brick Wall in Minecraft as shown in-game linking to Deepslate Brick Wall with description: Deepslate Brick WallInvicon Deepslate Tiles.png: Inventory sprite for Deepslate Tiles in Minecraft as shown in-game linking to Deepslate Tiles with description: Deepslate TilesInvicon Cracked Deepslate Tiles.png: Inventory sprite for Cracked Deepslate Tiles in Minecraft as shown in-game linking to Cracked Deepslate Tiles with description: Cracked Deepslate TilesInvicon Deepslate Tile Slab.png: Inventory sprite for Deepslate Tile Slab in Minecraft as shown in-game linking to Deepslate Tile Slab with description: Deepslate Tile SlabInvicon Deepslate Tile Stairs.png: Inventory sprite for Deepslate Tile Stairs in Minecraft as shown in-game linking to Deepslate Tile Stairs with description: Deepslate Tile StairsInvicon Deepslate Tile Wall.png: Inventory sprite for Deepslate Tile Wall in Minecraft as shown in-game linking to Deepslate Tile Wall with description: Deepslate Tile WallInvicon Chiseled Deepslate.png: Inventory sprite for Chiseled Deepslate in Minecraft as shown in-game linking to Chiseled Deepslate with description: Chiseled DeepslateInvicon Deepslate Iron Ore.png: Inventory sprite for Deepslate Iron Ore in Minecraft as shown in-game linking to Deepslate Iron Ore with description: Deepslate Iron OreInvicon Deepslate Gold Ore.png: Inventory sprite for Deepslate Gold Ore in Minecraft as shown in-game linking to Deepslate Gold Ore with description: Deepslate Gold OreInvicon Deepslate Copper Ore.png: Inventory sprite for Deepslate Copper Ore in Minecraft as shown in-game linking to Deepslate Copper Ore with description: Deepslate Copper OreInvicon Deepslate Coal Ore.png: Inventory sprite for Deepslate Coal Ore in Minecraft as shown in-game linking to Deepslate Coal Ore with description: Deepslate Coal OreInvicon Deepslate Diamond Ore.png: Inventory sprite for Deepslate Diamond Ore in Minecraft as shown in-game linking to Deepslate Diamond Ore with description: Deepslate Diamond OreInvicon Deepslate Redstone Ore.png: Inventory sprite for Deepslate Redstone Ore in Minecraft as shown in-game linking to Deepslate Redstone Ore with description: Deepslate Redstone OreInvicon Deepslate Emerald Ore.png: Inventory sprite for Deepslate Emerald Ore in Minecraft as shown in-game linking to Deepslate Emerald Ore with description: Deepslate Emerald OreInvicon Deepslate Lapis Lazuli Ore.png: Inventory sprite for Deepslate Lapis Lazuli Ore in Minecraft as shown in-game linking to Deepslate Lapis Lazuli Ore with description: Deepslate Lapis Lazuli OreInvicon Big Dripleaf.png: Inventory sprite for Big Dripleaf in Minecraft as shown in-game linking to Big Dripleaf with description: Big DripleafInvicon Small Dripleaf.png: Inventory sprite for Small Dripleaf in Minecraft as shown in-game linking to Small Dripleaf with description: Small DripleafInvicon Pointed Dripstone.png: Inventory sprite for Pointed Dripstone in Minecraft as shown in-game linking to Pointed Dripstone with description: Pointed DripstoneInvicon Dripstone Block.png: Inventory sprite for Dripstone Block in Minecraft as shown in-game linking to Dripstone Block with description: Dripstone BlockInvicon Glow Item Frame.png: Inventory sprite for Glow Item Frame in Minecraft as shown in-game linking to Glow Item Frame with description: Glow Item FrameInvicon Glow Lichen.png: Inventory sprite for Glow Lichen in Minecraft as shown in-game linking to Glow Lichen with description: Glow LichenInvicon Hanging Roots.png: Inventory sprite for Hanging Roots in Minecraft as shown in-game linking to Hanging Roots with description: Hanging RootsInvicon Infested Deepslate.png: Inventory sprite for Infested Deepslate in Minecraft as shown in-game linking to Infested Deepslate with description: Infested DeepslateInvicon Lightning Rod.png: Inventory sprite for Lightning Rod in Minecraft as shown in-game linking to Lightning Rod with description: Lightning RodInvicon Moss Block.png: Inventory sprite for Moss Block in Minecraft as shown in-game linking to Moss Block with description: Moss BlockInvicon Moss Carpet.png: Inventory sprite for Moss Carpet in Minecraft as shown in-game linking to Moss Carpet with description: Moss CarpetInvicon Rooted Dirt.png: Inventory sprite for Rooted Dirt in Minecraft as shown in-game linking to Rooted Dirt with description: Rooted DirtInvicon Powder Snow.png: Inventory sprite for Powder Snow in Minecraft as shown in-game linking to Powder Snow with description: Powder SnowInvicon Smooth Basalt.png: Inventory sprite for Smooth Basalt in Minecraft as shown in-game linking to Smooth Basalt with description: Smooth BasaltInvicon Spore Blossom.png: Inventory sprite for Spore Blossom in Minecraft as shown in-game linking to Spore Blossom with description: Spore BlossomInvicon Tinted Glass.png: Inventory sprite for Tinted Glass in Minecraft as shown in-game linking to Tinted Glass with description: Tinted GlassInvicon Tuff.png: Inventory sprite for Tuff in Minecraft as shown in-game linking to Tuff with description: TuffInvicon Amethyst Shard.png: Inventory sprite for Amethyst Shard in Minecraft as shown in-game linking to Amethyst Shard with description: Amethyst ShardInvicon Bucket of Axolotl.png: Inventory sprite for Bucket of Axolotl in Minecraft as shown in-game linking to Bucket of Axolotl with description: Bucket of AxolotlInvicon Copper Ingot.png: Inventory sprite for Copper Ingot in Minecraft as shown in-game linking to Copper Ingot with description: Copper IngotInvicon Glow Berries.png: Inventory sprite for Glow Berries in Minecraft as shown in-game linking to Glow Berries with description: Glow BerriesInvicon Glow Ink Sac.png: Inventory sprite for Glow Ink Sac in Minecraft as shown in-game linking to Glow Ink Sac with description: Glow Ink SacInvicon Powder Snow Bucket.png: Inventory sprite for Powder Snow Bucket in Minecraft as shown in-game linking to Powder Snow Bucket with description: Powder Snow BucketInvicon Raw Iron.png: Inventory sprite for Raw Iron in Minecraft as shown in-game linking to Raw Iron with description: Raw IronInvicon Raw Gold.png: Inventory sprite for Raw Gold in Minecraft as shown in-game linking to Raw Gold with description: Raw GoldInvicon Raw Copper.png: Inventory sprite for Raw Copper in Minecraft as shown in-game linking to Raw Copper with description: Raw CopperInvicon Spyglass.png: Inventory sprite for Spyglass in Minecraft as shown in-game linking to Spyglass with description: SpyglassInvicon Axolotl Spawn Egg.png: Inventory sprite for Axolotl Spawn Egg in Minecraft as shown in-game linking to Axolotl Spawn Egg with description: Axolotl Spawn EggInvicon Glow Squid Spawn Egg.png: Inventory sprite for Glow Squid Spawn Egg in Minecraft as shown in-game linking to Glow Squid Spawn Egg with description: Glow Squid Spawn EggInvicon Goat Spawn Egg.png: Inventory sprite for Goat Spawn Egg in Minecraft as shown in-game linking to Goat Spawn Egg with description: Goat Spawn Egg

