Bedrock Edition 1.12.0/Development versions
This is a list of Bedrock Edition 1.12.0 development versions.
beta 1.12.0.2
Beta 1.12.0.2 is the first beta version for Bedrock Edition 1.12.0, released on April 17, 2019,[1] which adds new particles, reintroduces the camera, and includes many changes relating to add-ons and map-making.
Additions
Items
- Has been re-added.
- Can only be obtained with the
/give
command. - Has no functionality.
- Can only be obtained with the
Command format
- Added several new commands related to add-ons and map-making.[more information needed]
- Added
spawnradius
gamerule.- Allows players to specify a radius circle for players to spawn in.
- Added
sendcommandblockfeedback
,maxcommandchainlength
andcommandblockoutput
gamerules.- Are related to delay option for commands.
- Added
minecraft:
prefix for/give
to separate vanilla items and add-on items.
- Added a new "Respawn Radius" option in the game settings.
- Added new particles:
minecraft:dragon_death_explosion_emitter
minecraft:underwater_torch_particle
minecraft:dragon_destroy_block
minecraft:dragon_dying_explosion
minecraft:enchanting_table_particle
minecraft:falling_dust_concrete_powder_particle
minecraft:falling_dust_scaffolding_particle
minecraft:falling_dust_gravel_particle
minecraft:falling_dust_red_sand_particle
minecraft:falling_dust_sand_particle
minecraft:falling_dust_top_snow_particle
minecraft:huge_explosion_lab_misc_emitter
minecraft:ice_evaporation_emitter
minecraft:knockback_roar_particle
minecraft:lab_table_heatblock_dust_particle
minecraft:lab_table_misc_mystical_particle
minecraft:mob_block_spawn_emitter
minecraft:note_particle
minecraft:obsidian_glow_dust_particle
minecraft:phantom_trail_particle
minecraft:stunned_emitter
General
Dedicated servers
- Enabled content logging on Bedrock Dedicated Servers.
Item IDs
- Item instance IDs can now be synchronized between clients and servers.
Changes
Blocks
- Now have their own section in the Creative inventory, instead of under the chests category. (MCPE-43946)
Cartography tables and lecterns
- Adjusted and added UI tooltips for both blocks.
- Added auto complete to command blocks.
- Added a delay option to command blocks.
- A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.
- Updated the texture brightness of seagrass to match Java Edition. (MCPE-34795)
- Now have an outline when placed.
Mobs
- Converting a normal pillager to a captain with the tag command now displays the banner correctly.
- Illager captains now drop banners correctly even if the world is reloaded.
- The Bad Omen effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a bow or damage potion.
- Villager trading UI no longer opens and closes if the player is standing too far away.
- Clerics can now correctly pathfind to their job sites.
- Villagers that are actively trading with players no longer run and hide if the raid bell rings.
- Added a sound to indicate when a villager does not want to trade, such as during a raid.
- Cured villagers now keep the jobs they had before becoming a zombie. (MCPE-42348)
Wandering traders and zombie villagers
- Added new sounds.
- Dialog and changeable skins have now been removed from NPCs.
General
- Mob events can now be enabled and disabled in world templates.
- Animations and particles can be added without being linked to entities.
- Inventory, armor, and hand containers can be adapted through scripting.
- Sound effects can now be triggered by animation events.
- Added new
executeCommand
to the Scripting API. - Added Scripting events for interaction with items, for example:
- Item picked up
- Item dropped
- Carried item changed
- Added One-shot animation support, allowing the ability to execute a single animation on an entity.
- Particle emitters can now trigger scripting events.
- Updated documentation of actor events, to document client-side usage of actor events in resource packs.
- "Add block" components now use JSON schemas.
- Added a screen to view content log errors.
- The log screen can be opened using Ctrl+H, or by going to Settings and then Profile.
- Added code to allow static validation scripts to be run locally.
- Custom blocks can now be added through Scripting.
