Bedrock Edition 1.2.13
1.2.13 is an update for Bedrock Edition released on April 3, 2018, which added many features belonging to 1.4.0 through Experimental Gameplay.
Edition | ||||||
---|---|---|---|---|---|---|
Release date |
Android, iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Xbox One – April 3, 2018 | |||||
Internal version |
1.2.13.54 | |||||
Development versions | ||||||
Protocol version |
223 | |||||
|
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The iOS version is notable in that it is actually a developer version and includes debug commands commonly used in testing. These were quickly removed in the next update.[1]
Additions Edit
Developer Commands Edit
These are only available in the iOS release.
/aigoals
- Allows the player to see mob attributes
/automate
- Runs an automation behavior tree.
/bhave
- Runs a behavior tree.
/bounds
- Enables | Disables Drawing Bounding Blocks
/cleanroom
- Deletes every entity in every dimension.
/crash
- Crashes the Minecraft instance.
/destroyblock
- Destroys the block at a given position.
/dumpblocknames
- Gets block names from a range and dumps them into a string
/dumpentitiesclient
- Dump out info on all entities in the current dimension
/dumpentitiesserver
- Dump out info on all entities in the current dimension
/enchantrandom
- Enchants the item a player is holding with a random enchantment.
Blocks Edit
- A barkless variant of logs.
- Created by using an axe on a log block.
- Act as regular logs, and can still be used to craft planks.
- Available through experimental gameplay.
Prismarine stairs and slabs
- Both come in all 3 variants: prismarine, dark prismarine, and prismarine bricks.
- Stairs can be crafted with 6 of their respective material.
- Slabs can be crafted with 3 of their respective material.
- Available through experimental gameplay.
Items Edit
- Added the Drowned Spawn Egg.
- Available through experimental gameplay.
- A new weapon.
- Can be thrown by using it, or be used as a melee weapon.
- Available through experimental gameplay.
Mobs Edit
- Spawn in all oceans and rivers.
- Zombies will morph into drowned after a while if they are in water.
- Drowned can spawn with tridents, allowing the player to get them in survival.
- Do not float, but can swim (although they prefer to walk).
- All drowned have a melee attack, and ones with tridents have a ranged attack.
- Available through experimental gameplay.
Gameplay Edit
- Added Channeling enchantment.
- Available through experimental gameplay.
- Added Impaling enchantment.
- Goes up to level V.
- Used on tridents to deal more damage to sea creatures.
- Available through experimental gameplay.
- Added Loyalty enchantment.
- Goes up to level III.
- Used on tridents to make it return when thrown.
- Available through experimental gameplay.
- Added Riptide enchantment.
- Goes up to level III.
- Not compatible with Loyalty or Channeling.
- Used on tridents to launch the player when thrown while in water or rain. Riptide will not throw the trident, but instead launch the player forwards.
- Available through experimental gameplay.
General Edit
- Added a new swimming animation while sprinting in water.
- Available through experimental gameplay.
- Now create automatic backups that can be downloaded and restored.
- Added two options to swap
/
buttons and
/
buttons on controllers, which can be found in Controller settings.
- Added "Screen Animations" option, which can be toggled in the options menu.
Changes Edit
Blocks Edit
- Armor can now be equipped to an Armor Stand using a Dispenser.
- Falling on Hay Bales now reduces fall damage.
- Falling on a Slime Block while sneaking now inflicts fall damage.
Items Edit
- Can no longer be crafted.
Mobs Edit
- Increased spawn rates.
- Increased spawn rates.
- Increased spawn rates.
General Edit
- Updated templates for 1.2.13 with new assets and behaviors.
- Armor models now support hat layers.
- Boats can now have more than one seat.
- 'llamaspit.json' has been properly renamed to 'llama_spit.json'.
- Removed
slot.armor.chest
from Horses and Llamas. behavior.hurt_by_target
no longer triggers if an entity is not actually hurt by its target.- All parameters of
minecraft:breathable
now function properly. - Name Tags can now be always visible if they are set to do so through a Behavior Pack.
