Bedrock Edition Preview 1.20.80.21

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Preview 1.20.80.21
Bedrock 1.20.80.21 PatchNotes.png: Infobox image for Preview 1.20.80.21 the version in Minecraft
Bedrock 1.20.80.21.png: Infobox image for Preview 1.20.80.21 the version in Minecraft
Edition

Bedrock Edition

Release date

March 6, 2024

Server version

1.20.80.21

Editor version

0.5.8

Build version

22548469

Internal version

Windows: 1.20.8021.0
Xbox: 1.20.8021.70
Android, iOS, iPadOS: 1.20.80.21

Version code

Android:
952008021(armeabi-v7a,34)
962008021(x86,34)
972008021(arm64-v8a,34)
982008021(x86_64,34)

Type

Preview

Preview for

1.20.80

Downloads

Server
Windows
Linux

Protocol version

665

Beta 1.20.80.21 (Android) or Preview 1.20.80.21 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Bedrock Edition 1.20.80, released on March 6, 2024,[1][2] which adds 8 new types of wolves, changes the server selection menu, and fixes bugs.

Changes[edit | edit source]

Textures[edit | edit source]

Missing tile

Items[edit | edit source]

Lead

  • The Lead item now renders correctly when the "Hide Hand" option is selected.

Mobs[edit | edit source]

Wolf

  • Added 8 new wolves variants:
    • Woods Wolf
    • Striped Wolf
    • Spotted Wolf
    • Snowy Wolf
    • Rusty Wolf
    • Chestnut Wolf
    • Black Wolf
    • Ashen Wolf
  • An ordinary wolf is now called Pale Wolf.

Rabbit

  • Rabbits are now more likely to spawn in Groves than before.

Fox

  • Foxes are now less likely to spawn in Groves than before.

General[edit | edit source]

Featured servers

New Server Tab Screen.
  • Changed the server tab and the add external server screen.
    • Added Server Activities and News to each featured server.

New death screen

  • Now uses the old death screen tilt.[3]
    • This change is not mentioned in the changelog.

Realms

  • Applied consistent grayed out behavior across all Stories screens for avatars of players opted out of Realms Stories.
  • Players are now redirected to the first Story page upon posting a new Story.
  • Selected screenshot will now be saved with story draft if you back out of the "Add Story" page before posting.
  • Like/comment/option buttons widened to accommodate languages with longer words.

UI

  • On touch devices, item transfer animation is now rendered above static items.

Technical[edit | edit source]

API

  • Block Custom Components are temporarily removed
    • They should be returning in an upcoming Preview.
  • Dynamic imports (e.g., import("/my-module.js")) should be functional again.
  • BlockTypes will now return valid types for flattened or refactored block names.
  • EntityMountTamingComponent
    • Renamed EntityMountTamingComponent to EntityTameMountComponent.
    • Renamed setTamed to tame.
  • Released BlockComponentTypes from beta to 1.10.0
  • Released EntityComponentTypes from beta to 1.10.0
  • Released ItemComponentTypes from beta to 1.10.0

Experimental[edit | edit source]

These additions and changes are accessible by enabling the "Update 1.21" and "Beta APIs" experimental toggles.

Changes[edit | edit source]

Items[edit | edit source]

Wind Charge

  • Wind Charge damage has been reduced to 1HP♥ per hit.
  • Dispensed Wind Charges now spawn centered.

Mobs[edit | edit source]

Bogged

  • The Bogged texture and model have been updated.
  • The Bogged now drops two mushrooms (either both red/brown or one of each) when sheared.

Technical[edit | edit source]

Commands

  • Added item text, status effects, and absorption hearts to the /hud command’s list of hud elements (Ex: /hud @s hide item_text)

API

  • EntityQueryOptions
    • Added field propertyOptions?: EntityQueryPropertyOptions[];.
  • EntityQueryPropertyOptions
    • Added field exclude - If exclude propertyId.
    • Added field propertyId - Property ID.
    • Added field value - Target value or comparison.
  • EqualsComparison
    • Added equals.
  • GreaterThanComparison
    • Added greaterThan.
  • GreaterThanOrEqualsComparison
    • Added greaterThanOrEquals.
  • LessThanComparison
    • Added lessThan.
  • LessThanOrEqualsComparison
    • Added lessThanOrEquals.
  • NotEqualsComparison
    • Added notEquals.
  • RangeComparison
    • Added lowerBound and upperBound.
    • Moved worldInitialize from beta to 1.10.0
  • Moved EntityProjectileComponent from beta to 1.10.0
  • Removed old Vector Please use Vector3Utils from @minecraft/math as a replacement.
  • ModalFormData
    • Added submitButton method for setting the text of the form’s submit button.
  • Structure APIs
    • Added function setBlockPermutation(location: Vector3, blockPermutation?: BlockPermutation, waterlogged?: boolean): void - Sets the block permutation at a given location within the structure.
    • Added function saveToWorld(): void - Persists the structure as part of the broader world storage.
    • Added function saveAs(identifier: string, saveMode?: StructureSaveMode): Structure - Saves a copy of the structure with a new identifier.
  • EntityHitBlockAfterEvent
    • Added property hitBlockPermutation to beta.

Fixes[edit | edit source]

18 issues fixed

From released versions before 1.20.80

  • MCPE-19740 – Wolves don't jump while chasing mobs.
  • MCPE-170317 – Smithing templates cannot be applied to custom armors
  • MCPE-176634 – Lava and water can no longer be collected immediately
  • MCPE-176919 – Trial Chambers Generate Through Bedrock Layer
  • MCPE-178549 – Trail ruins do not generate in the same seed and location on some Android devices
  • MCPE-178885 – Trial Chamber is not generated on some Android devices
  • MCPE-178886 – Wind charge is not centered horizontally when thrown vertically
  • MCPE-178890 – Wind charge briefly blocks vision when thrown
  • MCPE-178892 – When using Wind Charge to launch yourself upwards, you will also be sent backwards
  • MCPE-178896 – Wind charge is spawned too close to the player when thrown
  • MCPE-178897 – Wind charges don't deal extra knockback to crouching players
  • MCPE-178903 – Wind charges shot by players deal more damage

Others

  • Fixed an issue in the Stories opt in flow where a player could be soft locked.
  • Fixed an issue where a user would be unable to see what they were typing if they typed more text than would fit in the textbox.
  • Fixed a bug that prevented recipes without unlock criteria from showing up in the recipe book.
  • Resolves issue where "Signing in…" text might not show on the main menu while sign in is actually in progress.
  • Reduced the strength of saturation in the Deferred Technical Preview.
  • Fixed a crash that could occur when Point Light Shadows were turned on in the Deferred Technical Preview.

References[edit | edit source]

  1. "Minecraft Beta & Preview - 1.20.80.21" – Minecraft Feedback, March 6, 2024.
  2. "Minecraft Preview 1.20.80.21" by Matt Gartzke – Minecraft.net, March 6, 2024.
  3. MCPE-179365

Navigation[edit | edit source]