Bedrock Edition Preview 1.21.40.21
Beta 1.21.40.21 (ChromeOS, Android) or Preview 1.21.40.21 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview version for Bedrock Edition 1.21.40, released on September 11, 2024,[1] which reorganizes items and blocks in the creative inventory, and fixes bugs.
Preview 1.21.40.21
Edition | |||||||
---|---|---|---|---|---|---|---|
Release date |
September 11, 2024 | ||||||
Server version | |||||||
Editor version | |||||||
Build version |
27623259 | ||||||
Internal version |
Windows, Xbox: 1.21.4021.0 | ||||||
Version code |
Android: | ||||||
Type |
Preview | ||||||
Preview for | |||||||
Downloads | |||||||
Protocol version |
741 | ||||||
|
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Changes
Blocks
- Its step sounds and hit sounds now play at their intended volume.
- Its hit sounds now play at their intended volume.
Gameplay
- Items and blocks in the creative inventory have been reorganized, with the goal of making overall sorting more intuitive:
- Trial chamber items:
- Trial keys were moved to be next to ominous trial keys.
- Ominous bottles were moved next to the existing potions and were made into its own "Ominous Bottle" group.
- Stone group in the "Nature" tab:
- Stone was moved into the "Stone" group.
- Stone is now the front block of the "Stone" group.
- Basalt and smooth basalt were moved into the "Stone" group.
- Tuff and polished tuff were moved into the "Stone" group.
- "Decorative Stone" in the "Construction" tab:
- Smooth stone was moved into "Decorative Stone".
- Tuff bricks, chiseled tuff, and chiseled tuff bricks were moved from the "Nature" category to "Decorative Stone" in the "Construction" category.
- Prismarine bricks were moved from the "Decorative Stone" group, now they are next to prismarine and dark prismarine.
- Copper family:
- Reordered raw iron, raw copper, raw gold to raw copper, raw iron, raw gold.
- The copper, iron, and gold blocks were moved to match the raw versions ordering.
- The copper doors were moved to all the other doors.
- The copper trapdoors were moved to the group with all the other trapdoors.
- Copper blocks and copper grates are now sorted by block type then by oxidation level, instead of oxidation level then block type.
- Tuff family:
- Tuff stairs, tuff slabs, tuff walls, and their polished versions were moved from the "Nature" tab to the "Construction" tab into their respective groups.
- Other blocks
- Bricks are now placed before the "Slabs" group.
- This change only affects bricks made from clay and not all the brick blocks.
- Chiseled nether bricks and cracked nether bricks were moved next to the nether bricks block and red nether bricks.
- Quartz bricks placed next to the other quartz blocks.
- Rooted dirt is now next to the other dirt blocks.
- Many dirt blocks and grass variants were shuffled around for a greater parity with Java Edition.
- Gravel is now ordered after the "Stone" group and is next to sand and red sand.
- Clay was moved from the "Construction" category to the "Nature" category, placed next to the mud block.
- Bricks are now placed before the "Slabs" group.
- Trial chamber items:
General
- Removed some Keyboard key bindings from Settings that should only exist in Minecraft Education: Control Tips, Code Builder, and Immersive Reader.
- UI
- LAN worlds are now visible in the "Worlds" tab for the OreUI Play screen (Preview only).
Items
- Mobs can now perform mace smash attacks again.
Technical
- Updated references to old block names in behavior pack wood recipe files.
- Updated references to old block names in remaining behavior pack recipe files.
- Added content warning when
carried_textures
orblockshape
are incorrectly written inblocks.json
.
- Components
- Renamed the
minecraft:lookat
component tominecraft:looked_at
to better reflect its functionality:- Its
look_event
field was also renamed tolooked_at_event
. - Its
look_cooldown
field was also renamed tolooked_at_cooldown
.
- Its
- Expanded the
minecraft:looked_at
component functionality with the addition of six new [Beta] fields:find_players_only
restricts the search for entities looking at the owner entity to players only, ensuring that the closest player satisfying the specifiedfilters
is selected.look_at_locations
defines the parts of the owner entity that are targeted for being looked at:- For these parts, a line-of-sight check is performed to ensure no blocks obstruct the view.
- Supported values are
head
,body
, andfeet
.
not_looked_at_event
specifies the event to trigger when no suitable entity is looking at the owner entity.field_of_view
defines the width of the field of view, in degrees, for entities looking at the owner entity:- If
scale_fov_by_distance
is set to true, this value corresponds to the field of view at a distance of one block between the entities.