- This is currently still a "work in progress" feature, and more functionality will be added in future updates.
- Custom blocks can currently only be added through additional JSON scripting.
- Custom blocks can only be placed with slash commands.
- Added new data-driven particles:
- Llama Spit
- Large Explosions
- Colored Flames
- Redstone Dust
- Falling Dust
- Lava
- Enchanting Table
- Conduit
- Added new data-driven animations:
- Wolves
- Fang Attack
- Arrows
- Shulker Bullets
- Bows
- Water
- Updated documentation to include a breaking changes section.
- Basic item related events have been exposed to the scripting API. This includes:
actor_acquired_item
actor_carried_item_changed
actor_dropped_item
actor_use_item
actor_equipped_armor
- Basic inventory events have been exposed to the scripting API. This includes:
inventory_container
armor_container
hand_container
hotbar_container
- New block events and two new APIs have been included to query for blocks. This includes:
- APIs
getBlock(Ticking Area, x, y, z)
getBlock(Ticking Area, PositionObject)
getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)
getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)
- Events:
block_destruction_started
block_destruction_stopped
piston_moved_block
player_destroyed_block
player_placed_block
executeCommand API
- Allows the scripting API to get the result of a slash command.
- Event data API:
- Allows creators to create event data, register and pass it to the event function.
- Updated demo pack.
- Biome generation is now customizable via behavior packs.
- Now plays when the keyboard shows up on the screen.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when switching players on Xbox.
- Fixed a crash that could occur when launching the game on some Windows 10 devices.
- Fixed a crash that could occur when certain interactive blocks (e.g. beds, chests, furnaces) are loading in when joining a realm.
- Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument.
- Fixed a crash that could occur when throwing a trident with Loyalty enchantment.
- Fixed a crash that could sometimes occur when exiting the game.
Performance
- Improved chunk loading performance in multiplayer.
- Further improvements to performance when using selectors with commands.
- Cached resource packs no longer cause lag on Nintendo Switch. (MCPE-36976)
General
- Player permissions now apply correctly when more than one operator tries to adjust them.
- Arrows that are shot into blocks keep their position when reloading the world.
- Area of effect clouds no longer try to spawn excessive numbers of particles when time of day is changed. (MCPE-39595)
- Marketplace resource packs are now immediately applied after downloading in the world edit menu. (MCPE-33121)
- The 'Always Day' toggle now correctly animates and shows the correct setting. (MCPE-43304)
- Flowing water is no longer left behind after flowing over string. (MCPE-36343)
- After the fishing_hook is killed by command the player can now cast the hook again without having to right click twice.
- The screen reader prompt no longer appears every time the player adjusts the network settings on Nintendo Switch.
- Removed an unnecessary Xbox Live sign-in notification.
Gameplay
- Marketplace offers page can now show more than 25 items.
- Items that are split between slots in the villager trade window still count as a total trade amount.
- Blocks can once again be placed on unlit redstone ore. (MCPE-44305)
- World settings now sync correctly between different Xbox devices.
- Only players who fought in a raid see and receive the Hero effect in realms now.
- Bells now ring when hit with splash and lingering potions.
- Mob spawners now only spawn mobs if the light level is below 7. (MCPE-42427)
- Cocoa beans now break and drop when pushed by pistons. (MCPE-41868)
- Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used. (MCPE-43176, MCPE-43177, MCPE-19699)
- Efficiency pickaxes now break packed ice at a faster rate. (MCPE-23648)
- Players that are being healed can still be knocked back by TNT.
- Villagers now keep their job when cured. (MCPE-42348)
- The grindstone now correctly combines and repairs two damaged items.
- The player can now interact with blocks with a charged crossbow on touch devices.
- Fixed various scenarios where certain blocks couldn't be placed until the game was restarted.
World generation
- Fixed a bug on dedicated servers and realms which could cause the wrong block types to generate.
- Tweaked the number of job sites in villages.