Blocks[edit | edit source]

Amethyst Bud

  • Grows from budding amethyst, which is found in amethyst geodes.
  • Starts out tiny, but grows into medium after a while, large after even more time, and eventually becomes an amethyst cluster.
  • Unlike crops, each growth stage is a separate block instead of a block state.
  • Drops only when mined with a Silk Touch pickaxe.
  • There is a total of 3 variants (stages).

Amethyst Cluster

  • The final, mature stage of the amethyst bud, which grows from budding amethyst in amethyst geodes.
  • Drops amethyst shards if broken, in an amount affected by Fortune, but can also be picked up with Silk Touch.
    • Breaking by hand, piston, or other means drops only 2 amethyst shards; mining with a pickaxe drops 4.
  • Emits a light level of 5.

Azalea

  • Bush-like blocks that can be planted on dirt and grass blocks.
  • Has variants with either no blossoms or pink blossoms.
  • Both variants can grow from moss blocks when bone meal is used on them.
  • Using bone meal on azalea itself creates an azalea tree.
  • The variant with pink blossoms is seen as small flowers by the game (for example, bees can pollinate them).

Azalea Leaves

  • Has variants with either no blossoms or pink blossoms.
  • Yield azalea and sticks on decay.
  • The variant with pink blossoms is counted as small flowers by the game (for example, bees can pollinate them).

Block of Amethyst

  • A decorative block found in amethyst geodes.
  • Unlike the Budding Amethyst, the Block of Amethyst can be obtained when mined.
  • Can also be crafted with 4 amethyst shards.

Block of Copper

  • Can be crafted with 9 copper ingots, and can also be crafted back into 9 copper ingots.
  • Oxidizes and changes texture to a turquoise-green over time.
  • Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Block of Copper.
  • Honeycomb can also be used, or applied with a dispenser to wax them.
    • Yellow particles are formed when waxing the block.
  • Axes can be used to scrape off wax and oxidation (one stage at a time).
    • White particles are formed when scraping off wax from the block.
  • Lightning may clean oxidation, reverting the oxidation process by one or several stages.
    • Chances of cleaning and number of reverted stages are higher the closer to the struck block.
  • Can be crafted into cut copper.
  • There are 7 variants in total.

