Pocket Edition v0.10.0 alpha build 4
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v0.10.0 alpha build 4
Edition | |||||||
---|---|---|---|---|---|---|---|
Release date |
October 31, 2014 | ||||||
Type |
Build | ||||||
Build for | |||||||
Downloads | |||||||
Protocol version |
19 | ||||||
|
{ "title": "v0.10.0 alpha build 4", "images": [ "Pocket Edition 0.10.0 build 4.png" ], "rows": [ { "field": "''(link to Pocket Edition article, displayed as Pocket Edition)''", "label": "(link to Edition article, displayed as Edition)" }, { "field": "October 31, 2014", "label": "Release date" }, { "field": "Build", "label": "(link to Version types article, displayed as Type)" }, { "field": "(link to Pocket Edition v0.10.0 alpha article, displayed as v0.10.0 alpha)", "label": "Build for" }, { "field": "[https://archive.org/download/MCPEAlpha/PE-a0.10.0-build4.apk Original]<br>\n[https://archive.org/download/MCPEAlpha/PE-a0.10.0-build4-gingerbread.apk Gingerbread]<br>", "label": "Downloads" }, { "field": "19", "label": "(link to Protocol version article, displayed as Protocol version)" } ], "invimages": [], "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.9.5 alpha|<span style=\"margin-right:-0.35em\">◄</span>◄ v0.9.5 alpha]]</td>\n<td style=\"padding: 0.4em\">'''[[Pocket Edition v0.10.0 alpha|v0.10.0 alpha]]'''</td>\n<td style=\"padding: 0.4em\" >[[Pocket Edition v0.10.1 alpha| v0.10.1 alpha <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.10.0 alpha build 3|◄ v0.10.0 alpha build 3]]\n</td>\n<td style=\"padding: 0.4em\">''' v0.10.0 alpha build 4'''</td>\n<td style=\"padding: 0.4em\">\n[[Pocket Edition v0.10.0 alpha build 5| v0.10.0 alpha build 5 ►]]\n</td>\n</tr>\n</table>" }
v0.10.0 alpha build 4 is the fourth build version released for v0.10.0.
Changes[edit | edit source]
- Glass walls have again only one side as in PC
- The game now limits its CPU usage when in the background
Fixes[edit | edit source]
12 bugs fixed
- Fixed all black screen issues
- Fixed missing stencil shadows on many devices
- Removed black lines from torches and flowers on PowerVR devices
- Fixed excessively close underwater fog with Fancy disabled
- Slope rails now have a correct hitbox
- Fixed the number of dyes obtained from flowers and bones
- Fixed spawning in leaves
- Fixed a crash/corruption happening on app switch/reset
- Fixed a biggish memory leak on world creation
- Now showing shadows on alpha tested tiles (glass, leaves)
- Chickens don't have a black artifact under their head anymore
- The brightness of the player in the armor inventory doesn't follow the in-world brightness anymore