Mobs
- Vindicators can now path correctly over carpet during raids.
- The wither no longer plays its spawning animation when reloading a world. (MCPE-32415)
- Mobs no longer path-find over brewing stands.
- Mobs now spawn on double slabs. (MCPE-30765)
- Mobs no longer get stuck when pathfinding on ladders. (MCPE-43034)
- Evokers no longer move too fast in "move to village" goal.
Blocks
- Scaffolding can no longer be placed on conduit blocks, matching Java Edition.
- The bell now swings towards a player when it is hit, matching Java Edition. (MCPE-42469)
Items
- Dropped items no longer prevent minecarts from being placed on rails.
- Empty glass bottles now stack correctly when removed from brewing stands. (MCPE-42175)
- Shields no longer appear too bright in item frames. (MCPE-41222)
Graphical
- Fixed a z-fighting texture issue on some villager skins.
- Corrected the position of leads on wolves.
- Noteblock particles now correctly correspond to the notes played.
- Fixed missing zombie villager skin.
- Farmland now has the correct side and bottom texture. (MCPE-42746)
- Fixed door and trapdoor texture issues. (MCPE-43173)
- Dyed leather horse armor color no longer affects other horse armor. (MCPE-43230)
User interface
- Adjusted cartography table UI to fit Android screens when using Classic UI.
Add-ons and script engine
- Fixed a scripting bug that could cause the player to float.
- Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons. (MCPE-38205)
ScriptAttackComponent
andScriptCollisionBoxComponent
now correctly retrieve updated data.- Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions.
- Added a new constructor parameter to the
ServerCommandOrigin
so that the function manager can create an instance with upgraded permissions.
beta 1.12.0.3
Beta 1.12.0.3 is the second beta version released for Bedrock Edition 1.12.0, released on May 1, 2019,[2] which changes splash texts and fixes bugs.
Additions
General
- Added new splash texts:[3]
- "All blocks covered!"
- "feedback.minecraft.net"
- "It came from space."
- "Rainbow turtle?"
- "Something funny!"
- "I need more context."
- "Ahhhhhh!"
- "Don't worry, be happy!"
- "Water bottle!"
- "What's the question?"
- "Plant a tree!"
- "Go to the dentist!"
- "What do you expect?"
- "Look mum, I'm in a splash!"
Changes
Blocks
- Updated the texture brightness slightly, to match Java Edition. (MCPE-42635)
General
- The behavior pack template once again contains the 'spawn_rules' folder.
- Recipe and item JSON files have been added to the behavior pack template.
- The "Store" button has been renamed to "Marketplace".
- Removed splashes referencing Notch:
- "Made by Notch!"
- "The Work of Notch!"
- "110813!"
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could sometimes occur when loading certain marketplace worlds.
Performance
- Improved performance around villages and villager job sites.
- Fixed a memory leak that occurred with the script engine.
General
- Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock.
Gameplay
- Player models no longer have flipped arms and legs. (MCPE-44718)
- The "Haggler" achievement once again unlocks when requirements are met.
- Villager trading now properly takes away items from the second slot, when applicable.
- Shields and tridents are no longer invisible when held. (MCPE-44647)
- Players no longer see through the world when clipping into blocks after leaving a boat. (MCPE-42593)
Mobs
- Tamed tuxedo cats now use the proper texture. (MCPE-43527)
- Stray cats can no longer claim beds in villages for worlds converted from version 1.10. (MCPE-44299)
- Villagers now always spawn as V1 when using template worlds, including Marketplace worlds.
- Witches no longer jump when attacking.
- Fixed some geometry animation issues for various skin packs.
- The ghast spinning model in monster spawners is now the correct size.
- Improved pathing for variable-sized mobs.
- Zombies and vindicators now break doors down faster.
- Fixed wandering trader podzol and coral trades.
- Fletchers now trade 16 arrows instead of 5.