Block of Raw Metal

Budding Amethyst

  • Generates amethyst buds/clusters on any side that is exposed either to air or a water source block.
  • Cannot be obtained when mined, even with Silk Touch, and does not drop anything.
  • Breaks immediately if pushed by a piston or sticky piston.
    • Cannot be pulled by sticky pistons.
  • Generates in amethyst geodes.

Calcite

Cave Vines

  • A natural light source, with a light level of 14.
  • Drop glow berries.
    • Growth can be sped up using bone meal.
    • Berries can be harvested from the vine.
  • Grow from glow berries when placed on the underside of a block.

Cobbled Deepslate

  • Drops from deepslate when mined with a pickaxe without Silk Touch.
  • Can be used interchangeably with cobblestone and blackstone in crafting recipes for basic tools, furnaces and brewing stands.
  • Can be crafted into respective stairs, slabs, and walls, Polished Deepslate, Chiseled Deepslate, Deepslate Bricks and Deepslate Tiles, which can be used to craft their respective stairs, slabs, and walls (excluding Chiseled Deepslate).
    • Deepslate Bricks and Deepslate Tiles can also be smelted onto their cracked variants.
  • Can be smelted back into deepslate.

Copper Ore

  • Generates randomly underground in small blobs.
  • Copper ore generates uniformly between levels 0 and 64.
  • Drops raw copper when mined.
  • Can be smelted into a copper ingot.

Cut Copper

  • Can be made into stair and slab variants.
  • Oxidizes and changes texture over time.
  • Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper.
  • There are 7 variants in total.

Cut Copper Slab

  • Oxidizes and changes texture over time.
  • Can be stopped from oxidizing by combining it with a honeycomb to create a Waxed Cut Copper Slab.
  • There are 7 variants in total.

Cut Copper Stairs

  • Oxidizes and changes texture over time.
  • Can be stopped from oxidizing by combining it with a honeycomb to create Waxed Cut Copper Stairs.
  • There are 7 variants in total.

Deepslate

  • A dark-gray stone that generates in blobs between heights 0 and 16.
  • Has a hardness value greater than that of stone but can be mined with any pickaxe.
  • Drops cobbled deepslate when mined.
  • Can be obtained only with a Silk Touch pickaxe.
  • There are 19 variants in total, including

Deepslate Ore

  • Added deepslate variants of all ores, including iron, gold, copper, coal, diamond, redstone, emerald, and lapis lazuli.
    • Deepslate ore variants for copper, emerald, and coal ore do not generate by default; they have been added for use only by creators of maps and addons.
  • Takes twice as long to mine as normal ores.
  • Has the texture of deepslate replacing the normal stone texture.
  • Takes place of ores that generate in deepslate.
  • Can be used in blasting and smelting recipes like normal ores.

Dripleaf

  • Allows an entity to stay on it for 1.5 seconds (30 ticks) before the entity falls through it.
    • The tilt happens in 3 stages: Unstable, Partial, and Full.
      • All the stages are solid except the Full stage, which is when the player falls through.
      • When nobody is standing on it, it is set to the 'none' stage.
    • The tilt can also be triggered by hitting the plant with a projectile.
    • The tilt can be prevented by powering it with redstone, but hitting it with a projectile still causes it to tilt.
  • Comes in two sizes: small and big. Small can be applied bone meal to grow into big.
    • Small dripleaf can be obtained only with shears (otherwise breaks) and can be planted on clay or moss blocks, or underwater on clay and dirt blocks.
    • Big dripleaf can be obtained with any tool or by hand and can be planted on grass, dirt, and moss blocks.

Dripstone Block

  • A decoration block.
  • Appears to be made of the same materials as stalactites and stalagmites but as a full cube.
  • Dripstone clusters can be found rarely in regular caves.
  • Can be crafted from 4 pointed dripstone.

Glow Item Frame

  • Placeable entities that appear to glow.
  • Do not affect the light level, but appear as if lit up themselves.
  • Items placed inside also glow.
  • Crafted using an item frame and a glow ink sac.
  • Includes application to maps.

Glow Lichen

  • A naturally occurring light source found rarely in caves, growing on any face of a block.
  • Has a light level of 7.
  • Obtained with shears, otherwise breaks.
  • Does not spread naturally, although bone meal can be used to spread it horizontally (or vertically if on the side of a block).
    • It spreads to adjacent spaces, up to 4.
  • Can be waterlogged.
  • Unlike vines, it does not pop off when underwater, and is not climbable.

Hanging Roots

  • Decorative blocks that can be placed only on the underside of a block.
  • Obtained with shears, otherwise breaks.
  • Can be obtained using a hoe on rooted dirt turning it into normal dirt.

