Mineshaft: Difference between revisions

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[[uk:Покинуті шахти]]
[[uk:Покинуті шахти]]
[[zh:废弃矿井]]
[[zh:废弃矿井]]
[[Category:Mines]]

Revision as of 00:19, 14 April 2025

Not to be confused with Minecraft.
For the April fools version, see Potato Mineshaft.
Mineshaft
Biomes


Regular mineshaft
Any Overworld biome except for Badlands
Badlands mineshaft
Badlands
Eroded Badlands
Wooded Badlands
Mobs
Generates in
existing chunks

No

Consists of

Mineshafts are structures primarily found underground in the Overworld. They consist of interlinked 3×3 tunnels with incomplete rail lines running through them, with oak wood platforms bridging gaps or hanging in larger exposed caverns. Mineshafts are the only structures where cave spider monster spawners can be found.

A unique variant of mineshafts made out of dark oak wood can generate on the surface in badlands biomes.

Generation

Mineshafts generate underground in any Overworld biome except for the deep dark[verify] (although a mineshaft can overlap). They generate before chunk features such as ores. Multiple mineshafts can generate near each other, producing larger complexes. When mineshafts intersect with caves and canyons, corridors generate a bridge of planks over empty space, either suspended with chains above or supported by log pillars below. When a mineshaft intersects with an aquifer, a barrier of solid blocks generates to prevent fluids from flowing into the mineshaft, often resulting in corridors cut off from the rest of the mineshaft.[1]

Mineshafts often generate on the surface in badlands biomes. Badlands mineshafts are composed of dark oak planks and fences with railways more complete above ground. Since badlands biomes generate gold ore often and at higher altitudes, they are good places to easily find gold.

Structure

Main article: Mineshaft/Structure
A minecart with chest in a mineshaft.
The central room of the mineshaft.
A mineshaft generating across a large cave.

All mineshafts have:

  • Starting point: a 10×10 parlor, with an arched ceiling and one to four exits in each direction.
  • Corridors: some 3×3 tunnels and junctions are supported by planks and fences. Some places are decorated with torches and cobwebs. On long corridors, these supports are placed four blocks away from each other, while some have missing planks which may be filled up with cobwebs or blocks of stone jutting out from the top. The tunnels are connected by incomplete rail systems on the ground, upon which minecarts with chests generate uncommonly. Cobwebs do not generate if they would not be connected to solid blocks, while corridors generate with log pillars, chains, and fences for support if they are in mid-air.
  • Crossings: dual-floor, 5×5 intersections supported by wooden columns.
  • Staircases: diagonal tunnels, stairs blocks are not used.
  • Abandoned passageways: accessory corridors with numerous cobwebs concealing cave spider monster spawners.

Any chest found in a mineshaft always occurs as a minecart with chest that rests on top of some rails.

Loot

See also: Chest loot

In Java Edition and Bedrock Edition, each mineshaft chest contains items drawn from 3 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
[hide] Avg. # chests
to search
[E]
2–4× 2–4×
Rails 4–8205078.4%7.2001.3
Torch 1–16155065.7%7.6501.5
Name Tag 1307142.3%0.4232.4
Glow Berries 3–6159838.7%2.0662.6
Bread 1–3159838.7%0.9182.6
Golden Apple 1207128.2%0.2823.6
Coal 3–8109827.3%1.6843.7
Beetroot Seeds 2–4109827.3%0.9183.7
Melon Seeds 2–4109827.3%0.9183.7
Pumpkin Seeds 2–4109827.3%0.9183.7
Iron Ingot 1–5109827.3%0.9183.7
Activator Rail 1–455027.1%0.7503.7
Detector Rail 1–455027.1%0.7503.7
Powered Rail 1–455027.1%0.7503.7
Lapis Lazuli 4–959814.5%0.9956.9
Redstone Dust 4–959814.5%0.9956.9
Gold Ingot 1–359814.5%0.3066.9
Enchanted Book[F] 1107114.1%0.1417.1
Diamond 1–23988.9%0.13811.3
BlockSprite air.png: Sprite image for air in MinecraftNothing[G] 15717.0%0.07014.2
Iron Pickaxe 15717.0%0.07014.2
Enchanted Golden Apple 11711.4%0.01471.0