- Changed the cost of butcher's cooked rabbit trade.
- Leatherworker's saddle trade is lowered from 10 to 6 emeralds.
- Armor stands can once again hold armor stand items.
Blocks
- Flowing lava once again turns into cobblestone when hit by water. (MCPE-43990)
- Frosted ice blocks can now be broken. (MCPE-41256)
- Slabs and other non-solid blocks once again prevent grass from growing on dirt. (MCPE-42975)
- Logs can once again be turned into stripped logs with axes. (MCPE-44680)
- Rails at a T-junction once again change directions when powered by redstone. (MCPE-44735)
- Fixed smokers not having the correct texture underneath. (MCPE-43944)
Items
- Correct colors of wool are now displayed as a material required to create colored banners in the recipe book.
- Fixed several items not losing durability when used.
Graphical
- The player's arm is no longer displaced in first-person view after eating food. (MCPE-40135)
- Composter growth particles now appear in the correct location.
- Fixed animated textures for flowing lava and water on several texture packs.
- Fixed gray textures that sometimes appeared on doors and trapdoors.
User interface
- Attempting to combine stacks of the same item no longer swaps them instead on touch controls.
- Items are no longer lost when swapping to and from the off-hand slot on touch controls. (MCPE-44706)
- The How to Play button on the cartography table now directs to the proper screen.
- Sweet berries no longer disappear on the hotbar when they are highlighted.
- Killing a wandering trader's llama can no longer show their inventory screen.
Commands
- Removed "tile" prefix in the
/give
command. (MCPE-44667) - Blocks and entities that aren't available in the Creative inventory no longer require the
minecraft
namespace when used as parameters in slash commands. - Commands can now be auto-completed on command blocks without leading with a /. (MCPE-44679)
Add-ons and script engine
minecraft:entity_use_item
documentation now generates correctly.- Corrected block event descriptions.
- Custom entities now correctly re-evaluate current target validity.
- '
getBlocks
' now returns a 3D array of block objects. - Fixed incorrect component name for entities with the new '
water_movement
' component. getBlock
andgetBlocks
now correctly handle getting a block when given an actor position (or any non-integer position).
beta 1.12.0.4
Beta 1.12.0.4 is the third beta version for Bedrock Edition 1.12.0, released on May 8, 2019,[4] which fixes bugs and updates the main menu panorama.
Changes
General
- Signs no longer break after being cloned to an area without support.
- Added API documentation for the log function.
- Updated the panorama from Update Aquatic to Village & Pillage.
Gameplay
- Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate.
Fixes
Crashes
- Fixed a crash that could occur on dedicated servers.
- Fixed a crash that could occur when trying to create a new template world.
- Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game.
- Fixed a crash that could sometimes occur while navigating various UI screens.
General
- Frosted ice that is waiting to melt no longer causes excessive lag. (MCPE-39698)
- Comparators that are powered when loaded, turned off, and then on again in one tick now correctly stop outputting power when it is off for the one tick.
- Fixed an issue with an incorrect spawn point after respawning on the Mario Mash-up pack.
- Removed the sand trade from the wandering trader and adjusted the cost of a diamond hoe on the toolsmith.
- Resource packs are now applied correctly after downloading through the world or global settings.
- Fixed an issue with player skins not loading correctly between devices.
- Dates appear again next to player earned achievements in the achievements menu.
- The "Zombie Doctor" achievement now unlocks when the player cures a zombie villager.
Gameplay
- Players no longer clip through walls when transitioning from swimming to standing up in water.
- Players now receive damage when trapped in fallen sand/gravel. (MCPE-45704)
- Combining two heavily damaged tools in the crafting table now creates a tool with the correct durability.
Mobs
- Iron golems no longer run to the world center after its village is destroyed. (MCPE-45509)
- Spiders can correctly path-find over obstacles again.
- Tweaked polar bear head position animation.
Graphical
- Tinted spawn eggs are now properly scaled in item frames.
