Mangrove Swamp
Features | |
---|---|
Blocks |
|
Climate | |
Temperature |
0.8 |
Downfall |
0.9 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
|
Underwater fog color |
|
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The mangrove swamp is a wetland biome populated with mud and mangroves where slimes, frogs, and bogged can spawn.
Description[edit | edit source]
Mangrove swamp biomes are a variant of the swamp biome featuring dense mangrove trees which vary in height. The floor is mainly composed of mud blocks with occasional grass block or dirt disks. Seagrass litters the bottom of flooded areas, and lily pads dot the water's surface.
In Java Edition, unlike most Overworld biomes, mushrooms do not generate here. The grass has the same color as the normal swamp, but leaves and vines have a unique light green tint, and the water is teal rather than gray. Warm frogs and tropical fish are the only passive mobs that spawn in this biome.
Mangrove swamp biomes, alongside deserts and regular swamps, can generate fossils underground. However, swamp huts do not generate here.[1]
Mangrove swamp biomes are usually found in flat terrain near sea level in regions with very high erosion values, and they also replace rivers in these areas. Mangrove swamps never directly border the ocean. However, their water bodies are often connected to the ocean. They generate next to savannas, most windswept savannas, some forests, some plains, jungles, sparse jungles, bamboo jungles, and deserts.
Underwater fog is thick here, making visibility lower underwater.
Mobs[edit | edit source]
Slimes may spawn in swamps during the night, exclusively between Y=50 and Y=70, making swamps and mangrove swamps the only places where slimes can be found above ground. Their spawn rate is affected by the moon phase, spawning most often during full moon and not spawning at all during new moon. Bogged add an additional threat to the night, as their poison arrows can increase the danger of hostile mobs.
Villagers that spawn in mangrove swamps get a unique swamp-themed look. While villagers have swamp-specific types, no village featuring exclusively these villagers can be generated. The only way for these villagers to spawn is either by a villager being bred in the swamp or mangrove swamp biomes, or for a zombie villager that spawned in a swamp to be cured.
The following mobs naturally spawn here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄516 | 4 |
![]() | 70⁄516 | 4 |
![]() | 100⁄516 | 4 |
![]() | 100⁄516 | 4 |
![]() | 95⁄516 | 4 |
![]() | 30⁄516 | 4 |
![]() | 10⁄516 | 1–4 |
![]() | 5⁄516 | 1 |
![]() | 5⁄516 | 1 |
![]() | 1⁄516 | 1 |
Creature category | ||
![]() | 1 | 2–5 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Water ambient category | ||
![]() | 1 | 8 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Jump up to: a b Slimes are spawned twice, once for slime chunks and once for the surface.
{ "hasNotes": true, "notes": { "Slime": "Slimes are spawned twice, once for slime chunks and once for the surface." }, "1": { "totalWeight": 516, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 70 }, { "note": "Slimes are spawned twice, once for slime chunks and once for the surface.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "4", "mob": "Bogged", "weight": 30 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "note": "Slimes are spawned twice, once for slime chunks and once for the surface.", "mob": "Slime", "weight": 1, "notename": "Slime", "size": "1" } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-5", "mob": "Warm Frog", "weight": 10 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 25, "mobs": [ { "size": "8", "mob": "Tropical Fish", "weight": 25 } ], "category": "waterambient" }, "5": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄455 | 1 |
![]() | 100⁄455 | 1 |
![]() | 100⁄455 | 1 |
![]() | 95⁄455 | 1 |
![]() | 40⁄455 | 1–2 |
![]() | 10⁄455 | 1–4 |
![]() | 5⁄455 | 1 |
![]() | 5⁄455 | 1 |
Creature category | ||
![]() | 1 | 2–5 |
Underground water creature category | ||
![]() | 1 | 2–4 |
Water creature category | ||
![]() | 25⁄50 | 3–5 |
![]() | 25⁄50 | 1–3 |
Ambient category | ||
![]() | 1 | 2 |
- ↑ Slimes are spawned once, for both slime chunks and the surface.
- ↑ Jump up to: a b Tropical fish are spawned twice.