Infested Deepslate

  • An infested variant of deepslate.
  • Spawn a silverfish when mined.

Lightning Rod

  • Can be crafted with 3 copper ingots.
  • Lightning strikes within a 64-block radius get redirected to the lightning rod.
  • Gives off a redstone signal with a strength of 15 if hit by lightning.
  • Can be activated directly by throwing a trident with Channeling at it during a thunderstorm.

Moss Block

  • An opaque block with a grass-like texture on all sides.
  • Can be fertilized with bone meal to grow grass, tall grass, moss carpets, and both types of azaleas on it and in its vicinity.
  • Can be fertilized with bone meal to grow over (expand) across stone surfaces, but not grass surfaces.
  • Can be combined with cobblestone or stone bricks to make the mossy versions of those blocks.
    • Vines can still be used, in addition to moss blocks.

Moss Carpet

  • Same texture as the moss block, but one pixel thick.
  • Can be crafted with moss blocks, or be obtained by applying bone meal to them.

Pointed Dripstone

  • Can be either placed on a ceiling to create a stalactite or on top of a block to create a stalagmite.
    • Can be combined to form longer stalactites and stalagmites.
  • Thrown tridents break pointed dripstone. They also break when pushed directly or with a block by a piston.
  • Stalagmites break if not attached to something below.
  • Stalagmites hurt entities that fall on top of them more than normal fall damage.
    • Damage is relative to height: For example, jumping on a stalagmite deals 2HP♥ of damage, and falling from 3 blocks deals 8HP♥♥♥♥ of damage.
  • Stalactites can fall or break if unsupported, and break apart on impact, hurting entities they fall on.
    • Damage is relative to height: For example, one falling from 2 blocks deals 2HP♥ of damage, and one falling from 3 blocks deal 4HP♥♥ of damage.
    • They drip water or lava into cauldrons if a source block is placed above the stalactite, and gradually fill the cauldron. Water drips even without any water above the block (as does lava in the Nether) but this effect alone does not fill the cauldron.

Powder Snow

  • A variant of snow, entities that walk over it sink into it.
  • Leather boots can be worn to prevent entities from sinking into powder snow blocks.
    • Players can still crouch to descend with leather boots. Wearing leather boots also allows powder snow to be "climbed", like water or scaffolding. They also prevent fall damage when landing on powder snow.
    • Leather Horse Armor also protects horses from freeze damage.
  • When inside a powder snow block, a frosty vignette appears around the player's screen and any entity (with the exception of strays, polar bears, and snow golems) inside starts freezing and taking damage after a short time.
  • Can be collected and placed with a bucket. ItemSprite powder-snow-bucket.png: Sprite image for powder-snow-bucket in Minecraft
  • Entities on fire melt powder snow when colliding.

Rooted Dirt

Smooth Basalt

  • A basalt variant that composes the outer layer of amethyst geodes.
  • Can be obtained by smelting basalt.

Spore Blossom

  • Can be placed only on the underside of a block.
  • Sends green particles downward when opened.
  • Particles appear in the air around the block.

Tinted Glass

  • A black variant of glass that is transparent to players, but does not let light through.
  • Can be crafted with 4 amethyst shards and a glass block.
    • Stained glass cannot be used to craft tinted glass.
  • Drops itself if mined without Silk Touch or even by hand, unlike glass.

Tuff

  • A deep grayish stone that generates in blobs between levels 0 and 16.

Items[edit | edit source]

Amethyst Shard

  • Obtained from breaking amethyst clusters.
  • The amount dropped can be increased with the Fortune enchantment.
  • Can be used to craft tinted glass, blocks of amethyst, and spyglasses.

Bucket of Axolotl

  • Obtained by using a water bucket on an axolotl, similar to fish.
  • Can be used to carry around and empty out axolotls, also similarly to fish.

Copper Ingot

  • Obtained by smelting raw copper or copper ore.
  • Used to craft blocks of copper, lightning rods, and spyglasses.

Glow Berries

  • Can be eaten, restoring 2 (🍗).
  • Grow on cave vines.
    • Once harvested, the vines lose their Glow Berry texture.
  • Used to breed foxes.

Glow Ink Sac

  • Dropped by glow squids when killed.
  • Can be used to craft glow item frames.
  • Can be used to make text glow on signs.

Powder Snow Bucket

  • Obtained by using a bucket on powder snow.
  • Can be used to place a powder snow block wherever it is used, or can be used to fill cauldrons with powder snow.

Raw Copper

Raw Gold

  • Drops from gold ore when mined with an iron pickaxe or higher without Silk Touch.
  • Can be smelted into gold ingots.
  • Piglins attempt to pick up raw gold.

Raw Iron

  • Drops from iron ore when mined with a stone pickaxe or higher without Silk Touch.
  • Can be smelted into iron ingots.