- Red sandstone stairs now have correct textures on all sides. (MCPE-20677)
- Updated the glass texture for locked maps in the cartography table UI. (MCPE-43314)
User interface
- Going back to the Play screen (or Settings screen) now properly selects the previously selected tab when text to speech is enabled.
- Fixed an issue on Xbox that could prevent the menus from being navigated after signing in to a Microsoft account.
- The book icon in the enchantment table UI is no longer overlapping the runic inscription (Pocket UI).
- The "Wheel Turning" button is now only shown once in the Minecraft VR settings.
Commands
- Fixed an issue that sometimes caused command blocks to fail to execute commands for no apparent reason.
beta 1.12.0.6
Beta 1.12.0.6 is the fourth beta version for Bedrock Edition 1.12.0, released on May 22, 2019,[5] which fixes bugs.
Changes
General
- Removed the "byte order mark" at the beginning of function files if it exists.
- Updated ScriptHotbarContainerComponent's generateDocumentation function to say it checks the player's first hotbar item slot, not their third.
Fixes
Crashes
- Fixed a crash that could occur when the game was checking for previously downloaded content.
- Fixed a crash that could sometimes occur when exiting the game on Windows 10.
- Fixed a crash that could occur when loading the game.
- Fixed a crash that could occur when throwing an egg or snowball. (MCPE-40435)
- Fixed a crash that could occur when flaming arrow entities were being loaded in.
- Fixed a global resources crash on Android.
- Fixed a crash that could occur when trading with a villager.
Performance
- Made further improvements to performance around new villages.
- Reduced the amount of memory required to load textures.
- Fixed a bug that would cause a performance drop when mobs produced splashing particles when entering water.
- Improved block occlusion performance.
- Improved performance related to chunk loading.
General
- Custom skins are now applied correctly without needing to restart the game to see them. (MCPE-37926)
- Made item names more consistent by removing 'tile' from the beginning of some of them.
- The "Invite to Game" button is no longer enabled on third-party servers.
- Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in.
- Custom skins no longer keep revert to an earlier cross-platform skin after reloading the game. (MCPE-45476)
Gameplay
- The "Iron Belly" achievement can be unlocked once again. (MCPE-46260)
- Acacia planks can be crafted correctly once again. (MCPE-44398)
- Village job site blocks now have consistent sound volume levels when used by players.
- Players now consistently receive items when completing a trade with a villager and using a controller.
- The player paper doll model now moves correctly when the player is gliding with elytra. (MCPE-44731)
- Using pick-block on sweet berry bushes now gives the player the correct item. (MCPE-41877)
- Fireworks now correctly boost elytra flight if provided through
/give
or/setitem
. - Bone meal is now consumed correctly when used on grass.
- Paintings can now be crafted from dyed wool.
- Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager.
- Players can no longer lose or duplicate banner patterns when switching them in a loom with a full inventory.
- Cactus blocks of different growth stages can be smelted into green dye again. (MCPE-42497)
- Fixed an issue with missing button icons in the How to Play section on Switch.
- Pressing controller Y on the cartography output slot now only crafts the correct amount.
- Re-established a fix to keep legacy trades working the way they used to.
- Llamas now drop their leads if their wandering trader is killed. (MCPE-44704)
Mobs
- Cats and villagers now have the correct head position when sitting and sleeping. (MCPE-44648)
- Tamed cats no longer slide around while sitting. (MCPE-44491)
- Armor stands now render off-hand items correctly.
- Villagers without professions now follow regular schedules.
- Parrot legs are now aligned correctly when flying.
- Fixed creeper model in some Marketplace maps.
Graphical
- Updated illager captain banner texture.
- Fire particles no longer display on empty mob spawner blocks.
- Tweaked arrow rendering timing to improve VR experience.
- Fixed a small error in the bell texture UV.
Commands
- Killing a rideable entity no longer respawns its rider when killed in the same tick.
