Bedrock Edition Preview 1.20.50.21

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Preview 1.20.50.21
Bedrock 1.20.50.21 PatchNotes.jpg: Infobox image for Preview 1.20.50.21 the version in Minecraft
Bedrock 1.20.50.21.png: Infobox image for Preview 1.20.50.21 the version in Minecraft
Edition

Bedrock Edition

Release date

October 18, 2023

Server version

1.20.50.21

Editor version

0.4.7

Build version

18975808

Internal version

Windows: 1.20.5021.0
Xbox One: 1.20.5021.70
Android, iOS, iPadOS: 1.20.50.21

Version code

Android:
952005021(armeabi-v7a,33)
962005021(x86,33)
972005021(arm64-v8a,33)
982005021(x86_64,33)

Type

Preview

Preview for

1.20.50

Downloads

Server
Windows
Linux

Protocol version

627

Beta 1.20.50.21 (Android) or Preview 1.20.50.21 (Windows, iOS, iPadOS, Xbox) is the second beta/Preview version for Bedrock Edition 1.20.50, released on October 18, 2023,[1] which adds the crafter behind an experimental toggle and fixes bugs.

Additions[edit | edit source]

General[edit | edit source]

Experiments

  • Added the "Update 1.21" experimental toggle.

Particles

  • Added new white_smoke_particle particle type.

Changes[edit | edit source]

Blocks[edit | edit source]

Decorated Pot

  • Inverted the direction in which decorated pots wobble when unsuccessfully interacted with.

Experimental[edit | edit source]

These additions and changes are accessible by enabling the "Update 1.21" and "Beta APIs" experimental toggles.

Additions[edit | edit source]

Blocks[edit | edit source]

Crafter

  • A variant of crafting table, can be crafted with five iron ingots, a crafting table, two redstone dusts, and a dropper in the crafting table.
  • Crafters can be oriented in any direction when placed.
  • A pickaxe can increase the speed of mining them.
  • Have a user interface similar to crafting table.
    • Have 3×3 interactable crafting grid.
    • Their crafting grid slots are toggleable, meaning that the player can change the behavior of a slot by clicking or pressing on a slot with an empty hand.
      • A toggled slot cannot hold any items and therefore cannot have items placed into it by other blocks such as hoppers and droppers.
      • A toggled slot can be toggled off by player, whether clicked directly or holding item(s), pressing slot keys associated with an empty or a not empty hotbar slot.
    • Unlike the crafting table, the slots display a preview of the crafted item which will be crafted and ejected on the next redstone pulse, but cannot be manually taken out by the player.
    • The user interface is shared between all players interacting with them, meaning that multiple players can interact with them at the same time, similar to chests and hoppers.
    • The user interface does not have a recipe book to provide help, so the player must know the recipes.
  • The crafter ejects one crafted item at a time when powered by a new redstone pulse, a redstone signal that is not a continuous signal.
    • Upon receiving this new signal, crafters eject the recipe result from the front face.
    • All the result items will be ejected together when the output result has multiple type of items.
  • They can interact with hoppers and droppers, to input/output automatically.
    • Hoppers can be used to both insert and pull items out of them.
    • Droppers can be used to insert items into them.
    • Moving items in from another block with a hopper or a dropper prioritizes filling items into slots, by following these rules:
      • If there is a toggled slot, skipped.
      • If there is not a toggled slot, crafters prioritize the first empty slot from left-to-right and top-to-bottom.
      • If there is not a toggled slot, and there are no empty slots, crafters prioritize the smallest stack of the same item. If there are multiple possible stacks, pick the first from left-to-right and top-to-bottom.
    • If failed to select a slot, hoppers and droppers will not take any action.
  • When read by a redstone comparator, the redstone signal strength is 0 to 9, where each non-empty or toggled slot adds 1 strength.

Changes[edit | edit source]

Technical[edit | edit source]

API

  • Events
    • Moved PlayerInteractWithBlockAfterEvent from beta to 1.7.0.
    • Moved PlayerInteractWithBlockBeforeEvent from beta to 1.7.0.
    • Moved PlayerInteractWithEntityAfterEvent from beta to 1.7.0.
    • Moved PlayerInteractWithEntityBeforeEvent from beta to 1.7.0.
  • Moved PlayerLeaveBeforeEvent from beta to 1.7.0.
  • Moved NumberRange interface to minecraft/common.
    • Moved heightRange: NumberRange from beta to 1.7.0.
    • Moved matches from beta to 1.7.0.
    • Moved function clearDynamicProperties from beta to 1.7.0.
    • Moved function getDynamicProperties from beta to 1.7.0.
    • Moved function getDynamicPropertyIds from beta to 1.7.0.
    • Moved function getDynamicPropertyTotalByteCount from beta to 1.7.0.
    • Moved function setDynamicProperty from beta to 1.7.0.
    • Moved function clearDynamicProperties from beta to 1.7.0.
    • Moved function getDynamicProperties from beta to 1.7.0.
    • Moved function getDynamicPropertyIds from beta to 1.7.0.
    • Moved function getDynamicPropertyTotalByteCount from beta to 1.7.0.
    • Moved function setDynamicProperty from beta to 1.7.0.
  • TicksPerSecond
    • Moved from beta to 1.7.0.
    • Moved offset from beta to 1.7.0.
    • Moved above from beta to 1.7.0.
    • Moved below from beta to 1.7.0.
    • Moved north from beta to 1.7.0.
    • Moved east from beta to 1.7.0.
    • Moved south from beta to 1.7.0.
    • Moved west from beta to 1.7.0.
    • Moved center from beta to 1.7.0.
    • Moved bottomCenter from beta to 1.7.0.

Fixes[edit | edit source]

6 issues fixed

From 1.20.0

  • MCPE-171597 – If the end rod is placed horizontally, it has a hitbox as if placed vertically.
  • MCPE-171870 – Sniffers, camels, horses, donkeys and mules can get into boats when they are babies and get stuck when they grow up.

Others

  • Fixed an issue with upgrading loaded values that have multiple string names.
  • Enhanced the bloom pipeline to utilize HDR scene information to more naturally emphasize bright pixels in the "Deferred Technical Preview".
  • Fixed an issue where shadows from non-existent mobs would be rendered in the "Deferred Technical Preview".
  • Fixed a crash that could occur when switching Dimensions in the "Deferred Technical Preview".

References[edit | edit source]

  1. "Minecraft - Beta & Preview 1.20.50.21" – Minecraft Feedback, October 18, 2023.

Navigation[edit | edit source]