Spawn Eggs

Spyglass

  • Crafted with 2 copper ingots and an amethyst shard.
  • When used, it zooms in on wherever the player is looking but limits their view to a square.
  • There is a unique animation for using the spyglass, which is visible in a third-person perspective or by another player.

Mobs[edit | edit source]

Axolotl

  • Can spawn in underground water sources.
  • The first amphibian added to Minecraft.
    • Dry out and start taking damage after 5 minutes of being out of water.
  • Can be caught using a water bucket, like fish.
  • Can be bred using buckets of tropical fish.
  • Come in five different colors (leucistic, yellow, brown, white, and blue, with blue being the rarest).
    • Blue axolotls are rare, with a 11200 chance of spawning.
  • Plays dead when damaged on water, receiving Regeneration I.
    • This regeneration ability is likely based on how real axolotls can regrow lost limbs.
  • Attacks drowned, guardians, elder guardians, squids, glow squids and fish, dealing 2HP♥ damage.
    • They have a two-minute cooldown after hunting non-hostile targets such as fish and squids.
    • They prioritize attacking hostile mobs over passive ones.
  • If a player kills a mob an axolotl is in combat with, the player gets a Regeneration I effect and is rid of Mining Fatigue, if they had it.

Goat

  • Spawns in mountain biomes.
    • Currently a placeholder until the new mountains are added.
  • Can jump higher than other mobs to avoid obstacles, at around 5 blocks tall.
  • Takes reduced fall damage.
  • Avoids powder snow by jumping over it.
  • Can be bred with wheat to produce a baby goat.
  • A bucket can be used on them to get milk.
  • They have a 2% chance of spawning as screaming goats, which are more hostile and make different noises.

Glow Squid

World generation[edit | edit source]

Amethyst Geodes

  • A new feature found uncommonly underground (can rarely appear exposed to the surface close to sea level).
  • Contains blocks of amethyst and budding amethyst blocks, which are encased in a shell of calcite and smooth basalt.
    • Also generates with a small nearby air pocket nearby that may open into the geode.
  • Most commonly generates at lower levels (y = 6 to y = 47)
  • Overrides standard caves and ravines, but is overridden by mineshafts.

Command format[edit | edit source]

Gamerules

  • freezeDamage
    • Whether entities take damage from freezing inside of powder snow.

Gameplay[edit | edit source]

Achievements

  • Added 3 new achievements:
    • Wax On Wax Off - Apply and remove Wax from all the Copper blocks (30G)
    • Float Your Goat - Get in a boat and float with a Goat (20G)
    • The Healing Power of Friendship - Team up with an Axolotl and win a fight (30G)

Death messages

  • Added 3 new death messages:
    • "<player> froze to death"
    • "<player> was skewered by a falling stalactite"
    • "<player> was impaled on a stalagmite"

Technical[edit | edit source]

General

  • Added two new variables to the 'biomes_client.json' file: "remove_all_prior_fog" and "inherit_from_prior_fog", which control fog merging and/or inheritance.
  • "remove_all_prior_fog", when true, clears all previous fog definitions stored on the stack, making the current pack the new "starting point" for fogs.
  • "inherit_from_prior_fog", when true, merges a biome's fog definition with matching biomes on the stack then create a new merged definition for it.
  • "transparentattachable" tag should affect rendering only in first person camera perspective.

Actors

  • Catmull-Rom animations no longer glitch if the time for a keyframe matches its value.
  • All functions run using the /schedule command now run from the origin they are supposed to, instead of from the server.
  • Added a new field "transform_to_item" to the "minecraft:ageable" component. If the field is filled with an item name, the item is given back when any of "feed_items" are used. Similar to "transform_to_item" in the "minecraft:breedable" component.
  • Added a new optional flag "use_simplified_breeding" to "minecraft:genetics" component. When this flag is set to true, the offspring never inherits hidden alleles of parents as main alleles and main as hidden. This makes simple breeding logic easier.

Experimental[edit | edit source]

These features are locked behind the experimental toggle, which can be accessed by enabling "Upcoming Creator Features" and "Enable GameTest Framework".