In Java Edition 1.21.5, each mineshaft chest contains items drawn from 4 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
[hide] Avg. # chests
to search
[E]
2–4× 2–4×
BlockSprite air.png: Sprite image for air in MinecraftNothing[G] 115714581.4%0.8701.2
Rails 4–8205078.4%7.2001.3
Torch 1–16155065.7%7.6501.5
Name Tag 1307142.3%0.4232.4
Glow Berries 3–6159838.7%2.0662.6
Bread 1–3159838.7%0.9182.6
Golden Apple 1207128.2%0.2823.6
Coal 3–8109827.3%1.6843.7
Beetroot Seeds 2–4109827.3%0.9183.7
Melon Seeds 2–4109827.3%0.9183.7
Pumpkin Seeds 2–4109827.3%0.9183.7
Iron Ingot 1–5109827.3%0.9183.7
Activator Rail 1–455027.1%0.7503.7
Detector Rail 1–455027.1%0.7503.7
Powered Rail 1–455027.1%0.7503.7
Enchanted Book[H] 11520.0%0.2005.0
Lapis Lazuli 4–959814.5%0.9956.9
Redstone Dust 4–959814.5%0.9956.9
Gold Ingot 1–359814.5%0.3066.9
Enchanted Book[F] 1107114.1%0.1417.1
Diamond 1–23988.9%0.13811.3
Iron Pickaxe 15717.0%0.07014.2
Enchanted Golden Apple 11711.4%0.01471.0
  1. Jump up to: a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. Jump up to: a b The weight of this item relative to other items in the pool.
  3. Jump up to: a b The odds of finding any of this item in a single chest.
  4. Jump up to: a b The number of items expected per chest, averaged over a large number of chests.
  5. Jump up to: a b The average number of chests the player should expect to search to find any of this item.
  6. Jump up to: a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
  7. Jump up to: a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
  8. Enchanted with a random level of Efficiency.

Data values

ID

Java Edition:

Structure type[hide]Identifier
EnvSprite mineshaft.png: Sprite image for mineshaft in Minecraft [No displayed name]mineshaft
Structure[hide]Identifier
EnvSprite mineshaft.png: Sprite image for mineshaft in Minecraft Mineshaftmineshaft
EnvSprite badlands-mineshaft.png: Sprite image for badlands-mineshaft in Minecraft Badlands Mineshaftmineshaft_mesa[2]

Bedrock Edition:

StructureIdentifier[hide]Translation key
EnvSprite mineshaft.png: Sprite image for mineshaft in Minecraft Mineshaftmineshaftfeature.mineshaft

Config

Java Edition:

  • [NBT Compound / JSON Object] Structure configuration
    • [String] type: minecraft:mineshaft
    • Fields common to all structures see Template:Nbt inherit/structure/template[show]
    • [String] mineshaft_type: Either normal or mesa. normal for mineshaft made of oak, while mesa for mineshaft made of dark oak.