General
- Many screens and actions now respond when a button is pressed instead of released so they now feel extra responsive.
- Chunks have been palleted.
- Infinite different types of blocks are now possible and numeric Block IDs has been removed.
- The game should be less likely to crash due to being out of memory.
- Owned skin packs will now appear at the top of the Skin Picker.
- Purchased content will now auto-update, which can be toggled in Profile settings.
- Updated look for the Marketplace and Search functionality to easily find specific content.
- Realms member lists can now be cleared from the Members screen.
Fixes Edit
Performance / Stability
- Many optimizations to chunk rendering and game performance
- Chunk generation is now prioritized first to the chunks closest to the player
- Fixed a crash that occurred on Android devices due to rendering issues
- Fixed a crash that occurred when creating multiple worlds of Relics of the Privateers
- Fixed a crash that occurred when uploading a screenshot to a Club and losing internet connection
- Fixed a crash that occurred when using CTRL+MMB on a signed, written book contained in an item frame
- Fixed a crash that occurred when quickly entering and leaving the marketplace
- Fixed a crash that occurred when the host leaves their world and another player is looking in a chest
- Fixed a crash that occurred when a double chest is split using pistons and items are placed or taken from the half that was not moved
- Fixed a crash that occurred when navigating menus using the D-pad and mouse simultaneously
- Fixed a crash that occurred due to an issue with Redstone Torches
- Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices
- Fixed a crash that occurred when leaving The End
General
- The game is once again playable on Windows 10 Mobile when using an Xbox One controller
- Viewing the presence on a player profile will now be accurate when playing split-screen
- Custom skins with uppercase '.PNG' extensions are now recognized in Windows 10
- The achievement screen will now show the most recent status without having to close and reopen the game
- Fixed local co-op not properly saving player progress
- Disabling "Visible to LAN Players" for one world no longer disables it for all worlds
- Imported worlds will no longer automatically launch on iOS
Gameplay
- Crops can once again be harvested continuously
- Crops will now pop out of the ground if the light level is 7 or lower
- Fixed Villager trade items not being replenished
- Fixed some Villager trades not granting XP
- Fixed spawn points not moving when obstructed by lava
- It is now possible to sleep when a Skeleton Horse is nearby
- Bows will now inflict the same amount of damage to players and mobs
- Eyes of Ender and '/locate' will now point to the right location of a Stronghold
- For Book & Quill, the "Sign and Close" button is no longer active if a name has not been entered
- Double ferns now appear in Mega Taigas
- Protection enchantment no longer makes players immune to fire damage
- Activating sneak in one world and quitting no longer causes the player to spawn sneaking in in every other world
- Pressing Open Chat together with Place Block on controller no longer causes Place Block action to repeat
- Fixed fire spreading from covered lava
- Fixed Pick Block replacing currently selected hotbar slot, even if other slots were empty
- Exploding Creepers and Beds in the Nether can no longer ignite TNT in worlds that have 'TNT Explodes' turned off
- The second player in split-screen can no longer die if their personal game mode is set to Creative
- Experience can now be earned from cooking Porkchops in a Furnace
- Players are no longer set on fire when walking on non-full blocks placed next to a lava source
- Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players
- Fixed Creative flight speed being too slow until changing altitude after entering a world
- Falling on a Slime Block while sneaking now inflicts fall damage
Items
- Fixed items losing durability when used on other players and the PvP game rule is disabled
- Enchanted Apples can once again be found in loot chests
- Name Tags can once again be found from Villager trading and fishing
- Diamonds will now appear in the loot chests of Jungle Temples and Strongholds
- Map items in converted Xbox One Edition worlds now have the proper alignment
- The starting maps for Old Worlds are now zoomed in to level 1/4
- Maps will no longer show a green marker only for the last map that was placed in an item frame
- Glass Bottles can now be filled from water sources in Creative mode