{ "hasNotes": true, "notes": { "Slime": "Slimes are spawned once, for both slime chunks and the surface.", "Tropical Fish": "Tropical fish are spawned twice." }, "1": { "totalWeight": 455, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Slimes are spawned once, for both slime chunks and the surface.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Bogged", "weight": 40 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-5", "mob": "Warm Frog", "weight": 10 } ], "category": "creature" }, "3": { "totalWeight": 100, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 100 } ], "category": "underground" }, "4": { "totalWeight": 50, "mobs": [ { "note": "Tropical fish are spawned twice.", "mob": "Tropical Fish", "weight": 25, "notename": "Tropical Fish", "size": "3-5" }, { "note": "Tropical fish are spawned twice.", "mob": "Tropical Fish", "weight": 25, "notename": "Tropical Fish", "size": "1-3" } ], "category": "watercreature" }, "5": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds[edit | edit source]
Music[edit | edit source]
These music tracks play while the player is in the Mangrove Swamp.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
aerie.ogg | Lush Caves, Forest, Dark Forest, Birch Forest, Jungle, Swamp, Mangrove Swamp, Old Growth Taiga | "Aerie" | Minecraft: The Wild Update (Original Game Soundtrack) No. 2 | 1 | |
firebugs.ogg | Lush Caves, Forest, Dark Forest, Birch Forest, Jungle, Swamp, Mangrove Swamp, Old Growth Taiga | "Firebugs" | Minecraft: The Wild Update (Original Game Soundtrack) No. 1 | 1 | |
labyrinthine.ogg | Lush Caves, Forest, Dark Forest, Birch Forest, Jungle, Swamp, Mangrove Swamp, Old Growth Taiga | "Labyrinthine" | Minecraft: The Wild Update (Original Game Soundtrack) No. 3 | 1 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | [hide]Translation key |
---|---|---|
![]() | mangrove_swamp | biome |
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | mangrove_swamp | 191 |
Videos[edit | edit source]
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
October 16, 2021 | The Wild Update was announced at Minecraft Live 2021, showing in-game clips of previously-announced Biome Vote content, along with new features such as mud, fireflies, tadpoles, and frogs. | ||||||
1.19 | 22w14a | Added mangrove swamps. | |||||
22w15a | Mud now generates all the way from the surface down to stone in mangrove swamps. | ||||||
Large mangrove trees are much more common than smaller ones, making navigation through mangrove swamps much easier overall. | |||||||
Tropical fish now spawn in mangrove swamps. | |||||||
Moss carpets can generate on top of mangrove roots. | |||||||
The water fog color has been changed to match the color of the water of mangrove swamps. | |||||||
Pre-release 1 | Reduced the amount of trees in the mangrove swamp. | ||||||
1.20 | 23w17a | "A Familiar Room" can now be played in swamp and mangrove swamp. | |||||
1.20.5 Experiment | 24w07a | Bogged now spawn in mangrove swamps. | |||||
1.21.5 | 25w09a | The Firefly Bush can now generate near water in mangrove swamps, like other biomes with water. | |||||
[hide]Bedrock Edition | |||||||
1.19.0 | Preview 1.19.0.21 | Added mangrove swamps. | |||||
Preview 1.19.0.25 | Mangrove swamp biome size and placement now matches Java Edition. | ||||||
Mud generates all the way from the surface down to stone in mangrove swamps. | |||||||
Large mangrove trees are much more common than smaller ones, making navigation through mangrove swamps much easier overall. | |||||||
Tropical fish now spawn in mangrove swamps. | |||||||
Moss carpets can generate on top of mangrove roots. | |||||||
Water color in mangrove swamp is now cyan instead of yellow like in the normal swamp. | |||||||
1.20.70 Experiment | Preview 1.20.70.24 | Bogged now spawn in mangrove swamps. | |||||
1.21.60 | Preview 1.21.60.21 | Monsters that normally spawn in the Overworld (e.g. zombies, endermen, creepers etc, with the exception of skeletons) now spawn in mangrove swamps. | |||||
Preview 1.21.60.23 | Mangroves are now sparser. | ||||||
Mangroves now generate over water. | |||||||
Lily pads now generate more frequently. |
Issues[edit | edit source]
Issues relating to "Mangrove Swamp" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
Screenshots[edit | edit source]
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Mangrove swamp close to desert.
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A swamp and a mangrove swamp bordering each other.
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A view of the sky from inside a mangrove swamp.
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A second view of the sky from inside a mangrove swamp.
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The interior of a mangrove swamp.
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The view of a mangrove swamp from an underwater perspective.
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The above view of a mangrove swamp.
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A warm frog in a mangrove swamp.
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The Mangrove Swamp seed template thumbnail.
Development images[edit | edit source]
-
A mangrove swamp in the Minecraft Live 2021 recap video.
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Development image of a mangrove swamp.
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Development image of a mangrove swamp.
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Development image of a mangrove swamp.
In other media[edit | edit source]
-
A mangrove swamp as it appears on the key art for the Wild Update.
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Noor rowing through a mangrove swamp.
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An allay leading Noor through the biome.
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Swamp concept art.
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Ditto.
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Ditto.
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Artwork of a mangrove swamp from minecraft.net.
See also[edit | edit source]
References[edit | edit source]
External links[edit | edit source]
- "Around the Block: Mangrove Swamp" by Duncan Geere – Minecraft.net, March 30, 2023.
[edit | edit source]
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