History

[hide]Java Edition Beta
1.8Pre-releaseAdded mineshafts.
Pre-release 2 ;)Mineshafts are a lot less dense and do not stretch out as far as before.[3]
To counter this change, they were made 212 times as common throughout the world.[4]
1.8.1Support beams in mineshafts are converted from oak planks to oak fences.
[hide]Java Edition
1.2.112w05aAdded wooden bridges under floating sections of mineshafts.
1.4.612w50aAdded enchanted books to mineshaft chests.
1.513w02aChanged mineshaft chests to minecarts with chests on rails.
1.6.113w18aAdded iron horse armor to mineshaft chests.
1.7.213w36aMineshafts appear as often as in the original release of Java Edition Beta 1.8 Pre-release again,[5] but without any increase in density or size, which makes them 60% less common than before.
1.915w44aAdded torches, beetroot seeds, name tags, enchanted and normal golden apples, activator, detector, and powered rails to minecart chests.
Removed saddles and iron horse armor from minecart chests.
Decreased the average yields of iron and gold ingots, melon and pumpkin seeds, diamonds, lapis lazuli, redstone, and bread.
Increased the average yield of iron pickaxes and substantially increased the average yield of rails and enchanted books.
1.1016w20aMineshafts can now generate on the surface in mesa biomes, using dark oak planks and fences rather than oak.
If directly exposed to the sky during generation, no wooden parts spawn at that exact location.
No longer generate floating in the air when using a low ground level in a superflat world.
1.1721w06aMineshaft pieces no longer generate if they were fully floating in the air.
Corridors now generate with wooden pillars for support if needed.
Floating cobwebs from open spaces no longer generate.
21w07aCorridors are now supported by chains above.
Wooden pillars are now made of oak logs instead of bark wood.
21w13aIncreased the max length of pillars and chains.
Glow berries now generate as loot in mineshaft minecart with chests.
1.1821w37aThe starting room in mineshafts no longer generates with a dirt floor.[6]
21w41aMineshafts in badlands generate higher up.
1.20.2
Experiment
Villager Trade Rebalance
1.20.2 Pre-release 1Efficiency enchanted books now have a higher chance of generating in mineshaft chest loot.
[hide]Pocket Edition Alpha
v0.9.0build 1Added mineshafts.
Cave spider spawners are replaced by regular spiders until potion effects are added.
v0.10.0September 9, 2014Tommaso Checchi tweeted a picture of mineshafts generated at surface level within a badlands biome.
build 1Mineshafts can now generate on the surface in badlands biomes.
Above-ground mineshafts now use dark oak planks and fences rather than oak.
v0.11.0build 12Mineshafts now generate with cave spider spawners.
v0.13.0?Added enchanted books to mineshaft chests.
v0.14.0build 1Mineshafts now generate minecarts with chests.
v0.15.0build 1Name tags now can be found inside chest minecarts.
[hide]Bedrock Edition
1.2.0?Mineshafts are now more common.
1.11.0beta 1.11.0.1Mineshafts are now less dense.
1.17.0beta 1.16.230.54Glow berries now generate as loot in mineshaft chest minecarts.
beta 1.16.230.56Mineshafts now fit into large caves.
Mineshaft corridors are now attached to the ceiling via chains or to the floor via wood columns when missing support platform.
beta 1.17.0.50Cobwebs no longer generate suspended in the air in mineshaft.
1.18.0beta 1.18.0.20Mineshaft tunnels can't replace bedrock anymore.[7]
beta 1.18.0.24The starting room in mineshafts no longer generates with a dirt floor.
Mineshaft support pillars are no longer able to extend into lava.[8]
Wooden pillars are now made of oak logs instead of bark wood.[9]
1.20.40
Experiment
Villager Trade Rebalancing
Preview 1.20.40.20Efficiency enchanted books now have a higher chance of generating in mineshaft chest loot.
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1Added mineshafts.
TU12Added wooden bridges under floating sections of mineshafts.
TU43CU331.361.361.36Patch 13Mineshafts can now generate on the surface in mesa biomes, using dark oak planks and fences rather than oak.
[hide]New Nintendo 3DS Edition
0.1.0Added mineshafts.

Issues

Issues relating to "Mineshaft" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • The central room of a mineshaft never generates in the same chunk as (0, 0) in any Minecraft world.‌[Java Edition only]

Publicity

Gallery

Renders

Screenshots

Mojang screenshots

In other media

External links

References

  1. MC-214787 — resolved as "Works As Intended".
  2. MC-191829
  3. de:Datei:Mine Ausdehnung b1.8.gif
  4. de:Datei:Mine Verteilung b1.8.gif
  5. de:Datei:Mine Verteilung 13w36a.gif
  6. MC-215876 — Dirt can generate below y=0 from mineshafts — resolved as "Fixed".
  7. MCPE-141123 — [Experimental] The passage from the mine created a passage to the bedrock — resolved as "Fixed".
  8. MCPE-135221 — Mineshaft can generate on lava lakes, causing fire — resolved as "Fixed".
  9. MCPE-125133 — Mineshaft support pillars are made out of bark oak wood, not logs — resolved as "Fixed".
  10. http://shop.lego.com/en-US/Micro-World-The-Village-21105

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