- Pickaxes now break Stone Buttons faster than hands
- Bows can no longer be used to mine while charging
Blocks
- Extra blocks will no longer be placed when placing a block straight down
- Glass Panes now align to Stairs
- Increased the hitbox of Soul Sand
- Grass blocks will now turn into Dirt if Grass Path blocks are placed above them
- Vines can no longer be placed invisibly under leaf blocks
- Leaves no longer cut through blocks when growing trees using Bone Meal
- Anvils now drop as items when falling on Torches
- Stone Slabs and Cobblestone Walls now have the proper blast resistance
- Top Snow falling on a Top Snow Block no longer loses one layer
- Breaking Cobblestone that is being pushed by a Piston no longer drops an invalid 'Update' block
Redstone
- Automated Chicken cookers using slabs will now function properly
- Fixed Redstone not powering horizontally adjacent blocks
- Hoppers and Droppers can now only put Music Discs inside Jukeboxes
- Minecart with Hopper and TNT will no longer shake on Activator Rails
- Renamed Shulker Boxes no longer lose their names when fired from a dispenser
- Daylight Sensors can no longer generate power in the Nether
- Undyed Shulker Boxes can no longer be placed inside other Shulker Boxes using Hoppers and Droppers
- Mobs in Minecarts no longer activate rails next to them as they try to walk
- Observers no longer visually cut Redstone Dust
- Rails will now take block power into account when attaching to other rails
- Dispensers, Droppers, and Redstone Lamps will now activate properly when Redstone Dust is placed on top of them
- Trapped Chests with slabs or stairs above no longer power Redstone Dust adjacent to the block below when the chest is open
- Glazed Terracotta can no longer be pulled using Slime Blocks and Sticky Pistons
- Minecarts no longer get stuck when passing through blocks on diagonal rails
- Armor can now be equipped to an Armor Stand using a Dispenser
- The power output of Redstone Comparators is no longer lost after a world is converted from Xbox One Edition
Mobs
- Baby Chickens no longer get stuck in the corners of fences
- Increased the spawn rate of Slimes
- Fixed mobs shaking while riding in Minecarts
- Horses can no longer be steered in deep water
- Llamas now form a caravan when following Llamas on a Lead instead of acting silly and running around in circles
- Llamas can now be healed by feeding them Hay Bales and Wheat
- Mobs no longer view closed doors as valid paths and shouldn't get stuck when trying to walk through them
- Mobs can no longer spawn on carpet
- Mobs will once again spawn when the player is below a height of 30 blocks
- Mobs will once again not spawn on transparent blocks like Glass and Fences
- Rabbits will now follow players that are holding carrots and flowers in Survival mode
- Elder Guardian and Zombie Villager spawn eggs can now be obtained with Pick Block in Creative mode
- Smaller mobs can no longer trample farmland and crops
- Fixed medium Slimes not dealing damage to players
- Endermites will no longer suffocate when riding in Minecarts and Boats that are not on rails or in the water
- Fixed Villager behavior when it's raining so they now disperse to separate houses
- The Wither will now face the right direction when attacking
- Pigs being steered using Carrot on a Stick will no longer jump up slab staircases and simply walk up them
- Fixed flowers that disappeared after being generated with Bone Meal
- Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity
- Zombies and Skeletons now burn during daytime in warm biomes when it's raining in other biomes
- Fixed Witches not spawning inside Witch Huts
- Wolves will no longer run from Llamas if they are out of sight
- Increased the spawn rate of Ghasts in the Nether
- Increased the spawn rate of Ocelots
- Spiders no longer give up so easily when attacking
- Parrots will now properly dismount when the player it's riding dies
- Parrots riding on players' shoulders will no longer hinder block placement while sneaking
- Parrots will no longer leave player shoulders when boarding a Boat
- Villagers will now breed on converted Xbox One worlds
- Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds
- Iron Golems will no longer turn hostile toward the player that spawned them
- Iron Golems no longer spawn when Mob Spawning is disabled
Crafting
- Enchanted Apples can no longer be crafted (Golden Apples are still craftable)
- Various improvements to selecting items on the Recipe Book with touch screens when using Classic UI
- Crafting items that used ingredients in the hotbar no longer causes the hotbar to get shuffled when using a controller