GameTest Framework

  • Renamed /gametest runall to /gametest runset
  • The default value for the tag parameter is now "suite:default"
  • Added Dimension class
  • Added World.getDimension
  • Updated the GameTest Framework interface
    • assertContainerContains
      • ItemIdentifier parameter changed to ItemStack
    • assertItemEntityNotPresent and assertItemEntityPresent APIs
      • ItemStack parameter changed to ItemType
    • assertEntityNotTouching(entityIdentifier: string, position : Location)
      • Asserts that there is no entity of the given type at the given position
    • assertEntityTouching(entityIdentifier: string, position : Location)
      • Asserts that there is an entity of the given type at the given position
    • assertItemEntityCountIs(itemType : ItemType, position : BlockLocation, searchDistance : number, count : number)
      • Asserts that the entity item count in the given search area matches the expected count
    • pulseRedstone(position : BlockLocation, duration : number)
      • Creates a Redstone block at the given position and destroys it after "duration" ticks
    • function assertEntityPresentInArea(entityIdentifier : string)
      • Throws an Error if an entity matching the given identifier does not exist in the test region
    • function print(text : string)
      • Prints the given text to the chat
    • function assertEntityInstancePresent(entity : Entity, position : BlockLocation)
      • Throws an Error if the given entity is not present in the given block location
    • [Removed] function setEntityTamed(entityIdentifier : string, position : BlockLocation)
      • Replaced by component function setTamed(showParticles : bool)
    • function assertEntityData(position : BlockLocation, entityIdentifier : string, callback : function(entity: Entity))
      • Asserts that the given condition is true for all entities of the given type at the given location
    • function spawnItem(itemType : ItemStack, position : Location)
      • Spawns an item at the given location
    • function assertIsWaterlogged(position : BlockLocation, isWaterlogged : bool)
      • Asserts that the block at the given location is waterlogged
    • function assertRedstonePower(position : BlockLocation, power : number)
      • Asserts the redstone power level at the given location
  • Added Commands.run
  • Entity
    • function getComponents()
      • Returns an array of supported components
    • function getComponent(componentIdentifier : string)
      • Returns the component matching the given identifier
    • function hasComponent(componentIdentifier : string)
      • Returns true if the given component exists on the entity and is supported
    • function getName()
      • Returns the name of the entity (e.g. "Horse")
  • Add new enumerations: Minecraft.Effects & Minecraft.Items
  • Components
    • Added additional component interfaces. movement, navigation, healable, breathable, ageable, and tameable components
  • Container - New interface for interacting with entity containers. Can be referenced via entity.getComponent("inventory").container

Volume Driven Fog

  • Create volumes in your world: simply create a "volumes" folder in a saved world and put JSON files in there - one JSON file per volume.
  • Can be enabled using the "Upcoming Creator Features" experimental feature toggle.
  • Currently, you can attach a fog - Minecraft or your own custom fog - to a volume. When the player enters the volume, the fog takes effect.
  • Added AddVolumeEntityPacket that contains information about a volume entity including its net ID and NBT containing information about the volume's definition and components, which is added to the client's registry.
  • Added RemoveVolumeEntityPacket that contains a volume entity's net ID to remove it from the client's registry.

Changes[edit | edit source]

Blocks[edit | edit source]

Blackstone, gilded blackstone, and stair, slab and wall variants

  • Slightly changed the texture.

Cauldrons

  • Can be filled with powder snow.
    • Powder snow cauldrons are formed when cauldrons are under the sky during snowfall.
    • Can also be filled with powder snow by using a powder snow bucket on it.

Composter

  • Some items are now compostable:
    • 30% chance: non-flowering azalea leaves, glow berries, moss carpet, small dripleaf, hanging roots.
    • 50% chance: flowering azalea leaves, glow lichen.
    • 65% chance: spore blossoms, non-flowering azalea, moss blocks, big dripleaf.
    • 85% chance: flowering azalea.

Dispenser

Ores

  • Texture changes (all overworld ores except diamond) had the shape of the "ore pattern" in the stone changed to make them visually distinct for colorblind players:
Name Old texture New texture Deepslate texture
Coal Ore
Diamond Ore
Emerald Ore
Gold Ore
Iron Ore
Lapis Lazuli Ore
Redstone Ore

Signs

  • Changed the textures of oak signs to reflect new textures in the Texture Update.
  • Can be tinted with glow ink sacs to make the text glow.
    • Glowing signs do not affect the light level, but appear as if the text itself is illuminated.
    • Regular ink sacs can be used to remove the glowing effect.

Smoker

  • Changed the top texture of the smoker to fix a stray pixel in the bottom left corner.

Stonecutter

Structure Block

  • Added placement animation options in Load Mode, similar to the /structure functionality.
    • There are three animation mode options: None, Place by Layer, and Place by Block.
    • These animations can be adjusted by time in seconds.

Items[edit | edit source]

Clock

  • The texture has been changed from to

Compass

  • The texture has been changed from to

Jungle Doors

  • Changed the texture of the jungle door item to reflect the block texture in the Texture Update.

Sugar Cane

  • Changed the texture of the sugar cane item to better reflect biome tinting.

Mobs[edit | edit source]

Drowned

Foxes

  • Eat glow berries.

Guardian and Elder Guardian

  • Removed some stray pixels from the texture file.

Snow Golems and Striders

Skeletons

Villagers

Wandering Traders

Non-mob entities[edit | edit source]

Paintings

  • Changed the back texture to reflect the texture of the planks in the Texture Update.

World generation[edit | edit source]

Mineshafts

Shipwrecks

Gameplay[edit | edit source]

Chat

  • Added a warning message when attempting to place blocks at the minimum height limit.

