Pi Edition
Author(s) |
Key staff members |
---|---|
Platform(s) |
|
Written in | |
Latest version |
v0.1.1 alpha |
Release date |
Unreleased (Alpha: February 11, 2013[2]) |
Size |
~4 MB |
License |
Proprietary |
Source available |
Partial |
Links |
|
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Minecraft: Pi Edition is an edition of Minecraft developed for the Raspberry Pi. It is based on Pocket Edition Alpha v0.6.1 but slightly cut down, containing a revised feature set and support for multiple programming languages. Pi Edition is intended as an educational tool for novice programmers. Although officially discontinued, it is still available to download for free, from the official downloads page, and users are encouraged to interact with the game using an API.[3]
Pi Edition never received any subsequent updates and is no longer updated. Despite this, it was included by default in Raspberry Pi OS (formerly Raspbian). However, it is no longer supported.
Development[edit | edit source]
Release[edit | edit source]
Minecraft: Pi Edition was originally announced on the Mojang Studios website on November 24, 2012.[4] There was a compiled build labeled 0.1 on the Mojang repository, albeit encrypted until the game's launch in February 2013, making it inaccessible. When it was first uploaded, however, it was unprotected for a short amount of time, allowing for the download of the game before its true release. On December 20, 2012, Mojang Studios released a post on their official site announcing the release of Pi Edition. However, it was promptly removed and no game release was made.
Minecraft: Pi Edition was publicly released in Alpha on February 11, 2013, as version 0.1.1, and the previous release announcement post was restored.[2] However, the Pi Edition website still lists its post date as December 20, 2012.
Addition to Raspberry Pi OS (formerly Raspbian)[edit | edit source]
On September 15, 2014, the Raspberry Pi Foundation announced that Minecraft: Pi Edition would be installed by default with their new versions of Raspberry Pi OS.[5]
Discontinuation[edit | edit source]
Pi Edition never received any subsequent updates, and its developers gave no further insights as to whether they were still developing the version. When brought up to Tommaso Checchi on Reddit on January 25, 2016, he stated the following:
“ |
|
„ |
— Tommaso Checci on the discontinuation of Pi Edition[6] |
In August 2021, when Raspberry Pi OS Bullseye was released to the public, Pi Edition was officially removed from both the Games Folder and the Recommended Software page because Bullseye dropped support for the graphics API that Pi Edition depended upon.[7] The game is still playable by using a previous version of the operating system.
Gameplay[edit | edit source]
Pi Edition was very similar to Bedrock Edition in many ways. Like older versions of Bedrock Edition, (then called Pocket Edition) only 256×256×128-block old worlds could be generated. The player's skin is always the default "Steve" skin. The title and the world selection screens were identical until Pocket Edition updated to Pocket Edition v0.7.0 alpha.
The player has the ability to sneak but cannot sprint. Mobs do not spawn, even though the player starts with an iron sword in the hotbar. A bow is also available, but when used, the player holds the bow back indefinitely until they select another item or exit the world.
Pi Edition includes all blocks from Pocket Edition v0.6.1 alpha. The only game mode is Creative Mode and there is no crafting or smelting.
Biomes
Blocks
All blocks use old Java Edition textures unless otherwise noted.
- Cobblestone
- Regular, mossy, and cracked stone bricks
- Mossy cobblestone
- Planks
- Bricks
- Stone
- Dirt
- Grass block
- Uses the old texture from Pocket Edition v0.6.1 alpha.
- Clay
- Regular, chiseled, and cut sandstone
- Sand
- Gravel
- Uses the old texture from Pocket Edition v0.6.1 alpha.
- Oak, birch, and spruce wood.
- Nether bricks
- Netherrack
- Stairs, cobblestone, wooden, brick, sandstone, stone brick, nether brick, and quartz variants.
- Slabs, stone, cobblestone, wooden, brick, sandstone, and stone brick variants.
- Block of Quartz, quartz pillar, and chiseled quartz block
- Coal, iron, gold, diamond, lapis lazuli, and redstone ores.
- Block of Gold
- Block of Iron
- Block of Diamond
- Lapis Lazuli Block
- Obsidian
- Snow Block
- Glass
- Glowstone
- Nether reactor core
- Does not activate without API/Mods.
- Activated variant had unique texture before 0.1.1.
- All 16 colors of wool
- Ladder
- Torch
- Glass pane
- Oak door
- Oak trapdoor
- Oak fence
- Oak fence gate
- Red bed
- Bookshelf
- Painting
- Crafting table
- Cannot be used as there is no crafting.
- Stonecutter
- Chest
- Uses the old texture.
- Cannot be opened.
- Appears as a full block.
- Furnace
- Cannot be used as there is no smelting.
- TNT
- Cannot be lit without using the API to change the data value to explode on block break or modding.
Plants
- Dandelion
- Rose with the old blue Pocket Edition exclusive texture.
- Brown and red mushrooms.
