Meadow
Meadows are colorful biomes that are full of birch trees, beenests and flowers.
Blocks consisting meadow biomes:
Grass Block
Dirt
Stone
Deepslate
Bedrock
Grass
Cornflower
Dandelion
Birch Log
Birch Leaves
- File:BlockSprite beenest.pngBeenest
Mobs usually spawning in meadows
Structures in meadows:
Biomes connecting meadows
Description
The meadow biome is a high altitude counterpart to the plains biome. All small flowers generate except blue orchids, tulips, lilies of the valley or wither roses. Rarely, a lone oak or birch tree of any size can generate and always has a bee nest. Both pillager outposts and plains villages can generate in this biome, making this the only mountain biome where villages can generate. In Java Edition, unlike most overworld biomes, sugar canes and pumpkin patches cannot generate here.
Just like other mountain biomes, emerald ores can be found in meadows, especially at higher altitudes, and both coal and iron ores are commonly found here. Infested block blobs also naturally generate in meadows.
This biome usually generates in the lower sides of some mountains but can also generate standalone in plateaus, mainly next to plains and separated from cherry groves, regular forests, regular birch forest, or regular taigas by rivers.
Mobs
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
![]() | 5⁄515 | 1 |
Creature category | ||
![]() | 2⁄5 | 2–6 |
![]() | 2⁄5 | 2–4 |
![]() | 1⁄5 | 1–2 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 5, "mobs": [ { "size": "2-6", "mob": "Rabbit", "weight": 2 }, { "size": "2-4", "mob": "Sheep", "weight": 2 }, { "size": "1-2", "mob": "Donkey", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 95⁄495 | 2–4 |
![]() | 80⁄495 | 1–2 |
![]() | 10⁄495 | 1–2 |
![]() | 5⁄495 | 1 |
![]() | 5⁄495 | 2–4 |
Creature category | ||
![]() | 10⁄15 | 2–4 |
![]() | 2⁄15 | 2–6 |
![]() | 2⁄15 | 2–4 |
![]() | 1⁄15 | 1–2 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 15, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-6", "mob": "Rabbit", "weight": 2 }, { "size": "2-4", "mob": "Sheep", "weight": 2 }, { "size": "1-2", "mob": "Donkey", "weight": 1 } ], "category": "creature" } }
Sounds
Music
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
hal1.ogg | The Overworld | "Subwoofer Lullaby" | Minecraft - Volume Alpha No. 3 | 1 | |
hal2.ogg | The Overworld | "Living Mice" | Minecraft - Volume Alpha No. 5 | 1 | |
hal3.ogg | The Overworld | "Haggstrom" | Minecraft - Volume Alpha No. 7 | 1 | |
hal4.ogg | The Overworld | "Danny" | Minecraft - Volume Alpha No. 21 | 1 | |
left_to_bloom.ogg | Lush Caves, Meadow, the Overworld, and Title Screen | "Left to Bloom" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 | 1 | |
one_more_day.ogg | Lush Caves, Meadow, Snowy Slopes, Frozen Peaks, the Overworld, and Title Screen | "One More Day" | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 | 2 |
Data values
Name | Identifier | [hide]Translation key |
---|---|---|
![]() | meadow | biome |
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | meadow | 186 |
Achievements
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Sound of Music | Make the Meadows come alive with the sound of music from a jukebox. | Use a music disc on a jukebox in the Meadow biome. | 10 | Bronze |
Advancements
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Sound of Music | Make the Meadows come alive with the sound of music from a Jukebox | Use a music disc on a jukebox that stands within a meadow biome. |
History
September 28, 2019 | During MINECON Live 2019, the mountains won the community biome vote; additions were improved terrain generation, powder snow, and goats. | ||||||
---|---|---|---|---|---|---|---|
October 3, 2020 | The Caves & Cliffs update was announced at Minecraft Live 2020, showing a sneak peek at goats and the new mountain generation. | ||||||
[hide]Java Edition | |||||||
1.18 | Experimental Snapshot 1 | Added the meadow biome. Currently, blue orchids generate on meadows. | |||||
experimental snapshot 2 | Blue orchids no longer spawn in meadows. | ||||||
Oaks and Birches can now have a small chance of generating in meadows, often with a bee nest on them. | |||||||
experimental snapshot 3 | Meadows are less likely to generate in flat, low elevation areas. | ||||||
Pillager outposts now generate in all the new mountain biomes, including meadows. | |||||||
Villages now generate in meadows. | |||||||
21w39a | Trees in mountain meadows now always contain a bee nest. | ||||||
21w41a | The sky color of meadows changes from #79a6ff to #7ba4ff. | ||||||
1.20 | 23w17a | "A Familiar Room" can now be played in meadows. | |||||
[hide]Bedrock Edition | |||||||
1.16.200 Experiment | beta 1.16.200.52 | Added the meadow biome. | |||||
1.17.30 Experiment | beta 1.17.20.23 | Hostile mobs can now spawn in the meadow biome. | |||||
1.17.40 Experiment | beta 1.17.40.20 | Villages now generate in meadows. | |||||
Meadows now spawn a lone oak or birch tree, often with bee nests. | |||||||
Rabbits can now spawn in meadows. | |||||||
Donkeys and sheeps can now spawn in the meadow biome. | |||||||
1.18.0 | beta 1.18.0.20 | The meadow biome can now generate by default without enabling experimental gameplay. | |||||
beta 1.18.0.24 | Changed the biome ID to meadow from mountain_meadow . | ||||||
[hide]Minecraft Education | |||||||
1.18.32 | 1.18.10.04 | Added the meadow biome. |
Issues
Issues relating to "Meadow" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A meadow full of poppies.
-
A lone birch tree in a meadow.
-
A ring of meadow mountains around a forest.
-
A village in a valley surrounded by meadows.
-
A meadow with mountains in the distance.
-
An example of the gradients that control flower generation.
See also
External links
- Around the Block: Meadow – Minecraft.net on April 14, 2022
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