Snowfall

General[edit | edit source]

Controls

  • Added mouse and keyboard support for Android devices.
    • Supports only Android Oreo (8.0) and higher.

Particles

  • Added 11 new particle types: crop_growth_area_emitter, electric_spark_particle, glow_particle , sculk_sensor_redstone_particle, snowflake_particle, spore_blossom_ambient_particle, spore_blossom_shower_particle, stalactite_lava_drip_particle, stalactite_water_drip_particle, vibration_signal, and wax_particle
Updated loading screen.

User Interface

  • Updated the appearance of the loading screen.

Fixes[edit | edit source]

Performance / Stability

  • Fixed a crash that occurred when curing a Zombie Villager in another dimension if the player had not travelled back to the Overworld since entering the world (MCPE-121559)
  • Fixed a crash that could occur when switching between owned and non-owned Character Creator items
  • Fixed a crash on Windows 10 that can occur in ray tracing mode

General

  • Fixed an issue where taking dyed wool from a chest would not trigger the Rainbow Collection Trophy, presuming all wool colors were collected
  • Android players should once again see achievement notifications (MCPE-54902)

Gameplay

  • Players who receive negative damage no longer generate absorption hearts (MCPE-94178)
  • When a player using the touch interface presses and holds the crafting output window, they can now rapidly craft items up to one stack (MCPE-28689)
  • Picking up part of a stack no longer picks up the entire stack and drops the excess (MCPE-105330)
  • Fixed the player spawning in unsafe locations when entering a random world for the first time (MCPE-42310)
  • Fixed the player’s hand still bobbing even when the View Bobbing setting was disabled (MCPE-79380)
  • First person eating animation is now centered in the frame (MCPE-116678)
  • First person main hand blocking animation now plays properly (MCPE-115536)
  • First person main hand and off-hand Shields are now symmetrical (MCPE-116736)
  • Tridents in players' and mobs' hands are now correctly positioned in all perspective modes (MCPE-116681)
  • Trident raising animation modified for first person to match the previous version more closely
  • Fixed players showing the Bow holding animation after respawning when killed by another player (MCPE-58861)

Mobs

  • Rabbits can once again raid Carrot crops (MCPE-113321)
  • Animals can no longer be fed infinitely until they are bred (MCPE-19309)
  • Charged Creeper aura is rendered correctly in most cases now (MCPE-65798)
  • Zombie Villagers now properly shake while being cured
  • Bees no longer gather nectar from Sweet Berry Bushes
  • Bees can once again enter Beehives and Bee Nests (MCPE-122705)
  • Blazes and Endermen once again receive damage from Splash Water Bottles (MCPE-97483)
  • Strays no longer drop Wither Heads when killed by Charged Creepers (MCPE-35876)

Blocks

  • Using an Axe on Wood Blocks once again turns them into Stripped Wood Blocks (MCPE-105998)
  • Renamed Structure Blocks no longer have the incorrect data mode on creation (MCPE-41625)
  • Fixed an issue that could cause certain blocks to grow too quickly when ticked

Items

  • Water Buckets can once again be used to pick up Fish (MCPE-94520)
  • Switching between some items (bow, trident, crossbow, shield) in the player's main hand no longer skips animations (MCPE-116680)
  • Boats now break when they collide with a Cactus from the side (MCPE-106044)
  • Changed the position of the Bow to match previous versions (MCPE-116741)
  • Crossbows in players' and mobs' hands are now rendered correctly in all perspective modes (MCPE-116737)
  • Fixed an animation issue causing an off-hand held Shield to appear to re-equip whenever the player changed their main-hand item (MCPE-116773)
  • Cauldrons that have been emptied after containing a potion are now correctly filled with water when it rains
  • Fixed an issue where Fireworks of all colors could be crafted from any other color of Firework Charges (MCPE-90715)

Accessibility

  • Fixed a bug where the screen reader did not read the focused button on some screens
  • Fixed a bug where the English screen reader pronounced "A button" as "a button", now saying "Button A" instead

Graphical

  • Fixed water flickering on PS VR
  • Colors applied to text on Signs are no longer barely visible (MCPE-117516)
  • Old Signs no longer glow when being dyed (MCPE-117835)
  • Critical hit particles now generate around a mob instead of under it (MCPE-39599)
  • Fixed Strider, Hoglin, Zoglin, Piglin, and Piglin Brute spawn eggs turning red when quick-moved inside any inventory in RenderDragon builds (MCPE-110463)
  • Fixed enchantment glint shape of charged Bow and Crossbow icons in RenderDragon builds
  • Fixed items playing "attack" and "using " animations at the same time when using touch input (MCPE-117133)
  • Fixed an issue that could occur on older worlds where looking up in a Minecart would display the inside of the Minecart, blocking the player's view
  • Fixed an issue that minimizing the title would disable anti-aliasing in RenderDragon builds (MCPE-120532)

