Tutorial:Cat farming

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Cat farming is a way to gather cats from villages to collect pets, harvest experience orbs and string, or gather sufficient numbers of cats for creeper farming. This method does not produce ocelots.

Spawn platform[edit | edit source]

To spawn a new cat, the following criteria must be met:

  1. A valid spawn location 8-32 blocks from the player on the same y-height as the player.
  2. Within 48 blocks, 5 claimed beds in Java Edition, or 20 owned beds in Bedrock Edition. The villagers do not need to be on the same y-height as the player, meaning the beds can be above or below the player's idling position.
  3. Four or less cats within a 97×17×97 box centered around the selected spawn position for a maximum range of 128 blocks from the player's position. This includes player pets and any kittens.
  4. For optimal farming, a caged iron golem within 16×6×16 blocks of the villagers to prevent the villagers from spawning new golems. This is due to entities cannot spawn inside other entities and it prevents said golem from wandering on to the spawn platforms to take up a spawn block, or worse get stuck in the capture chamber and stop the farm entirely.
Block layout and spawn locations for new cats.

If all criteria are met and the player is standing on the red glass block in the center, then stray cats will appear on tiles as marked by green wool in the provided image every 1200 game ticks (1 minute in real life) until the population cap is reached. Per empirical testing in Java Edition 1.16.2 by ilmango in his video Peaceful Challenge #22: Most Efficient Automatic Overworld String Farm, the design is not balanced on north/south distance, but is balanced on east/west distance.

Luring and Capturing[edit | edit source]

Cat lure layout.

Cats will actively pursue and attempt to kill rabbits and baby turtles up to a distance of 15 blocks. They do not chase chickens. To lure the cats in to the capture point or killing chamber, a bait rabbit needs to be placed in a minecart on top of an iron bar, two blocks above the floor in the center of said spawning platform. The trapdoors around the iron bar serve the entrance of the collection or killing chamber as cats attempt to walk on them to attack the bait.

If all that is wanted is to capture a small quantity of cats for taming, then the only requirement is that they are unable to get out of the collection chamber while the player can. Use of fence gates or doors at the bottom of a pit that is at least 2 blocks deep is sufficient for this.

For more cat capture volume, a minecart trapping system is recommended so the captured cats are removed from the population cap‌[Bedrock Edition only].

Killing[edit | edit source]

Cats do not take fall damage, so available options for automatic killing are the use of magma blocks, campfires or soul campfires, drowning, cramming[Java Edition only], or a trident killer.‌[Bedrock Edition only] A lava blade is not recommended due to the loss of loot in the lava.

In Bedrock Edition, with a population cap of 5 cats per 128 block radius, to continue to have new cats spawn, then the currently spawned cats must be killed within 1200 game ticks (1 minute in real life) in order to keep the population clear. In Java Edition, there is no population cap, so it is possible to keep a large number of cats in the chamber before players come to kill them.

Navigation[edit | edit source]