- The
/testforblock
command now works reliably with items renamed in the language files.
Add-ons and scripting engine
- Custom underwater mobs can now spawn naturally.
beta 1.12.0.9
Beta 1.12.0.9 is the fifth beta version for Bedrock Edition 1.12.0, released on June 3, 2019,[6] which adds rarity tooltips and fixes bugs.
Changes
General
- Removing a timer component and adding a new one should no longer have the new timer inherit the old timer's time value.
- Included a fix to allow for JSON content that refers to blocks with "tile." at the front of it to be looked up successfully.
- Golden apples and enchanted golden apples now have rarity tooltips.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur on Nintendo Switch when the game was saving or loading. (MCPE-45862)
- Fixed a Marketplace issue that could result in the game getting stuck or crashing when loading in content.
- Fixed a crash that could occur when signing in to Xbox Live.
- Fixed a crash that could occur when breaking a bell. (MCPE-46636)
- Fixed an issue that could cause the game to freeze or stop responding. (MCPE-46654)
- Fixed a crash that could sometimes occur when changing skins.
- Fixed a crash that could occur when loading in a roaming skin.
- Fixed a crash that could occur on Switch.
Performance
- Made further performance improvements when opening inventory screens. (MCPE-27167)
- Made some further performance improvements around villages and job sites.
- Several other performance improvements, included some related to mob AI pathfinding.
General
- The Marketplace search screen now displays the proper pack icons.
- Fixed Marketplace sale items not showing the discount percentage.
- Marketplace sale items no longer change size when hovered over.
- The "New" tag is now properly removed from a Marketplace collection once it has been viewed.
- Replaced some missing Marketplace screenshots.
- Made improvements to the patch notes to make sure the correct ones show up after an update.
- Fixed an issue with skins not loading in correctly after restarting the game.
- Several fixes and improvements related to game invites:
- Fixed a bug that would prevent a player from creating or loading a world, or cause a crash, after attempting and failing to join another world via an invite.
- Fixed an issue that prevented the player from joining a world or server after receiving an invite.
- Players should no longer see the "Unable to connect to World" message when trying to enter own Realm or any area from Friends tab after failed attempt to join a game.
- Fixed a loading screen issue that could prevent split-screen players on console from joining the world correctly.
Gameplay
- Fixed an issue that was preventing players from feeding hay bales to animals in order to breed them.
- Players now respawn at the correct spawn point when they die.
- Players can now respawn successfully without having to exit and re-join the world first.
Mobs
- Iron golems now sway when walking.
Graphical
- Fixed the sitting model for cats that were previously tamed ocelots. (MCPE-41929)
- Enchanted armor and bows now show their shimmering effect again. (MCPE-45750)
User interface
- Fixed a controller bug when navigating through the Marketplace
- The crafting grid no longer clears when the gamepad cursor moves to any non-recipe book slot
Add-ons and scripting engine
- Fixed an issue that was preventing custom blocks from registering successfully.
- Fixed an issue with custom items and blocks not requiring the namespace for slash commands.
beta 1.12.0.10
Beta 1.12.0.10 is the sixth beta version for Bedrock Edition 1.12.0, released on June 6, 2019,[7] which fixes some bugs.
Fixes
Crashes
- Fixed a crash that could sometimes occur when switching profiles on Xbox One platform.
Performance
- Made several performance improvements related to various UI screens and interactions.
General
- Fixed an issue with incorrect patch notes showing.
Gameplay
- The "Rainbow Collection" achievement can now be unlocked.
- Blocks with high translucency no longer stop grass growth. (MCPE-46035)
beta 1.12.0.11
Beta 1.12.0.11 is the seventh beta version for Bedrock Edition 1.12.0, released on June 11, 2019,[8] which fixes some bugs.
Fixes
Performance
- Improved FPS performance related to various particles:
- Enderman's teleporting particles no longer cause consistent FPS drop, especially during boss fights.