Realms

  • Kick Player button now works again
  • Fixed a soft lock when trying to set friend permissions on a Realm on initial invite
  • Updated Realms membership invite icon to be more obvious
  • Further improved Realms permission error messaging
  • Added a button to access the Realms membership invitation management screen in Profile Settings
  • Automatically close Realms invite screen if all invites are handled
  • Fixed PlayStation 4 players with Parental Control Communication and User-Generated Content restriction settings being able to join Realms through invites

User Interface

  • Fixed controller cursor sensitivity scaling (MCPE-33868)
  • Fixed an issue where patterns in the loom with high-resolution assets would not display correctly
  • Fixed an issue where canceling joining a world while generating it caused players to get stuck on the loading screen (MCPE-114776)
  • PS VR players can activate the start screen VR mode toggle using a keyboard
  • PS VR players can now proceed past the VR Align screen with a keyboard
  • Chemistry item icons no longer disappear after suspend/resume in Education Edition worlds
  • On PlayStation 4, fixed keyboard bindings when using an external keyboard configured to a non-US layout
  • Clicking "Get Help Fixing This" when unable to access multiplayer features now redirects to the proper help page on the Nintendo Switch
  • Adjusted the background color of Settings screens for increased readability
  • Added controller tooltips for "Collect" and "Empty" Lava from Cauldron using Bucket
  • The panoramic main menu background no longer blinks when loading the game, loading into a world, or leaving a world (MCPE-103842)
  • Fixed text overlap issue on some resolutions in the Realms Plus product description page

Commands

  • The /kick command once again works properly if Cheats and Command Blocks are disabled, and it no longer uses target selectors
  • Fixed issue where Minecart with Command Block was not affected by the 'CommandBlocksEnabled' gamerule (MCPE-93666)
  • Fixed output message for /stopsound being incorrect (MCPE-116772)
  • Fixed issue where the /structure delete command was listed in the middle of both '/structure load' commands (MCPE-114022)
  • Fixed a crash that occurred when using the /stopsound command to stop the elytra.loop sound (MCPE-120336)
  • Fixed an issue where the clone command was changed and not versioned
  • The /setworldspawn command is now prohibited in legacy worlds, and affected worlds reset their altered spawn positions to the original position (MCPE-27797)
  • Function's positional offset is no longer re-evaluated for every command inside the function when run with the '/execute' command. It is now evaluated once for the whole function (MCPE-124890)
  • Fixed an issue where the Agent till command would not till blocks in Minecraft: Education Edition

Technical

  • Added a MoLang query to get default bone pivots (MCPE-116741)
  • Updated MoLang query to return normalized item use time remaining based off given parameters (MCPE-116737)
  • Fixed various cases when ray tracing textures would not be reloaded (resolution switching, upscaling mode switching, ray tracing on/off toggling) (MCPE-124562)
  • Fixed Enchanted Bow's textures being too dark (MCPE-119701)
  • Fixed 'query.is_in_ui' so that it is available to use when a data-driven mob is rendering in the UI ('query.is_in_ui' returns true when the mob is rendering in the UI, such as in the inventory window)
  • Fixed a crash that could occur when an entity with a scoreboard value was removed from the world
  • Fixed a bug with the summonable property of overridden Vanilla mobs pre-JSON version 1.8.0, which caused Bees to not be summonable (MCPE-58557)
  • The "ImpactDamageSubcomponent" once again prevents damage from being dealt only to fire immune mobs if the 'catchFire' field is true and the projectile is on fire
  • The "has_equipment" filter now properly evaluates custom entity spawn eggs

Trivia[edit | edit source]

  • 1.16.230 was originally going to be its own release, but 1.16.230 was instead merged with 1.17.0 and skipped.[7]
  • 1.16.230 is the third skipped version of Bedrock Edition. (1.3.0 and 1.15.0 were also skipped)

References[edit | edit source]

  1. Jump up to: a b "Minecraft - Caves & Cliffs: Part I - 1.17.0 (Bedrock)" , June 8, 2021.
  2. "A Caves & Cliffs announcement"Minecraft.net, April 14, 2021.
  3. "Minecraft: Caves & Cliffs Update FAQ" – Minecraft Help Center, April 17, 2021. "the first (1.17) this summer, and the second (1.18) around the holiday season"
  4. "Minecraft Live: The Recap"Minecraft.net, October 3, 2020.
  5. "My understanding is that Experimental Features exist only in Beta releases."@MattGartzke on X (formerly Twitter), December 2, 2020
  6. "Goats are still in the latest beta, they just can't be accessed from a full version, only betas."@MattGartzke on X (formerly Twitter), December 2, 2020
  7. "Correct, no 1.16.230"@CornerHardMC on X (formerly Twitter), May 26, 2021

Navigation[edit | edit source]