- Cactus
- Melon
- Sugar cane
- Oak, birch, and spruce saplings.
- Only grow with bone meal.
- Leaves, oak, spruce, and birch variants.
- Wheat Seeds
- Only grows with bone meal.
- Melon seeds
- Only grows stem, and only grows with bone meal.
- Bone meal
- If used on a grass block, only grows flowers as there is no tall grass.
Tools
- Iron hoe
- Iron sword
- Bow
- Does not fire arrows.
- Held back indefinitely until the player either logs off or switches to another item.
- Oak sign
- Cannot be written on.
Technical blocks and other unobtainable blocks
- Water
- Cannot be obtained without modding.
- Lava
- Cannot be obtained without modding.
- Update game blocks
- Camera
- reserved6
Changes From Pocket Edition v0.6.1 Alpha[edit | edit source]
- Survival Mode is forcibly disabled.
- The Xperia Play UI is used instead of the normal UI, which is similar to the Pocket Edition v0.1.0 alpha.
- Signs do not open a UI when placed and are always blank unless modified using an external program or modding.
- The create new world button immediately creates a world named
world
with no option to select the name or seed. - There is no option to change LAN server visibility in the pause menu, the LAN world is always visible.
- When playing in a multiplayer world, there is no option to quit and copy the map in the pause menu.
- Just like v0.6.1 alpha the map is still saved as
_LastJoinedServer
in the worlds folder. However, it won't show up in the select world screen unless you rename it.
- Just like v0.6.1 alpha the map is still saved as
- A custom cursor is rendered behind the system's mouse cursor.
- The language file included is different than the one included with v0.6.1 alpha.
- There is no sound despite a mute button being in the pause menu.
Gallery[edit | edit source]
-
Minecraft: Pi Edition logo
-
First screenshot of Minecraft: Pi Edition from Mojang's blog.
-
An image from the removed blog post, appearing to show a recreation of the game Snake.
-
Screenshot of the Minecraft: Pi Edition Inventory
Textures[edit | edit source]
Trivia[edit | edit source]
- The player's name is always "StevePi".
- Although there is no Survival Mode by default, the player can still die by falling in the void.
- All mobs for Pocket Edition v0.6.1 alpha are still in the game's code but they can only be spawned by loading a Pocket Edition map with mobs or by using a nether reactor in a survival map.
- You can download mods to get Survival Mode, as well as other disabled features.[8]
Technical[edit | edit source]
- You can change the Player's skin by editing
data/images/mob/char.png
. - It can be re-textured by replacing files in the
data
folder likedata/images/terrain.png
anddata/images/gui/items.png
.- When using the Raspberry Pi OS package, the
data
is located at/opt/minecraft-pi/data
.
- When using the Raspberry Pi OS package, the
- Instead of the normal Creative Mode, Minecraft: Pi Edition internally uses a new "Creator Mode" which appears to be identical except for the API's checkpoints.
- Unlike Pocket Edition v0.6.1 alpha, Pi Edition has its symbols stripped, something Minecraft: Pocket Edition did not do until Bedrock Edition 1.13.0.[9]
- The file
data/lang/en_US.lang
is included despite the code to load it not being implemented. - It is hard-coded to always be in "Creator Mode" even if the world or server has its data set to Survival Mode.
- It uses Raspberry Pi-specific GPU code preventing it from being easily emulated without modding.
- Textures for Fancy Leaves and Clouds are included despite Fancy Graphics being impossible to enable without patching.
- The scripting API's Java port includes a class called
pi.Item
despite the API having no means to interact with items. - Most disabled features are still present in the code like Survival Mode, the Pocket Edition v0.6.1 alpha touch UI, mob attacking, Fancy Graphics, Spawning, and Bow firing.
- It only links against OpenGL ES 2 despite requiring OpenGL ES 1.
See also[edit | edit source]
References[edit | edit source]
- ↑ "it's in C++" – @danfrisk (Daniel Frisk) on X (formerly Twitter), November 25, 2012
- ↑ Jump up to: a b Minecraft: Pi Edition is available for download!" - Mojang.com; February 11, 2013
- ↑ "Minecraft Pi edition will be free, it's a slightly cut-down version of PE. With added api." – @danfrisk (Daniel Frisk) on X (formerly Twitter), November 24, 2012
- ↑ Minecraft is coming to Raspberry Pi! - Mojang.com; November 24, 2012
- ↑ "New Raspbian and NOOBS releases" by Eben Upton – Raspberry Pi Blog, September 15, 2014.
- ↑ "Is Minecraft: Pi Edition no longer being developed or will there still be updates?" – u/MinecraftOnXP on Reddit, January 24, 2016
- ↑ raspbian - Bullseye: E: Unable to locate package minecraft-pi - Raspberry Pi Stack Exchange
- ↑ Survival Mode Patch – Phirel
- ↑ "THEY REMOVED THE SYMBOLS" – @MisteFr
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