- Improved performance related to bubble columns, improving FPS during underwater exploration.
General
- Fixed several more issues where the player's skin would revert to a default one if the network connection changed.
- Skins equipped from the "Recently used" section are now correctly applied when selected.
- Minecoin offers now display the correct amount of coins given in offer.
Gameplay
- Floating blocks no longer turn grass to dirt at night. (MCPE-46035, MCPE-45751, MCPE-45698)
Mobs
- New zombie villagers now have the correct name in death messages instead of a placeholder name. (MCPE-45932)
Commands
- Command selectors are back to resolving in less than 0.5ms as opposed to 4+ms.
villager_v2
works in selectors again, and targets both old villagers and new villagers.
beta 1.12.0.12
Beta 1.12.0.12 is the eighth beta version for Bedrock Edition 1.12.0, released on June 17, 2019,[9] which fixes bugs.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when viewing the skin picker.
General
- Skin packs now correctly show the number of skins included.
- Scrolling through the skin picker now works correctly.
- Fixed an issue that was preventing skins from showing correctly in the Marketplace.
Add-ons and scripting engine
- The "
NearestAttackableTargetGoal
" component now correctly reselects targets.
beta 1.12.0.13
Beta 1.12.0.13 is the ninth beta version for Bedrock Edition 1.12.0, released on June 19, 2019,[10] which fixes bugs.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
- Fixed a crash that could occur when attempting to transfer too many items into a barrel. (MCPE-45833)
- Fixed a crash related to an invalid bucket texture.
Performance
- Made several performance improvements and optimizations.
General
- The Global Resources tab now shows the correct type of applicable packs.
Add-ons and scripting engine
- Tweaked scripting documentation for particle billboarding.
beta 1.12.0.14
Beta 1.12.0.14 is the tenth and final beta version for Bedrock Edition 1.12.0, released on June 24, 2019,[11] which fixes bugs.
Fixes
Crashes
- Fixed several crashes that could occur during gameplay.
Performance
- Made several performance improvements and optimizations.
- Improved performance and fixed FPS drops when flying with elytra in the End in Survival mode.
General
- Fixed a duplication glitch involving removing items from a chest in a timely matter.
- Improved beta debug display text render.
- Fixed custom bow size in certain marketplace packs.
- Fixed an issue with invalid characters being used in some Marketplace packs, causing geometry and texture errors.
Notes and references
- ↑ "Minecraft Beta - 1.12.0.2 (Xbox One/Windows 10/Android)" , April 17, 2019.
- ↑ "Minecraft Beta - 1.12.0.3 (Xbox One/Windows 10/Android)" , May 1, 2019.
- ↑ "All the new Splashes added in the 1.12.0.3 Beta update. More than i would have expected. Also. Mum. They spelled it the correct way 😅" – @RyFol on X (formerly Twitter), May 2, 2019
- ↑ "Minecraft Beta - 1.12.0.4 (Xbox One/Windows 10/Android)" , May 8, 2019.
- ↑ "Minecraft Beta - 1.12.0.6 (Xbox One/Windows 10/Android)" , May 22, 2019.
- ↑ "Minecraft Beta - 1.12.0.9 (Xbox One/Windows 10/Android)" , June 3, 2019.
- ↑ "Minecraft Beta - 1.12.0.10 (Xbox One/Windows 10/Android)" , June 6, 2019.
- ↑ "Minecraft Beta - 1.12.0.11 (Xbox One/Windows 10/Android)" , June 11, 2019.
- ↑ "Minecraft Beta - 1.12.0.12 (Xbox One/Windows 10/Android)" , June 17, 2019.
- ↑ "Minecraft Beta - 1.12.0.13 (Xbox One/Windows 10/Android)" , June 19, 2019.
- ↑ "Minecraft Beta - 1.12.0.14 (Xbox One/Windows 10/Android)" , June 24, 2019.