- Mossy Stone Bricks can no longer be crafted from themselves and no longer results in loss of blocks
- Fixed Mojang logo banners not being craftable on converted Xbox One worlds
- Bucket, Water Bucket, Lava Bucket, and Milk have been moved to the 'Items' inventory tab
Exploits
- Players can no longer attack others with bows when Friendly Fire is disabled
- Minecart with Hopper can no longer duplicate items
- Items can no longer be duplicated using Item Frames and Hoppers
- Any item held by a player that is killed by Thorns armor will no longer be duplicated
- Rails can no longer be duplicated when pulled by two pistons simultaneously
- Breaking a Cauldron, Furnace, Banner, Beacon, Jukebox, or Daylight Sensor with Silk Touch no longer drops two of each item
- Breaking an Ender Chest with Silk Touch will no longer drop Obsidian
- Switching between bows while aiming will no longer transfer item durability
- Players can no longer attack through walls in third-person perspective
- Killing an animal attached to a Fence with a Lead no longer duplicates the Lead
Realms
- Permissions are no longer reset to default when a player re-enters a Realm
- Operator status will now properly reflect in the in-game Player Permissions screen
- Fixed a soft lock that occurred when attempting to replace a world and the connection was lost
- Fixed an issue that sometimes prevented Realms from being renewed
Graphical
- The line is now properly connected to the Fishing Rod and floater
- Rain is now visible through glass
- Sugar Cane now has proper biome coloring
- Beacons will now shine through lava
- Maps are no longer cut off when being held on vertical split-screen
- Jungle Leaves now have transparency when held in-hand
- Slimes now emit slime particles when jumping
- Fixed a missing piece of the Hopper texture
- Flickering no longer occurs when looking through leaves that are next to snow
- Split-screen players will no longer share parts of the sky box backgrounds when they are in separate dimensions
- Block breaking animation no longer goes out of sync when jumping or changing tools
- Fixed the jumping animation for Spiders
- Fixed shadow issues with Chorus Flowers when Smooth Lighting is disabled
- Fire, Cobwebs, and Leaves can no longer be seen through blocks at certain distances
- Jumping on a Horse, Donkey, or Mule while pushing against a wall with items attached to it no longer causes black blocks to appear around the wall
- Fixed the Wither textures during spawning and death animations
- Fixed the Axe not being attached to Vindicator's hand when attacking
- Pistons and beds no longer have large visual outlines for a split second when being placed
- Fixed being able to see through lava when Blindness effect is used
- End Crystal beam is now centered at the Crystal and not at the fire base
- End Crystal items now have the enchantment effect
- Zombie Villagers now produce red particles while being cured
- The Dragon Head will no longer flicker when using Norse Mythology textures
- Resource Packs will now affect the look of the gamepad cursor
- The moon will no longer graphically stutter when Do Daylight Cycle is disabled
- TNT ignited by Redstone now shows the hopping animation
- Items held by Zombie Villagers are now in the right position
- Undyed Shulker Boxes no longer flash when being placed
- Particles left after Dragon’s Breath attack and Lingering potions no longer leave visual artifacts
- Smooth lighting will now be changed immediately after toggling in Settings
- Fixed floating items that appeared after a player died and remained until they respawned when Keep Inventory was enabled
- Chests are now placed in Item Frames with the proper rotation
- Rain, smoke particles, and shadows are no longer visible through lava
- Fixed a rare issue where rain and snow would fall through roofs
Audio
- Fixed the sound effect not playing when equipping armor from the hotbar
- Fixed missing sound when moving through End Gateways
- The proper sound effects will now play when using Ender Chests, Brewing Stands, Armor Stands, Furnaces
- Thrown entities no longer play footstep sounds
- Sound will no longer continue to play on the disconnect screen
- Minecarts will no longer make walking sounds after being pushed off and back on to rails
User Interface
- Text can now be properly copied and pasted in text fields when using a keyboard
- Fixed signs with formatting (§) not being able to create new lines
- Fixed a rare issue when pressing the A key on the virtual keyboard would delete all other text
- Reassigning the 'Toggle Perspective' key no longer changes perspective while typing in chat