- If
scale_fov_by_distance
determines if the field of view narrows as the distance between the owner entity and the entity looking at it increases.- This ensures that the width of the view cone at the owner entity position remains relatively constant, regardless of distance.
line_of_sight_obstruction_type
defines which block shape is considered when checking for line-of-sight obstructions.- Supported values are
outline
,collision
, andcollision_for_camera
.
- Supported values are
- Moreover,
et_target
now supports three different values:never
, looking entities are never set as targets, but events are emitted.once_and_stop_scanning
, the first detected looking entity is set as target, but scanning and event emission is suspended if and until the owner entity has a target.- [Beta]
once_and_keep_scanning
, the first detected looking entity is set as target, but scanning and event emission continues.
- All these fields are planned to be taken out of [Beta] and fully released at a later date.
- Entity Event Responses
- Added the
reset_target
entity event response, which allows an entity to reset its target.
- Using unsupported feature placement in
pregeneration_pass
will now throw a content error instead of crash.
- Graphical
- Add new
the_end.client_biome.json
as the first new type of file to contain per-biome rendering and audio settings in resource packs.
- The
minecraft:item
object is parsed with a strict loader from1.21.40
:- Numbers and booleans are no longer interchangeable in the JSON input.
- Floating point numbers are no longer accepted where an integer is expected.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", and "Upcoming Creator Features" experimental toggles.
Additions
Technical
- Graphical
- Added a slider in the Deferred Technical Preview video settings for controlling the upscaling resolution factor.
- Adding under upcoming creator features:
query.client_memory_tier
. Returns a number representing the client RAM memory tier, 0 = "Undetermined", 1 = "SuperLow", 2 = 'Low", 3 = 'Mid", 4 = "High", or 5 = "SuperHigh". Available on the Client (Resource Packs) only.query.server_memory_tier
. Returns a number representing the server RAM memory tier, 0 = "Undetermined", 1 = "SuperLow", 2 = 'Low", 3 = 'Mid", 4 = "High", or 5 = "SuperHigh". Available on the server side (Behavior Packs) only.
- Scripting
- Added enum
MemoryTier
:
export enum MemoryTier { Undetermined = 0, SuperLow = 1, Low = 2, Mid = 3, High = 4, SuperHigh = 5 }
- Added base class
SystemInfo
:- Field
MemoryTier
.
- Field
- Added class
ClientSystemInfo
:- Field
MemoryTier
.
- Field
- Class
Player
:- Added property
clientSystemInfo
.
- Added property
- Class
System
:- Added property
serverSystemInfo
.
- Added property
Changes
Technical
- Graphical
- Improved lighting for maps when held in hand and when placed in frames in the Deferred Technical Preview.
Fixes
From released versions before 1.21.40
- MCPE-116364 – Stone and end stone are not in the Stone group in the Creative inventory.
- MCPE-176383 – Tuff blocks variants aren't grouped together to their block variants respectively.
- MCPE-176384 – Copper group in creative inventory is disorganized.
- MCPE-178959 – Bogged's head does not move together with equipped Skull & Carved Pumpkin.
- MCPE-179608 – No longer able to move "open inventory" touch control to the left side.
- MCPE-180278 – Ominous Bottles are not grouped together as its own item group in the creative menu.
- MCPE-180280 – Ominous Trial Key are not grouped with normal trial key in the creative inventory.
- MCPE-180640 – Oozing, weaving and wind charged don't work on the player.
- MCPE-183431 – New Bed Screen shows an incorrect message when
playerssleepingpercentage
is set to>100
. - MCPE-185502 – Renamed bundle doesn't have italic formatting.
- MCPE-185913 – Wither Skeleton’s new step sounds are too quiet.
- MCPE-186235 – Slabs in Shipwrecks can be the wrong half.
From the previous development version
- MCPE-186343 – Some blocks have no ambient occlusion.
- Other
- Fixed an issue where packs were not downloaded or applied when joining a server that had CDN enabled.
- Fixed an issue where user choice for downloading/applying resource packs during server join was ignored when CDN is enabled on the server.
- Fixed an issue where trades with negative
max_use
values could not be traded. - Fixed water surface shaking that would occur when upscaling was enabled in the Deferred Technical Preview.
References
- ↑ "Minecraft Beta & Preview - 1.21.40.21" – Minecraft Feedback, September 11, 2024.