- Fixed world names not being editable if they contained over 24 characters
- Non-functional split-screen options are no longer visible in Settings for VR and mobile devices
- The oxygen bar is no longer misplaced when getting out of a boat and diving underwater
- Several improvements to navigating menus while using a controller
- After cancelling the "Checking Download" prompt, players are now taken back to the World Settings screen
- World save size is now properly reported immediately after saving and exiting
- The number of worlds on the Worlds tab is no longer overlapped by the world icon
- Fixed an issue that caused players to get stuck after posting a screenshot to a Club
- Changing Screen Safe Area size and GUI scale will now set the proper positions for the hotbar, health, hunger, and paper doll
- Deleting a world with a colored name no longer has extra colored text in the confirmation prompt
- The player model no longer appears in from the 'Choose New Skin' button
- Fixed an unhelpful error message when attempting to create a Realm and the "You can create and join clubs" permission is blocked
- Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile
- Disabling Controller Hints will now turn off hints on in-game menus
- Fixed the Creative hotbar not always clearing when X is pressed on the controller
- When editing a page in Book & Quill, pressing B on the controller will now quit page edit mode instead of the whole book screen
- Items can once again be dropped by moving them into the gray space of the Creative inventory screen
- Fixed the gamepad cursor snapping incorrectly when highlighting the off-hand slot and clicking the Left Thumbstick
- Fixed not being able to snap the gamepad cursor between the Furnace fuel slot and output slot
- Expandable inventory groups in Pocket UI are now titled properly
- Shift-clicking items into a Donkey's full chest will no longer cause the items to disappear
- Fixed incorrect items appearing in Creative inventory searches
- Shulker Box inventory tooltips are now properly translated to other languages
- A loading screen will now appear when applying Global Resources
- Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen
- The Jukebox now has a controller tooltip for block use
- Fixed a delay in the 'Boost' button appearing when mounting a Pig with Carrot on a Stick in hand
- Fixed lowered frame rate when unfocusing from the Book & Quill
- HUD opacity now affects Banners mob heads in the hotbar
- Fixed delays when typing in chat and other text fields
- Fixed screen ratio and portions of the HUD being blocked when playing on iPhone X
- Sea Lanterns now appear in the proper category when searching the inventory
- Fixed double notifications appearing when importing a world
- A warning now appears instructing players not to close the game when exporting a world
- Fixed some worlds not appearing on the Available Templates list when not downloaded
- Navigating left or right on the Available Templates list will no longer move focus to the top of the list
- Several translation fixes for Español (Mexico)
- Store descriptions can now be scrolled on mobile devices
Commands
- Cloned Banners no longer appear as blank black Banners
- The "Facing" component of '/teleport' is no longer executed before teleporting a player
- Redstone Dust can no longer be placed in air, or blocks not suited for it, using commands
- Players can now be killed using '/kill' when they have a resistance effect of 4 or higher
- Fixed repeating damage sound and animation when using '/effect' to get health and simultaneously taking damage
- The screen will no longer shake when standing on Magma blocks after applying Regeneration effect of 255 or more
- Banners placed with '/fill' command are no longer random colors on Realms
- Teleporting entities to or from a ticking area no longer fail to render or be interacted with
- Players will no longer receive an Unknown Map when using ‘/replaceitem’ command to place a map in the off-hand slot
- Items will now be received immediately and correctly when using '/give' command with a Chain Command Block
- Fixed 'End_gateway' and 'End_portal' having placeholder images when auto-completing commands
- Teleporting a horse while it's being ridden now works as intended
- Buttons cloned in a "pressed" state no longer remain pressed forever
- Repeatedly teleporting TNT vertically will no longer separate the visual block from its explosive location
- Ocelots no longer spawn in groups when spawned using commands
Video Edit
Video made by slicedlime:
References Edit
- ↑ "Minecraft - 1.2.13 (Bedrock)" – feedback.minecraft.net, April 3, 2018.